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Chess Puzzle
A chess puzzle is a puzzle in which knowledge of the pieces and rules of chess is used to logically solve a chess-related problem. The history of chess puzzles reaches back to the Middle Ages and has since evolved. Usually the goal is to find the single best, ideally aesthetic move or a series of single best moves in a chess position, that was created by a composer or is from a real game. But puzzles can also set different objectives. Examples include deducing the last move played, the location of a missing piece, or whether a player has lost the right to castle. Sometimes the objective is antithetical to normal chess, such as helping (or even compelling) the opponent to checkmate one's own king. Chess problems While a ''chess puzzle'' is any puzzle involving aspects of chess, a ''chess problem'' (or ''chess composition'') is a crafted position with a specified task to be fulfilled, such as White mates in ''n'' moves. Chess problems are divided into orthodox and heterodox types, ...
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Puzzle
A puzzle is a game, problem, or toy that tests a person's ingenuity or knowledge. In a puzzle, the solver is expected to put pieces together ( or take them apart) in a logical way, in order to find the solution of the puzzle. There are different genres of puzzles, such as crossword puzzles, word-search puzzles, number puzzles, relational puzzles, and logic puzzles. The academic study of puzzles is called enigmatology. Puzzles are often created to be a form of entertainment but they can also arise from serious mathematical or logical problems. In such cases, their solution may be a significant contribution to mathematical research. Etymology The ''Oxford English Dictionary'' dates the word ''puzzle'' (as a verb) to the 16th century. Its earliest use documented in the ''OED'' was in a book titled ''The Voyage of Robert Dudley...to the West Indies, 1594–95, narrated by Capt. Wyatt, by himself, and by Abram Kendall, master'' (published circa 1595). The word later came to be ...
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Back-rank Checkmate
In chess, a back-rank checkmate (also known as a corridor mate) is a checkmate delivered by a rook or queen along the opponent's (that is, the closest to them) in which the mated king is unable to move up the board because the king is blocked by friendly pieces (usually pawns) on the second rank. Introduction Beginners are more likely to succumb to back-rank checkmate, as they are more likely to miss threats in general. At higher levels of play, though the mate itself does not occur very often, play is often affected by the possibility of it—being forced to prevent the mate at all costs may leave a player vulnerable to other threats and tactical ideas they might be more likely to miss. Back-rank mates are often guarded against by a friendly rook or queen protecting the back rank. It may be possible, however, for the attacking side to deflect one of these pieces away from defensive duties, sacrifice a queen for one of them, or exchange one of them, or the pieces may simp ...
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Wheat And Chessboard Problem
The wheat and chessboard problem (sometimes expressed in terms of rice grains) is a mathematical problem expressed in word problem (mathematics education), textual form as: The problem may be solved using simple addition. With 64 squares on a chessboard, if the number of grains doubles on successive squares, then the sum of grains on all 64 squares is: and so forth for the 64 squares. The total number of grains can be shown to be 264−1 or 18,446,744,073,709,551,615 (eighteen Names of large numbers#Standard dictionary numbers, quintillion, four hundred forty-six quadrillion, seven hundred forty-four trillion, seventy-three billion, seven hundred nine million, five hundred fifty-one thousand, six hundred and fifteen). This exercise can be used to demonstrate how quickly exponential sequences grow, as well as to introduce exponents, zero power, capital-sigma notation, and geometric series. Updated for modern times using pennies and a hypothetical question such as "Would you ...
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Mutilated Chessboard Problem
The mutilated chessboard problem is a tiling puzzle posed by Max Black in 1946 that asks: Suppose a standard 8×8 chessboard (or checkerboard) has two diagonally opposite corners removed, leaving 62 squares. Is it possible to place 31 dominoes of size 2×1 so as to cover all of these squares? It is an impossible puzzle: there is no domino tiling meeting these conditions. One proof of its impossibility uses the fact that, with the corners removed, the chessboard has 32 squares of one color and 30 of the other, but each domino must cover equally many squares of each color. More generally, if any two squares are removed from the chessboard, the rest can be tiled by dominoes if and only if the removed squares are of different colors. This problem has been used as a test case for automated reasoning, creativity, and the philosophy of mathematics. History The mutilated chessboard problem is an instance of domino tiling of grids and polyominoes, also known as "dimer models", a ...
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Carl Friedrich Gauss
Johann Carl Friedrich Gauss (; ; ; 30 April 177723 February 1855) was a German mathematician, astronomer, geodesist, and physicist, who contributed to many fields in mathematics and science. He was director of the Göttingen Observatory and professor of astronomy from 1807 until his death in 1855. While studying at the University of Göttingen, he propounded several mathematical theorems. As an independent scholar, he wrote the masterpieces '' Disquisitiones Arithmeticae'' and ''Theoria motus corporum coelestium''. Gauss produced the second and third complete proofs of the fundamental theorem of algebra. In number theory, he made numerous contributions, such as the composition law, the law of quadratic reciprocity and the Fermat polygonal number theorem. He also contributed to the theory of binary and ternary quadratic forms, the construction of the heptadecagon, and the theory of hypergeometric series. Due to Gauss' extensive and fundamental contributions to science ...
