Zany Golf
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''Zany Golf'', also known as ''Will Harvey's Zany Golf'', is a fantasy take on miniature golf developed by Sandcastle Productions and published by
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the ...
1988. The game was originally written for the Apple IIGS and subsequently
ported In software engineering, porting is the process of adapting software for the purpose of achieving some form of execution in a computing environment that is different from the one that a given program (meant for such execution) was originally desi ...
to the Amiga, Atari ST, and
DOS DOS is shorthand for the MS-DOS and IBM PC DOS family of operating systems. DOS may also refer to: Computing * Data over signalling (DoS), multiplexing data onto a signalling channel * Denial-of-service attack (DoS), an attack on a communicat ...
machines. In 1990 a port was released for the Sega Genesis. The game was developed by
Will Harvey Will Harvey (born 1967) is an American software developer and Silicon Valley entrepreneur. He wrote '' Music Construction Set'' (1984) for the Apple II, the first commercial sheet music processor for home computers. ''Music Construction Set'' w ...
, Ian Gooding, Jim Nitchals, and Douglas Fulton. Harvey was pursuing his advanced degrees at Stanford University at the time. The game is played in a 3D isometric viewpoint and allows up to 4 players. ''Zany Golf'' consists of half a golf course—nine holes—plus a bonus hole.


Gameplay

At the beginning of the first hole, all players are given five strokes. On completing each hole, the remaining players are given more strokes equal to the par of the next hole. Any player who runs out of strokes is eliminated, and the other players are allowed to continue. The game ends when all players are eliminated or when the last hole is completed, and the scorecard is displayed. On all versions except the Genesis version, the mouse is used to shoot the ball by clicking on it, pulling back in the reverse direction of the eventual shot, and releasing. On occasion, fairies are placed on the course; hitting them awards anywhere from 1 to 5 bonus strokes. Also, a timer bonus may be possible. If the hole is finished quickly, the player may earn up to four bonus strokes. If a fairy is present or a timer bonus is available, it will be announced prior to the first shot. Up to four players can play the game by taking turns, with player 1 having a red ball, player 2 a blue ball, player 3 a black ball, and player 4 a white ball. Once a player's turn is complete, it disappears from the course and is replaced by an X mark of that player's color, which cannot be disrupted by other players' balls. Multiple players can work together to hit the necessary targets on the Pinball and Energy holes. Once the drop targets or computer buttons have been hit, they need not be hit by any other player.


Holes

# Windmill Hole (Par 2): The ball has to be shot into a
windmill A windmill is a structure that converts wind power into rotational energy using vanes called sails or blades, specifically to mill grain (gristmills), but the term is also extended to windpumps, wind turbines, and other applications, in some ...
, or into the slide down the ramp below, to enter the second area. Shooting directly into the windmill awards a 1 stroke bonus. # Hamburger Hole (Par 3): The hole is covered by a bouncing
hamburger A hamburger, or simply burger, is a food consisting of fillings—usually a patty of ground meat, typically beef—placed inside a sliced bun or bread roll. Hamburgers are often served with cheese, lettuce, tomato, onion, pickles, bacon, ...
, reached by bouncing the ball off a ketchup bottle that squirts. The hamburger bounces up and down when the mouse button is clicked, with more clicks resulting in higher bounces. # Walls (Par 2): Four walls continuously rise from the ground and fall back down. Hitting them leads down to the bottom part of the course with the hole. The third wall must be hit to get to area with the hole; if missed, the player must shoot up and around into the third area. # Pinball (Par 3): The level begins as a game of
pinball Pinball games are a family of games in which a ball is propelled into a specially designed table where it bounces off various obstacles, scoring points either en route or when it comes to rest. Historically the board was studded with nails call ...
, where the player can hit the ball with the flippers after shooting it. Two drop targets must be hit before the top left corner escape chute is activated. Although enough failures to hit the drop targets will release the ball to the bottom part of the course with the hole, hitting the targets and escape chute leads directly to the hole and activates a 1 stroke bonus. # Fans (Par 3):
Fans Fan commonly refers to: * Fan (machine), a machine for producing airflow, often used for cooling ** Hand fan, an implement held and waved by hand to move air for cooling * Fan (person), short for fanatic; an enthusiast or supporter, especially wit ...
positioned along the level allow blowing the ball in a different direction. The fans are activated by moving the mouse left and right rapidly. # Magic Carpet (Par 2): A special "magic" surface covering most of the level allows direct mouse control over the ball. # Castle (Par 3): The ball has to be shot up a hill, to enter into a castle or tunnels outside it, to enter the second area with the hole. Entering the castle gate, which is intermittently guarded with a portcullis, awards an additional stroke. # Ant Hill (Par 3): The course resembles a giant ant hill, with eight slopes facing the eight main compass directions, and holding areas behind each, with the players starting on the south holding area. At the end of all areas except the south, there is a bumper which can be activated with the mouse to hit the ball back to the top of the hill. However, the hole on the hill moves at will while a ball is in play. # Energy (Par 5): A two-part hole which consists of a giant computer on the lower level and a field of false holes surrounding the real hole on the top level. To complete the level, the player must hit two buttons on the giant computer, then shoot into a suction tube that leads to the top level. Alternatively, there is a mouse hole on the bottom level which is either empty, shows white eyes, or very rarely shows red eyes if both buttons have been hit. If a ball is shot into the mouse hole while the red eyes are displayed, that player completes the level automatically and the secret level is activated (see next hole below). At any other time, the ball is pushed out of the hole and the shot may be re-attempted. In a multiplayer game, only one player needs to successfully enter the mouse hole. Any other surviving players that use the regular hole are also allowed to proceed to the Mystery Hole. # Mystery (Par 4): This bonus hole is accessed by either completing the rest of the course under par (26) or by putting into a secret hole on the Energy level with exact timing. This level consists of a '' Breakout''-style scenario where the player must destroy targets while given control of a paddle with the mouse. After all the targets are destroyed, corner escape holes are activated which lead to a checkerboard-like putting green (if the hole is hit before the targets are destroyed, the ball will shoot back out and all previously hit targets will reappear). Certain squares on the green flash, which if rolled over at any time (not just while flashing) will teleport the ball back to the start of the green.


Ports

Due to the lack of a mouse or similar pointing device, the Sega Genesis edition of the game omitted the "Magic Carpet" hole. Instead, the 'Mystery' bonus hole from the computer game appears after "Ant Hill," although it was renamed "Knockout Nightmare." The DOS version uses a
code wheel {{Refimprove, date=September 2008 A code wheel is a type of copy protection used on older computer games, often those published in the late 1980s and early 1990s. It evolved from the original "manual protection" system in which the program would ...
as a form of
copy protection Copy protection, also known as content protection, copy prevention and copy restriction, describes measures to enforce copyright by preventing the reproduction of software, films, music, and other media. Copy protection is most commonly found o ...
. Before the Hamburger hole, the game gives a prompt which requires the player to rotate the wheel into a certain position. Giving the correct result allows the player to continue the game. The musical score in the original version uses the 15-voice Ensoniq audio chip in the Apple IIGS computer. Ports considerably scale down the music quality.


Reception

The game was reviewed in 1989 in '' Dragon'' #144 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 5 out of 5 stars. ''
Compute! ''Compute!'' (), often stylized as ''COMPUTE!'', was an American home computer magazine that was published from 1979 to 1994. Its origins can be traced to 1978 in Len Lindsay's ''PET Gazette'', one of the first magazines for the Commodore PET ...
'' described ''Zany Golf'' as "a moderately challenging game with topnotch graphics and sound".


Reviews

*''
Amiga Computing ''Amiga Computing'' was a monthly computer magazine of a serious nature, published by Europress and IDG in both the UK and USA. A total of 117 issues came out. The games section was called Gamer, although later '' Amiga Action'' was incorporated ...
'' (May, 1989) *'' Computer and Video Games'' (Dec, 1990) *''
The Games Machine ''The Games Machine'' is a video game magazine that was published from 1987 until 1990 in the United Kingdom by Newsfield, which also published ''CRASH'', '' Zzap!64'', '' Amtix!'' and other magazines. History The magazine ran head to head wi ...
'' (May, 1989) *''
The Games Machine ''The Games Machine'' is a video game magazine that was published from 1987 until 1990 in the United Kingdom by Newsfield, which also published ''CRASH'', '' Zzap!64'', '' Amtix!'' and other magazines. History The magazine ran head to head wi ...
'' (Apr, 1989) *'' Computer and Video Games'' (Mar, 1989) *''
Zzap! ''Zzap!64'' was a computer games magazine covering games on the Commodore International series of computers, especially the Commodore 64 (C64). It was published in the UK by Newsfield Publications Ltd and later by Europress Impact. The magazine ...
'' (Apr, 1989) *''
Commodore User ''Commodore User'', known to the readers as the abbreviated ''CU'', was one of the oldest British Commodore magazines. With a publishing history spanning over 15 years, it mixed content with technical and video game features. Incorporating ''Vic ...
'' (Apr, 1989) *'' Raze'' (Jan, 1991) *''
Mean Machines ''Mean Machines'' was a multi-format video game journalism, video game magazine published between 1990 and 1992 in the United Kingdom. Origins In the late 1980s ''Computer and Video Games'' (''CVG'') was largely covering the outgoing generatio ...
'' (Nov, 1990) *''Power Play'' (1989) *''Power Play'' (Mar, 1989) *''
The One The ONE is a shopping centre in Tsim Sha Tsui, Kowloon, Hong Kong. It is built on the site of the former Tung Ying Building at 100 Nathan Road. It was developed by Chinese Estates Holdings and opened in 2010. Owner Joseph Lau Luen-hung g ...
'' (Mar, 1989) *''
ACE (Advanced Computer Entertainment) ''ACE'' (Advanced Computer Entertainment) was a multi-format computer and video game magazine first published in the United Kingdom by Future Publishing and later acquired by EMAP. History ACE launched in October 1987, roughly the same time as ...
'' (May, 1989) *''
ACE (Advanced Computer Entertainment) ''ACE'' (Advanced Computer Entertainment) was a multi-format computer and video game magazine first published in the United Kingdom by Future Publishing and later acquired by EMAP. History ACE launched in October 1987, roughly the same time as ...
'' (Apr, 1989) *''Génération 4'' (Feb, 1991) *''
Tilt Tilt may refer to: Music * Tilt (American band), a punk rock group, formed in 1992 * Tilt (British band), an electronic music group, formed in 1993 * Tilt (Polish band), a rock band, formed in 1979 Albums * ''Tilt'' (Cozy Powell album), 1981 * ...
'' (Apr, 1991) *'' Amiga User International'' (Apr, 1989) *''
ACE (Advanced Computer Entertainment) ''ACE'' (Advanced Computer Entertainment) was a multi-format computer and video game magazine first published in the United Kingdom by Future Publishing and later acquired by EMAP. History ACE launched in October 1987, roughly the same time as ...
'' (Apr, 1991) *''Antic's Amiga Plus'' (Feb, 1990) *'' ASM (Aktueller Software Markt)'' (Mar, 1989)


References


External links

*
Amiga review
* {{DEFAULTSORT:Zany Golf 1988 video games Apple IIGS games Amiga games Atari ST games DOS games Miniature golf video games Sega Genesis games Multiplayer and single-player video games Video games developed in the United States