Blaster (video Game Character)
The ''Blaster Learning System'' is an educational video game series created by Davidson & Associates and later published by JumpStart Games, JumpStart (formerly Knowledge Adventure) after the two companies were acquired and merged by CUC Software. The games primarily focused on mathematics, later expanding into language arts and science, and spawned an animated children's television series in 1999 called ''Blaster's Universe''. Starting in 2011, development of the series focused on an online version of ''Math Blaster'' played through a browser or mobile app rather than standalone game software. JumpStart Games ended the support for ''Math Blaster'' and was closed in July 2023. History Davidson The series began with the 1983 title ''Math Blaster!'' released for the Apple II and Atari 8-bit computers. The initial game was ported to other platforms and received gradual improvements to graphics and sound, with "Plus" added to the title in 1987 and "New" in 1990. The initial r ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Blaster Learning System Logo
Blaster may refer to: Arts and entertainment Fictional entities * Raygun, or blaster, a science-fiction directed-energy weapon ** Blaster (Star Wars), Blaster (''Star Wars'') * Blaster, ''G.I. Joe'' comic book character, a member of the G.I. Joe Team * Blaster, animated TV series character, see List of GoBots characters, list of ''GoBots'' characters * Blasters (comics), a DC Comics team of superhumans * Blaster, a character in the 2009 film ''G-Force (film), G-Force'' * Blaster (video game character), from the Blaster Learning System videogame series Music * Blaster (Scott Weiland album), ''Blaster'' (Scott Weiland album), 2015 * Blaster (song), "Blaster" (song), a 2003 song by Flow * The Blasters, an American rock and roll band ** The Blasters (album), ''The Blasters'' (album), 1982 Other uses in arts and entertainment * Blaster (video game), ''Blaster'' (video game), a 1983 arcade game * "Blasters", an episode of Law & Order: Criminal Intent (season 6), ''Law & Order: Crimina ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Math Blaster Mystery
''Math Blaster Mystery'' is a 1989 educational video game developed by Davidson & Associates for the Apple II, Apple IIGS, and Mac (computer), Mac and published in 1989. It followed ''Math Blaster!'' and ''Alge-Blaster!'' as the third entry in the ''Blaster Learning System'' franchise. Reception ''Compute!'' deemed it a "departure from the rote software that Davidson is best known for". ''The Baltimore Sun'' recommended the game for older players. The paper ''Mathematics Achievement Among Chinese-American and Caucasian-American Fifth and Sixth Grade Girls'' assessed the educational capabilities of the title, noting that the minigame Follow the Steps was "designed to help develop strategies for solving word problems step by step". ''Second International Handbook of Mathematics Education'' noted its uniqueness in framing word problems through context relevant to the overall game narrative, though added that it rarely went beyond elementary arithmetic Elementary arithmetic is ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Oppenheim Toy Portfolio Award
''The Oppenheim Toy Portfolio'' is a nationally recognized independent consumer review of children's media. It was founded in 1989 by child development authors Joanne Oppenheim and her daughter Stephanie Oppenheim. The newsletter is published quarterly and have held an annual series of awards that have gained attention in the industry. They have spoken on children psychology/behavior, toys, and child media on OPRAH, CNN, NBC Nightly News, ABC World News Tonight, MSNBC, Lifetime, and both are Contributors to NBC's TODAY Show.Headapohl, Jackie.Delicious Knishes In A New Children's Book. '' The Jewish News – Arts and Life''. 7 December 2017. Books With the success of the original newsletter, the Oppenheims published their first book (''The Best Toys, Books, Videos and Music for Kids'') together with HarperCollins in 1994. They formed their own publishing company in 1998 and began publishing what would become their annual ''Oppenheim Toy Portfolio'' guide book. The company also publ ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Harper Perennial
Harper Perennial is a paperback imprint of the publishing house HarperCollins Publishers. Overview Harper Perennial has divisions located in New York, London, Toronto, and Sydney. The imprint is descended from the Perennial Library imprint founded by Harper & Row in 1964. In fall of 2005, Harper Perennial rebranded with a new logo (an Olive) and a distinct editorial direction emphasizing fiction and non-fiction from new and young authors. In the end matter, books often feature a brand-specific P.S. section that features extra material such as interviews. Recent notable books include ''I Am Not Myself These Days'' by Josh Kilmer-Purcell, ''The Yacoubian Building'' by Alaa Al Aswany, ''This Will Be My Undoing'' by Morgan Jerkins, '' The Paradox of Choice'' by Barry Schwartz, ''Lullabies for Little Criminals'' by Heather O'Neil, ''Grab On to Me Tightly as If I Knew the Way'' by Bryan Charles, and '' The Yiddish Policemen's Union'' by Michael Chabon. In November 2011, they rel ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Amiga
Amiga is a family of personal computers produced by Commodore International, Commodore from 1985 until the company's bankruptcy in 1994, with production by others afterward. The original model is one of a number of mid-1980s computers with 16-bit or 16/32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphics and audio compared to previous 8-bit systems. These include the Atari ST as well as the Macintosh 128K, Macintosh and Acorn Archimedes. The Amiga differs from its contemporaries through custom hardware to accelerate graphics and sound, including sprite (computer graphics), sprites, a blitter, and four channels of sample-based audio. It runs a pre-emptive multitasking operating system called AmigaOS, with a desktop environment called Workbench (AmigaOS), Workbench. The Amiga 1000, based on the Motorola 68000 microprocessor, was released in July 1985. Production problems kept it from becoming widely available until early 1986. While ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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MS-DOS
MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few operating systems attempting to be compatible with MS-DOS, are sometimes referred to as "DOS" (which is also the generic acronym for disk operating system). MS-DOS was the main operating system for IBM PC compatibles during the 1980s, from which point it was gradually superseded by operating systems offering a graphical user interface (GUI), in various generations of the graphical Microsoft Windows operating system. IBM licensed and re-released it in 1981 as PC DOS 1.0 for use in its PCs. Although MS-DOS and PC DOS were initially developed in parallel by Microsoft and IBM, the two products diverged after twelve years, in 1993, with recognizable differences in compatibility, syntax and capabilities. Beginning in 1988 with DR-DOS, ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Commodore 64
The Commodore 64, also known as the C64, is an 8-bit computing, 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness World Records as the highest-selling single computer model of all time, with independent estimates placing the number sold between 12.5 and 17 million units. Volume production started in early 1982, marketing in August for . Preceded by the VIC-20 and Commodore PET, the C64 took its name from its of RAM. With support for multicolor sprite (computer graphics), sprites and a custom chip for waveform generation, the C64 could create superior visuals and audio compared to systems without such custom hardware. The C64 dominated the low-end computer market (except in the UK, France and Japan, lasting only about six months in Japan) for most of the later years of the 1980s. For a substantial period (1983–1986), the C64 had betwe ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Atari 8-bit
The Atari 8-bit computers, formally launched as the Atari Home Computer System, are a series of home computers introduced by Atari, Inc., in 1979 with the Atari 400 and Atari 800. The architecture is designed around the 8-bit MOS Technology 6502 CPU and three custom coprocessors which provide support for sprites, smooth multidirectional scrolling, four channels of audio, and other features. The graphics and sound are more advanced than most of its contemporaries, and video games are a key part of the software library. The 1980 first-person space combat simulator ''Star Raiders'' is considered the platform's killer app. The Atari 800 was positioned as a high-end model and the 400 as more affordable. The 400 has a pressure-sensitive, spillproof membrane keyboard and initially shipped with a non-upgradable of RAM. The 800 has a conventional keyboard, a second cartridge slot, and allows easy RAM upgrades to 48K. Both use identical 6502 CPUs at ( for PAL versions) and coprocessor ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Nintendo DS
The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens working in tandem (the bottom of which is a touchscreen), a built-in microphone, and support for wireless network, wireless connectivity. Both screens are encompassed within a clamshell design similar to the Game Boy Advance SP. The Nintendo DS also features the ability for multiple DS consoles to directly interact with each other over Wi-Fi within a short range without the need to connect to an existing wireless network. Alternatively, they could interact online using the now-defunct Nintendo Wi-Fi Connection service. Its main competitor was Sony Interactive Entertainment, Sony's PlayStation Portable during the seventh generation of video game consoles. Prior to its release, the Nintendo DS was marketed as an experimental "third pillar" in Nin ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Nelvana
Nelvana Limited (; also known as Nelvana Enterprises, Nelvana International or Nelvana Digital; commonly known as Nelvana; stylized as "nelvana") is a Canadian animation studio and entertainment production company owned by Corus Entertainment since 2000. Founded in July 1971 by Michael Hirsh (producer), Michael Hirsh, Patrick Loubert, and Clive A. Smith, it was named after Nelvana of the Northern Lights, the first Canadian national superhero, who was created by Adrian Dingle (artist), Adrian Dingle. The company's production logo is a polar bear looking at North Star, Polaris, the North Star. The company is based in Toronto, Ontario, Canada in North America and it maintains international offices in France, Ireland and Japan, as well as smaller offices in the top three cities in the U.S. Many of its films, shows and specials are based on licensed properties and literature, but original programming is also part of its roster. Although the company specializes in children's media, Ne ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Reading Blaster 2000
''Reading Blaster 2000'' is an edutainment computer game in the '' Blaster Learning System'' series released by Davidson & Associates in 1996, and is a follow-up to the 1994 title ''Reading Blaster: Invasion of the Word Snatchers''. After the series development moved to Knowledge Adventure, ''Reading Blaster 2000'' was rebranded as ''Reading Blaster: Ages 6–9'' in 1998 and as ''Reading Blaster for 3rd Grade'' in 2000. Storyline The game features a premise involving the characters depicted in previous ''Blaster'' products (Blasternaut, Galactic Commander, and Spot) competing in a game show set in outer space called "The Challenge of the Reading Gladiators". The user chooses which ''Blaster'' character to play and may either compete against a friend who plays as another ''Blaster'' character, or against the computer. When playing against the computer, the player's opponent is Illitera, the main villain of the original ''Reading Blaster''. Illitera is the only recurring villain ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |