Xbox 360 technical specifications
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The Xbox 360 technical specifications describe the various components of the
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generati ...
video game console. The console features a port on the top when vertical (left side when horizontal) to which a custom-housed
hard disk drive A hard disk drive (HDD), hard disk, hard drive, or fixed disk is an electro-mechanical data storage device that stores and retrieves digital data using magnetic storage with one or more rigid rapidly rotating platters coated with magne ...
unit can be attached in sizes of either 20, 60, 120, 250, 320, 500 GB; and as of April 2015 all 2.5" SATA Hard Drives up to 2 TB, the user can use the format option from system settings to utilize the new HDD. Inside, the Xbox 360 uses the triple-core IBM designed
Xenon Xenon is a chemical element with the symbol Xe and atomic number 54. It is a dense, colorless, odorless noble gas found in Earth's atmosphere in trace amounts. Although generally unreactive, it can undergo a few chemical reactions such as the ...
as its CPU, with each core capable of simultaneously processing two threads, and can therefore operate on up to six threads at once. Graphics processing is handled by the
ATI Ati or ATI may refer to: * Ati people, a Negrito ethnic group in the Philippines **Ati language (Philippines), the language spoken by this people group ** Ati-Atihan festival, an annual celebration held in the Philippines *Ati language (China), a ...
Xenos, which has 10  MB of eDRAM. Its main memory pool is 512 MB in size.


Central processing unit

Xbox 360 took a different approach to hardware compared to its predecessor. The XCPU, named
Xenon Xenon is a chemical element with the symbol Xe and atomic number 54. It is a dense, colorless, odorless noble gas found in Earth's atmosphere in trace amounts. Although generally unreactive, it can undergo a few chemical reactions such as the ...
at Microsoft and "Waternoose" at IBM, is a custom triple-core 64-bit PowerPC-based design by IBM. The CPU emphasized high
floating point In computing, floating-point arithmetic (FP) is arithmetic that represents real numbers approximately, using an integer with a fixed precision, called the significand, scaled by an integer exponent of a fixed base. For example, 12.345 can b ...
performance through multiple FPU and
SIMD Single instruction, multiple data (SIMD) is a type of parallel processing in Flynn's taxonomy. SIMD can be internal (part of the hardware design) and it can be directly accessible through an instruction set architecture (ISA), but it shoul ...
vector processor In computing, a vector processor or array processor is a central processing unit (CPU) that implements an instruction set where its instructions are designed to operate efficiently and effectively on large one-dimensional arrays of data calle ...
s in each core. The SIMD vector processor (VMX128) was modified for the Xbox to include a dot-product instruction. The dot-product instruction took far less latency than discrete instructions. The VMX128 was also modified by the addition of direct 3D (D3D) compressed data format. This led to an approximate 50 percent savings in required band-width and memory footprint making the CPU having a theoretical peak performance of 115.2 
GFLOPS In computing, floating point operations per second (FLOPS, flops or flop/s) is a measure of computer performance, useful in fields of scientific computations that require floating-point calculations. For such cases, it is a more accurate meas ...
, being capable of 9.6 billion
dot product In mathematics, the dot product or scalar productThe term ''scalar product'' means literally "product with a scalar as a result". It is also used sometimes for other symmetric bilinear forms, for example in a pseudo-Euclidean space. is an alge ...
s per second. Each core of the CPU was capable of simultaneous multithreading and was clocked at 3.2 
GHz The hertz (symbol: Hz) is the unit of frequency in the International System of Units (SI), equivalent to one event (or cycle) per second. The hertz is an SI derived unit whose expression in terms of SI base units is s−1, meaning that one he ...
. However, to reduce CPU die size, complexity, cost, and power demands, the processor used in-order execution in contrast to the
Intel Intel Corporation is an American multinational corporation and technology company headquartered in Santa Clara, California. It is the world's largest semiconductor chip manufacturer by revenue, and is one of the developers of the x86 seri ...
Coppermine 128-based
Pentium III The Pentium III (marketed as Intel Pentium III Processor, informally PIII or P3) brand refers to Intel's 32-bit x86 desktop and mobile CPUs based on the sixth-generation P6 microarchitecture introduced on February 28, 1999. The brand's initial ...
used in the original Xbox, which used more complex out-of-order execution. The original chip used a 90 nm process, although a newer 65 nm process
SOI ''Soi'' ( th, ซอย ) is the term used in Thailand for a side-street branching off a major street (''thanon'', th, ถนน). An alley is called a ''trok'' ( th, ตรอก). Overview Sois are usually numbered, and are referred to by th ...
revision was implemented on later models, which was in-turn superseded by a 45 nm combined CPU and GPU chip. A 21.6 GB/s
front side bus A front-side bus (FSB) is a computer communication interface ( bus) that was often used in Intel-chip-based computers during the 1990s and 2000s. The EV6 bus served the same function for competing AMD CPUs. Both typically carry data between the ...
, aggregated 10.8 GB/s upstream and downstream, connected Xenon with the graphics processor/ northbridge. Xenon was equipped with an 8th way set associative 1  MB Level 2 cache on-die running at half CPU clock speed. This cache was shared amongst the three CPU cores. Each core had separate L1 caches, each containing a two-way set associative 32-Kbyte L1 instruction cache and a four-way set associative 32-Kbyte L1 data cache. The write-through data cache did not allocate cache lines on writes. The CPU also contained ROM storing Microsoft private encrypted keys, used to decrypt game data. The heat sink implemented to cool the Xenon CPU was composed of
aluminum Aluminium (aluminum in American and Canadian English) is a chemical element with the symbol Al and atomic number 13. Aluminium has a density lower than those of other common metals, at approximately one third that of steel. It ha ...
fins with a
copper Copper is a chemical element with the symbol Cu (from la, cuprum) and atomic number 29. It is a soft, malleable, and ductile metal with very high thermal and electrical conductivity. A freshly exposed surface of pure copper has a pinkis ...
base, and a
heat pipe A heat pipe is a heat-transfer device that employs phase transition to transfer heat between two solid interfaces. At the hot interface of a heat pipe, a volatile liquid in contact with a thermally conductive solid surface turns into a vapor b ...
. Newer revisions, which had a smaller core, do not feature the heat pipe or copper base. The heat sink was cooled by two 70 mm fans at the rear of the console on original-style consoles, while a single fan mounted on the side of the consoles was used in Xbox 360 S consoles. There were several types of fan used in Xbox 360s, which were produced by
Nidec is a Japanese manufacturer and distributor of electric motors. Their products are found in hard-disk drives, electric appliances, automobiles and commercial and manufacturing equipment. The company has the largest global market share for the ti ...
, Sunon, and Delta Electronics.


CPU data streaming

During read streaming into the CPU, a custom prefetch instruction, extended data cache block touch (xDCBT) prefetches data directly to the L1 data cache of the intended core, which skips putting the data in the L2 cache to avoid thrashing the L2 cache. Writes streaming from each core skip the L1 cache, due to its no-write allocation (avoids thrashing of high-bandwidth, transient, write-only data streams on the L1 cache), and goes directly to the L2 cache. The system allows for the GPU to directly read data produced by the CPU without going to main memory. In this specific case of data streaming, called Xbox procedural synthesis (XPS), the CPU is effectively a data decompressor, generating geometry on-the-fly for consumption by the GPU 3D core.


Graphics processing unit

While the first Xbox's
graphics processing unit A graphics processing unit (GPU) is a specialized electronic circuit designed to manipulate and alter memory to accelerate the creation of images in a frame buffer intended for output to a display device. GPUs are used in embedded systems, m ...
was produced by
Nvidia Nvidia CorporationOfficially written as NVIDIA and stylized in its logo as VIDIA with the lowercase "n" the same height as the uppercase "VIDIA"; formerly stylized as VIDIA with a large italicized lowercase "n" on products from the mid 1990s to ...
, the Xbox 360 had a chip designed by
ATI Ati or ATI may refer to: * Ati people, a Negrito ethnic group in the Philippines **Ati language (Philippines), the language spoken by this people group ** Ati-Atihan festival, an annual celebration held in the Philippines *Ati language (China), a ...
called Xenos. The chip was developed under the name "C1" and "R500" was often used to refer to it. The GPU package contains two separate silicon dies, each built on a 90 nm process with a clock speed of 500 MHz; the GPU proper, manufactured by
TSMC Taiwan Semiconductor Manufacturing Company Limited (TSMC; also called Taiwan Semiconductor) is a Taiwanese multinational semiconductor contract manufacturing and design company. It is the world's most valuable semiconductor company, the world' ...
and a 10 MB eDRAM daughter-die, manufactured by
NEC is a Japanese multinational information technology and electronics corporation, headquartered in Minato, Tokyo. The company was known as the Nippon Electric Company, Limited, before rebranding in 1983 as NEC. It provides IT and network soluti ...
. Thanks to the daughter die, the Xenos can do 4× MSAA,
z-buffering A depth buffer, also known as a z-buffer, is a type of data buffer used in computer graphics to represent depth information of objects in 3D space from a particular perspective. Depth buffers are an aid to rendering a scene to ensure that the ...
, and
alpha blending In computer graphics, alpha compositing or alpha blending is the process of combining one image with a background to create the appearance of partial or full transparency. It is often useful to render picture elements (pixels) in separate pas ...
with no appreciable performance penalty on the GPU. The GPU also houses additional capabilities typically separated into a motherboard
chipset In a computer system, a chipset is a set of electronic components in one or more integrated circuits known as a "Data Flow Management System" that manages the data flow between the processor, memory and peripherals. It is usually found on the mo ...
in PC systems, effectively replacing the northbridge chip. It has a theoretical peak of 240
GFLOPS In computing, floating point operations per second (FLOPS, flops or flop/s) is a measure of computer performance, useful in fields of scientific computations that require floating-point calculations. For such cases, it is a more accurate meas ...
. Due to the GPU frequently overheating in early motherboard models, Microsoft revised the GPU
heat sink A heat sink (also commonly spelled heatsink) is a passive heat exchanger that transfers the heat generated by an electronic or a mechanical device to a fluid medium, often air or a liquid coolant, where it is dissipated away from the device, th ...
in order to eliminate thermal throttling.