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Adrien-Marie Legendre
Adrien-Marie Legendre (; ; 18 September 1752 – 9 January 1833) was a French people, French mathematician who made numerous contributions to mathematics. Well-known and important concepts such as the Legendre polynomials and Legendre transformation are named after him. He is also known for his contributions to the Least squares, method of least squares, and was the first to officially publish on it, though Carl Friedrich Gauss had discovered it before him. Life Adrien-Marie Legendre was born in Paris on 18 September 1752 to a wealthy family. He received his education at the Collège Mazarin in Paris, and defended his thesis in physics and mathematics in 1770. He taught at the École Militaire in Paris from 1775 to 1780 and at the École Normale Supérieure, École Normale from 1795. At the same time, he was associated with the Bureau des Longitudes. In 1782, the Prussian Academy of Sciences, Berlin Academy awarded Legendre a prize for his treatise on projectiles in resistant m ...
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Leonhard Euler
Leonhard Euler ( ; ; ; 15 April 170718 September 1783) was a Swiss polymath who was active as a mathematician, physicist, astronomer, logician, geographer, and engineer. He founded the studies of graph theory and topology and made influential discoveries in many other branches of mathematics, such as analytic number theory, complex analysis, and infinitesimal calculus. He also introduced much of modern mathematical terminology and Mathematical notation, notation, including the notion of a mathematical function. He is known for his work in mechanics, fluid dynamics, optics, astronomy, and music theory. Euler has been called a "universal genius" who "was fully equipped with almost unlimited powers of imagination, intellectual gifts and extraordinary memory". He spent most of his adult life in Saint Petersburg, Russia, and in Berlin, then the capital of Kingdom of Prussia, Prussia. Euler is credited for popularizing the Greek letter \pi (lowercase Pi (letter), pi) to denote Pi, th ...
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Combinatorics
Combinatorics is an area of mathematics primarily concerned with counting, both as a means and as an end to obtaining results, and certain properties of finite structures. It is closely related to many other areas of mathematics and has many applications ranging from logic to statistical physics and from evolutionary biology to computer science. Combinatorics is well known for the breadth of the problems it tackles. Combinatorial problems arise in many areas of pure mathematics, notably in algebra, probability theory, topology, and geometry, as well as in its many application areas. Many combinatorial questions have historically been considered in isolation, giving an ''ad hoc'' solution to a problem arising in some mathematical context. In the later twentieth century, however, powerful and general theoretical methods were developed, making combinatorics into an independent branch of mathematics in its own right. One of the oldest and most accessible parts of combinatorics ...
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Graph Theory
In mathematics and computer science, graph theory is the study of ''graph (discrete mathematics), graphs'', which are mathematical structures used to model pairwise relations between objects. A graph in this context is made up of ''Vertex (graph theory), vertices'' (also called ''nodes'' or ''points'') which are connected by ''Glossary of graph theory terms#edge, edges'' (also called ''arcs'', ''links'' or ''lines''). A distinction is made between undirected graphs, where edges link two vertices symmetrically, and directed graphs, where edges link two vertices asymmetrically. Graphs are one of the principal objects of study in discrete mathematics. Definitions Definitions in graph theory vary. The following are some of the more basic ways of defining graphs and related mathematical structures. Graph In one restricted but very common sense of the term, a graph is an ordered pair G=(V,E) comprising: * V, a Set (mathematics), set of vertices (also called nodes or points); * ...
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Knight's Tour
A knight's tour is a sequence of moves of a knight on a chessboard such that the knight visits every square exactly once. If the knight ends on a square that is one knight's move from the beginning square (so that it could tour the board again immediately, following the same path), the tour is "closed", or "re-entrant"; otherwise, it is "open". The knight's tour problem is the mathematical problem of finding a knight's tour. Creating a program to find a knight's tour is a common problem given to computer science students. Variations of the knight's tour problem involve chessboards of different sizes than the usual , as well as irregular (non-rectangular) boards. Theory The knight's tour problem is an instance of the more general Hamiltonian path problem in graph theory. The problem of finding a closed knight's tour is similarly an instance of the Hamiltonian cycle problem. Unlike the general Hamiltonian path problem, the knight's tour problem can be solved in linear time. ...
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Eight Queens Puzzle
The eight queens puzzle is the problem of placing eight chess queens on an 8×8 chessboard so that no two queens threaten each other; thus, a solution requires that no two queens share the same row, column, or diagonal. There are 92 solutions. The problem was first posed in the mid-19th century. In the modern era, it is often used as an example problem for various computer programming techniques. The eight queens puzzle is a special case of the more general ''n'' queens problem of placing ''n'' non-attacking queens on an ''n''×''n'' chessboard. Solutions exist for all natural numbers ''n'' with the exception of ''n'' = 2 and ''n'' = 3. Although the exact number of solutions is only known for ''n'' ≤ 27, the asymptotic growth rate of the number of solutions is approximately (0.143 ''n'')''n''. History Chess composer Max Bezzel published the eight queens puzzle in 1848. Franz Nauck published the first solutions in 1850. W. W. Rouse Ball (1960) "The Eight Queens Problem" ...
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Lichess Funny II
Lichess (; ) is a free and open-source Internet chess server run by a non-profit organization of the same name. Users of the site can play online chess anonymously and optionally register an account to play games to earn a rating on Lichess. Lichess is ad-free and all the features are available for free, as the site is funded by donations from patrons, who receive a special badge as thanks for their support. Features include chess puzzles, computer analysis, tournaments and chess variants. History Lichess was founded in 2010 by French programmer Thibault Duplessis. The software running Lichess and the design are mostly open source under the AGPL license and other free and non-free licenses. The name ''Lichess'' is a "combination of live/light/libre and chess". On February 11, 2015, an official Lichess mobile app was released for Android devices. An app for mobile devices running iOS was released on March 4, 2015. In April 2021, the United States Chess Federation announced ...
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