Trail of Cthulhu
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''Trail of Cthulhu'' is an investigative horror role-playing game published by
Pelgrane Press Pelgrane Press Ltd is a British role-playing game publishing company based in London and founded in 1999. It is co-owned by Simon J Rogers and Cat Tobin. It currently produces GUMSHOE System RPGs, '' 13th Age'', the Diana Jones award-winning ' ...
in 2008 in which the players' characters investigate mysterious events related to the Cthulhu Mythos. The game is a licensed product based on the horror role playing game ''Call of Cthulhu'' published by
Chaosium Chaosium Inc. is a publisher of tabletop role-playing games established by Greg Stafford in 1975. Chaosium's major titles include '' Call of Cthulhu'', based on the horror fiction stories of H. P. Lovecraft'', RuneQuest Glorantha'', ''Pendragon ...
, which is itself based on the writings of H. P. Lovecraft.


Setting

''Trail of Cthulhu'' is set during the 1930s, featuring fictional characters and locations (such as Professor Armitage and
Arkham Arkham () is a fictional city situated in Massachusetts. An integral part of the Lovecraft Country setting created by H. P. Lovecraft, Arkham is featured in many of his stories and those of other Cthulhu Mythos writers. Arkham House, a publi ...
), and with the ever-present and menacing Cthulhu Mythos in the background. Horrid monsters lurk in dark and forgotten places, while fiendish cults worship
Great Old Ones American author H. P. Lovecraft (1890–1937) created a number of fictional deities throughout the course of his literary career. These entities are usually depicted as immensely powerful and utterly indifferent to humans who can barely begin to c ...
and
Outer Gods American author H. P. Lovecraft (1890–1937) created a number of fictional deities throughout the course of his literary career. These entities are usually depicted as immensely powerful and utterly indifferent to humans who can barely begin to c ...
through blasphemous rituals. Ordinary people that are drawn into and forced to confront this world of mystery and horror risk not only their physical well-being, but their mental health as well. The game supports two styles of play, though their elements are fully interchangeable. The ''Purist'' mode sets ordinary people against the power of the Mythos and forces far more powerful than mere mortals. In the ''Pulp'' mode, characters are heroes in the mold of Indiana Jones, and for them, nothing is impossible.


Character generation

Each player creates a character and chooses an occupation from the list provided. Each occupation provides a special ability that is not available to other occupations. From a pool of Build Points, the player buys abilities. The character's occupation allows the player to buy certain related abilities at a lower cost. For example, Medicine would cost less to a doctor than to a professor. In Purist mode, Health and Stability cannot exceed 12, and player characters do not receive new build points after a scenario is completed. The rules suggest that in Pulp mode, that the pool of Build Points be increased to allow for more heroic characters. Also in Pulp mode, at the end of each scenario, characters receive two new Build Points to be assigned to any ability.


Drive, Stability and Sanity

In the face of incomprehensible horror, a character's sanity is always an issue. Each player character has Drive, a motivation that keeps him or her going where normal people would have given up in the face of horror. Player characters that act against their Drives will lose Stability, while player characters that follow their Drives will refresh lost Stability. Sanity is a long-term measurement of a character's mental health. For each 3 full rating points in Sanity, a character must have one Pillar of Sanity; a human concern that he or she believes and trusts in. In Purist style play, lost Sanity is never refreshed, while Pulp style may allow player characters to refresh some Sanity if they successfully complete scenarios.


Magic

''Trail of Cthulhu'' introduces a magic system to the GUMSHOE System, but using magic will quickly drain away a player character's Stability.


Gameplay

The game uses the
Gumshoe System The Gumshoe System (stylised as ''The GUMSHOE System'') is a role-playing game system created in 2007 by Robin Laws, designed for running investigative scenarios. The premise is that investigative games are not about finding clues, they are abo ...
, developed by
Robin Laws Robin D. Laws (born October 14, 1964 in Orillia, Ontario, Canada) is a Canadian writer and game designer who lives in Toronto, Canada. He is the author of a number of novels and role-playing games as well as an anthologist. Career Robin D. Laws ...
of Pelgrane Press and previously used in '' The Esoterrorists'' (2006) and '' Fear Itself'' (2007). In this system, investigation skills do not require a die roll; the Investigator simply announces that they will use a skill they possess for a certain purpose, and the Keeper tells the player what clue they have learned. For example, an Investigator can announce they will use their Medicine skill to perform an autopsy, and the Keeper tells the doctor that the victim died of poison. If a player feels there is still more to be learned, they can spend Skill points to see if there are additional secondary clues at the scene. For example, the doctor who performed the autopsy spends Skill points and learns that the poison is a rare neurotoxin only recently discovered by an expedition to the Amazon jungle led by Professor Roscoe T. Abernathy of Arkham University. The game is largely based on a narrative approach, with dialogue between Investigators and the Keeper determining how the story unfolds. Situations requiring physical actions, which includes combat, are resolved by rolling dice against target numbers or opposed rolls. ''Trail of Cthulhu'' provides guidelines for adapting Chaosium's large catalogue of ''Call of Cthulhu'' adventures to the Gumshoe System.


Publication history

''Call of Cthulhu'', the popular horror roleplaying game based on the writings of H.P. Lovecraft, was published by Chaosium in 1981. In the first decade of the 21st century,
Kenneth Hite Kenneth Hite (born September 15, 1965) is a writer and role-playing game designer. Hite is the author of Trail of Cthulhu and Night's Black Agents role-playing games, and lead designer of the 5th edition of ''Vampire: the Masquerade''. Education ...
designed a Cthulhu Mythos game using the
Gumshoe System The Gumshoe System (stylised as ''The GUMSHOE System'') is a role-playing game system created in 2007 by Robin Laws, designed for running investigative scenarios. The premise is that investigative games are not about finding clues, they are abo ...
. The result was ''Trail of Cthulhu'', which was published by Pelgrane Press in 2008 "by arrangement with Chaosium." Pelgrane Press followed up with a large number of scenarios, adventures and supplements.


Awards

*''Trail of Cthulhu'' received two Silver
ENnie Awards The ENNIE Awards (previously stylized as ENnie Awards) are awards for role-playing game (RPG) products (including game-related accessories, publications, and art) and their creators. The awards were created in 2001 by Russ Morrissey of EN World ...
for "Best Rules of 2008" and "Best Writing of 2008", as well as an honorary mention for "Best Product of 2008." *''Trail of Cthulhu'' won the 2010 "Lucca Games Best of Show" (Italy) *''The Armitage Files'' received a Silver ENnie for "Best Adventure of 2010." *''Bookhounds of London'' received a Silver ENnie for "Best Cartography of 2011." *''The Book of the Smoke - The Investigator's Guide to Occult London'' received a Gold ENnie for "Best Writing of 2012" *''Cthulhu Apocalypse: The Apocalypse Machine'' received a Gold ENnie for "Best Electronic Book of 2012."


Reception

In the 2011 book ''Designers & Dragons'', game historian Shannon Appelcline noted "''Trail of Cthulhu'' was released as a handsome hardcover volume, over twice as long as either of the previous Gumshoe games. Two-toned printing and beautiful gray-scale artwork helped to make ''Trail of Cthulhu'' one of the most attractive and notable books that Pelgrane had ever produced." In ''
Wired ''Wired'' (stylized as ''WIRED'') is a monthly American magazine, published in print and online editions, that focuses on how emerging technologies affect culture, the economy, and politics. Owned by Condé Nast, it is headquartered in San ...
'', M.J. Harnish wrote, "I think it manages to capture the feel Lovecraft's stories, particularly when played in Purist mode, with rules built to complement the stories. GUMSHOE is a perfect fit for investigating the supernatural mysteries and horrors associated with the Cthulhu Mythos. It also is simple enough to be run in a more 'off-the-cuff' improvisational style and doesn't require a great deal of prep on the part of the GM, an important consideration for those of use with busy lives." Hanish concluded, "In the end, ''Trail of Cthulhu'' is a roleplaying game I would highly recommend to anyone who is interested in Lovecraft's stories, or horror investigation in general. The game's system, setting, and supplemental material all work together to create an interesting and thoroughly compelling world to explore."


Other reviews and commentary

*''
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''


Products

*''Trail of Cthulhu'' - The core rules, including material on the 1930s setting and the Cthulhu Mythos, by
Ken Hite Kenneth Hite (born September 15, 1965) is a writer and role-playing game designer. Hite is the author of Trail of Cthulhu and Night's Black Agents role-playing games, and lead designer of the 5th edition of ''Vampire: the Masquerade''. Education ...
. *''Stunning Eldritch Tales'' - 4 scenarios, mainly in Pulp style, by
Robin D. Laws Robin D. Laws (born October 14, 1964 in Orillia, Ontario, Canada) is a Canadian writer and game designer who lives in Toronto, Canada. He is the author of a number of novels and role-playing game A role-playing game (sometimes spelled rolepl ...
. *''Trail of Cthulhu Player’s Guide'' - The core rules, without any setting material. *'' Keeper’s Screen with Keepers Resource Book'' - Rules summary and additional material for abilities and occupations, by Simon Carryer. *''Four Shadows - Music for Trail of Cthulhu'', by James Semple. *''Shadows Over Filmland'' - The ''Backlot Gothic'' setting and 12 scenarios, by Ken Hite and Robin D. Laws. *''Arkham Detective Tales'' - 4 scenarios and a campaign frame, by
Gareth Hanrahan Gareth Ryder-Hanrahan is an Irish game designer and novelist who has worked primarily on role-playing games. Career Hanrahan was one of the game designers included in the experimental community connected to the Gaming Outpost. When Mongoose Pu ...
. *''Rough Magicks'' - Expanded setting and rules for magic in ''ToC'', by Ken Hite. *''The Armitage Files'' - A campaign with tips focused on improvisation, by Robin D. Laws. *''Cthulhu Apocalypse'' - A series of publications with rules and scenarios for a post-apocalyptic setting, by Graham Walmsley. *''Eternal Lies Suite'' - Music for a ''ToC'' campaign, by James Semple. *''Bookhounds of London'' - Setting material for London and a scenario, by Ken Hite. *''Out of Time'' - 4 scenarios previously released as pdf, set outside the 1930s setting, by Adam Gauntlett,
Jason Morningstar Jason Morningstar is an American indie role-playing game designer, publishing mostly through Bully Pulpit Games. Morningstar's games often lack a Game Master and are often set in situations that quickly go unfortunately for the player characters. ...
, and Bill White. *''The Book of the Smoke - The Investigator's Guide to Occult London'' - Setting material for London, by Paula Dempsey. *''Out of Space'' - 5 scenarios previously released as pdf, by Adam Gauntlett, Jason Morningstar, and Robin D. Laws. *''The Final Revelation'' - 4 Purist style scenarios, by Graham Walmsley. Also contains a framing scenario by Scott Dorward.


References


Sources

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External links


Pelgrane Press Trail of Cthulhu Page
{{DEFAULTSORT:Trail Of Cthulhu (Role-Playing Game) British role-playing games Cthulhu Mythos role-playing games ENnies winners Historical role-playing games Horror role-playing games Pelgrane Press games Pulp and noir period role-playing games Role-playing games based on novels Role-playing games introduced in 2008