NameVorbis is named after a ''Discworld'' character Exquisitor Vorbis in ''Small Gods'' by Sir Terry Pratchett. The format, however, is ''not'' named after Nanny Ogg, another Discworld character; the name is in fact derived from ''ogging'', jargon that arose in the computer game Netrek.
UsageVorbis faces competition from other audio formats, such as MP3. Though Vorbis is technically superior (addressing many of the limitations inherent to the MP3 design), MP3 has a far higher public profile. Because Vorbis does not have financial support from large organisations, support for the format is not as widespread, though programs such as Audacity (audio editor), Audacity can convert to more popular formats, and support in games has gradually improved. The Vorbis format has proven popular among supporters of free software. They argue that its higher fidelity and completely free nature, unencumbered by patents, make it a well-suited replacement for patented and restricted formats. Vorbis has different uses for consumer products. Many video games store in-game audio as Vorbis, including ''Amnesia: The Dark Descent'', ''Grand Theft Auto: San Andreas'', ''Halo: Combat Evolved'', ''Minecraft'', and ''World of Warcraft'', among others. Popular software players support Vorbis playback either natively or through an external Plug-in (computing), plugin. A number of websites, including Wikipedia, use it. Others include Jamendo and Mindawn, as well as several national radio stations like JazzRadio, Absolute Radio, NPR, Radio New Zealand and Deutschlandradio. The Spotify audio streaming service uses Vorbis for its audio streams. Also, the French music site Qobuz offers its customers the possibility to download their purchased songs in Vorbis format, as does the American music site Bandcamp.
QualityListening tests conducted through 2014 showed Vorbis performed significantly better than many other List of codecs#Lossy compression, lossy audio formats in that it produced smaller files at equivalent or higher quality while retaining computational complexity comparable to other Modified discrete cosine transform, MDCT formats such as Advanced Audio Coding, AAC and Windows Media Audio. Listening tests have attempted to find the best-quality lossy audio codecs at particular bitrates. Some conclusions made by listening tests: * Low bitrate (less than 64 kbit/s): the most recent (2007) public multiformat test at 48 kbit/s showed that aoTuV Vorbis had a better quality than Windows Media Audio, WMA and Advanced Audio Coding, LC-AAC, the same quality as Windows Media Audio, WMA Professional, and a lower quality than HE-AAC. * Mid to low bitrates (less than 128 kbit/s down to 64 kbit/s): private tests in 2005 at 80 kbit/s and 96 kbit/s showed that aoTuV Vorbis had a better quality than other lossy audio formats (LC-AAC, HE-AAC, MP3, Musepack, MPC, Windows Media Audio, WMA). * High bitrates (greater than 128 kbit/s): most people do not hear significant differences. However, trained listeners can often hear significant differences between codecs at identical bitrates, and aoTuV Vorbis performed better than LC-AAC, MP3, and MPC. Due to the ever-evolving nature of audio codecs, the results of many of these tests have become outdated.
Listening testsListening tests are normally carried out as ABX tests, i.e., the listener has to identify an unknown sample X as being A or B, with A (the original) and B (the encoded version) available for reference. The outcome of a test must be statistically significant. This setup ensures that the listener is not biased by their expectations and that the outcome is very unlikely to be the result of chance. If sample X can be identified reliably, the listener can assign a score as a subjective judgment of the quality. Otherwise, the encoded version is considered to be ''transparent''. Below are links to several listening test results. ; 2005, July comparison: AAC vs MP3 vs Vorbis vs WMA at 80 kbit/s. States that Vorbis aoTuV beta 4 is the best encoder for either classical or various music in this bitrate, and that its quality is comparable to the LAME Average bit rate, ABR MP3 at 128 kbit/s. ; 2005, August comparison: AAC vs MP3 vs Vorbis vs WMA at 96 kbit/s. States that Vorbis aoTuV beta 4 and AAC are tied as the best encoders for classical music in this bitrate, while aoTuV beta 4 is the best encoder for pop music, even better than LAME at 128 kbit/s. ; 2005, August comparison: MPC vs Vorbis vs MP3 vs AAC at 180 kbit/s. An audiophile listening test, which states that, for classical music, Vorbis aoTuV beta 4 has 93% percent probability of being the best encoder, tied with MPC. MPC is tied with both Vorbis, in the first place, and LAME in the second. ; 2011, April comparison by Hydrogenaudio: Vorbis vs HE-AAC vs Opus (codec), Opus at 64 kbit/s. Vorbis was on average between the LC-AAC low anchor and Nero HE-AAC, while the upcoming Opus (by Xiph) was best.