Memory and system bandwidth

The console features 512 MB of
GDDR3 GDDR3 SDRAM (Graphics Double Data Rate 3 SDRAM) is a type of DDR SDRAM specialized for graphics processing units (GPUs) offering less access latency and greater device bandwidths. Its specification was developed by ATI Technologies in collabor ...
RAM Ram, ram, or RAM may refer to: Animals * A male sheep * Ram cichlid, a freshwater tropical fish People * Ram (given name) * Ram (surname) * Ram (director) (Ramsubramaniam), an Indian Tamil film director * RAM (musician) (born 1974), Dutch * ...
clocked at 700 MHz with an effective transmission rate of 1.4 GHz on a
128-bit While there are currently no mainstream general-purpose processors built to operate on 128-bit ''integers'' or addresses, a number of processors do have specialized ways to operate on 128-bit chunks of data. Representation 128-bit processors co ...
bus. The memory is shared by the CPU and the GPU via the
unified memory architecture Unified may refer to: * The Unified, a wine symposium held in Sacramento, California, USA * ''Unified'', the official student newspaper of Canterbury Christ Church University * UNFD, an Australian record label * ''Unified'' (Sweet & Lynch album) ...
. This memory is produced by either
Samsung The Samsung Group (or simply Samsung) ( ko, 삼성 ) is a South Korean multinational manufacturing conglomerate headquartered in Samsung Town, Seoul, South Korea. It comprises numerous affiliated businesses, most of them united under the ...
or
Qimonda Qimonda AG ( ) was a German memory company split out of Infineon Technologies (itself a spun off business unit of Siemens AG) on 1 May 2006 to form at the time the second largest DRAM company worldwide, according to the industry research firm ...
. According to Mark Rein of Epic Games, Microsoft had originally planned on using only 256 MB of RAM, but the decision to increase it was based on Epic's upcoming '' Gears of War'' title. Epic had been arguing for Microsoft to increase the memory for some time, and Tim Sweeney had sent Microsoft screenshots of what ''Gears'' would look like at 256 MB, and then at their proposed 512 MB. Shortly thereafter, Epic was the first studio told of new 512 MB size specification and claimed it cost them a billion dollars but felt it was better for gamers. The Xbox 360 has an extensive amount of
bandwidth Bandwidth commonly refers to: * Bandwidth (signal processing) or ''analog bandwidth'', ''frequency bandwidth'', or ''radio bandwidth'', a measure of the width of a frequency range * Bandwidth (computing), the rate of data transfer, bit rate or thr ...
in comparison to its competition; however, this statistic includes the eDRAM logic to memory bandwidth, and not internal CPU bandwidths. The eDRAM internal logic to its
internal memory Computer data storage is a technology consisting of computer components and recording media that are used to retain digital data. It is a core function and fundamental component of computers. The central processing unit (CPU) of a computer ...
bandwidth is 256 GB/s. The high bandwidth is used primarily for
z-buffering A depth buffer, also known as a z-buffer, is a type of data buffer used in computer graphics to represent depth information of objects in 3D space from a particular perspective. Depth buffers are an aid to rendering a scene to ensure that the ...
,
alpha blending In computer graphics, alpha compositing or alpha blending is the process of combining one image with a background to create the appearance of partial or full transparency. It is often useful to render picture elements (pixels) in separate pas ...
, and
antialiasing Anti-aliasing may refer to any of a number of techniques to combat the problems of aliasing in a sampled signal such as a digital image or digital audio recording. Specific topics in anti-aliasing include: * Anti-aliasing filter, a filter used be ...
; it saves time and space on the GPU die. Between the eDRAM die and the GPU, data is transferred at 32 GB/s. The memory interface bus has a bandwidth of 22.40 GB/s and the Southbridge a bandwidth of 0.5 GB/s.


Audio and video

All games made for the Xbox 360 are required to support at least Dolby Digital 5.1
surround sound Surround sound is a technique for enriching the fidelity and depth of sound reproduction by using multiple audio channels from speakers that surround the listener (surround channels). Its first application was in movie theaters. Prior to s ...
. The console works with over 256 audio channels and 320 independent decompression channels using 32-bit processing for audio, with support for 48 kHz 16-bit sound. Sound files for games are encoded using Microsoft's XMA audio format. An MPEG-2 decoder is included for DVD video playback.
VC-1 SMPTE 421, informally known as VC-1, is a video coding format. Most of it was initially developed as Microsoft's proprietary video format Windows Media Video 9 in 2003. With some enhancements including the development of a new Advanced Profile, ...
or
WMV Windows Media Video (WMV) is a series of video codecs and their corresponding video coding formats developed by Microsoft. It is part of the Windows Media framework. WMV consists of three distinct codecs: The original video compression technology ...
is used for streaming video and other video is compressed using VC-1 at non- HD
NTSC The first American standard for analog television broadcast was developed by National Television System Committee (NTSC)National Television System Committee (1951–1953), Report and Reports of Panel No. 11, 11-A, 12–19, with Some supplement ...
and
PAL Phase Alternating Line (PAL) is a colour encoding system for analogue television. It was one of three major analogue colour television standards, the others being NTSC and SECAM. In most countries it was broadcast at 625 lines, 50 fields (25 ...
resolutions or
WMV HD Windows Media High Definition Video (WMV HD) is the marketing name for high definition videos encoded using Microsoft Windows Media Video 9 codecs. These low-complexity codecs make it possible to watch high definition movies in 1280×720 (720p ...
. The Xbox 360 also supports H.263 and
H.264 Advanced Video Coding (AVC), also referred to as H.264 or MPEG-4 Part 10, is a video compression standard based on block-oriented, motion-compensated coding. It is by far the most commonly used format for the recording, compression, and distr ...
MPEG-4 videos. Unlike the original Xbox, voice communication is handled by the console, not by the game code, allowing for cross-game communication. There is no voice echo to game players on the same console; voice only goes to remote consoles. Initially there were no digital video outputs such as DVI or
HDMI High-Definition Multimedia Interface (HDMI) is a proprietary audio/video interface for transmitting uncompressed video data and compressed or uncompressed digital audio data from an HDMI-compliant source device, such as a display controlle ...
on the Xbox 360; instead, HD-quality output could only be produced over
component video Component video is an analog video signal that has been split into two or more component channels. In popular use, it refers to a type of component analog video (CAV) information that is transmitted or stored as three separate signals. Compo ...
(used by both the 3 RCA component cable and the Japanese D-terminal cable) and later
VGA Video Graphics Array (VGA) is a video display controller and accompanying de facto graphics standard, first introduced with the IBM PS/2 line of computers in 1987, which became ubiquitous in the PC industry within three years. The term can no ...
(via a software update). An HDMI port was introduced to the Xbox 360 by July 2007 with the introduction of the ''Elite'' model. All Xbox 360 SKUs currently manufactured feature an HDMI port. A wide array of
SDTV Standard-definition television (SDTV, SD, often shortened to standard definition) is a television system which uses a resolution that is not considered to be either high or enhanced definition. "Standard" refers to it being the prevailing sp ...
and
HDTV High-definition television (HD or HDTV) describes a television system which provides a substantially higher image resolution than the previous generation of technologies. The term has been used since 1936; in more recent times, it refers to the g ...
resolutions are supported by the console hardware; up to 1080p after the October 2006 software upgrade. While most games are rendered natively at 720p, the video from all games can be scaled by the hardware to whatever resolution the user has set in the console's settings; from 480i NTSC and 576i PAL all the way to 1080p HDTV.


DVD storage

Xbox 360 is equipped with a 12× DVD drive, with a data transfer rate of 16.5 MB/s. The original production DVD drives were manufactured by LG, Samsung, and Sony. Beginning in November 2006, a new model the
BenQ BenQ Corporation (; ) is a Taiwanese multinational company that sells and markets technology products, consumer electronics, computing and communications devices under the "BenQ" brand name, which stands for the company slogan ''Bringing Enj ...
VAD6038 was introduced, which is said to run faster than the previous models and, in addition, is much quieter. There is a new drive by
LiteOn Lite-On (also known as LiteOn and LiteON) is a Taiwanese company that primarily manufactures consumer electronics, including LEDs, semiconductors, computer chassis, monitors, motherboards, optical disc drives, and other electronic components. ...
. Games are stored on standard 8.5  GB dual-layer
DVD-ROM The DVD (common abbreviation for Digital Video Disc or Digital Versatile Disc) is a digital optical disc data storage format. It was invented and developed in 1995 and first released on November 1, 1996, in Japan. The medium can store any kind ...
s; however initially only 7.3 GB (6.8 
GiB The byte is a unit of digital information that most commonly consists of eight bits. Historically, the byte was the number of bits used to encode a single character of text in a computer and for this reason it is the smallest addressable unit ...
) were allocated to be used for games on the "Xbox Game Disc 2" (XGD2) early format. With the XGD3 later format introduced in 2011, the usable space was brought up to 8.3 GB (7.8 GiB). This marked an increase in available space for games from 85% to nearly 98%. In both formats, the unallocated space for games is used for anti-piracy security software. The option to apply a
regional lockout A regional lockout (or region coding) is a class of digital rights management preventing the use of a certain product or service, such as multimedia or a hardware device, outside a certain region or territory. A regional lockout may be enforced ...
to games is available to publishers, although DVD region codes are always enforced for movies. Microsoft has implemented methods to prevent hacking through the drive. Later drive models have the external debug triggering removed and black hard glue added to cover all the chip and controller pins. The drive is able to read both
DVD±R DVD±R (also DVD+/-R, or "DVD plus/dash R") is not a separate DVD format, but rather is a shorthand term for a DVD drive that can accept both of the common recordable DVD formats (i.e. DVD-R and DVD+R). Likewise, DVD±RW (also written as DVD±R/ ...
and DVD±RW in addition to being able to play DVD-Video out of the box, unlike its predecessor, which required the purchase of an add-on remote. The system is also capable of playing standard CDs along with
CD-R CD-R (Compact disc-recordable) is a digital optical disc storage format. A CD-R disc is a compact disc that can be written once and read arbitrarily many times. CD-R discs (CD-Rs) are readable by most CD readers manufactured prior to the i ...
/ RW,
CD-DA Compact Disc Digital Audio (CDDA or CD-DA), also known as Digital Audio Compact Disc or simply as Audio CD, is the standard format for audio compact discs. The standard is defined in the ''Red Book'', one of a series of Rainbow Books (named ...
, CD-ROM XA, CD-Extra, WMA-CD,
MP3 MP3 (formally MPEG-1 Audio Layer III or MPEG-2 Audio Layer III) is a coding format for digital audio developed largely by the Fraunhofer Society in Germany, with support from other digital scientists in the United States and elsewhere. Origin ...
-CD, and JPEG Photo CD. Some users reported problems with the disc drive, as when a user changes the console's orientation, the inserted disc may brush against the drive's pickup assembly and incur scratches to it. The users manual advises against changing the console's position while there is a disc in the drive. Other users report experiencing disc scratching during normal horizontal usage. Announced at CES 2006 and first publicly shown at E3 2006, an external HD DVD drive was released in North America on November 7, 2006 (for US$199.99) and in Japan on November 17, 2006 (for ¥19,800). In the UK, France and Germany, the HD DVD drive was released for €199.99/£129.99. The HD DVD drive was bundled for a limited time with an Xbox 360 Universal Media Remote, as well as an HD DVD copy of Peter Jackson's ''
King Kong King Kong is a fictional giant monster resembling a gorilla, who has appeared in various media since 1933. He has been dubbed The Eighth Wonder of the World, a phrase commonly used within the franchise. His first appearance was in the novelizat ...
''. The drive plays HD DVD movies, although all Xbox 360 games will remain on the DVD format. Microsoft had no plans to include an internal HD DVD player in future Xbox 360 designs. The drive connects to the Xbox 360 via USB and contains two integrated USB ports on the rear. Games can not be played on the HD DVD drive. Microsoft has since discontinued the HD DVD add-on since the format was officially dropped by Toshiba.


List of DVD drives


Hard drive storage

The Xbox 360 uses standard 2.5"
SATA SATA (Serial AT Attachment) is a computer bus interface that connects host bus adapters to mass storage devices such as hard disk drives, optical drives, and solid-state drives. Serial ATA succeeded the earlier Parallel ATA (PATA) standard t ...
hard disk drive A hard disk drive (HDD), hard disk, hard drive, or fixed disk is an electro-mechanical data storage device that stores and retrieves digital data using magnetic storage with one or more rigid rapidly rotating platters coated with magne ...
s (HDDs) held within custom enclosures. These units have a custom connector to facilitate connection to the Xbox 360 and the drives themselves feature custom firmware (making stand-alone drives incompatible). The drives are detachable, making it possible to move data from one console to another, and to upgrade the size of drive on a console. The hard drives themselves are manufactured by various companies, including Fujitsu, Seagate,
Samsung The Samsung Group (or simply Samsung) ( ko, 삼성 ) is a South Korean multinational manufacturing conglomerate headquartered in Samsung Town, Seoul, South Korea. It comprises numerous affiliated businesses, most of them united under the ...
, Hitachi and
Western Digital Western Digital Corporation (WDC, commonly known as Western Digital or WD) is an American computer drive manufacturer and data storage company, headquartered in San Jose, California. It designs, manufactures and sells data technology produc ...
. Certain Western Digital hard disk drives can be modified with a program called HDDHackr to be used with the Xbox 360. Approximately 7 GB are reserved for system use (4 GB of that portion are reserved for game title caching and other hard drive specific elements in games that support the hard drive, and an additional 2 GB are reserved for use by the Xbox 360 backwards-compatibility software). The original ''Pro'' configuration of the system came with a 20 GB hard drive, which was also available to purchase separately (for the ''Core'' model, and later the ''Arcade'' model, which did not include a HDD). This was upgraded to 60 GB in September 2008, and the 60 GB HDD was also made available at retail. In April 2007, Microsoft released the ''Elite'' console, which included a black 120 GB HDD; a grey 120 GB drive was also later made available at retail. In November 2009, Microsoft released the "Super Elite" console, as a bundle with the highly anticipated game Call of Duty: Modern Warfare 2. This console was like the typical black ''Elite'', but with ''Call of Duty'' graphics added and for the first time included a 250 GB hard drive (which holds up to 228 GB of data after system information is stored). This was followed by various other 250 GB special/limited edition bundles. No standard (non-special edition) configuration of the original console ever included a 250 GB drive, but they were later made available at retail. In June 2010, Microsoft announced a new version of the console, the Xbox 360 S, which used a new form factor for its 250 GB hard drives. As such, original style hard drives cannot be used in Xbox 360 S consoles, and vice versa, without modification. In June 2011, Microsoft announced a specially branded ''Gears of War 3 Limited Collector's Edition'' Xbox 360 S console to coincide with the launch of ''
Gears of War 3 ''Gears of War 3'' is a third-person shooter video game developed by Epic Games and published by Xbox Game Studios, Microsoft Studios for the Xbox 360. It is the third installment of the Gears of War, ''Gears of War'' series. Originally due for re ...
''. At 320 GB, the included hard drive is the largest available for/with the original Xbox 360 model. In August 2014, Microsoft announced and released a new 500 GB hard drive for the Xbox 360 S console model, currently the largest hard drive available for or with any Xbox 360 model.


Networking

All versions of the Xbox 360 come with a built-in 10 to 100Mbit/s wired Ethernet network adapter. The "Xbox 360 Wireless Adapter" (identifiable as white with one antenna) connects via a USB port and adds support for
802.11a IEEE 802.11a-1999 or 802.11a was an amendment to the IEEE 802.11 wireless local network specifications that defined requirements for an orthogonal frequency-division multiplexing (OFDM) communication system. It was originally designed to support ...
and 802.11b/g
Wi-Fi Wi-Fi () is a family of wireless network protocols, based on the IEEE 802.11 family of standards, which are commonly used for local area networking of devices and Internet access, allowing nearby digital devices to exchange data by radio wav ...
. This was replaced by the "Wireless N Adapter" (black with two antennas), which added support for
802.11n IEEE 802.11n-2009 or 802.11n is a wireless-networking standard that uses multiple antennas to increase data rates. The Wi-Fi Alliance has also retroactively labelled the technology for the standard as Wi-Fi 4. It standardized support for multipl ...
on both the 2.4 GHz and 5 GHz bands. The original Xbox 360 model features a pair of notches on the rear of the console, above the USB socket, to which the adapter can be attached. Alternatively, a pair of fold-out feet on the adapter can be used to stand it up separately. The Xbox 360 S and Xbox 360 E consoles feature built-in support for 802.11b/g/n but on the 2.4 GHz band only. The Wireless and Wireless N Adapters can be used on these models to add support for the 5 GHz band (albeit the former losing support for 802.11n over 2.4 GHz) and will, in some cases, offer "... better range and bandwidth compared with the internal wireless feature ..." If this adapter is connected, the internal wireless adapter is disabled. The S and E models lack the notches for the adapter.


