True Crime (series)
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''True Crime'' is a series of open world
action-adventure The action-adventure genre is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Typically, pure adventure games have situational problems for the player to solve to complete a storyli ...
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedba ...
s told from the perspective of
law enforcement Law enforcement is the activity of some members of government who act in an organized manner to enforce the law by discovering, deterring, rehabilitating, or punishing people who violate the rules and norms governing that society. The term ...
. There are two games in the series, '' True Crime: Streets of LA'', released in 2003, and '' True Crime: New York City'', released in 2005. Each game features GPS-accurate open world recreations of parts of
Los Angeles Los Angeles ( ; es, Los Ángeles, link=no , ), often referred to by its initials L.A., is the largest city in the state of California and the second most populous city in the United States after New York City, as well as one of the world ...
and
New York City New York, often called New York City or NYC, is the List of United States cities by population, most populous city in the United States. With a 2020 population of 8,804,190 distributed over , New York City is also the L ...
, respectively. ''Streets of LA'' was developed by Luxoflux for the
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on ...
,
Xbox Xbox is a video gaming brand created and owned by Microsoft. The brand consists of five video game consoles, as well as applications (games), streaming services, an online service by the name of Xbox network, and the development arm by the ...
and
GameCube The is a home video game console developed and released by Nintendo in Japan on September 14, 2001, in North America on November 18, 2001, and in PAL territories in 2002. It is the successor to the Nintendo 64 (1996), and predecessor of the ...
, and ported to
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for ...
by LTI Gray Matter, to mobile by MFORMA and to
macOS macOS (; previously OS X and originally Mac OS X) is a Unix operating system developed and marketed by Apple Inc. since 2001. It is the primary operating system for Apple's Mac computers. Within the market of desktop and la ...
by
Aspyr Aspyr Media, Inc. (pronounced " aspire") is an American video game developer and publisher founded by Michael Rogers and Ted Staloch in Austin, Texas. Originally founded to bring top gaming titles to macOS, the company, since 2005, has become ...
. It was published on all systems by
Activision Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one ...
, except the Mac version, which was published by Aspyr. ''New York City'' was developed by Luxoflux for PlayStation 2, Xbox and GameCube, and ported to Windows by Aspyr and to mobile by Hands-On Mobile. It was published on all systems by Activision. ''Streets of LA'' received generally mixed-to-positive reviews, with many reviewers favourably comparing it to ''
Grand Theft Auto III ''Grand Theft Auto III'' is a 2001 action-adventure game developed by DMA Design and published by Rockstar Games. It is the third main entry in the ''Grand Theft Auto'' series, following 1999's ''Grand Theft Auto 2'', and the fifth instalment o ...
'' and '' Grand Theft Auto: Vice City''. It was also a commercial success, selling over three million units worldwide across all systems. ''New York City'' received mixed-to-negative reviews, with many critics feeling the game had been rushed to release incomplete. It was also a commercial failure, selling only 72,000 units across North America in its first two weeks of release. Originally, ''New York City'' was intended as the first of a two-part series set in New York, but after the game's poor critical and commercial performance, Activision scrapped the direct sequel and put plans for future ''True Crime'' games on hold. In 2007, they hired
United Front Games United Front Games, Inc. was a Canadian video game development studio based in Vancouver. They created titles for the PlayStation 3, PlayStation 4, PlayStation Portable, PlayStation Vita, Xbox 360, Xbox One, and Microsoft Windows. They are the dev ...
to develop an open world game set in Hong Kong. By 2009, this game had become ''True Crime: Hong Kong''. However, in 2011, the game was cancelled.
Square Enix is a Japanese multinational holding company, production enterprise and entertainment conglomerate, best known for its ''Final Fantasy'', ''Dragon Quest'', ''Star Ocean'' and ''Kingdom Hearts'' role-playing video game franchises, among numerous ...
employee, and avid fan of the franchise, Heath Hallas made strives to revive the game, until, ultimately, the publishing rights were picked up by
Square Enix is a Japanese multinational holding company, production enterprise and entertainment conglomerate, best known for its ''Final Fantasy'', ''Dragon Quest'', ''Star Ocean'' and ''Kingdom Hearts'' role-playing video game franchises, among numerous ...
several months later, and ''True Crime: Hong Kong'' was ultimately released in 2012 as '' Sleeping Dogs'', which has no connection to the ''True Crime'' series. In 2014, Activision abandoned the ''True Crime'' trademark.


Games

* '' True Crime: Streets of LA'' was developed by Luxoflux for the
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on ...
,
Xbox Xbox is a video gaming brand created and owned by Microsoft. The brand consists of five video game consoles, as well as applications (games), streaming services, an online service by the name of Xbox network, and the development arm by the ...
and
GameCube The is a home video game console developed and released by Nintendo in Japan on September 14, 2001, in North America on November 18, 2001, and in PAL territories in 2002. It is the successor to the Nintendo 64 (1996), and predecessor of the ...
, by LTI Gray Matter for
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for ...
, by MFORMA for mobile, and by
Aspyr Aspyr Media, Inc. (pronounced " aspire") is an American video game developer and publisher founded by Michael Rogers and Ted Staloch in Austin, Texas. Originally founded to bring top gaming titles to macOS, the company, since 2005, has become ...
for
macOS macOS (; previously OS X and originally Mac OS X) is a Unix operating system developed and marketed by Apple Inc. since 2001. It is the primary operating system for Apple's Mac computers. Within the market of desktop and la ...
. It was published on all systems by
Activision Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one ...
, except the macOS version, which was published by Aspyr. The PlayStation 2, Xbox and GameCube versions were released in 2003 in North America on November 4, and in Europe on November 7. The PC version was released in North America on May 14 and in Europe on May 28, 2004. The mobile version was released in North America on November 21, 2004, while the macOS version was released in North America on March 1, 2005. * '' True Crime: New York City'' was developed by Luxoflux for the PlayStation 2, Xbox and GameCube, by Aspyr for Microsoft Windows, and by Hands-On Mobile for mobile. It was published for all systems by Activision. The PlayStation 2, Xbox and GameCube versions were released in 2005 in North America on November 16 and in Europe on November 25, 2005. The PC version was released in North America on March 24, 2006, and in Europe on March 30. The mobile version was released in North America on March 21, 2007.


Gameplay

The
gameplay Gameplay is the specific way in which players interact with a game, and in particular with video games. Gameplay is the pattern defined through the game rules, connection between player and the game, challenges and overcoming them, plot and pl ...
in the ''True Crime'' games is broadly similar. Both are open world
action-adventure game The action-adventure genre is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Typically, pure adventure games have situational problems for the player to solve to complete a story ...
s played from a
third-person perspective Narration is the use of a written or spoken commentary to convey a story to an audience. Narration is conveyed by a narrator: a specific person, or unspecified literary voice, developed by the creator of the story to deliver information to the ...
. In ''Streets of LA'', players control Detective Nicholas Kang of the fictional Elite Operations Division (E.O.D.), a hand-picked autonomous unit of the regular
LAPD The Los Angeles Police Department (LAPD), officially known as the City of Los Angeles Police Department, is the municipal police department of Los Angeles, California. With 9,974 police officers and 3,000 civilian staff, it is the third-large ...
. In ''New York City'', players control Detective Marcus Reed of the PDNY (a fictional version of the
NYPD The New York City Police Department (NYPD), officially the City of New York Police Department, established on May 23, 1845, is the primary municipal law enforcement agency within the City of New York, the largest and one of the oldest in ...
). ''Streets of LA'' was one of the first non-''
Grand Theft Auto ''Grand Theft Auto'' (''GTA'') is a series of action-adventure games created by David Jones and Mike Dailly. Later titles were developed under the oversight of brothers Dan and Sam Houser, Leslie Benzies and Aaron Garbut. It is primarily d ...
'' open world action-adventure games released after ''
Grand Theft Auto III ''Grand Theft Auto III'' is a 2001 action-adventure game developed by DMA Design and published by Rockstar Games. It is the third main entry in the ''Grand Theft Auto'' series, following 1999's ''Grand Theft Auto 2'', and the fifth instalment o ...
'' in 2001, and, as such, was labeled by many as a ''Grand Theft Auto'' clone, as the core
game mechanics In tabletop games and video games, game mechanics are the rules or ludemes that govern and guide the player's actions, as well as the game's response to them. A rule is an instruction on how to play, a ludeme is an element of play like the L-sh ...
are identical to ''Grand Theft Auto III'', and its 2002 successor, '' Grand Theft Auto: Vice City'' – in both ''Streets of LA'' and ''New York City'', the player can travel across the city freely, commandeer vehicles, do whatever they want in terms of attacking and/or killing innocent civilians, and progress through the storyline at their own leisure, spending as much time traversing the city as they wish. However, the major difference from ''Grand Theft Auto'' games is that in the ''True Crime'' games, the player controls a law enforcement officer. Compared to ''Streets of LA'', ''New York City'' introduced more variety into the open world gameplay, with the player able to engage in
minigame A minigame (also spelled mini game and mini-game, sometimes called a subgame or microgame) is a short game often contained within another video game. A minigame contains different gameplay elements, and is often smaller or more simplistic, than t ...
s and sidequests, such as a
street racing Street racing is typically an unsanctioned and illegal form of auto racing that occurs on a public road. Racing in the streets is considered an ancient hazard, as horse racing occurred on streets for centuries, and street racing in automobiles ...
circuit, an underground fight club tournament, and securing CIs. Also new to ''New York City'' is that many buildings throughout the city, beyond those related to the game's story, are accessible to the player. These include pharmacies, where the player can purchase medicine, and
delis Traditionally, a delicatessen or deli is a retail establishment that sells a selection of fine, exotic, or foreign prepared foods. Delicatessen originated in Germany (original: ) during the 18th century and spread to the United States in the m ...
, where they can purchase food (both of which restore lost
health Health, according to the World Health Organization, is "a state of complete physical, mental and social well-being and not merely the absence of disease and infirmity".World Health Organization. (2006)''Constitution of the World Health Organ ...
), clothing stores where they can purchase new outfits, car dealers where they can purchase new cars,
dojo A is a hall or place for immersive learning or meditation. This is traditionally in the field of martial arts, but has been seen increasingly in other fields, such as meditation and software development. The term literally means "place of the ...
s where they can purchase new fighting techniques, record stores where they can purchase new songs for the game's
soundtrack A soundtrack is recorded music accompanying and synchronised to the images of a motion picture, drama, book, television program, radio program, or video game; a commercially released soundtrack album of music as featured in the soundtrac ...
, gun stores where they can purchase new weaponry and ammunition, and other random buildings such as hotels, nightclubs, restaurants, and apartment buildings. In most business interiors, players can extort the owner for extra cash and/or plant evidence to make an arrest. In both games, during
shooting Shooting is the act or process of discharging a projectile from a ranged weapon (such as a gun, bow, crossbow, slingshot, or blowpipe). Even the acts of launching flame, artillery, darts, harpoons, grenades, rockets, and guided missiles ...
missions, the game auto-targets the closest opponent. If the player wishes to switch target to another opponent, they must do so manually. When the player is in shooting mode, they can enter "Precision Targeting" at any time. At this point, the game switches to first-person, zooms in on the target, and goes into
slow motion Slow motion (commonly abbreviated as slo-mo or slow-mo) is an effect in film-making whereby time appears to be slowed down. It was invented by the Austrian priest August Musger in the early 20th century. This can be accomplished through the use ...
momentarily. While in Precision Targeting, if the targeting reticule turns green (''Streets of LA'') or blue (''New York City''), the player can hit the enemy with a neutralizing, non-lethal shot. If the player fires when the reticule is red, the enemy will be killed instantly. Players can also take cover during shootouts, firing from behind cover when the opportunity presents itself. Players are also free to pick up any weapons dropped by enemies. Once the ammo of these weapons is depleted, however, the
player character A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not control ...
will drop the weapon and revert to his standard issue handgun, which, although it does need to be reloaded, never runs out of ammo. In hand-to-hand combat in ''Streets of LA'', the player has four main attacks; high kick, low kick, punch, and grapple. After hitting an enemy a certain number of times, the enemy will be stunned, at which point the player can perform a
combo Combo may refer to: Technology *Combo television unit, a television with either a VCR or a DVD player built into a single unit * Combo drive, a type of optical drive that can read CDs and DVDs *A guitar amplifier incorporating one or more loudsp ...
by pressing a series of buttons. In hand-to-hand combat in ''New York City'', the player has three main attacks; light attack, heavy attack, and grapple. When the player grapples an opponent, they are free to throw them, or hit them with a number of light and/or heavy attacks. At certain points during combat, the enemy will be stunned, and a meter will appear on-screen prompting the player to press either the heavy attack or light attack button as much as possible within a set time. The more times the player presses the button, the more devastating the resulting special attack. The player can also toggle between different fighting styles, and switch to using a melee weapon at any time. Driving missions can involve either trying to catch another car, escape from another car, or tailing another car. At all times, when the player is in a car, their car's condition is shown on screen. If the car's health meter empties, the car is close to destruction. During normal driving missions in both games, the player can solve random crimes given by the radio dispatcher. In ''New York City'', the map is divided up into twenty different neighborhoods. When Reed solves a random crime in a particular area, the crime rate in that area drops. After he has solved a set number of crimes in one area, that area is considered "clean", and crime rates will not increase (although random crimes will still occur within the area). If Reed continues to ignore random crimes in a given area before it is clean, the crime rate in that area will increase, leading to stores closing, dirtier streets, boarded up buildings, more aggressive civilians, and more random crimes needed to clean the area up. Upgrades are handled differently in each game. In ''Streets of LA'', the player can access 24/7 facilities throughout the map to upgrade their driving, fighting or shooting abilities. 24/7 facilities are only accessible if the player has an available "badge". Badges are earned by acquiring "Reward points"; every one-hundred reward points is converted into one badge. Entry into a 24/7 facility costs one badge, and the player must complete a challenge to earn the upgrade. The player earns reward points for arresting or killing criminals, solving crimes and completing missions. Points are deducted for killing civilians and failing missions. Upgrades in ''New York City'' simply cost money, with no points system and no challenge to complete. Upgrades become available for purchase as the player moves up through five grades of promotion. Money in the game can be earned legitimately by collecting wages, or illegitimately by selling evidence at pawn shops and/or extorting business owners. Both game also feature a "Good Cop/Bad Cop" system. If the player arrests criminals, solves crimes, and shoots opponents with neutralizing shots, they will get Good Cop points. If, however, they kill civilians, shoot criminals in the head, fail to identify themselves as a police officer before opening fire, extort businesses, or sell evidence to pawn stores, they will get Bad Cop points. In ''Streets of LA'', if the player's Bad Cop score gets too high, civilians will begin to attack Kang. If the Bad Cop score reaches 99,
SWAT In the United States, a SWAT team (special weapons and tactics, originally special weapons assault team) is a police tactical unit that uses specialized or military equipment and tactics. Although they were first created in the 1960s to ...
will attempt to kill him. In ''New York City'', if the player's Bad Cop score gets too high, the player is considered to have "gone rogue", and other police officers will begin to attack Reed.


Development


''Streets of LA''

''Streets of LA'' was first announced on May 15, 2002, when
Activision Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one ...
revealed Luxoflux were developing an "original action-racing game inspired by
Hong Kong action films Hong Kong action cinema is the principal source of the Hong Kong film industry's global fame. Action films from Hong Kong have roots in Chinese culture, Chinese and Culture of Hong Kong, Hong Kong cultures including Chinese opera, storytelling an ...
" for
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on ...
,
Xbox Xbox is a video gaming brand created and owned by Microsoft. The brand consists of five video game consoles, as well as applications (games), streaming services, an online service by the name of Xbox network, and the development arm by the ...
and
GameCube The is a home video game console developed and released by Nintendo in Japan on September 14, 2001, in North America on November 18, 2001, and in PAL territories in 2002. It is the successor to the Nintendo 64 (1996), and predecessor of the ...
. Larry Goldberg, executive vice president of Activision Worldwide Studios, stated: Activision said the game combined the
gameplay Gameplay is the specific way in which players interact with a game, and in particular with video games. Gameplay is the pattern defined through the game rules, connection between player and the game, challenges and overcoming them, plot and pl ...
of
beat 'em up The beat 'em up (also known as brawler and, in some markets, beat 'em all) is a video game genre featuring hand-to-hand combat against a large number of opponents. Traditional beat 'em ups take place in scrolling, two-dimensional (2D) leve ...
s,
third-person shooter Third-person shooter (TPS) is a subgenre of 3D shooter games in which the gameplay consists primarily of shooting. It is closely related to first-person shooters, but with the player character visible on-screen during play. While 2D shoot 'e ...
s, and vehicular combat games, and includes over twenty branching missions and multiple endings, with the game recreating of
Los Angeles Los Angeles ( ; es, Los Ángeles, link=no , ), often referred to by its initials L.A., is the largest city in the state of California and the second most populous city in the United States after New York City, as well as one of the world ...
. The game was first shown at the 2002 E3 event in May. In December, Activision revealed the size of the game's Los Angeles had been reduced to roughly . To recreate the city, the developers used commercial
satellite imaging Satellite images (also Earth observation imagery, spaceborne photography, or simply satellite photo) are images of Earth collected by imaging satellites operated by governments and businesses around the world. Satellite imaging companies sell ima ...
, GPS technology and traditional photographs, with the in-game city stretching from the
Hollywood Hills The Hollywood Hills are a residential neighborhood in the central region of Los Angeles, California. Geography The Hollywood Hills straddle the Cahuenga Pass within the Santa Monica Mountains. The neighborhood touches Studio City, Un ...
to
Downtown ''Downtown'' is a term primarily used in North America by English speakers to refer to a city's sometimes commercial, cultural and often the historical, political and geographic heart. It is often synonymous with its central business district ...
to
Santa Monica Santa Monica (; Spanish: ''Santa Mónica'') is a city in Los Angeles County, situated along Santa Monica Bay on California's South Coast. Santa Monica's 2020 U.S. Census population was 93,076. Santa Monica is a popular resort town, owing to i ...
to
Marina Del Rey Marina del Rey (Spanish for "Marina of the King") is an unincorporated seaside community in Los Angeles County, California, with an eponymous harbor that is a major boating and water recreation destination of the greater Los Angeles area. The ...
. They also revealed details of the branching plot, with many levels having two or three opening
cutscene A cutscene or event scene (sometimes in-game cinematic or in-game movie) is a sequence in a video game that is not interactive, interrupting the gameplay. Such scenes are used to show conversations between characters, set the mood, reward th ...
s, depending on what the player has done in previous levels. They stressed it would be rare for the player to find a "Game Over" screen; usually a failed mission will simply lead to a later level by way of a different path than had the player completed the mission successfully. They also announced the game would feature roughly one-hundred randomly occurring crimes that the player has the option of solving whilst driving around the city. The casting of
Russell Wong Russell Wong (; born March 1, 1963) is an American actor of film and television. He was one of the first actors of Chinese descent to hold a leading role in a primetime American television series, portraying Jian-Wa with Chi Muoi Lo portraying ...
as protagonist Nick Kang and Gary Oldman as the game's main villain was also announced. In April 2003, Activision revealed the casting of Christopher Walken, C. C. H. Pounder, James Hong, Mako Iwamatsu, Mako, Ron Perlman and Keone Young. Several days later, Michelle Rodriguez and Michael Madsen were also added to the cast. The game was next shown at the 2003 E3 event in May, where Activision again announced the size of the game's city had been decreased in size, this time to . However, they also said that over one-hundred landmarks in L.A. were featured in the game, in their exact geographical locations, such as the Los Angeles Convention Center and the Staples Center. On October 22, they sent the final build of the game to gaming websites. Several days later they confirmed rumors that Snoop Dogg was an unlocakble character, with his own mission and car. They also signed an exclusive licensing deal with Puma SE, PUMA.


''New York City''

''New York City'' was first announced on July 21, 2004, when Activision CEO Ron Doornink announced plans for "sequels to ''True Crime'', ''Call of Duty (video game), Call of Duty'', ''Spider-Man (2002 video game), Spider-Man'', ''Tony Hawk's Underground, Tony Hawk'', ''Shrek (video game), Shrek'', and ''Quake III Arena, Quake''". However, nothing more was heard about the game for almost a year; until May 2005, when Activision revealed the game was so big, developers Luxoflux had drafted in staff from another Activision owned developer, Z-Axis. In May 18, Activision debuted a trailer, which featured protagonist Marcus Reed arresting some criminals. At the 2005 E3 event, Activision dedicated a large part of their booth to the upcoming game, but no footage was made available, nor was any plot information, or even a title, with the game going by ''True Crime 2005''. All that was confirmed at was that the game would definitely be released on Sixth generation of video game consoles, current generation systems. The game's official website revealed it was set in
New York City New York, often called New York City or NYC, is the List of United States cities by population, most populous city in the United States. With a 2020 population of 8,804,190 distributed over , New York City is also the L ...
, with an image of the Manhattan skyline appearing as the site's wallpaper. In August 2005, IGN published an interview with former
NYPD The New York City Police Department (NYPD), officially the City of New York Police Department, established on May 23, 1845, is the primary municipal law enforcement agency within the City of New York, the largest and one of the oldest in ...
detective Bill Clark (screenwriter), Bill Clark, who had previously served as executive producer and technical advisor of ''NYPD Blue'', and was working as head technical advisor for ''New York City''. Of his involvement with the game, Clarke stated: In his efforts to help Activision make the best game they could, Clarke found a compromise had to be reached between reality and the nature of videogaming: A work-in-progress build of the game was shown on September 7. Activision revealed several features new to the game, including a continuous diurnal cycle, day/night cycle, a more populated city than the Los Angeles of ''Streets of LA'', a darker palette than the first game, more cars and vehicles, the ability to travel by Taxicabs of New York City, taxi or New York City Subway, subway, and the ability to enter buildings beyond those related to plot. The following week, the main cast was shown, including Laurence Fishburne, Mickey Rourke, Christopher Walken, Mariska Hargitay, Esai Morales, and Traci Lords. Marcus Reed was voiced by Avery Waddell. Details of the soundtrack were released a week later. The soundtrack's headliner was Redman (rapper), Redman, who was recording an original song for the game, and became an unlocakble character with his own minigame, much as Snoop Dogg had in ''Streets of LA''. As part of the video game's launch, PUMA revealed a unique Sneakers, sneaker mission within the game, and the production of a special edition sneaker. In the game, if players find all of the True Crime RS-100 sneakers throughout the city and return them to real New York City retailers featured in the game, the player unlocks an exclusive PUMA outfit for Reed. In addition, players could purchase the limited-edition True Crime RS-100 sneakers within the same New York City stores in the real world. Initially, ''New York City'' was intended to have been the first part of a two-part series set in New York and featuring Marcus Reed, but the sequel was scrapped when the game proved a critical and commercial failure.


''Hong Kong''

Towards the end of 2007, Activision approached
United Front Games United Front Games, Inc. was a Canadian video game development studio based in Vancouver. They created titles for the PlayStation 3, PlayStation 4, PlayStation Portable, PlayStation Vita, Xbox 360, Xbox One, and Microsoft Windows. They are the dev ...
to develop an open world game for Seventh generation of video game consoles, next generation consoles set in Hong Kong, and unrelated to the ''True Crime'' series. Originally called ''Black Lotus'', the game went into production in early 2008. A year into development, Activision proposed that ''Black Lotus'' be incorporated into the ''True Crime'' franchise, hoping the new ideas brought to the table by United Front could help revitalize the franchise. At the 2009 Spike Video Game Awards, Activision debuted the game as ''True Crime: Hong Kong''. Although originally slated for a Fall 2010 release, in May that year, Activision announced the game had been pushed back to early 2011 "in order to give the development team more time to deliver the high-quality entertainment experience they envision for the game". In February 2011, however, Activision cancelled ''True Crime: Hong Kong'', claiming that due to "quality issues", further investment would not make the game competitive in the open world genre. The game's executive producer Stephen Van Der Mescht expressed disappointment with Activision's decision, stating the game was "playable from start to finish and virtually complete in terms of content". Activision CEO Eric Hirshberg explained that an escalating budget and development delays were the main contributing factors in the game's cancellation. Hirshberg stated that the increase in budget and subsequent delays meant the game would have to be "a pretty incredible success in order to be worth the investment that it was taking to get it done". Due to competition posed by other titles, particularly ''
Grand Theft Auto ''Grand Theft Auto'' (''GTA'') is a series of action-adventure games created by David Jones and Mike Dailly. Later titles were developed under the oversight of brothers Dan and Sam Houser, Leslie Benzies and Aaron Garbut. It is primarily d ...
'' and ''Red Dead Redemption'', and the fact that the previous game in the ''True Crime'' series had been a critical and commercial failure, Activision's view was that the game would not be able to compete. According to Hirshberg: In August,
Square Enix is a Japanese multinational holding company, production enterprise and entertainment conglomerate, best known for its ''Final Fantasy'', ''Dragon Quest'', ''Star Ocean'' and ''Kingdom Hearts'' role-playing video game franchises, among numerous ...
acquired the publishing rights to the game, although they did not buy the rights to the ''True Crime'' franchise, which were retained by Activision. Ultimately, the game was renamed '' Sleeping Dogs'' and released in August 2012. In December 2014, Activision abandoned the ''True Crime'' trademark completely.


