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1988 In Video Gaming
1988 saw many sequels and prequels in video games, such as '' Dragon Quest III'', '' Super Contra'', '' Mega Man 2'', '' Double Dragon II: The Revenge'', and '' Super Mario Bros. 3'', along with new titles such as ''Assault'', ''Altered Beast'', '' Capcom Bowling'', '' Ninja Gaiden'', ''RoboCop'', '' Winning Run'' and '' Chase H.Q.'' The year's highest-grossing arcade video games were '' After Burner'' and '' After Burner II'' in Japan, '' Double Dragon'' in the United States, '' Operation Wolf'' in the United Kingdom, and ''RoboCop'' in Hong Kong. The year's bestselling home system was the Nintendo Entertainment System (Famicom) for the fifth year in a row, while the year's best-selling home video games were ''Dragon Quest III'' in Japan and '' Super Mario Bros./Duck Hunt'' in the United States. Events * '' Out Run'' wins Game of the Year at the 5th Golden Joystick Awards, for the year 1987. *June – Nintendo releases the last issue (#7) of ''Nintendo Fun Club News''. *Jul ...
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Operation Wolf
is a light gun shooter arcade game developed by Taito and released in 1987. It was ported to many home systems. The game was critically and commercially successful, becoming one of the highest-grossing arcade games of 1988 and winning the Golden Joystick Award for Game of the Year. ''Operation Wolf'' popularized military-themed first-person light gun rail shooters and inspired numerous clones, imitators, and others in the genre over the next decade. It spawned three sequels: '' Operation Thunderbolt'' (1988), '' Operation Wolf 3'' (1994) and ''Operation Tiger'' (オペレーションタイガー) (1998), and the remake ''Operation Wolf Returns: First Mission'' (2023). Gameplay Assuming the role of Special Forces Operative Roy Adams, the player attempts to rescue five hostages who are being held captive in enemy territory. The game is viewed from a first-person perspective, and is on rails, with the screen scrolling horizontally through the landscape. The game has six stages to ...
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Gamest
was a Japanese video game magazine that specialized in covering arcade games. ''Gamest'' originated from the bi-monthly fanzine ''VG2 Newsletter'' from the early 1980s. Following the bankruptcy of publisher Shinseisha, many editors would move to ASCII and create a successor magazine, '' Monthly Arcadia''. The magazine also featured the annual ''Gamest'' Awards, which handed out awards to games based on user vote. Description Published by Shinseisha, the magazine first began in May 1986 and was originally published bi-monthly, later changed to be a monthly-issued magazine in the late 1980s. The magazine had a heavy-focus on shoot 'em up arcade games, but would also cover games from other genres. The magazine ran for several years, with its final issue being released in September 1999. ''Gamest'' was subdivided into three sections: , Report, and Comic. History ''Gamest'' arose from the early 1980s bimonthly fanzine which was also called edited by . The cover of the first issu ...
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Arcade Game
An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily game of skill, games of skill and include arcade video games, pinball machines, electro-mechanical games, redemption games or merchandisers. Types Broadly, arcade games are nearly always considered Game of skill, games of skill, with only some elements of game of chance, games of chance. Games that are solely games of chance, like slot machines and pachinko, often are categorized legally as gambling devices and, due to restrictions, may not be made available to minors or without appropriate oversight in many jurisdictions. Arcade video games Arcade video games were first introduced in the early 1970s, with ''Pong'' as the first commercially successful game. Arcade video games use Electronics, electronic or computerized circuitry to take input from the player and translate ...
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Video Games In Japan
Video games are a major industry in Japan, and the country is considered one of the most influential in video gaming. Japanese game development is often identified with the golden age of video games and the country is home to many notable video game companies such as Nintendo, Sega, Bandai Namco Entertainment, Taito, Konami, Square Enix, Capcom, NEC, SNK, Koei Tecmo, Sony and formerly its branch Sony Computer Entertainment. In 2022, Japan was the third largest video game market in the world after the United States and China. The space is known for the catalogs of several major publishers, all of whom have competed in the video game console and video arcade markets at various points. Released in 1965, ''Periscope'' was a major arcade hit in Japan, preceding several decades of success in the arcade industry there. Nintendo, a former hanafuda playing card vendor, rose to prominence during the 1980s with the release of the home video game console called the Family Computer ...
