Alternate Reality (other)
Alternate reality (or Alternative reality, UK English) often refers to parallel universes in fiction, a self-contained separate world, universe or reality coexisting with the real world, which is used as a recurring plot point or setting used in fantasy and science fiction. Alternate reality may also refer to: Science * The many-worlds interpretation of quantum mechanics, which implies the existence of parallel universes * Multiverse, a group of multiple universes Arts and media * Alternate history, a genre of fiction consisting of stories that are set in worlds in which historical events unfold differently from the real world * Alternate universe (fan fiction), fiction by fan authors that deliberately alters facts of the canonical universe they are writing about Literature * ''Alternate Realities'' (Cherryh), a 2000 anthology of science fiction by C. J. Cherryh Games and video games * ''Alternate Reality'' (series), a role-playing video game series started in 1985 with two ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Parallel Universes In Fiction
A parallel universe, also known as an alternate universe, world, or dimension, is a plot device in fiction which uses the notion of a hypothetical universe co-existing with another, typically to enable alternative narrative possibilities. The sum of all potential parallel universes that constitute reality is often called the " multiverse". The device serves several narrative purposes. Among them, parallel universes have been used to allow stories with elements that would ordinarily violate the laws of nature, to enable characters to meet and interact with alternative versions of themselves or others from their home universe, thus enabling further character development, and to serve as a starting point for speculative fiction, particularly alternate history. History Early examples One of the first science-fiction examples of a parallel universe is Murray Leinster's short story '' Sidewise in Time'', published in 1934. Although Leinster's story was not the first example of ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Metaverse
The metaverse is a loosely defined term referring to virtual worlds in which users represented by avatars interact, usually in 3D and focused on social and economic connection. The term ''metaverse'' originated in the 1992 science fiction novel '' Snow Crash'' as a portmanteau of " meta" and "universe". In ''Snow Crash'', the metaverse is envisioned as a version of the Internet that is a single, universal, and immersive virtual world, facilitated by the use of virtual reality (VR) and augmented reality (AR) headsets. The term "metaverse" is often linked to virtual reality technology, and beginning in the early 2020s, with Web3. The term has been used as a buzzword by companies to exaggerate the development progress of various related technologies and projects for public relations purposes. Information privacy, user addiction, and user safety are concerns within the metaverse, stemming from challenges facing the social media and video game industries as a whole. History ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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AR (other)
AR, Ar, or A&R may refer to: Arts, entertainment, and media Music * Artists and repertoire * ''AR'' (EP), the debut EP by Addison Rae Periodicals * '' Absolute Return + Alpha'', a hedge fund publication *''The Adelaide Review'', an Australian arts magazine * ''American Renaissance'' (magazine), a white nationalist magazine and website * '' Architectural Review'', a British architectural journal * '' Armeerundschau'', a magazine of the East German army Other media * Ar, city on the fictional planet Gor * A.r. group, an avant-garde art group * Alternate reality (other), various fictional concepts Business * Accounts receivable, abbreviated as AR or A/R * Acoustic Research, an American audio electronics manufacturer * Aerojet Rocketdyne, an American aerospace and defense manufacturer * Aerolíneas Argentinas (IATA airline code AR) * AtkinsRéalis, Canadian engineering company * Some Alfa Romeo car models, e.g. AR51 * Toyota AR engine Language * ''Ar'', the L ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Omniverse (other)
{{disambiguation ...
Omniverse may refer to: * '' Ben 10: Omniverse'', a series part of the ''Ben 10'' franchise * '' Omniverse .:. Frequency'', a 2002 album by Rake * ''Omniverse'', a 1970s-era fanzine produced by Mark Gruenwald * Nvidia Omniverse, a graphics collaboration platform See also * Megaverse (other) * Metaverse (other) * Multiverse (other) * Universe (other) The universe is all of time and space and their contents. Universe may also refer to: Science and technology Mathematics * Universe (mathematics), a class large enough to contain all sets one may wish to use ** Universal set, a mathematical set w ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Multiverse (other)
The multiverse is the hypothetical set of multiple possible universes that comprise all of reality. Multiverse may also refer to: Concept In fiction * Multiverse (DC Comics), the fictional multiverse used by DC Comics * Multiverse (Marvel Comics), the fictional multiverse used by Marvel Comics ** Multiverse (Marvel Cinematic Universe), the multiverse as depicted in the Marvel Cinematic Universe * Multiverse (''Magic: The Gathering''), the fictional universe of ''Magic: The Gathering'' * Multiverse (Michael Moorcock), the multiverse of Michael Moorcock ** '' Michael Moorcock's Multiverse'', a comic book series by Michael Moorcock * The Multiverse, the central concept of the ''Dungeons and Dragons'' ''Planescape'' setting * ''Multiverse'' series, a series of three novels by David Weber and Linda Evans, and Joelle Presby * '' MultiVersus'', a crossover fighting game with characters from multiple Warner Bros. Discovery properties * '' Mila in the Multiverse'', a Brazilian science f ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Megaverse (other)
Megaverse may refer to: * Megaversal system, role-playing game mechanics designed for Palladium Books *"Megaverse," a song by Stray Kids *Multiverse, or megaverse, any hypothetical set of multiple universes in cosmology and other disciplines See also * Metaverse (other) Metaverse is the sum of all virtual spaces. Metaverse may also refer to: * The Virtual reality, VR world in the novel Snow Crash (1992) by Neal Stephenson, the first use of the term * Fictional universe, with multiple alternate timelines * Prime ... * Multiverse (other) * Omniverse (other) * Universe (other) {{Disambiguation ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Separate Reality (other)
Separate reality and similar can mean: * Separate Reality (climbing route) in Yosemite National Park, California * A Separate Reality, a 1971 book by Carlos Castaneda See also * Parallel universe (other) {{disambig ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Parallel Universe (other)
Parallel universe may refer to: Science * Many-worlds interpretation of quantum mechanics, which implies the existence of parallel universes * Multiverse, the sum of all universes, e.g. everything that exists Philosophy * Possible world, a construct in metaphysics to bring rigor to talk of logical possibility * Modal realism, an account of possible worlds according to which they are all just as real as the actual world * Extended modal realism, the view that all worlds, possible as well as impossible, are as real as the actual world Arts and media * Parallel universes in fiction, a hypothetical self-contained plane of existence, co-existing with one's own * Alternate history, a genre of fiction in which historical events differ from reality * Alternative universe (fan fiction), fiction by fan authors that departs from the fictional universe of the source work Literature, film, and television * "Parallel Universe" (''Red Dwarf''), a 1988 TV episode * ''Parallel Universes'' ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Psychedelic Experience
A psychedelic experience (known colloquially as a trip) is a temporary altered state of consciousness induced by the consumption of a psychedelic substance (most commonly Lysergic acid diethylamide, LSD, mescaline, psilocybin mushrooms, or N,N-Dimethyltryptamine, DMT). For example, an acid trip is a psychedelic experience brought on by the use of LSD, while a mushroom trip is a psychedelic experience brought on by the use of psilocybin. Psychedelic experiences feature alterations in normal perception such as visual distortions and a subjective ego dissolution, loss of self-identity, sometimes interpreted as mystical experiences. Psychedelic experiences lack predictability, as they can range from being highly pleasurable (known as a good trip) to frightening (known as a bad trip). The outcome of a psychedelic experience is heavily influenced by the person's mood, personality, expectations, and environment (also known as set and setting). Researchers have interpreted psychedelic e ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Many-worlds Interpretation
The many-worlds interpretation (MWI) is an interpretation of quantum mechanics that asserts that the universal wavefunction is Philosophical realism, objectively real, and that there is no wave function collapse. This implies that all Possible world, possible outcomes of quantum measurements are physically realized in different "worlds". The evolution of reality as a whole in MWI is rigidly Determinism, deterministic and principle of locality, local. Many-worlds is also called the relative state formulation or the Everett interpretation, after physicist Hugh Everett III, Hugh Everett, who first proposed it in 1957.Hugh Everett]Theory of the Universal Wavefunction Thesis, Princeton University, (1956, 1973), pp. 1–140. Bryce DeWitt popularized the formulation and named it ''many-worlds'' in the 1970s. See also Cécile DeWitt-Morette, Cecile M. DeWitt, John A. Wheeler (eds,) The Everett–Wheeler Interpretation of Quantum Mechanics, ''Battelle Rencontres: 1967 Lectures in Mathema ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Virtual Reality
Virtual reality (VR) is a Simulation, simulated experience that employs 3D near-eye displays and pose tracking to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video games), education (such as medical, safety, or military training) and business (such as virtual meetings). VR is one of the key technologies in the Reality–virtuality continuum, reality-virtuality continuum. As such, it is different from other digital visualization solutions, such as augmented virtuality and augmented reality. Currently, standard virtual reality systems use either virtual reality headsets or multi-projected environments to generate some realistic images, sounds, and other sensations that simulate a user's physical presence in a virtual environment. A person using virtual reality equipment is able to look around the artificial world, move around in it, and interact with virtual features or items. The effect is commonly creat ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Alternate Reality Game
An alternate reality game (ARG) is an interactive networked narrative that uses the real world as a platform and employs transmedia storytelling to deliver a story that may be altered by players' ideas or actions. The form is defined by intense player involvement with a story that takes place in real time and evolves according to players' responses. It is shaped by characters that are actively controlled by the game's designers, as opposed to being controlled by an AI as in a computer or console video game. Players interact directly with characters in the game, solve plot-based challenges and puzzles, and collaborate as a community to analyze the story and coordinate real-life, online activities and AI. ARGs generally utilize multimedia, such as telephones and mail, but rely on the Internet as the central binding medium. ARGs tend to be free to play, with costs absorbed either through supporting products (e.g., collectible puzzle cards fund Perplex City) or through promoti ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |