Atari Joystick Port
The Atari joystick port is a computer port used to connect various gaming controllers to game console and home computer systems in the 1970s to the 1990s. It was originally introduced on the Atari 2600 in 1977 and then used on the Atari 400 and 800 in 1979. It went cross-platform with the VIC-20 in 1981, and was then used on many following machines from both companies, as well as a growing list of 3rd party machines like the MSX platform and various Sega consoles. The port, based on the inexpensive 9-pin D-connector, became a '' de facto'' standard through the 1980s and into the 1990s, supported by a wide variety of joysticks and other devices, most commonly paddle controllers, light pens and computer mice. The standard was so engrained that it led to devices like the Kempston Interface that allowed Atari joysticks to be used on the ZX Spectrum. The port was also used for all sorts of non-gaming roles, including the AtariLab interface, modems, numeric keypads, and even a vid ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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User Interface
In the industrial design field of human–computer interaction, a user interface (UI) is the space where interactions between humans and machines occur. The goal of this interaction is to allow effective operation and control of the machine from the human end, while the machine simultaneously feeds back information that aids the operators' decision-making process. Examples of this broad concept of user interfaces include the interactive aspects of computer operating systems, hand tools, heavy machinery operator controls and Unit operation, process controls. The design considerations applicable when creating user interfaces are related to, or involve such disciplines as, ergonomics and psychology. Generally, the goal of user interface design is to produce a user interface that makes it easy, efficient, and enjoyable (user-friendly) to operate a machine in the way which produces the desired result (i.e. maximum usability). This generally means that the operator needs to provide mi ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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AtariLab
AtariLab was a Instrumentation#Laboratory instrumentation, laboratory instrumentation system and related computer software for the Atari 8-bit computers intended to be used both at home and in science classroom settings in schools. The concept was developed by Priscilla Laws, a physics professor at Dickinson College, and developed in partnership with Atari, Inc. The AtariLab Starter Set with the Temperature Module was released in late 1983, and followed by the add-on Light Module in February 1984. Several other modules were planned for future release. The system was just coming onto the market when Atari was sold to Jack Tramiel and all development on the system ended. By this time the development company organized by Laws had ported the system to the Commodore 64 and Apple II. Small numbers of the Atari and C64 versions were sold commercially, but the Apple II version was never completed. The company went on to produce a professional version of the system for the IBM PC platform, ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Television Interface Adaptor
The Television Interface Adaptor (TIA) is the custom computer chip which, along with a variant of the MOS Technology 6502, constitutes the heart of the 1977 Atari Video Computer System game console. The TIA generates the screen display, sound effects, and reads the controllers. At the time the Atari VCS was designed, even small amounts of RAM were expensive. The chip was designed without the extra circuitry of a framebuffer, instead requiring detailed programming to create even a simple display. Development of the CO10444/CO11903 TIA was led by Jay Miner, who continued at Atari expanding on the design of the TIA for the Atari 8-bit computers with the ANTIC, CTIA/GTIA and POKEY chips which allow for more graphical and sound capabilities. Miner later led the design of the custom chips for the Amiga computer. Design Background Around 1975, Atari's engineers at Cyan Engineering led by Steve Mayer and Ron Milner had been considering alternatives to the development dedicated h ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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MOS Technology 6532
The 6532 RAM-I/O-Timer (RIOT) was an integrated circuit made by MOS Technology, as well as second sources such as Rockwell. It incorporates 128 bytes of static RAM, two bidirectional 8-bit digital input/output ports, and a 8-bit Programmable interval timer (with pre-divider). This high degree of integration made it popular in the late 1970s and early 1980s, as it could take the place of several different integrated circuits (ICs). It is used in the Atari 2600 video game console. The chip was also deployed in Gottlieb pinball machines, such as ''Haunted House'' and ''Black Hole'', the Atari 810 and 1050 disk drives, as well as Commodore's 8050, 8250 & 8250LP PET disk drives. The Atari 850 Interface, which gives the Atari 400 and 800 computers an RS-232 interface, uses two 6532 chips. 6532 ICs were available in 1 MHz The hertz (symbol: Hz) is the unit of frequency in the International System of Units (SI), often described as being equivalent to one event (or cycle) ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Joe Decuir
Joseph C. Decuir is an American fellow of the Institute of Electrical and Electronics Engineers (IEEE) who was nominated in 2015 for contributions to computer graphics and early video game systems. One of his fellow nomination sponsors was Ralph H. Baer. He is a fellow of the IEEE Consumer Electronics Society, IEEE Computer Society and the IEEE Communications Society. Early video game systems * Atari Video Computer System, aka 2600: Atari 2600 * Atari 8-bit computers - including work on the Atari SIO universal serial interface. * Amiga - Design of the MOS Technology Agnus DMA chip, awarded four US patents. Engineering standards Decuir made substantial technical and editorial contributions to wired and wireless communications engineering standards, including: * ITU-T V-series modem standards: V.8, V.8bis, V.32bis V.34, V.80, V.90, V.250, V.251 and V.253 * ITU-T T-series facsimile standards: T.30, T.31 and T.32 * European Telecommunications Standard Institute (ETSI): ETS 30 ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Cyan Engineering
Cyan Engineering was an American computer engineering company located in Grass Valley, California.https://www.youtube.com/watch?v=bfFGrQLuY8s Atari's Cyan Engineering - Splendor in the Grass documentary It was founded by Steve Mayer and Larry Emmons. The company was purchased in 1973 by Atari, Inc. and developed the Atari Video Computer System console, which was released in 1977 and renamed the Atari 2600 in November 1982. It also carried out some robotics research and development work on behalf of Atari, including the Kermit mobile robot A mobile robot is an automatic machine that is capable of locomotion.Hu, J.; Bhowmick, P.; Lanzon, A.,Group Coordinated Control of Networked Mobile Robots with Applications to Object Transportation IEEE Transactions on Vehicular Technology, 202 ..., originally intended as a stand-alone product intended to bring a beer. The company also programmed the original "portrait style" animatronics for Chuck E. Cheese's Pizza Time Theatre pizza chain in ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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ROM Cartridge
A ROM cartridge, usually referred to in context simply as a cartridge, cart, cassette, or card, is a replaceable part designed to be connected to a consumer electronics device such as a home computer, video game console or, to a lesser extent, electronic musical instruments. Read-Only Memory, ROM cartridges allow users to rapidly load and access programs and data alongside a floppy drive in a home computer; in a video game console, the cartridges are standalone. At the time around their release, ROM cartridges provided security against Software copyunauthorised copying of software. However, the manufacturing of ROM cartridges was more expensive than floppy disks, and the storage capacity was smaller. ROM cartridges and slots were also used for various hardware accessories and enhancements. The widespread usage of the ROM cartridge in video gaming applications has led it to be often colloquially called a game cartridge. History ROM cartridges were popularized by early home ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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MOS Technology 6502
The MOS Technology 6502 (typically pronounced "sixty-five-oh-two" or "six-five-oh-two") William Mensch and the moderator both pronounce the 6502 microprocessor as ''"sixty-five-oh-two"''. is an 8-bit computing, 8-bit microprocessor that was designed by a small team led by Chuck Peddle for MOS Technology. The design team had formerly worked at Motorola on the Motorola 6800 project; the 6502 is essentially a simplified, less expensive and faster version of that design. When it was introduced in 1975, the 6502 was the least expensive microprocessor on the market by a considerable margin. It initially sold for less than one-sixth the cost of competing designs from larger companies, such as the 6800 or Intel 8080. Its introduction caused rapid decreases in pricing across the entire processor market. Along with the Zilog Z80, it sparked a series of projects that resulted in the home computer microcomputer revolution, revolution of the early 1980s. Home video game consoles and home com ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Arcade Game
An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily game of skill, games of skill and include arcade video games, pinball machines, electro-mechanical games, redemption games or merchandisers. Types Broadly, arcade games are nearly always considered Game of skill, games of skill, with only some elements of game of chance, games of chance. Games that are solely games of chance, like slot machines and pachinko, often are categorized legally as gambling devices and, due to restrictions, may not be made available to minors or without appropriate oversight in many jurisdictions. Arcade video games Arcade video games were first introduced in the early 1970s, with ''Pong'' as the first commercially successful game. Arcade video games use Electronics, electronic or computerized circuitry to take input from the player and translate ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Tank (video Game)
''Tank'' is an arcade game developed by Kee Games, a subsidiary of Atari, Inc., Atari, and released in November 1974. It was one of the few original titles not based on an existing Atari property developed by Kee Games, which was founded to sell video game clones, clones of Atari games to distributors as a fake competitor prior to the merger of the two companies. In the game, two players drive tanks through a maze viewed from above while attempting to shoot each other and avoid mines, represented by X marks, in a central minefield. Each player controls their tank with a pair of joysticks, moving them forwards and back to drive, reverse, and steer, and firing shells with a button to attempt to destroy the other tank. The destruction of a tank from a mine or shell earns the opposing player a point, and tanks reappear after being destroyed. The winner is the player with more points when time runs out, with each game typically one or two minutes long. ''Tank'' was designed by Steve ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Pong
''Pong'' is a 1972 sports video game developed and published by Atari for arcades. It is one of the earliest arcade video games; it was created by Allan Alcorn as a training exercise assigned to him by Atari co-founder Nolan Bushnell, but Bushnell and Atari co-founder Ted Dabney were surprised by the quality of Alcorn's work and decided to manufacture the game. Bushnell based the game's concept on an electronic ping-pong game included in the Magnavox Odyssey, the first home video game console. In response, Magnavox later sued Atari for patent infringement. ''Pong'' was the first commercially successful video game, and it helped to establish the video game industry along with the Magnavox Odyssey. Soon after its release, several companies began producing games that closely mimicked its gameplay. Eventually, Atari's competitors released new types of video games that deviated from ''Pong'''s original format to varying degrees, and this, in turn, led Atari to encourage its sta ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |