City Of Heroes
''City of Heroes'' (''CoH'') is a massively multiplayer online role-playing game originally created by Cryptic Studios prior to the IP’s acquisition by NCSoft. Previously developed by the now-defunct Paragon Studios, it is currently developed by several private servers, one of them being Homecoming Servers who have a limited license from NCSoft. The game was launched in North America on April 28, 2004, and in Europe by NCsoft Europe on February 4, 2005, with English, German and French servers. In the game, players created super-powered player characters that could team up with others to complete missions and fight criminals belonging to various gangs and organizations in the fictional Paragon City. Twenty-three free major updates for ''City of Heroes'' were released before its shutdown. The final live update, "Where Shadows Lie", was released on May 31, 2012. On August 31, 2012, NCsoft terminated its Paragon Studios development team, ending all production on ''City of Heroes'' ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Cryptic Studios
Cryptic Studios is an American video game developer specializing in MMORPG, massively multiplayer online role-playing games. It is headquartered in Los Gatos, California, and was a wholly owned Perfect World (company), Perfect World subsidiary, and is now owned by Embracer Group. History Established in June 2000, Michael Lewis and Rick Dakan conceived the idea for Cryptic Studios. "Rick and I wanted to do an online role-playing game," Lewis told the ''Los Gatos Weekly Times'' in January 2007. "We'd been role-playing gamers growing up, and thought that online would be a great way to continue that experience, while overcoming the distances involved. We decided that there were too many fantasy games in development—this was 1999 in video gaming, 1999, so we discussed many alternatives. Superheroes quickly rose to the top of the list. It is something people could understand and identify with quickly, versus ideas like science fiction or horror, because it provides an infinite backgr ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Intellectual Property
Intellectual property (IP) is a category of property that includes intangible creations of the human intellect. There are many types of intellectual property, and some countries recognize more than others. The best-known types are patents, copyrights, trademarks, and trade secrets. The modern concept of intellectual property developed in England in the 17th and 18th centuries. The term "intellectual property" began to be used in the 19th century, though it was not until the late 20th century that intellectual property became commonplace in most of the world's List of national legal systems, legal systems."property as a common descriptor of the field probably traces to the foundation of the World Intellectual Property Organization (WIPO) by the United Nations." in Mark A. Lemley''Property, Intellectual Property, and Free Riding'', Texas Law Review, 2005, Vol. 83:1031, page 1033, footnote 4. Supporters of intellectual property laws often describe their main purpose as encouragin ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Escort Mission
A quest, or mission, is a task within video games that a player-controlled character, party, or group of characters may complete in order to gain a reward. Quests are most commonly seen in role-playing games and massively multiplayer online games. Rewards may include loot such as items or in-game currency, access to new level locations or areas, an increase in the character's experience in order to learn new skills and abilities, or any combination of the above. Quests often fall into several types, such as kill quests, gather quests, delivery/"fetch" quests, and escort quests. However, quests can include more than one mission, such as gathering something and transporting it somewhere. Quests can be linked together to form quest series or chains. In this manner, quests are used to provide the player with further background to the setting their characters are in. This mechanism is also used to advance any story or plot the game might have. Many types of quests are referred ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Boss (video Games)
In video games, a boss is a significantly powerful non-player character and computer-controlled enemy created as an opponent to players. A fight with a boss character is referred to as a boss battle or boss fight. Bosses are generally far stronger than other opponents the players have faced up to that point in a game. Boss battles are generally seen at climax points of particular sections of games, such as at the end of a level or stage or guarding a specific objective. A miniboss is a boss weaker or less significant than the main boss in the same area or level, though usually more powerful than the standard opponents and often fought alongside them. A superboss (sometimes 'secret', 'hidden' or 'raid' boss) is generally much more powerful than the bosses encountered as part of the main game's plot and is often an optional encounter. A final boss is often the main antagonist of a game's story and the defeat of that character usually provides a conclusion to the game. A boss ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Instance Dungeon
In massively multiplayer online games, an instance is a special area, typically a dungeon, that generates a new copy of the location for each group, or for a certain number of players, that enters the area. Instancing, the general term for the use of this technique, addresses several problems encountered by players in the shared spaces of virtual worlds. It is not widely known when instances were first used in this genre. However, '' The Realm Online'' (1996) is sometimes credited as introducing the concept. Design considerations The problem can be stated as follows: every player wants to be "The Hero", slay "The Monster", rescue "The Princess", and obtain "The Magic Sword". When there are thousands of players all playing the same game, clearly not everyone can be the hero. The problem of everyone wanting to kill the same monster and gain the best treasure became obvious in the game '' EverQuest'', where several groups of players would compete and sometimes harass each other in ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Quest (video Gaming)
