Ultra wide television
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Ultrawide formats refers to photos, videos and displays with aspect ratio greater than 2. There were multiple moves in history towards wider formats, including one by Disney,p20, Sherlock, Daniel J
"Wide Screen Movies" Corrections
1994–2004
with some of them being more successful than others. Cameras usually capture ultra-wide photos and videos using an
anamorphic format Anamorphic format is the cinematography technique of shooting a widescreen picture on standard 35 mm film or other visual recording media with a non-widescreen native aspect ratio. It also refers to the projection format in which a distorted ...
lens, which shrinks the extended horizontal field-of-view (FOV) while saving on film or disk.


Historic displays

Before
computer monitors A computer monitor is an output device that displays information in pictorial or textual form. A discrete monitor comprises a visual display, support electronics, power supply, housing, electrical connectors, and external user controls. The ...
became a separate product line, televisions were used as displays for computers such as
Timex Sinclair 1000 The Timex Sinclair 1000 (or T/S 1000) was the first computer produced by Timex Sinclair, a joint venture between Timex Corporation and Sinclair Research. It was launched in July 1982, with a US sales price of US$99.95, making it the cheapest ho ...
.


4:3

4:3 was the aspect ratio used by 35 mm
silent films A silent film is a film with no synchronized recorded sound (or more generally, no audible dialogue). Though silent films convey narrative and emotion visually, various plot elements (such as a setting or era) or key lines of dialogue may, whe ...
. By having televisions match this aspect ratio, movies originally filmed in 4:3 could be satisfactorily viewed on standard-definition television (SDTV). Monitors around the turn of the century would often use resolutions like 640x480, 800x600, 1024x768 or 1200x900 in an 4:3 aspect ratio.


NTSC (480i)

National Television System Committee The first American standard for analog television broadcast was developed by National Television System Committee (NTSC)National Television System Committee (1951–1953), Report and Reports of Panel No. 11, 11-A, 12–19, with Some supplementa ...
(NTSC) broadcasts were analogue and intended for analogue NTSC displays. The standard was developed and implemented by the NTSC in the
United States The United States of America (U.S.A. or USA), commonly known as the United States (U.S. or US) or America, is a country primarily located in North America. It consists of 50 states, a federal district, five major unincorporated territori ...
in 1954. It also saw widespread international adoption by trade partners of the US. When converted to the Digital Video format, DV NTSC has a 3:2 aspect ratio, a resolution of 720x480i, and a refresh rate of 60 Hz.


PAL (576i)

Phase Alternating Line Phase Alternating Line (PAL) is a colour encoding system for analogue television. It was one of three major analogue colour television standards, the others being NTSC and SECAM. In most countries it was broadcast at 625 lines, 50 fields (25 ...
(PAL) broadcasts were analogue broadcasts meant for PAL analogue displays. The standard was developed in 1967 by the
United Kingdom The United Kingdom of Great Britain and Northern Ireland, commonly known as the United Kingdom (UK) or Britain, is a country in Europe, off the north-western coast of the European mainland, continental mainland. It comprises England, Scotlan ...
and
Germany Germany,, officially the Federal Republic of Germany, is a country in Central Europe. It is the second most populous country in Europe after Russia, and the most populous member state of the European Union. Germany is situated betwe ...
, and implemented in most countries. When converted to Digital Video format, DV PAL has a 5:4 resolution of 720×576i running at 50 Hz.


32:27

32:27 was originally developed for compressed video storage in cameras, meant to be displayed in anamorphic x1.5 as 16:9. 640×540i was such a 32:27 resolution running at 50 Hz and 100 Hz, meant for cameras. Panasonic's
DVCPRO HD DV refers to a family of codecs and videotape, tape formats used for storing digital video, launched in 1995 by a consortium of camcorder, video camera manufacturers led by Sony and Panasonic. In the late 1990s and early 2000s, DV was strongly ...
with a resolution of 1280×1080i was latest in the line of 32:27 video formats for cameras. Hitachi's 42" and 50" 1280×1080i televisions, like the P50T501, were the last line of 32:27 consumer displays. 32:27 is derived from 4:3 aspect ratio. \tfrac \cdot \tfrac \cdot \tfrac = \tfrac


Historic Ultrawide Cinema

Historically ultrawide movie formats have varied between ~2.35 (1678:715), ~2.39 (1024:429) and 2.4. To complicate matters further, films were also produced in following ratios: 2.55, 2.76 and 4. Developed by Rowe E. Carney Jr. and Tom F. Smith, the Smith-Carney System used a 3 camera system, with 4.6 (1737:370) ratio, to project movies in 180°. Disney even created a 6.85 ratio, using 5 projectors to display 200°. The only movie filmed in Disney's 6.85 ratio is
Impressions de France ''Impressions de France'' (''Impressions of France'') is a film about France and the featured attraction in the France Pavilion of Epcot's World Showcase at Walt Disney World in Florida. The movie is presented in the Palais du Cinéma buildi ...
.


Modern displays


Widescreen revolution


European widescreen

European widescreen format was a 5:3 (15:9) resolution of 800x480 and 1280x768 with progressive scan. Developed in 1969 by
Rune Ericson Rune Ericson (29 May 1924 – 4 February 2015) was a Swedish cinematographer. At the 20th Guldbagge Awards he won the Special Achievement award. He worked on more than 60 films and television shows between 1947 and 1991. In 1969, Ericsson ...
, Super 16 mm was widely used in Europe, before the move to 16:9.


16:10


16:9

Suggested by Dr. Kerns H. Powers of
SMPTE The Society of Motion Picture and Television Engineers (SMPTE) (, rarely ), founded in 1916 as the Society of Motion Picture Engineers or SMPE, is a global professional association of engineers, technologists, and executives working in the m ...
in USA, the 16:9 aspect ratio was developed to unify all other aspect ratios. 16:9 was first adopted in the USA. 16:9 aspect ratio is 4:3 squared. \tfrac \cdot \tfrac = \tfrac Around 2007, cameras and screens began to switch from 15:9 and 16:10 to 16:9 resolutions. Aspect ratio of 16:9 is currently the worldwide standard for 'widescreen' and
High-definition television High-definition television (HD or HDTV) describes a television system which provides a substantially higher image resolution than the previous generation of technologies. The term has been used since 1936; in more recent times, it refers to the g ...
.


Univisium

Univisium Univisium (macaronic Latin for "unity of images") is a proposed universal film format created by cinematographer Vittorio Storaro, ASC, AIC and his son, Fabrizio, to unify all future theatrical and television films into one respective aspect r ...
is an aspect ratio of 2, created by
Vittorio Storaro Vittorio Storaro, A.S.C., A.I.C. (born 24 June 1940) is an Italian cinematographer widely recognized as one of the best and most influential in cinema history, for his work on numerous classic films including '' The Conformist,'' '' Apocalypse No ...
of ASC in the USA, to unify all other aspect ratios. It is popular on Smartphones and cheap VR displays. VR displays halve the screen into two, one for each eye. So a 2:1 VR screen would be halved into two 1:1 screens. Smartphones began moving to this aspect ratio since late 2010s with the release of Samsung Galaxy S8, advertised as 18:9.


Ultrawide Cinema

21:9 is a
consumer electronics Consumer electronics or home electronics are electronic ( analog or digital) equipment intended for everyday use, typically in private homes. Consumer electronics include devices used for entertainment, communications and recreation. Usuall ...
(CE) marketing term to describe the ultra-widescreen aspect ratio of 64:27 (2.) = 1024:432 for multiples of 1080 lines. It is used for multiple anamorphic formats and DCI 1024:429 (21.:9), but also for ultrawide computer monitors, including 43:18 (21:9) for resolutions based on 720 lines and 12:5 (21:9) for ultrawide variants of resolutions based either on 960 pixels width or 900 lines height. The 64:27 aspect ratio is the logical extension of the existing video aspect ratios 4:3 and 16:9. It is the third power of 4:3, whereas 16:9 of widescreen HDTV is 4:3 squared. This allows electronic scalers and optical anamorphic lenses to use an easily implementable 4:3 (1.3) scaling factor. \tfrac \cdot \tfrac \cdot \tfrac = \tfrac 21:9 movies usually refers to 1024:429 ≈ 2.387, the aspect ratio of digital ultrawide cinema formats, which is often rounded up to 2.39 or 2.4. Ultrawide resolution can also be described by its height, such as "UW 1080" and "1080p ultrawide" both stands for the same 2560×1080 resolution.


Ultra-Widescreen 3.6

In 2016, IMAX announced the release of films in 'Ultra-WideScreen 3.6' format, with an aspect ratio of 18:5 (36:10). A year later, Samsung and Phillips announced 'super ultra-wide displays', with aspect ratio of 32:9, for "iMax-style cinematic viewing". Panacast developed a 32:9 webcam with three integrated cameras giving 180° view, and resolution matching upcoming 5K 32:9 monitors, 5120x1440. In 2018 Q4, Dell released the U4919DW, a 5K 32:9 monitor with a resolution of 5120x1440, and Phillips announced the 499P9H with the same resolution. 32:9 Ultrawide monitors are often sold as an alternative to dual 16:9 monitor setups and for more inmersive experiences while playing videogames, and many are capable of displaying 2 16:9 inputs at the same time. 32:9 aspect ratio is derived from 16:9 being twice as large. Super wide resolutions refers to that with aspect ratio greater than 3. Ultra-WideScreen 3.6 video never spread, as cinemas in an even wider ScreenX 270° format were released.Introducing Screen X, Cinema in 270 Degrees
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4:1

Abel Gance experimented with ultrawide formats including making a film in 4:1. He made a rare use of
Polyvision Polyvision was the name given by the French film critic Émile Vuillermoz to a specialized widescreen film format devised exclusively for the filming and projection of Abel Gance's 1927 film '' Napoleon''. Polyvision involved the simultaneou ...
, three 35 mm 1. images projected side by side in '' Napoléon (1927 film)''. Recently,
Sony , commonly stylized as SONY, is a Japanese multinational conglomerate corporation headquartered in Minato, Tokyo, Japan. As a major technology company, it operates as one of the world's largest manufacturers of consumer and professiona ...
introduced a 64-foot-wide by 18-foot-tall commercial 16K display at NAB 2019 that is set to be released in Japan. It is made up of 576 modules(360x360p), in a formation of 48 by 12 modules, forming a 17280x4320p screen, with 4:1 aspect ratio.


Multi-Screen Theaters

Developed by
CJ CGV CJ CGV ( Hangeul: CJ CGV (씨제이 씨지브이)㈜) is the largest multiplex cinema chain in South Korea and also has branches in China, Indonesia, Myanmar, Turkey, Vietnam, and the United States. The fifth largest multiplex theater company in ...
in 2012,
ScreenX ScreenX is a panoramic film format which presents films with an expanded, dual-sided, 270-degree screens projected on the walls in a theater. First introduced in 2012, it is created by CJ 4DPLEX, a subsidiary of the CJ CGV group which also creat ...
uses three(or more) projectors to display 270° content, with an unknown aspect ratio above 4. Walls on both sides of a ScreenX theatre are used as projector screens. Developed by
Barco N.V. Barco NV is a Belgian technology company that specializes in digital projection and imaging technology, focusing on three core markets: entertainment, enterprise, and healthcare. It employs employees located in 90 countries. The company has 400 ...
in 2015,
Barco Escape Barco Escape was a multi screen video format similar to Cinerama introduced in 2015 by Barco N.V. The format combines Barco technologies such as Auro 11.1 as well as multi-projection in order to create a panoramic experience. The technology was ex ...
used three projectors of 2.39 ratio to display 270° content, with an aspect ratio of 7.17. The two side screens were angled at 45 degree in order to cover peripheral vision. Barco Escape has shut down now.


Comparison


See also

* 14:9 aspect ratio * Graphics display resolution * Angle of view *
Field of view in video games In first person video games, the field of view or field of vision (abbreviated FOV) is the extent of the observable game world that is seen on the display at any given moment. It is typically measured as an angle, although whether this angle is ...
* Pixel pitch * Pixel density


References

{{Reflist Film and video technology Ratios Media formats Television technology Computer display standards Video game hardware