2004 In Video Gaming
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2004 In Video Gaming
2004 saw many sequels and prequels in video games, such as ''Madden NFL 2005'', '' NBA Live 2005'', ''ESPN NBA 2K5'', ''Tony Hawk's Underground 2'', '' WWE Smackdown! vs. Raw'', ''Doom 3'', '' Dragon Quest VIII'', ''Gran Turismo 4'', '' Grand Theft Auto: San Andreas'', ''Half-Life 2'', ''Halo 2'', '' Metal Gear Solid 3: Snake Eater'', '' Myst IV: Revelation'', '' Ninja Gaiden'', '' Pokémon FireRed/LeafGreen/Emerald'', '' Everybody's Golf 4'' (''Hot Shots Golf Fore!''), '' Prince of Persia: Warrior Within'', and ''World of Warcraft''. New intellectual properties included ''Fable'', ''Far Cry'', '' FlatOut'', '' Killzone'', '' Katamari Damacy'', ''Monster Hunter'', '' N'', '' Red Dead Revolver'', '' SingStar'', and ''Sacred''. The Nintendo DS was also launched that year, the first major console of the seventh generation. The year has been retrospectively considered one of the best and most influential in video game history due to the release of numerous critically acclaimed, c ...
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Everybody's Golf 4
released as ''Hot Shots Golf Fore!'' in North America, ''Everybody's Golf'' in Europe and ''Everybody's Golf 2004'' in Australia, is a golf video game developed by Clap Hanz and published by Sony Computer Entertainment for the PlayStation 2. It is the successor to ''Everybody's Golf 3 / Hot Shots Golf 3'' (2001) and was succeeded by ''Everybody's Golf 5 / Hot Shots Golf: Out of Bounds'' (2007). Gameplay This game delivers more realistic physics, sharper graphics, more golfers, caddies and courses than before. Miniature golf games and online play for players with the Network Adaptor are also driving features. The developers increased the overall number of characters from 15 to 24, added more caddies (10 in all) and boosted the number of courses from six to 15. Of these 15 courses, 10 are new, while five are returning favorites from the previous game. The game also features a Tournament mode where up to 32 players can compete against each other. Cameo roles as playable characte ...
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Sacred (video Game)
''Sacred'' is a 2004 action role-playing game developed by the German company Ascaron and published by Take 2 Interactive. It is set on the magical continent of Ancaria, with characters of various races (dark elf, vampiress, dwarf, etc.) each with their own missions. Two expansion packs were released for the game in 2004 and 2005. In 2008, Linux Game Publishing announced that they would port the game to the Linux operating system. ''Sacred'' was a commercial hit, with sales above 2 million units worldwide by 2009. It spawned the ''Sacred'' video game franchise, and was followed by the sequels '' Sacred 2: Fallen Angel'', '' Sacred Citadel'', and '' Sacred 3''. Gameplay Characters Upon beginning the game, players are given a choice to start with one of six different character types: Gladiator, Dark Elf, Wood Elf, Vampiress, Battle-Mage and Seraphim. The Daemon and Dwarf were additional characters added in the expansion '' Sacred Underworld'' and included in ''Sacred Gold''. ...
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Red Dead Revolver
''Red Dead Revolver'' is a 2004 action-adventure game developed by Rockstar San Diego and published by Rockstar Games. It is the first entry in the ''Red Dead'' series, and was released for the PlayStation 2 and Xbox in May 2004. Set in the 1880s, during the American frontier, the single-player story follows bounty hunter Red Harlow's quest for revenge after the murder of his parents. A local multiplayer mode allows up to four players to face off against each other or AI-controlled bots in free-for-all battles. Angel Studios began work on ''Red Dead Revolver'' with Capcom's funding in 2000. During the development, Angel Studios was acquired and rebranded by Rockstar Games as Rockstar San Diego. After Yoshiki Okamoto left Capcom in 2003, ''Red Dead Revolver'' was canceled until Rockstar Games acquired the rights to the game and revived it later that year. The game received mixed reviews from critics and sold moderately well. A successor, ''Red Dead Redemption'', was released in ...
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N (video Game)
''N'' (stylized as n) is a freeware video game developed by Metanet Software. It was inspired in part by ''Lode Runner'', '' Soldat'', and other side-scrolling games. It was the first of the ''N'' series, followed by '' N+'' and '' N++''. ''N'' won the audience choice award in the downloadables category of the 2005 Independent Games Festival. Gameplay In ''N'', the player controls a ninja who navigates tile-based levels while simultaneously avoiding hazards, collecting gold, and eventually opening an exit door which completes the level. Gameplay involves four keys—a move-left key (default left arrow), a move-right key (default right arrow), jumping (default shift key, though z key is a common alternative), and suicide (default k key). Combinations of moving and jumping on various types of terrain allow the ninja to perform a variety of movements, such as jumping from wall to wall, climbing up vertical inclines, and sliding down steep surfaces. Version 1.4 of ''N'' contains ...
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Monster Hunter (video Game)
''Monster Hunter'' is a 2004 action role-playing game developed and published by Capcom for the PlayStation 2. The first installment of the ''Monster Hunter'' series, it was originally released in Japan in March 2004, in North America in September 2004 and in Europe in May 2005. It was remade and expanded in ''Monster Hunter G'', which was released in Japan for the PlayStation 2 (later ported to the Wii) and was brought to North America and Europe as '' Monster Hunter Freedom'' for the PlayStation Portable. Much of the game can be played offline through single-player. The majority of the content is in the online section of the game. Only some monsters are found in single-player and the player's rewards are smaller (and less valuable) when they are offline. The goal for players online is not to defeat the most monsters but to reach the highest hunter rank, which is the storyline that is carried out online by non-player characters. Gameplay ''Monster Hunter'' places the player in ...
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Katamari Damacy
() is a 2004 action-puzzle video game developed and published by Namco for the PlayStation 2. The game's plot concerns a diminutive prince on a mission to rebuild stars, constellations, and the Moon, which were inadvertently destroyed by his father, the King of All Cosmos. This is achieved by rolling a magical, highly adhesive ball called a ''katamari'' around various locations, collecting increasingly larger objects, ranging from thumbtacks to human beings to mountains, until the ball has grown large enough to become a star. ''Katamari Damacy''s story, settings and characters are highly stylized and surreal, often both celebrating and satirizing facets of Japanese culture. Designer Keita Takahashi struggled to pitch the game to Namco's superiors, eventually seeking student aid from the Namco Digital Hollywood Game Laboratory to develop the project for less than 1 million. As director, Takahashi emphasized concepts of novelty, ease of understanding, and enjoyment. ''Katamar ...
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Killzone (video Game)
''Killzone'' is a 2004 first-person shooter video game developed by Guerrilla Games and published by Sony Computer Entertainment for the PlayStation 2. It is the first installment of the ''Killzone'' series and the first partnership between Guerrilla and Sony. A remaster developed by Supermassive Games was re-released within the ''Killzone Trilogy'' for PlayStation 3 as well as a standalone PSN title in 2012. ''Killzone'' takes place in the middle of the 24th century and chronicles the war between two human factions; the Vektans, and the Helghast. The game is played from a first-person view and follows Jan Templar, a high-ranking officer within the Interplanetary Strategic Alliance, as he battles invading Helghast forces on his homeworld of Vekta. Prior to its release ''Killzone'' was heavily anticipated with several publications considering it to be Sony's "''Halo'' killer" title. Upon release, however, the game was met with mixed responses, with critics praising the visuals, s ...
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