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Bandai Namco Holdings
(commonly known as and formerly Namco Bandai until 2015, also known as Bandai Namco Group,) is a Japanese mass media and entertainment Conglomerate (company), conglomerate founded in 2005 by the merger of Namco and Bandai. The company specializes in toys, video games, video arcade, arcades, anime, restaurants, and amusement parks. They are also unofficially nicknamed as "Bamco" by some. The conglomerate is made up of: * Bandai, toy company; includes Bandai Spirits * Bandai Namco Entertainment, video game publisher; includes Bandai Namco Studios * , amusement machine developer and operator; includes * Bandai Namco Filmworks, film/anime production; includes Sunrise and Bandai Namco Pictures * Bandai Namco Music Live, film/anime and music production History On May 5, 2005, Namco, Namco Ltd. announced it was merging with Bandai, Bandai Co., Ltd. to form NAMCO BANDAI Holdings Inc. (株式会社バンダイナムコホールディングス), with stock transfer to be completed o ...
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Kabushiki Gaisha
A or ''kabushiki kaisha'', commonly abbreviated K.K. or KK, is a type of defined under the Companies Act of Japan. The term is often translated as "stock company", "joint-stock company" or "stock corporation". The term ''kabushiki gaisha'' in Japan refers to any joint-stock company regardless of country of origin or incorporation; however, outside Japan the term refers specifically to joint-stock companies incorporated in Japan. Usage in language In Latin script, ''kabushiki kaisha'', with a , is often used, but the original Japanese pronunciation is ''kabushiki gaisha'', with a , owing to ''rendaku''. A ''kabushiki gaisha'' must include "" in its name (Article 6, paragraph 2 of the Companies Act). In a company name, "" can be used as a prefix (e.g. , ''Dentsu, kabushiki gaisha Dentsū'', a style called , ''mae-kabu'') or as a suffix (e.g. , ''Toyota, Toyota Jidōsha kabushiki gaisha'', a style called , ''ato-kabu''). Many Japanese companies translate the phrase "" in their ...
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Mitsubishi Group
The is a group of autonomous Japanese multinational companies in a variety of industries. Founded by Yatarō Iwasaki in 1870, the Mitsubishi Group traces its origins to the Mitsubishi zaibatsu, a unified company that existed from 1870 to 1946. The company, along with other major zaibatsu, was disbanded during the occupation of Japan following World War II by the order of the Allies. Despite the dissolution, the former constituent companies continue to share the Mitsubishi brand and trademark. While the group of companies engages in limited business cooperation, most notably through monthly "Friday Conference" executive meetings, they remain formally independent and are not under common control. The three main entities ('' gosanke'') are Mitsubishi UFJ Financial Group (the largest bank in Japan), Mitsubishi Corporation (a general trading company), and Mitsubishi Heavy Industries (a diversified manufacturing company). A 2020 estimate concluded that all the Mitsubishi companies ...
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Video Arcade
An amusement arcade, also known as a video arcade, amusements, arcade, or penny arcade (an older term), is a venue where people play arcade games, including arcade video games, pinball machines, electro-mechanical games, redemption games, merchandisers (such as claw machines), or coin-operated billiards or air hockey tables. In some countries, some types of arcades are also legally permitted to provide gambling machines such as slot machines or ''pachinko'' machines. Games are usually housed in cabinets. Video games were introduced in amusement arcades in the late 1970s and were most popular during the golden age of arcade video games, the early 1980s. History Penny arcade A penny arcade can be any type of venue for coin-operated devices, usually for entertainment. The term came into use about 1905–1910. The name derives from the penny, once a staple coin for the machines. The machines used included: * bagatelles, a game with elements of billiards and non-e ...
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Video Game
A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual feedback from a display device, most commonly shown in a video format on a television set, computer monitor, flat-panel display or touchscreen on handheld devices, or a virtual reality headset. Most modern video games are audiovisual, with Sound, audio complement delivered through loudspeaker, speakers or headphones, and sometimes also with other types of sensory feedback (e.g., haptic technology that provides Touch, tactile sensations). Some video games also allow microphone and webcam inputs for voice chat in online gaming, in-game chatting and video game livestreaming, livestreaming. Video games are typically categorized according to their hardware platform, which traditionally includes arcade video games, console games, and PC game, comp ...
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Conglomerate (company)
A conglomerate () is a type of multi-industry company that consists of several different and unrelated List of legal entity types by country, business entities that operate in various industries. A conglomerate usually has a Holding company, parent company that owns and controls many Subsidiary, subsidiaries, which are legally independent but financially and strategically dependent on the parent company. Conglomerates are often large and Multinational corporation, multinational corporations that have a global presence and a diversified portfolio of products and services. Conglomerates can be formed by merger and acquisitions, Corporate spin-off, spin-offs, or joint ventures. Conglomerates are common in many countries and sectors, such as Media (communication), media, Finance, banking, Energy industry, energy, mining, manufacturing, retail, Arms industry, defense, and transportation. This type of organization aims to achieve economies of scale, market power, Risk management, ris ...
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Entertainment
Entertainment is a form of activity that holds the attention and Interest (emotion), interest of an audience or gives pleasure and delight. It can be an idea or a task, but it is more likely to be one of the activities or events that have developed over thousands of years specifically for the purpose of keeping an audience's attention. Although people's attention is held by different things because individuals have different preferences, most forms of entertainment are recognisable and familiar. Storytelling, music, drama, dance, and different kinds of performance exist in all cultures, were supported in Court (royal), royal courts, and developed into sophisticated forms over time, becoming available to all citizens. The process has been accelerated in modern times by an entertainment industry that records and sells entertainment products. Entertainment evolves and can be adapted to suit any scale, ranging from an individual who chooses private entertainment from a now enormous ...
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Mass Media
Mass media include the diverse arrays of media that reach a large audience via mass communication. Broadcast media transmit information electronically via media such as films, radio, recorded music, or television. Digital media comprises both Internet and mobile mass communication. Internet media comprise such services as email, social media sites, websites, and Internet-based radio and television. Many other mass media outlets have an additional presence on the web, by such means as linking to or running TV ads online, or distributing QR codes in outdoor or print media to direct mobile users to a website. In this way, they can use the easy accessibility and outreach capabilities the Internet affords, as thereby easily broadcast information throughout many different regions of the world simultaneously and cost-efficiently. Outdoor media transmits information via such media as augmented reality (AR) advertising; billboards; blimps; flying billboards (signs in tow of airpl ...
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Italian Tomato
is a Japanese restaurant and cafe chain headquartered in Shinagawa, Tokyo. History Namco bought the Italian Tomato restaurant chain in 1986. Under Namco control, the store has been featured as a background in the Namco arcade and video console game hits ''Tekken 3'' and ''Tekken Tag Tournament''; the front of the store can be found in Ling Xiaoyu's stage, which is themed like an amusement park. Also, a cameo of this restaurant appeared in the Nintendo Family Computer RPG '' Rasāru Ishii no Childs Quest''. In 2005, Namco sold the majority share of Italian Tomato to , a food distributor and cafe operator. Since Namco, now Bandai Namco Games is a Japanese multinational corporation, multinational video game video game publisher, publisher, and the video game branch of the wider Bandai Namco Holdings group. Founded in 2006 as it is the successor to Namco's home and arcade video game ... is a significant minority shareholder. Notes References External linksOfficial web ...
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Happinet
is a Japanese entertainment company. History In February 1968, Hiroshi Kawai left Bandai to establish his own toy business. Kawai founded on June 7, 1969. In September 1972, it changed its name to . Tōshō merged with two other companies, and , to form Happinet in October 1991. In November 1994, Bandai acquired shares of Happinet. Happinet first appeared on the Tokyo Stock Exchange in December 1998. Happinet acquired Beam Entertainment and its adult label, Green Bunny, in December 1999. It renamed the division in July 2002. Products Happinet had an exclusive anime licensing agreement with NuTech Digital in 2003. In addition to producing and distributing anime and films, Happinet acquired the rights to foreign films for Japanese distribution. ; TV anime * '' Angel's 3Piece!'' * '' B Gata H Kei'' * '' Between the Sky and Sea'' * ''Chrono Crusade'' * ''Citrus ''Citrus'' is a genus of flowering trees and shrubs in the family Rutaceae. Plants in the genus pro ...
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Bandai Namco Music Live
formerly Bandai Namco Arts, is a Japanese company formed by the merger of Bandai Visual and its subsidiary Lantis (company), Lantis by its owner Bandai Namco Holdings in February 2018. The company is responsible for the same area of its predecessors, which those being anime production and distribution and music production and distribution. History In February 2018, Bandai Namco Holdings announced that Lantis and its parent company Bandai Visual would merge to turn into a company called Bandai Namco Arts on April 1, 2018, doing the same business as the past two companies but being more related to each other as one entire company. In October 2021, Bandai Namco Holdings announced the reorganization of the group. Sunrise will handle the newly combined visual business company, which will consist of Sunrise, Bandai Namco Arts' video contents, and Bandai Namco Rights Marketing. Bandai Namco Arts will focus on the music and live events company, which will consist of Bandai Namco Arts' ...
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Bandai Namco Filmworks
is a Japanese entertainment company owned by Bandai Namco Holdings with its business focused on production, planning, and management of anime. It was founded in September 1972 by former Mushi Production staff as the animation studio branch of . In 1977, it gained independence from Shoeisha and Tohokushinsha and rebranded itself to In 1987, the studio rebranded to a name which would remain in use for over 35 years. In 1994, the company was acquired by toy and entertainment company Bandai and was integrated into Namco Bandai Holdings in 2005. In 2022, as part of a major group restructuring of the Bandai Namco Group, the company would merge with the home video division of Bandai Namco Arts and Bandai Namco Rights Marketing to form Bandai Namco Filmworks. As part of this restructuring, Sunrise would continue to operate as a division within the company with the changes taking effect on April 1, 2022. History According to an interview with Sunrise members, the studio was founde ...
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Bandai Namco Entertainment
is a Japanese multinational corporation, multinational video game video game publisher, publisher, and the video game branch of the wider Bandai Namco Holdings group. Founded in 2006 as it is the successor to Namco's home and arcade video game business, as well as Bandai's former equivalent division. Development operations were spun off into a new company in 2012, Namco Bandai Studios, now called Bandai Namco Studios. Bandai Namco Entertainment owns List of best-selling video game franchises, several multi-million video game franchises, including ''List of Pac-Man video games, Pac-Man'', ''Tekken'', ''Soulcalibur'', ''Tales (video game series), Tales'', ''Ace Combat'', ''Taiko no Tatsujin'', ''The Idolmaster'', ''Ridge Racer'' and ''Dark Souls''. Pac-Man (character), Pac-Man himself serves as the official mascot of the company. The company also owns the licenses to several Japanese media franchises, such as ''Weekly Shōnen Jump, Shonen Jump'', ''Gundam'', ''Kamen Rider'', ''S ...
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