Characteristic artifactsAs with most modern formats, the most consistently cited problem with Vorbis is pre-echo, a faint copy of a sharp attack that occurs just before the actual sound (this artifact is most obvious when reproducing the sound of castanets). When the bitrate is too low to encode the audio without perceptible loss, Vorbis exhibits an analog noise-like failure mode, which can be described as reverberations in a room or amphitheater. Vorbis's behavior is due to the noise floor approach to encoding; see #Technical details, technical details.
Technical detailsVorbis is intended for sample rates from 8 kHz telephony to 192 kHz digital masters and a range of channel representations (monaural, polyphonic, stereo, quadraphonic, 5.1, ambisonic, or up to 255 discrete channels). Given 44.1 kilohertz, kHz (standard Compact disc, CD audio sampling frequency) stereo input, the encoder will produce output from roughly 45 to 500 kbit/s (32 to 500 kbit/s for aoTuV tunings) depending on the specified quality setting. Quality setting goes from −0.1 to 1.0 for the Xiph library and −0.2 to 1.0 for aoTuV. Encoding front-ends map these values to an integer-based quality setting that goes from −1 to 10 for the Xiph library and −2 to 10 for aoTuV. Files encoded with a given quality setting should have the same quality of sound in all versions of the encoder, but newer versions should be able to achieve that quality with a lower bitrate. The bit rates mentioned above are only approximate; Vorbis is inherently variable bit rate, variable-bitrate (VBR), so bitrate may vary considerably from sample to sample. (It is a free-form variable-bitrate codec and packets have no minimum size, maximum size, or fixed/expected size.) Vorbis aims to be more efficient than MP3, with ''Transparency (data compression), data compression transparency'' being available at lower bitrates.
Outline of coder algorithmVorbis I is a forward-adaptive monolithic transform codec based on the modified discrete cosine transform (MDCT). Vorbis uses the modified discrete cosine transform for converting sound data from the time domain to the frequency domain. The resulting frequency-domain data is broken into noise floor and residue components, and then Quantization (signal processing), quantized and entropy coded using a codebook-based vector quantization algorithm. The decompression algorithm reverses these stages. The noise-floor approach gives Vorbis its characteristic analog noise-like failure mode when the bitrate is too low to encode the audio without perceptible loss. The sound of compression artifacts at low bitrates can be perhaps described as reverberations in an amphitheater or a room.
Tuned versionsVarious tuned versions of the encoder (Garf, aoTuV or MegaMix) attempt to provide better sound at a specified quality setting, usually by dealing with certain problematic waveforms by temporarily increasing the bitrate. Most of the tuned versions of Vorbis attempt to correct the pre-echo problem and to increase the sound quality of lower quality settings (-q-2 through -q4). Some tuning suggestions created by the Vorbis user community (especially the aoTuV beta 2 tunings) have been incorporated into the 1.1.0 release.
Bitrate peelingThe Vorbis ''format'' supports bitrate peeling for reducing the bitrate of already encoded files without re-encoding, and several experimental implementations exist.Experimental Ogg vorbis Bitrate Peeler, Bitrate reduction of ogg vorbis
Container formatsVorbis streams can be encapsulated in other media container format (digital), container formats besides Ogg. A commonly used alternative is Matroska. It is also used in WebM, a container format based on a subset of Matroska. Vorbis streams can also be encapsulated in an Real-time Transport Protocol, RTP payload format.
MetadataVorbis metadata, called Vorbis comments, supports metadata tags similar to those implemented in the ID3 standard for MP3. The metadata is stored in a vector of 8-bit clean, byte strings of arbitrary length and size. The size of the vector and the size of each string in bytes is limited to 232 − 1 (about 4.3 1000000000 (number), billion, or any positive integer that can be expressed in 32 bits). This vector is stored in the second header packet that begins a Vorbis bitstream. The strings are assumed to be encoded as UTF-8. Music tags are typically implemented as strings of the form "[TAG]=[VALUE]", for instance, "ARTIST=The John Smith Band". The tag names are case-insensitive, thus typing "ARTIST=The John Smith Band" would be the same as "artist=The John Smith Band". Like the current version of ID3, users and encoding software are free to use whichever tags are appropriate for the content. For example, an encoder could use localized tag labels, live music tracks might contain a "Venue=" tag or files could have multiple genre definitions. Most applications also support common de facto standards such as discnumber and ReplayGain information.
