WARS Trading Card Game
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The ''WARS Trading Card Game'' is an out-of-print
trading card game A collectible card game (CCG), also called a trading card game (TCG) among other names, is a type of card game that mixes strategy game, strategic deck building elements with features of trading cards, introduced with ''Magic: The Gathering'' in ...
released by
Decipher DECIPHER is a web-based resource and database of genomic variation data from analysis of patient DNA. It documents submicroscopic chromosome abnormalities ( microdeletions and duplications) and pathogenic sequence variants (single nucleotide ...
in October 2004 with
science fiction themes The following is a list of articles about recurring themes in science fiction. Overarching themes * First contact with aliens *Artificial intelligence ** Machine rule/Cybernetic revolt/ AI takeover *Extraterrestrials in fiction *End of humanit ...
, using
game mechanics In tabletop games and video games, game mechanics are the rules or ludemes that govern and guide the player's actions, as well as the game's response to them. A rule is an instruction on how to play, a ludeme is an element of play like the L-sha ...
from the ''
Star Wars CCG ''Star Wars: Customizable Card Game'' (''SW:CCG'') is an out-of-print customizable card game based on the ''Star Wars'' fictional universe. It was created by Decipher, Inc., which also produced the ''Star Trek Customizable Card Game'' and ''The ...
''. After two releases, the game was officially "placed on hiatus" in May 2005. After the hiatus, the game received multiple spin-off print publications, first from Grail Quest Books, and then Arcbeatle Press.


Background

This trading card game was significant for a number of reasons. It is Decipher's only card game that isn't based on a licensed property (the phrase "proprietary science fiction property" was repeated over many news releases). It also partly aimed at a large, pre-existing target market by using game mechanics modified from the ''Star Wars CCG''a game itself so popular it was the #2 selling trading card game, second only to the original collectible card game ''
Magic: The Gathering ''Magic: The Gathering'' (colloquially known as ''Magic'' or ''MTG'') is a Tabletop game, tabletop and Digital collectible card game, digital Collectible card game, collectable card game created by Richard Garfield. Released in 1993 by Wizards ...
'', for much of the time between its release in late 1995 and the release of the ''
Pokémon Trading Card Game The , abbreviated as ''PTCG'' or ''Pokémon TCG'', is a collectible card game developed by Creatures Inc. based on the ''Pokémon'' franchise. It was first published in October 1996 by Media Factory in Japan. In the US, it was first published ...
'' in 1998. Its development involved people of unusual prominence:
Michael Stackpole Michael Austin Stackpole (born November 27, 1957) is an American science fiction and fantasy author best known for his ''Star Wars'' and ''BattleTech'' books. He was born in Wausau, Wisconsin, but raised in Vermont. He has a BA in history from ...
had a hand in the game's backstory and wrote the first short stories that introduced the background to the public, John Howe conceived the Quay extraterrestrial race, and physicists were consulted to improve the scientific plausibility of the game's backdrop premises (but which were never fully revealed). Immediately before its release, an entire soundtrack was also composed for the game by Kieran Yanner.


Premise

From Decipher's April 30, 2004, press release: "It is Earth-year 2391. Through a vast tear in the fabric of the universe, alien warriors emerge to fight an already embattled humanity. The sky is burning. The Gateless Gate has opened. The cosmic rip meanders like a burning string across the galaxy and slices through the asteroid field near the orbit of Jupiter. The great opening becomes known as, 'The Mumon Rift' ...". Humanity has split itself into three factions: Earthers, based around a future Earth administrated by corporations; Gongens, descendants of East Asians living on Mars (renamed Gongen) following a continent-wide nuclear disaster; Mavericks, anarchists in the "Outer Rims" with penchants for cybernetic replacements. The two alien races are the Quay, a chitinous slave race with tribal tendencies and
Mesoamerican Mesoamerica is a historical region and cultural area in southern North America and most of Central America. It extends from approximately central Mexico through Belize, Guatemala, El Salvador, Honduras, Nicaragua, and northern Costa Rica. Withi ...
- and Austronesian-styled proper nouns, and the Shi, an advanced race of floating, psychic aliens with proper nouns styled after Indo-Aryan languages. Meanwhile, among all the races, individuals with special abilities, called "Kizen", began appearing. Thus far the Kizen are mostly used as a gameplay device, but there were originally plans to introduce an anti-Kizen conflict storyline as well as somehow tie them with
wave function collapse In quantum mechanics, wave function collapse occurs when a wave function—initially in a quantum superposition, superposition of several eigenstates—reduces to a single eigenstate due to interaction with the external world. This interaction is ...
quantum mechanics to explain connections between Shi and humans.