Reception

The two games in the ''True Crime'' franchise garnered different reactions from critics. Both games received mixed reviews. IGN's Aaron Boulding wrote of ''Streets of LA'' that "the greatest strength of this Luxoflux game is the integration of story and layers of game design into one cohesive package", calling it "an enjoyable game if you can clear your mind of ''Grand Theft Auto'' expectations". ''Game Informer''s Andrew Reiner wrote "''True Crime'' is the first game to come along and truly give the ''Grand Theft Auto'' series a run for its money". However, he called Nick Kang "quite easily the most annoying new character in video games". GameSpy's Russ Fischer wrote "there's more to ''True Crime'' than ''GTA'' emulation". GameSpot's Jeff Gertsmann called Kang "completely unlikeable" and "an unnecessarily cocky jerk". Of the gameplay, he wrote "it makes decent attempts with its different styles of gameplay, but none of them are particularly well done". Eurogamer's Tom Bramwell was critical of the video game graphics, graphics, citing "low-resolution Texture mapping, textures, some Clipping (computer graphics), clipping issues, a rather horrible depth of field effect and a lack of screen-filling vistas". He also called Kang "one of the most unlikeable folks I've ever had the displeasure of thumbing around a third-person action game". Despite of the game's flaws, he concluded that "it's a respectable enough game in its own right". IGN's Chris Roper was impressed with ''New York City'', praising "how well your general duties as a cop are tied into the game, working very well alongside your own personal investigations" and finding the gameplay and game mechanics superior to ''Streets of LA''. Eurogamer's Jim Rossignol was critical of the Artificial intelligence, AI: "The perps you take down never suggest that they are anything other than mindless Automaton, automata ready to be slain, and exhibit an artificiality that could never be described as 'intelligence'". GameSpy's Sterling McGarvey wrote: "Luxoflux have turned a slightly above-par ''GTA'' clone into a sub-par franchise". Of the graphics, he wrote that "the frame rate has a knack for chugging. Considering it's a Video game console, console and not a five year-old PC running this game, it's unacceptable. Out of nowhere, the frame rate will completely bottom out while Marcus patrols the streets". He called the game "unfinished". GameSpot's Greg Mueller accused the game of being "so riddled with problems that it feels like it was rushed to make it to store shelves in time for the holidays. He cited "collision detection issues and edge detection problems that cause you to get stuck on the edge of a platform. [And] the game will actually freeze up entirely from time to time [...] There are also some pretty ugly clipping issues here too". He concluded "the technical problems far outweigh any faint hope this game ever had of being enjoyable. If you're curious about what a video game looks like before it goes through adequate testing and quality assurance, then by all means give this one a try".


Sales

''Streets of LA'' was a commercial success. During its first two weeks on release in North America, it sold over 300,000 units across all platforms. By the end of its first month, it had sold over 600,000 units. Ultimately, the game went on to sell over 3 million units worldwide across all platforms. ''New York City'' did not sell well, falling considerably short of Activision's expectations, and selling only 72,000 units in its first two weeks on release in North America.


References

{{Activision Action-adventure games Activision Blizzard franchises Activision games Detective video games Luxoflux games Open-world video games Organized crime video games Third-person shooters Video game franchises Video game franchises introduced in 2003 Video games about police officers Video games with alternate endings Video games developed in the United States