Art Of Fighting
is a fighting game series originally released for the Neo Geo platform in the early 1990s. It is the second fighting game franchise created by SNK, following the ''Fatal Fury'' series, and is set in the same fictional universe. The original '' Art of Fighting'' was released in 1992, followed by two sequels: '' Art of Fighting 2'' in 1994 and '' Art of Fighting 3: The Path of the Warrior'' in 1996. A new ''Art of Fighting'' game is currently in development. Games ''Art of Fighting'' (1992) Taking place in 1978, Ryo Sakazaki and Robert Garcia set out to find Ryo's sister, Yuri, who has been kidnapped by Mr. Big. Mr. Big has taken the girl to entice Takuma Sakazaki, Ryo's father and originator of the fictional form of karate known as Kyokugen Karate ("Extreme style"), and because Ryo refused to work for Big. After they defeat Mr. Big, Ryo and Robert face the enigmatic Mr. Karate. ''Art of Fighting''s story ends with a cliff-hanger; Yuri is about to disclose the true identi ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Hiroshi Matsumoto (game Designer)
is a Japanese game designer. Works Nicknamed "Finish", Matsumoto worked in the 1980s as a planner for the Capcom company and later moved to SNK where he became a director. Matsumoto was a planner in the first ''Street Fighter'' game working with director Takashi Nishiyama. He was influenced by the idea of a fighting game where they could explore martial arts. Matsumoto and Nishiyama ended up coming up with these ideas together, to give the game deeper story and character elements. Nishiyama thinks it became a trend at the time to incorporate these kinds of elements into games. Nishiyama would have loved to have more playable characters, but Capcom were only able to put in just the two of them: Ryu and Ken Masters as playable characters. Matsumoto had to teach the programmer staff about the making of the games to develop it. Matsumoto regrets issue with developer Okamoto almost left ''Street Fighter'' as an incomplete game until further help. Following mixed responses to prices and ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Neo Geo CD
The is a home video game console produced by SNK Corporation, released on September 9, 1994. The system is the same platform as the cartridge-based Neo Geo released four years earlier, but converted to the cheaper CD media format which retailed at per title compared to over $200 for the equivalent cartridge. The Neo Geo CD was launched with a bundled control pad instead of a joystick like the AES version of the Neo Geo came with; however, the system was compatible with controllers from the AES. The Neo Geo CD had met with limited success due to it being plagued with slow loading times that could vary from 30 to 60 seconds between loads, depending on the game. As of September 30, 1997, there had been 570,000 Neo Geo CD units sold worldwide; production of all Neo Geo hardware was discontinued in 1997, while new software continued to be released until 2004. History The front-loading version: the first to market, and only released in Japan The Neo Geo CD was first unveiled a ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Motion Capture
Motion capture (sometimes referred as mocap or mo-cap, for short) is the process of recording high-resolution motion (physics), movement of objects or people into a computer system. It is used in Military science, military, entertainment, sports, medical applications, and for validation of computer vision and robots. In films, television shows and video games, motion capture refers to recording actions of Motion-capture acting, human actors and using that information to animate Character animation, digital character models in 2D or 3D computer animation. When it includes face and fingers or captures subtle expressions, it is often referred to as performance capture. In many fields, motion capture is sometimes called motion tracking, but in filmmaking and games, motion tracking usually refers more to match moving. In motion capture sessions, movements of one or more actors are sampled many times per second. Whereas early techniques used 3D reconstruction from multiple images, ima ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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SB Creative
is a Japanese publishing company and a subsidiary of the SoftBank telecommunications company. It was founded in 1999 and is headquartered in Tokyo Tokyo, officially the Tokyo Metropolis, is the capital of Japan, capital and List of cities in Japan, most populous city in Japan. With a population of over 14 million in the city proper in 2023, it is List of largest cities, one of the most ..., Japan. Publications ;Young Adult * : Original Japanese language publication of the Math Girls series. Light novel imprints *'' GA Bunko'' *''GA Novel'' External linksSB Creative's publishing information website {{Authority control Book publishing companies in Tokyo Magazine publishing companies in Tokyo SoftBank Group Publishing companies established in 1999 Japanese companies established in 1999 Internet technology companies of Japan ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Magical Company
, also known as Mahō, is a Japanese entertainment company. History Established in Kobe in 1983 to design and develop video games, the company was incorporated on May 29, 1985 as Home Data. During the 80s they developed and published various mahjong games for the Arcades. They developed ''Last Apostle Puppet Show'' (known in Japan as ''Reikai Dōshi: Chinese Exorcist''), released in September 1988. It was the first fighting game to use digitized sprites and motion capture animation, and was the first claymation fighting game. They also created ''Battlecry'' among many other titles for different console systems. In 1993, in order to mark the tenth anniversary of Home Data's establishment, the company's name was changed to Magical Company. They ported three Garou Densetsu titles for the X68000, and are also well known in Japan for having published many Shogi titles. The baseball series '' Kōshien'' is their most notable franchise. Video games Home Data *'' Penguin-Ku ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Sharp X68000