A quest, or mission, is a task within video games that a player-controlled character, party, or group of characters may complete in order to gain a reward. Quests are most commonly seen in role-playing games and massively multiplayer online games. Rewards may include loot such as items or in-game currency, access to new level locations or areas, an increase in the character's experience in order to learn new skills and abilities, or any combination of the above. Quests often fall into several types, such as kill quests, gather quests, delivery/"fetch" quests, and escort quests. However, quests can include more than one mission, such as gathering something and transporting it somewhere. Quests can be linked together to form quest series or chains. In this manner, quests are used to provide the player with further background to the setting their characters are in. This mechanism is also used to advance any story or plot the game might have. Many types of quests are referr ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Light Rail
Light rail (or light rail transit, abbreviated to LRT) is a form of passenger urban rail transit that uses rolling stock derived from tram technology National Conference of the Transportation Research Board while also having some features from heavy rapid transit. The term was coined in 1972 in the United States as an English equivalent for the German word ''Stadtbahn'', meaning "city railway". From: 9th National Light Rail Transit Conference Different definitions exist in some countries, but in the United States, light rail operates primarily along exclusive Right_of_way#Rail_right_of_way, rights-of-way and uses either individual tramcars or multiple units coupled together, with a lower capacity and speed than a long heavy rail passenger train or rapid transit system. Narrowly defined, light rail transit uses rolling stock that is similar to that of a traditional tram, while operating at a higher capacity and speed, often on an exclusive right-of-way. In broader usage, light ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Tutorial
In education, a tutorial is a method of transferring knowledge and may be used as a part of a learning process. More interactive and specific than a book or a lecture, a tutorial seeks to teach by example and supply the information to complete a certain task. A tutorial can be taken in many forms, ranging from a set of instructions to complete a task to an interactive problem solving session (usually in academia). Academia Tutorial class In British academic parlance, a tutorial is a small class of one, or only a few students, in which the tutor, a lecturer, or other academic staff member, gives individual attention to the students. The tutorial system at Oxford and Cambridge is fundamental to methods of teaching at those universities, but it is by no means particular to them; Heythrop College (University of London), for instance, offers a tutorial system but with one-on-one teaching. Another example is Imperial College London, where tutorials in groups of 3 take pla ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Character Creation
Character creation (also character generation / character design) is the process of defining a player character in a role-playing game. The result of character creation is a characterization, direct characterization that is recorded on a character sheet. This may include a representation of the character's physical, mental, psychological, and social Attribute (role-playing games), attributes and skill (role-playing games), skills in terms of the specific game's Game mechanics, mechanics. It may also include informal descriptions of the character's Human physical appearance, physical appearance, Personality psychology#What is personality?, personality, personal back-story ("background"), and Personal property, possessions. Games with a fantasy setting may include traits such as fantasy race, race, character class, class, or species. Character creation is the first step taken by the players (as opposed to the gamemaster) in preparation for a game. Character advancement Character a ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Master X Master
''Master X Master'' (''MXM'') is a multiplayer online battle arena (MOBA) video game developed and published by NCsoft. Gameplay ''MXM'' was a MOBA with third-person shooter characteristics. Each player controlled two playable characters known as "Masters". There were 30 Masters . Each had unique abilities and different styles of play. The Masters were characters from previous NCsoft-published games, as well as new characters. The player could switch between two Masters throughout the game, where the unused Master could regenerate its health. There was a cooldown associated with switching, as well as death. The player in ''MXM'' used the WASD keys and computer mouse to move and point the character, though the game provided the option for the player to move the character solely with the mouse. Switching the Masters used the mouse wheel. Each Master had four special abilities, with one ability a more-powerful move, and each of these abilities had a cooldown. Also uncharacte ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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En Masse
Many words in the English vocabulary are of French origin, most coming from the Anglo-Norman spoken by the upper classes in England for several hundred years after the Norman Conquest, before the language settled into what became Modern English. English words of French origin, such as ''art'', ''competition'', ''force'', ''money'', and ''table'' are pronounced according to English rules of phonology, rather than French, and English speakers commonly use them without any awareness of their French origin. This article covers French words and phrases that have entered the English lexicon without ever losing their character as Gallicisms: they remain unmistakably "French" to an English speaker. They are most common in written English, where they retain French diacritic A diacritic (also diacritical mark, diacritical point, diacritical sign, or accent) is a glyph added to a letter or to a basic glyph. The term derives from the Ancient Greek (, "distinguishing"), from (, ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |