Smooth Moves
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''WarioWare: Smooth Moves'' is a
party A party is a gathering of people who have been invited by a host for the purposes of socializing, conversation, recreation, or as part of a festival or other commemoration or celebration of a special occasion. A party will often featur ...
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
developed by
Nintendo SPD commonly abbreviated as Nintendo SPD, was a Japanese research, planning and development division housed inside the Nintendo Development Center in Kyoto, Japan. The division had two departments: ''Software Planning & Development Department'', wh ...
and
Intelligent Systems is a Japanese video game developer best known for developing games with Nintendo and the ''Fire Emblem'', ''Paper Mario'', ''WarioWare'', and '' Wars'' video game series. Originally, the company was headquartered at the Nintendo Kyoto Researc ...
. The game was published by Nintendo for its Wii video game system in Japan in December 2006, and in Europe, North America, and Australia in January 2007. It is the fifth game in the ''WarioWare'' series of games, and the only game in the series to be physically released for the Wii (excluding '' WarioWare D.I.Y. Showcase'', another ''WarioWare'' game available on
WiiWare WiiWare was a service that allowed Wii users to download games and applications specifically designed and developed for the Wii video game console made by Nintendo. These games and applications could only be purchased and downloaded from the Wii ...
). Like its predecessors, ''WarioWare: Smooth Moves'' is built around a collection of microgames that last about five seconds each, and which require that the player hold the
Wii Remote The Wii Remote, also known colloquially as the Wiimote, is the primary game controller for Nintendo's Wii home video game console. An essential capability of the Wii Remote is its motion sensing capability, which allows the user to interact wi ...
in specific positions. The game offers the microgames to the player in rapid succession, by first instructing the player to hold the Wii Remote in a specific manner, and then showing them the microgame. The microgames are divided into several stages, each of which loosely connects the microgames with the help of a story. Additionally, this was the first spinoff ''
Mario is a character created by Japanese video game designer Shigeru Miyamoto. He is the title character of the ''Mario'' franchise and the mascot of Japanese video game company Nintendo. Mario has appeared in over 200 video games since his cre ...
'' game to be released for the console. ''Smooth Moves'' was given generally favorable reviews, receiving aggregated scores of 83% from
Metacritic Metacritic is a website that aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc ...
and 81.82% from GameRankings. Praise focused on the game's entertainment value, especially at parties, while criticism targeted its length. ''WarioWare: Smooth Moves'' received a ToyAward in the Trend and Lifestyle category from the 2007
Nuremberg International Toy Fair The Nuremberg International Toy Fair ( German: ''Spielwarenmesse''), held annually since 1949, is the largest international trade fair for toys and games. Only trade visitors associated with the toy business, journalists and invited guests are ...
. It was also given the award for Best Action Game at IGN's Wii Best of E3 2006 Awards; the website later named it their Game of the Month for January 2007. ''WarioWare: Smooth Moves'' was the United States' 4th best-selling game in its debut month of January 2007. In Japan, it sold 63,954 copies in its debut week of November 27 – December 3, 2006, making it the 4th best-selling
launch game This list includes terms used in video games and the video game industry, as well as slang used by players. 0–9 A ...
for the Wii after ''
Wii Sports ''Wii Sports'' is a 2006 sports simulation video game developed and published by Nintendo for the Wii video game console. The 1.0 (pre-release) version of the game was released in North America along with the Wii on November 19, 2006, and the ...
'', ''
Wii Play ''Wii Play'' is a party video game developed and published by Nintendo for the Wii console. It was released as a launch game for the console in Japan, Europe, and Australia, and was released in North America in February 2007. The game features ...
'', and '' The Legend of Zelda: Twilight Princess''.


Gameplay

Similar to the previous games in the ''WarioWare'' series, ''WarioWare: Smooth Moves'' is a puzzle game focusing on microgames, which are short games that last for about five seconds. Each microgame requires that the player position the
Wii Remote The Wii Remote, also known colloquially as the Wiimote, is the primary game controller for Nintendo's Wii home video game console. An essential capability of the Wii Remote is its motion sensing capability, which allows the user to interact wi ...
in a specific way, such as holding it vertically, or placing the bottom end of the device against the nose. The player is required to use the Nunchuk attachment for the Wii Remote in certain microgames. Before each microgame begins, the required position for the Wii Remote is shown to the player, to allow them time to position the device. The game is broken up into stages, each represented by a ''WarioWare'' character and loosely connected by a story, with the microgames divided among the stages. After the player completes a certain number of microgames, they advance to the boss stage, which is a microgame that is longer and more complex than the others. After the player completes all of the single-player stages, the game unlocks a hotseat multiplayer mode, in which only one Wii Remote is used and shared by up to 12 players. While a player plays a microgame in this mode, other players watch, and after the microgame is completed, the player passes the Wii Remote to the next person.


Plot

A long time ago, a stone Wii Remote called the Form Baton was found by humans and a race of creatures called the Splunks. With it, they could to many things with its forms and the Splunks became their loyal companions with it, As years passed, the Splunks preserve the Form Baton in the Temple of Form. In present-day Diamond City, a Splunk steals all of Wario's food. He chases it all the way to the Temple of Form where he finds the Form Baton. After escaping a boulder, Wario gloats about his newly discovered "treasure" (Mysterious Form Baton Found!). The rest of the game consists of segments of stories centered around the characters. Mona cheers as a cheerleading captain for the Diamond City football team at Diamond City Stadium, with one of the football players developing a crush on her (Cheerleading to Victory). Kat and Ana try to defeat an ogre attacking Diamond Dojo, who was only trying to find his missing child (Evil Attacks Diamond Dojo!). At Park Street, a kung-fu student named Young Cricket tries to get pork buns from Mona to feed himself & his teacher, Master Mantis (Enter Young Cricket). Jimmy T. dances with a group of cats at Club Sugar and a cat hands back an umbrella that he lent it earlier (Feline Fever). Ashley and Red listen to a talking spell book called Mr. Chatty Spell Book about growing a monster plant after failing to create one (The Loquacious Spell Book). Dribble and Spitz deliver a person to Tomorrow Hill, who is revealed to be an alien (Tomorrow Hill). Dr. Crygor's granddaughter, Penny, participates against him in the Invent-Off at Diamond Academy and wins by making a tiny Wario-motorbike (The Invent-Off). 9-Volt gets upset with
18-Volt is a video game series, a Spin-off (media), spin-off of the ''Mario (franchise), Mario'' franchise. It comprises various video games created by Nintendo, starring the character Wario. The series began with ''Wario Land: Super Mario Land 3'', th ...
for breaking his new
Game & Watch The Game & Watch brand ( ''Gēmu & Uotchi''; called ''Tricotronic'' in West Germany and Austria, abbreviated as ''G&W'') is a series of handheld electronic games developed, manufactured, released, and marketed by Nintendo from 1980 to 1991. C ...
and he tries to get another, but the two reconcile soon after (The Multiplayer Test). At Club Spice, a doppelganger of Jimmy T. named Jimmy P. dances with a group of dogs in a story similar to Jimmy T.'s and the two meet each other at the end of the segment (Canine Crazed). In the final level, Forever Form Baton, Wario receives the motorbike that Penny made at the Invent-Off. Wario accidentally gets sucked into the bike engine while riding it, which endless turns and him into an endless superswarm of Tiny Warios that are shot out by the engine, which then invade and take over Diamond City. After he comes back together, the Splunks demand that he returns the Form Baton to the temple. Wario refuses and it leads into an open chase around Diamond City, resulting in the chase leading back to the Temple of Form, where Wario accidentally drops it back in its rightful place (it can be presumed that he left it alone afterwards). The motorbike also stops right in front of the temple. Completing the game unlocks an additional story featuring Orbulon called The Secret of the Balance Stone. In it, his ship gets hit by the Balance Stone, the stone form of the Nunchuck and ends up at the Temple of Form. Orbulon attempts to turn the temple into a ship by using the Form Baton and the Balance Stone together, but ends up with the same results as Wario after the Splunks, still inside the temple, forcibly beat him up into giving them back before they toss him and his ship back to space. After beating that stage, a special level involving Dr. Crygor called The Kelorometer is unlocked, where he and Mike try out a workout machine called the Kelorometer with the player as a test subject.


Development

Nintendo first revealed ''WarioWare: Smooth Moves'' for the Wii at the 2006 E3 convention. The game was co-developed by
Intelligent Systems is a Japanese video game developer best known for developing games with Nintendo and the ''Fire Emblem'', ''Paper Mario'', ''WarioWare'', and '' Wars'' video game series. Originally, the company was headquartered at the Nintendo Kyoto Researc ...
and the Software Planning Development department of Nintendo. Development on the game began in late 2005 with a team of 20 people, directed by Goro Abe and produced by
Yoshio Sakamoto (born July 23, 1959) is a Japanese video game designer, director, and producer. He has worked at Nintendo since 1982. He has directed several games in the '' Metroid'' series. He is one of the most prominent members of Nintendo's former Researc ...
. Abe first came up with the idea for the game when the
Wii Remote The Wii Remote, also known colloquially as the Wiimote, is the primary game controller for Nintendo's Wii home video game console. An essential capability of the Wii Remote is its motion sensing capability, which allows the user to interact wi ...
was revealed to him. Since the developers believed that holding the controller in only one way limited the game's entertainment value, they decided to introduce new positions and motions to the game for the Remote to be held. The software used to register the Remote's movements was written from scratch because of the unique movements required for the game. Similar to previous games in the ''WarioWare'' series, the game's subtitle, "Smooth Moves", was used to represent the basic movement that players perform in the game. The developers wanted players to move as if they were dancing when playing the game, so they decided that ''Smooth Moves'' was the best phrase to use to describe the game's actions. Because of its party genre, the developers made the game's multiplayer mode its "best point". There are about 200
minigame A minigame (also spelled mini game and mini-game, sometimes called a subgame or microgame) is a short game often contained within another video game. A minigame contains different gameplay elements, and is often smaller or more simplistic, than t ...
s included in ''WarioWare: Smooth Moves'', an amount similar to previous ''WarioWare'' titles. Abe determined which minigames were included after each team member wrote down an idea on a piece of paper and sent it to him. The minigames were inspired by "very original, everyday life issues". To offer a different visual style for each minigame, developers were asked to make their own design for the minigame that they were working on. During development, one of the game's basic concepts was to "make a different taste for every single game". The only rule that Abe imposed on the minigame designs was for the developers to make it instantly obvious as to what is happening in the minigames. The
Wii Remote The Wii Remote, also known colloquially as the Wiimote, is the primary game controller for Nintendo's Wii home video game console. An essential capability of the Wii Remote is its motion sensing capability, which allows the user to interact wi ...
's speaker is used in the game to "add a greater sense of feel". For example, in one microgame, the player must bounce a tennis ball on a racquet. When the ball touches the racquet, the Wii Remote's speaker emits a bouncing sound and a rumble to "add a very strong reality to the game". The game mostly forgoes the Wii nunchuk attachment and functions strictly with the Wii Remote. Its visual presentation is similar to '' WarioWare, Inc.: Mega Party Games!'' for the
Nintendo GameCube The is a home video game console developed and released by Nintendo in Japan on September 14, 2001, in North America on November 18, 2001, and in PAL territories in 2002. It is the successor to the Nintendo 64 (1996), and predecessor of the Wii ...
, and it does not run in
widescreen Widescreen images are displayed within a set of aspect ratios (relationship of image width to height) used in film, television and computer screens. In film, a widescreen film is any film image with a width-to-height aspect ratio greater than t ...
mode.


Reception

''Smooth Moves'' was released by Nintendo for the Wii in Japan on December 2, 2006, in Europe on January 12, 2007, in North America on January 15, 2007, and in Australia on January 25, 2007. The game was given generally favorable reviews, receiving aggregated scores of 83 out of 100 from
Metacritic Metacritic is a website that aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc ...
and 82% from GameRankings. Praise focused on the game's entertainment value, especially at parties, while criticism targeted its length. ''WarioWare: Smooth Moves'' received a ToyAward in the Trend and Lifestyle category from the 2007
Nuremberg International Toy Fair The Nuremberg International Toy Fair ( German: ''Spielwarenmesse''), held annually since 1949, is the largest international trade fair for toys and games. Only trade visitors associated with the toy business, journalists and invited guests are ...
. It was also given the award for Best Action Game at IGN's Wii Best of E3 2006 Awards; the website later named the game their Game of the Month for January 2007. ''WarioWare: Smooth Moves'' was the United States' 4th best-selling game in its debut month of January 2007. It dropped to 8th the following month, selling 109,000 units. In Japan, ''WarioWare: Smooth Moves'' sold 63,954 copies in its debut week of November 27 – December 3, 2006, making it the 4th best-selling
launch game This list includes terms used in video games and the video game industry, as well as slang used by players. 0–9 A ...
for the Wii after ''
Wii Sports ''Wii Sports'' is a 2006 sports simulation video game developed and published by Nintendo for the Wii video game console. The 1.0 (pre-release) version of the game was released in North America along with the Wii on November 19, 2006, and the ...
'', ''
Wii Play ''Wii Play'' is a party video game developed and published by Nintendo for the Wii console. It was released as a launch game for the console in Japan, Europe, and Australia, and was released in North America in February 2007. The game features ...
'', and '' The Legend of Zelda: Twilight Princess''. It dropped to 20th for the week of December 18–24, 2006. The game received a "Platinum" sales award from the
Entertainment and Leisure Software Publishers Association The Association for UK Interactive Entertainment (Ukie) is a non-profit trade association for the video game industry in the United Kingdom (UK). Ukie was originally founded as the European Leisure Software Publishers Association (ELSPA), and the ...
(ELSPA), indicating sales of at least 300,000 copies in the United Kingdom. It was re-released on May 20, 2011, in Europe as part of the Nintendo Selects program. It sold 1.82 million copies overall. Several reviews praised the game as one of the Wii's best. The ''
Official Nintendo Magazine ''Official Nintendo Magazine'', or ''ONM'', was a British video game magazine that ran from 2006 to 2014 that covered the Nintendo DS, Nintendo 3DS, Wii, and Wii U video game consoles released by Nintendo. Originally published by EMAP as '' ...
'' said that
Wario is a fictional character in Nintendo's ''Mario'' series, designed as an arch-rival to Mario. He first appeared in the 1992 Game Boy game '' Super Mario Land 2: 6 Golden Coins'' as the main antagonist and final boss. His name is a portmanteau ...
should "now take his place alongside
Mario is a character created by Japanese video game designer Shigeru Miyamoto. He is the title character of the ''Mario'' franchise and the mascot of Japanese video game company Nintendo. Mario has appeared in over 200 video games since his cre ...
and Link as a true Nintendo great". Appreciating the game's "terrific use of the Wii's unique control features",
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
remarked that the game also had "amazing" graphics, concluding that it belongs in the game libraries of Wii owners. This sentiment was shared by GameTrailers, which said that ''WarioWare: Smooth Moves'' was "without a doubt" the best collection of
minigame A minigame (also spelled mini game and mini-game, sometimes called a subgame or microgame) is a short game often contained within another video game. A minigame contains different gameplay elements, and is often smaller or more simplistic, than t ...
s for the Wii. GameSpy found that the game had "a lot of value", especially for people who host parties or have groups of friends or family who already enjoy games such as ''
Wii Sports ''Wii Sports'' is a 2006 sports simulation video game developed and published by Nintendo for the Wii video game console. The 1.0 (pre-release) version of the game was released in North America along with the Wii on November 19, 2006, and the ...
'' or ''
Rayman Raving Rabbids ''Rayman Raving Rabbids'' is a 2006 party video game developed and published by Ubisoft. The game is a spinoff in the '' Rayman'' series. The game consists of 75 minigames. The game was released for the PlayStation 2, Wii, Xbox 360, and Microso ...
''. Naming ''WarioWare: Smooth Moves'' the Game of the Week from January 28 – February 4, 2007, ''
The Observer ''The Observer'' is a British newspaper published on Sundays. It is a sister paper to ''The Guardian'' and '' The Guardian Weekly'', whose parent company Guardian Media Group Limited acquired it in 1993. First published in 1791, it is the ...
'' gave particular praise to the game's graphics, stating, "There are nicely colourful cartoon intros to each level, and the microgames utilise a plethora of visual styles. You'll notice snippets of favourites from yesteryear, whether it be pulling the Master Sword out of the stone in the
Nintendo 64 The (N64) is a home video game console developed by Nintendo. The successor to the Super Nintendo Entertainment System, it was released on June 23, 1996, in Japan, on September 29, 1996, in North America, and on March 1, 1997, in Europe and ...
's '' The Legend of Zelda: Ocarina of Time'' or jumping to collect coins as
NES The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in American ...
-era ''
Mario is a character created by Japanese video game designer Shigeru Miyamoto. He is the title character of the ''Mario'' franchise and the mascot of Japanese video game company Nintendo. Mario has appeared in over 200 video games since his cre ...
''." Australia's ''
The Age ''The Age'' is a daily newspaper in Melbourne, Australia, that has been published since 1854. Owned and published by Nine Entertainment, ''The Age'' primarily serves Victoria, but copies also sell in Tasmania, the Australian Capital Territory ...
'' found the game "as entertaining to watch as it is to play", rating it four stars out of five. The '' Sunday Age'' newspaper predicted that ''WarioWare: Smooth Moves'', which is "totally unlike anything else out there", could convert non-gamers into fans of video games. '' Computer and Video Games'' predicted that the game "will be the one you come back to when you've got a full house", and appreciated its "crazy genius" gameplay. Nintendo World Report was pleased with the game's variety, but found the small number of unlockable items and lack of
high score In games, score refers to an abstract quantity associated with a player or team. Score is usually measured in the abstract unit of points (except in game shows, where scores often are instead measured in units of currency), and events in th ...
s disappointing. Although video game review website IGN noted that the game was not the best in the ''Wario'' series of video games, they still considered it an "essential piece of the Wii collection". The website was also entertained by the single-player mode as well as the multiplayer, especially when "shov ngthe controller off on unsuspecting houseguests or non-gamers months and years down the road". They considered the game's use of the Wii Remote to be "slick and intuitive", the graphics to be "nearly inexplicable", and the sound to be "totally off the wall". GameZone called the game "original and addictive", but noted that it would not appeal to everyone. ''
The Courier-Mail ''The Courier-Mail'' is an Australian newspaper published in Brisbane. Owned by News Corp Australia, it is published daily from Monday to Saturday in tabloid format. Its editorial offices are located at Bowen Hills, in Brisbane's inner northe ...
'' praised the game's use of the Wii's motion-sensitive controllers as one of its best features, which helps push it "over-the-top" as "one of the most inventive games designed for the Wii's interactive controls". Canada's ''
Toronto Sun The ''Toronto Sun'' is an English-language tabloid format, tabloid newspaper published daily in Toronto, Ontario, Canada. The newspaper is one of several ''Sun'' tabloids published by Postmedia Network. The newspaper's offices is located at Pos ...
'' also appreciated its "novel use" of the Wiimote. A lack of "eye-popping unpredictability ikeits predecessors" and difficult controller positions disappointed 1UP.com, but the website still called ''WarioWare: Smooth Moves'' a "welcome addition to any Wii library". Described as a "certifiably insane party game that is a must buy for any Wii owner", '' GamePro'' felt that the game further proves that the Wii is the "must-have" console when playing with friends. GamesRadar shared this sentiment, noting that although the game's single-player mode is only several hours long, its multiplayer mode is the "definite Wii party experience" for up to 12 people. ''
Game Informer ''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 w ...
'' felt excited, surprised, and a "little stupid" when waving the Wii remote with the game, concluding that the game will make "friends laugh pretty much non-stop for an hour or two, and that may very well be worth the price of admission". Despite writing positively about how the game utilizes the Wii remote,
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EG ...
was disappointed with its weak long-term appeal because "it never really dares to test players".


Notes


References


External links


Official website
* {{good article 2006 video games 2007 video games Intelligent Systems games WarioWare Party video games Wii games Multiplayer and single-player video games Video games developed in Japan Wii games re-released on the Nintendo eShop Wii-only games de:WarioWare#WarioWare: Smooth Moves