Motherboards

Microsoft avoids outright announcements of new motherboard production runs and their subsequent appearance in the market in part due to uneven distribution causing
buyer's remorse Buyer's remorse is the sense of regret after having made a purchase. It is frequently associated with the purchase of an expensive item such as a vehicle or real estate. Buyer's remorse is thought to stem from cognitive dissonance, specifically ...
and to prevent purchaser delay. However, several major (and many minor) motherboard revisions are introduced to reduce costs and to allow them to run cooler while consuming less power. Note that there is no clear divide between the appearance of motherboard revisions in retail. Due to individual stock production, distribution and rotation, it may become difficult to find specific versions. The power connectors on the back of these systems incorporate a "keying" system that will prevent plugging a (newer) lower-rated power supply into an older system (which needs more power). The keying system does, however, allow older power supplies to be connected to newer systems, as this poses no problem. The initial motherboard version was known as "Xenon" and used a 203 
watt The watt (symbol: W) is the unit of power or radiant flux in the International System of Units (SI), equal to 1 joule per second or 1 kg⋅m2⋅s−3. It is used to quantify the rate of energy transfer. The watt is named after James ...
power supply, and lacked an
HDMI High-Definition Multimedia Interface (HDMI) is a proprietary audio/video interface for transmitting uncompressed video data and compressed or uncompressed digital audio data from an HDMI-compliant source device, such as a display controlle ...
video port. Later models had an improved GPU heatsink. The "Zephyr" revision was a redesigned motherboard adding the HANA and HDMI, but used the same 90 nm CPU as the Xenon. It did however, move to an 80 nm GPU and eDRAM, with an improved GPU heatsink. The "Falcon" incorporated a newer 65 nm CPU, and required less power so it came packaged with a 175 watt power supply. "Jasper" (released late November 2008) used both a 65 nm CPU and GPU, as well as 16, 256 or 512 MB of on-board flash memory. (This was to help run a then-recent Dashboard update. Without the addition of this internal memory, a hard disk drive or memory card is required.) The "Jasper" revision required even less power, and so the power supply was also reduced to 150 watts. The "Kronos" revision is a minor upgrade of the "Jasper", moving to a new "Kronos1" GPU with a 65 nm eDRAM, and adding a new Ring of Light/RF board called "XFreedom". Due to all dies now being at 65 nm, the GPU heatsink returned to the original one used on the "Xenon". Xbox 360 S introduced a new motherboard version called "Trinity" with a 45 nm integrated CPU,
GPU A graphics processing unit (GPU) is a specialized electronic circuit designed to manipulate and alter memory to accelerate the creation of images in a frame buffer intended for output to a display device. GPUs are used in embedded systems, mobi ...
, and eDRAM. It consisted of 2 dies, one for the XCGPU, and one for the eDRAM. In 2011 a second model of the Xbox 360 S motherboard has been released known as "Corona" which integrates the HANA chip into the southbridge chip, and used either the traditional 16MB NAND, or a 4GB "Phison" eMMC. "Corona" was used in both the Xbox 360 S and Xbox 360 E. In August 2014, the "Winchester" model was released, with a new XCGPU. This chip removes the heatspreader and integrated the eDRAM into the main die on the XCGPU. This version also patches the "Reset Glitch Hack".