Pre-release

Its existence was first hinted at in January 2002, shortly after Decipher revealed to the public that it was losing the Lucasfilm license for the ''Star Wars CCG'' (''SWCCG''). In late April 2004, the game was officially announced in a Radio Free Decipher webcast as the spiritual follow-up to ''SWCCG'', and the game immediately attracted massive attention from the hobby industry. For instance, at its public debut at
Gen Con Gen Con is the largest tabletop game convention in North America by both attendance and number of events. It features traditional pen-and-paper, board, and card games, including role-playing games, miniatures wargames, live action role-playin ...
2005, an introductory tournament using free demo decks is still Decipher's best-attended event in its existence, numbering over 200 people. There are still open-ended issues with the cash winners from that event never getting their prizes paid out to them. Its official name was in constant flux between April and August 2004. The game was originally called ''WARS: The Mumon Rip'', then ''WARS: The Mumon Rift'' following a player suggestion on Decipher's old Calder forums. The game then went through a logo change and was referred to officially as ''The Mumon Rift WARS Trading Card Game'' before undergoing a final logo change the day before Gen Con 2004 and simplified to ''WARS Trading Card Game''. It is most commonly referred to as ''Wars TCG'' without the idiosyncratic capitalization of the entire first word; or, simply as ''Wars'' and less commonly as ''wtcg''.


Product information

The first release, ''Incursion'', came out on October 6, 2004, and had 330 cards. The second set, ''Nowhere to Hide'', was released on January 7, 2005, and had 167 cards. Many more releasesthree more total, at leastwere planned dependent on market conditions, but by April 2005 Decipher had determined that existing sales and pre-orders for set 3 did not justify continuing the game or even to justify publishing the third set. Further planned product releases as of December 2004 were to be called ''Edge of a Sword'' (167 cards, 18-card collectible foil subset, May 2005), ''Motion of Mind'' (330+ cards, 18-card collectible foil subset, September 2005), and ''Eye of Insight'' (167 cards, 18-card collectible foil subset, January 2006). ''Edge of a Sword'' was actually very far into its development; most cards were already written and playtested to a degree and card art were chosen and cropped for more than 3/4 of the approximately 160 cards. The final version of the playtesting files have since been available on the Internet. ''Wars TCG'' cards contain striking original art from numerous professional freelance artists including John Howe, one of the world's best known fantasy illustrators. Another artist, Pamelina H., who is mostly known for her guitar art, also contributed artwork. The images on the cards depicted the science fiction drama unfolding as each expansion followed the planned 10 year story arc. The final version of the playtest files for the Edge of a Sword expansion has since been made publicly available at least as early as July, 2007.
Mongoose Publishing Mongoose Publishing is a British manufacturer of role-playing games, miniatures, and card games, publishing material since 2001. Its licenses include products based on the science fiction properties ''Traveller'', '' Judge Dredd'', and ''Parano ...
released the '' WARS Roleplaying Game'' in 2005, based on the card game setting.


Spin-Off Media


Novels

In 2010, company Grail Quest Books received the license to publish books based on the series under the umbrella title ''WARS: The Battle of Phobos''. Originally, three were supposed to be published, but only two would end up being put out before the series was cancelled. The license was eventually reverted to Arcbeatle Press, who began to publish their own novels under the ''WARSONG'' logo. This was inspired by president and owner James Wylder, who is a noted fan of the series and worked with Grail Quest when they had the license. Arcbeatle's first book was originally supposed to be published in 2021. However, due to the
COVID-19 Coronavirus disease 2019 (COVID-19) is a contagious disease caused by a virus, the severe acute respiratory syndrome coronavirus 2 (SARS-CoV-2). The first known case was identified in Wuhan, China, in December 2019. The disease quickly ...
pandemic, it was delayed.


Short stories

Originally, Decipher published fifteen short stories for free to promote the trading card game, bringing on Michael A. Stackpole and John Howe to create the universe. On the 15th anniversary of the game, Arcbeatle Press published five free short stories to mark the occasion. New short stories would not arrive until 2021, when Arcbeatle Press launched their ''WARSONG: Academy 27'' series. The stories were posted for free online over a weekly period.


References

{{Decipher, Inc. Card games introduced in 2004 Collectible card games Decipher, Inc. games