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Namco System 21
The Namco System 21 "Polygonizer" is an arcade system board unveiled by Namco in 1988 with the game '' Winning Run''. It was the first arcade board specifically designed for 3D polygon processing. The hardware went through significant evolution throughout its lifespan until the last game, '' Cyber Sled'', was released in 1993. It was preceded by the Namco System 2 in 1987 and succeeded by the Namco System 22 in 1993. System 21 specifications The System 21 consists of four PCBs housed in a metal crate. *Main CPU: 2x Motorola 68000 @ 12.288 MHz * DSP (used for performing 3D math): 4x Texas Instruments TMS320C25 @ 24.576 MHz ('' Starblade'' uses 5x TMS320C20 instead) *Sound CPU: Motorola 6809 @ 3.072 MHz *Sound Chip: Yamaha YM2151 @ 3.58 MHz * MCU Hitachi HD63705 @ 2.048 MHz * + Namco custom chips Development It was in development for over three years before release, since around the mid-1980s. According to Phil Harrison (in the September 1989 iss ...
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Nintendo Power
''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Nintendo of America, then independently, and in December 2007 contracted to Future US, the American subsidiary of British publisher Future plc. Its 24-year production run is one of the longest of all video game magazines in the United States and Canada. On August 21, 2012, Nintendo announced that it would not be renewing its licensing agreement with Future Publishing, and that ''Nintendo Power'' would cease publication in December. The final issue, volume 285, was released on December 11, 2012. On December 20, 2017, a podcast version of ''Nintendo Power'' was launched, which ran until 2023. It was hosted by Chris Slate, the former Editor-in-Chief of the magazine. The podcast is on hiatus as of 2025. History ''Nintendo Fun Club News'' prece ...
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Nintendo
is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi founded the company to produce handmade ''hanafuda'' playing cards. After venturing into various lines of business and becoming a public company, Nintendo began producing toys in the 1960s, and later video games. Nintendo developed its first arcade games in the 1970s, and distributed its first system, the Color TV-Game in 1977. The company became internationally dominant in the 1980s after the arcade release of ''Donkey Kong (1981 video game), Donkey Kong'' (1981) and the Nintendo Entertainment System, which launched outside of Japan alongside ''Super Mario Bros.'' in 1985. Since then, Nintendo has produced some of the most successful consoles in the video game industry, including the Game Boy (1989), the Super Nintendo Entertainment Syste ...
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Golden Joystick Award
The Golden Joystick Awards, also known as the People's Gaming Awards, is a video game award ceremony; it awards the best video games of the year, as voted for originally by the British general public, but is now a global event that can be voted online via ''GamesRadar+''. , the ceremony was in its 41st year. It is the longest-running video game award ceremony, launched in 1983, and the second-oldest video game award ceremony after the Arcade Awards, launched in 1981. The awards were initially focused on computer games, but were extended to include console games. The ceremony is not directly related to the golden joystick prize given away to successful contestants on '' GamesMaster'', a British television show, but both properties belong to Future plc. In 2021, the Golden Joystick Awards celebrated 50 Years Of Games by asking the public to vote for the Ultimate Game Of All Time, which was won by the 2011 game '' Dark Souls''. The PC also received the Best Gaming Hardware of A ...
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List Of Game Of The Year Awards
Game of the Year (GotY) is an award given to a video game by various award events and media publications that they feel represented the pinnacle of gaming that year. Events and ceremonies British Academy Games Awards (BAFTA Games Awards) The British Academy Games Awards are an annual British awards ceremony honoring "outstanding creative achievement" in the video game industry. First presented in 2004 following the restructuring of the BAFTA Interactive Entertainment Awards, the awards are presented by the British Academy of Film and Television Arts (BAFTA), and are thus commonly referred to as the BAFTA Games Awards. Czech Game of the Year Awards The Czech Game of the Year Awards were annual awards that recognize accomplishments in video game development. The awards have been dormant since 2021. D.I.C.E. Awards The D.I.C.E. Awards are awarded by the Academy of Interactive Arts & Sciences (AIAS), a non-profit organization of industry professionals. The awards ...
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