List of revisions


Connectivity to accessories

The Xbox 360 features three
USB 2.0 Universal Serial Bus (USB) is an industry standard that establishes specifications for cables, connectors and protocols for connection, communication and power supply (interfacing) between computers, peripherals and other computers. A broad ...
ports (two on the front, one on the back). The Xbox 360 S, however, has five USB 2.0 ports (two on the front, three in the back) along with a dedicated Kinect port. The Xbox 360 E has four ports (two on the front, two on the back) and a dedicated Kinect port. These are used for connection of accessories such as wired controllers, the wireless networking adapter, the
Xbox Live Vision camera Xbox Live Vision is a webcam accessory that was developed as an accessory for the Xbox 360 video game console. It was announced at E3 2006 and was released in North America on September 19, 2006, Europe and Asia on October 2, 2006, and Japan on ...
and USB storage devices. Although the number of wired controllers is limited by the number of ports, up to four may be used through the use of a
USB hub Universal Serial Bus (USB) is an industry standard that establishes specifications for cables, connectors and protocols for connection, communication and power supply (interfacing) between computers, peripherals and other computers. A broad ...
. The Xbox 360 also features wireless connectivity of accessories via a proprietary 2.4 GHz radio system. This is mainly used to connect the official wireless controllers, but is also used for other devices such as the wireless racing wheel and
wireless headsets Headsets connect over a telephone or to a computer, allowing the user to speak and listen while keeping both hands free. They are commonly used in customer service and technical support centers, where employees can converse with customers whil ...
. With the exception of some
rhythm game Rhythm game or rhythm action is a genre of music-themed action video game that challenges a player's sense of rhythm. Games in the genre typically focus on dance or the simulated performance of musical instruments, and require players to press ...
controllers, and the Fanatec CSR wheel, this wireless connectivity is limited to first-party Microsoft accessories. The console can connect to Xbox Live over the Internet through a variety of networking interfaces. Original style consoles also have two front-mounted
memory card A memory card is an electronic data storage device used for storing digital information, typically using flash memory. These are commonly used in digital portable electronic devices. They allow adding memory to such devices using a card in a so ...
slots for the system's proprietary Memory Unit. These can be used to transfer profile and game data from one Xbox 360 to another. Memory Units up to 512 MB are available from Microsoft. The "Arcade" model formerly came with a 256 MB Memory Unit, but with the Jasper motherboard revision of September 2008, the "Arcade" model began to include 256 MB of built-in flash memory. This was later increased to 512 MB. The memory card slots were replaced with USB ports on the newer Xbox 360 S models. The Universal Media Remote can be used to control several functions of the console, including the
Windows Media Center Windows Media Center (WMC) is a defunct digital video recorder and media player created by Microsoft. Media Center was first introduced to Windows in 2002 on Windows XP Media Center Edition (MCE). It was included in Home Premium and Ultimate ...
functions if connected to the network. It communicates with the console via
infrared Infrared (IR), sometimes called infrared light, is electromagnetic radiation (EMR) with wavelengths longer than those of visible light. It is therefore invisible to the human eye. IR is generally understood to encompass wavelengths from around ...
through a receiver port on the front of the console. All standard controllers for the system feature a 2.5 mm headset
jack Jack may refer to: Places * Jack, Alabama, US, an unincorporated community * Jack, Missouri, US, an unincorporated community * Jack County, Texas, a county in Texas, USA People and fictional characters * Jack (given name), a male given name, ...
to allow the use of wired headsets for voice chatting. The 2.5mm jack can also accept the chatpad accessory. Various other accessories for the console exist, such as decorative faceplates to change the physical appearance of the console.


Physical appearance

The physical outline of the original style Xbox 360 is and is similar in form factor to its predecessor. It is slightly slimmer in every dimension and is slightly concave, while the original Xbox was noticeably convex. It comes as standard in either black or white, with other colors available as special editions. It was designed by Astro Studios in cooperation with Hers Experimental Design Laboratory. The original case has a concaveness to it; Astro Studios' president Brett Lovelady said that part of this was to keep an "X" shape to the console when looked at from the front, while it also served to help with cooling the system components, as the narrower section helped the console to "inhale" more air, particularly when placed in the vertical orientation. In June 2010 a redesign of the console, known as the Xbox 360 S, was announced. This version of the console retains the same basic shape but is noticeably smaller and more angular than the original version. It comes as standard in either matte or glossy black; like its predecessor, other colors are available as special editions. The front of the console features a "ring of light" that displays four illuminated quadrants in either red or green (Some special editions replaced the green for blue). When the lights turn red, the console has encountered an
error An error (from the Latin ''error'', meaning "wandering") is an action which is inaccurate or incorrect. In some usages, an error is synonymous with a mistake. The etymology derives from the Latin term 'errare', meaning 'to stray'. In statistics ...
, with the number of sectors illuminated informing the user what category the error falls into. Since the redesign of the console removed the red LEDs, this error reporting system is no longer used. The original Xbox 360 weighs approximately , about 350  grams heavier than the new Xbox. The new version weighs in at .


Power supply

The console uses an external
power supply A power supply is an electrical device that supplies electric power to an electrical load. The main purpose of a power supply is to convert electric current from a source to the correct voltage, current, and frequency to power the load. As a ...
with a 10  A/100–120  V or 5 A/220-230 V ( AC) input and DC output rated at 203/175/150/130/115  W (depending on revision). An estimated 2 W of power are used while the older versions of console are in standby mode giving a yearly usage of approximately 17.5  kWh. The new version uses around 0.5W while in standby. Saving the console size and weight, the power supply displaces . Xbox 360 power supplies are designed with keys in the plug to be forwards, but not backwards compatible. For example, a 203 watt supply would fit and work on a 175 watt console, but not the other way around.


See also

*
Xbox 360 technical problems The Xbox 360 video game console A video game console is an electronic device that outputs a video signal or image to display a video game that can be played with a game controller. These may be home consoles, which are generally placed ...


Notes

:1.Video output and system control chip.


References


External links

*
Xbox Development Team Blog
{{DEFAULTSORT:Xbox 360 Hardware Backward-compatible video game consoles Computer-related introductions in 2005 PowerPC-based video game consoles Video game hardware Xbox 360 hardware