LicensingKnowledge of Vorbis' specifications is in the public domain. Concerning the specification itself, the Xiph.Org Foundation reserves the right to set the Vorbis specification and certify compliance. Its libraries are released under the revised 3-clause BSD License, BSD license and its tools are released under the GNU General Public License. The libraries were originally released under the GNU Lesser General Public Licence, but a BSD license was later chosen with the endorsement of . The Xiph.Org Foundation states that Vorbis, like all its developments, is completely free from the licensing or Software patent, patent issues raised by Proprietary software, proprietary formats. Although the Xiph.Org Foundation states it has conducted a patent search that supports its claims, outside parties (notably engineers working on rival formats) have expressed doubt that Vorbis is free of patented technology. The Xiph.Org Foundation has not released an official statement on the patent status of Vorbis, pointing out that such a statement is technically impossible due to the number and scope of patents in existence and the questionable validity of many of them. Such issues can only be resolved by a court of law. Vorbis is supported by several large digital audio player manufacturers such as Samsung, SanDisk, Rio (digital audio players), Rio, Neuros Technology, Cowon, and iriver.
Hardware''Tremor (software), Tremor'', a version of the Vorbis decoder which uses fixed-point arithmetic (rather than floating point), was made available to the public on September 2, 2002 (also under a BSD License, BSD-style license). Tremor, or platform-specific versions based on it, is more suited to implementation on the limited facilities available in commercial portable players. A number of versions that make adjustments for specific platforms and include customized optimizations for given embedded microprocessors have been produced. Several hardware manufacturers have expressed intentions to produce Vorbis-compliant devices and new Vorbis devices seem to be appearing at a steady rate. *Sailfish OS devices *Tizen devices *Openmoko Neo 1973 and Neo Freerunner *Devices based on Google's Android (operating system), Android platform support Ogg Vorbis media files. *Digital audio players such as Cowon's Cowon D2, D2 and iAUDIO#iAUDIO X5, iAudio X5 ship with Ogg Vorbis support. *Samsung YP series of digital audio players ships with Ogg Vorbis support. *The majority of iriver devices provide Ogg Vorbis support up to Q10 bitrates. (as July 2008) * Cowon C2 (Ogg and FLAC support) * Sandisk added Vorbis capability to th
Application softwareSoftware supporting Vorbis exists for many platforms. The multi-platform open-source VLC media player and MPlayer can play Ogg Vorbis files, as can Winamp and foobar2000. Windows Media Player also does not natively support Vorbis; however, DirectShow filters exist to decode Vorbis in Windows Media Player and other Windows multimedia players that support DirectShow. Vorbis is also supported in the multi-platform audio editing software Audacity (audio editor), Audacity, in the multi-platform multimedia frameworks FFmpeg, GStreamer and Helix (project), Helix DNA. Vorbis is well-supported on the Linux platform in programs like XMMS, xine, Amarok (software), Amarok and many more. A list of Vorbis-supporting software can be found at the Xiph.Org Foundation wiki and Vorbis.com website. For more information about support in software media players look at Comparison of audio player software#Audio format capability, comparison of media players. Users can test these programs using the list of Vorbis audio streams available on the same wiki. Some newer Ubisoft games use Vorbis files renamed with the filename extension .sb0. It can therefore be played using a compatible player, although sometimes one must force a different sampling rate to hear it correctly. A number of tools are available for extracting sound from file archiver, archived files such as the .m4b of ''Myst IV: Revelation''. As originally recommended by HTML 5, these web browsers natively support Vorbis audio (without a plug-in) using the
element: Mozilla Firefox 3.5 (and later versions), Google Chrome (from version 126.96.36.199), SeaMonkey (from version 2.0). Opera (web browser), Opera 9.5 experimental video builds released in 2007 and 2008 have only
support and play back Vorbis audio included in Ogg video files. Opera 10, Opera 10.5 browser has support for Vorbis audio, WAV, WAVE PCM audio and Theora video. The game design software RPG Maker MV, released in October 2015, is the first version of that program to drop MP3 support in favor of Ogg Vorbis. In October 2017, Microsoft released support for Ogg media container, and Theora and Vorbis media formats as an optional add-on to Windows 10 and Xbox One, available for free in the Microsoft Store (digital), Microsoft Store.Microsoft adding Ogg, Theora, and Vorbis open media formats to Windows 10 - Ctrl blog
See also* Comparison of audio coding formats * Icecast, streaming media server which currently supports Ogg (Vorbis and Theora), Opus and WebM streams. * JUCE, cross-platform C++ toolkit with embedded Vorbis support * bitstream format * Opus, a new audio format by Xiph that may replace Vorbis * Vorbis comment, metadata format used by Vorbis * XSPF, playlist format * Xiph QuickTime Components, official QuickTime implementation