The is a home computer created by Sharp Corporation. It was first released in 1987 and sold only in Japan. The initial model has a 10 MHz Motorola 68000 CPU, 1 MB of RAM, and lacks a hard drive. The final model was released in 1993 with a 25 MHz Motorola 68030 CPU, 4 MB of RAM, and optional 80 MB SCSI hard drive. RAM in these systems is expandable to 12 MB, though most games and applications do not require more than 2 MB. The X68000 has graphics hardware similar to arcade video games of the late-1980s, with custom coprocessors supporting scrolling, tiled backgrounds, and large numbers of sprites. Sound is supplied through multiple sound chips supporting 8 channels of FM synthesis and one channel of adaptive differential pulse-code modulation audio, which are mixed down to 2 analog stereo channels via a DAC chip. As such, video gaming was a major use of the X68000. Operating system The X68k runs an operating system called Human68k which was developed for Sh ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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The King Of Fighters '97
, often shortened as ''KOF '97'', is a 1997 fighting video game developed and published by SNK for its Neo Geo (system), Neo Geo multi-video system (MVS) arcade platform and its AES home console. It is the fourth game in ''The King of Fighters'' (''KOF'') series. The game was ported to the Neo Geo CD console and released worldwide; it was also ported to the PlayStation (console), PlayStation and Sega Saturn consoles in Japan. ''KOF '97'' is the last game in the "Orochi Saga" storyline, which began in ''The King of Fighters '95''. The new tournament focuses on the servants of the demon Yamata no Orochi, also known as the "Will of Gaia", who plan to revive their master by gathering energy and sacrifices from the fighters in the KOF tournament. SNK created multiple playable characters and enhanced versions of five characters serving as hidden and boss characters. ''KOF '97'' is the first game in the series to be directed by its battle system designer Toyohisa Tanabe. The original ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Neo Geo MVS
The , stylized as NEO•GEO, is a video game platform released in 1990 by Japanese game company SNK Corporation. It was initially released in two ROM cartridge-based formats: an arcade system board (Multi Video System; MVS) and a home video game console (Advanced Entertainment System; AES). A CD-ROM-based home console iteration, the Neo Geo CD, was released in 1994. The arcade system can hold multiple cartridges that can be exchanged out, a unique feature that contrasted to the dedicated single-game arcade cabinets of its time, making it popular with arcade operators. The Neo Geo was marketed as the first 24-bit system; its CPU is actually a 16/32-bit 68000 with an 8-bit Z80 coprocessor, while its GPU chipset has a 24-bit graphics data bus. It was a very powerful system when released, more so than any video game console at the time, and many arcade systems such as rival Capcom's CPS, which did not surpass it until the CP System II in 1993. The Neo Geo AES was original ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Karate
(; ; Okinawan language, Okinawan pronunciation: ), also , is a martial arts, martial art developed in the Ryukyu Kingdom. It developed from the Okinawan martial arts, indigenous Ryukyuan martial arts (called , "hand"; ''tī'' in Okinawan) under the influence of Chinese martial arts. While modern karate is primarily a striking art that uses punches and kicks, traditional karate training also employs Throw (grappling), throwing and joint locking techniques. A karate practitioner is called a . Beginning in the 1300s, early Chinese martial arts, Chinese martial artists brought their techniques to Okinawa. Despite the Ryukyu Kingdom being turned into a puppet state by Japanese samurai in 1609, after the Invasion of Ryukyu, its cultural ties to China remained strong. Since Ryukyuans were banned from carrying swords under samurai rule, groups of young aristocrats created unarmed combat methods as a form of resistance, combining Chinese and local styles of martial arts. Training emph ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Yuri Sakazaki
is a character from SNK's ''Art of Fighting'' fighting game series. She first appears in the original ''Art of Fighting'' being kidnapped by Mr. Big, a criminal from the city of South Town. The players, Yuri's brother Ryo and his friend Robert Garcia, spend the game searching for her. In the sequel, '' Art of Fighting 2'', Yuri makes her playable debut, having been trained by her father Takuma in the art of . Yuri has also starred in the animated adaptation of ''Art of Fighting'', in which she reprises her role from the first game. She debuted not only in ''Art of Fighting 2'' but also in SNK's sibling IP ''The King of Fighters'', fighting as a recurring member of the Art of Fighting Team and Women Fighter Team. She was also featured in the '' SNK vs. Capcom'' crossover series as well as in '' SNK Gals' Fighters''. Several actresses have lent their voices to Yuri since her debut. Yuri was initially designed as a weak character who would become one of SNK's first female fight ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Robert Garcia (Art Of Fighting)
The following is a list of video game characters featured in the ''Art of Fighting'' fighting game series developed by SNK. The ''Art of Fighting'' series serves as a prequel to the ''Fatal Fury'' series, with the three games taking place between 1978 and 1980, over a decade before the events of '' Fatal Fury: King of Fighters''. The initial two games are set in South Town, the same setting as the ''Fatal Fury'' series, as martial artists Ryo Sakazaki and Robert Garcia face several foes after Ryo's sister Yuri went missing. The second ''Art of Fighting 2'' is a direct sequel starring far more playable characters with the leads alongside Yuri and Ryo's father Takuma participating in the King of Fighters tournament in order to have revenge against the host Geese Howard for orchestrating Yuri's kidnapping. The third ''Art of Fighting'' game takes place in the fictional Mexican town of Glasshill Valley as several fighters travel around the area for their own purposes with Ryo and Yu ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |