The Magic of Scheherazade
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''The Magic of Scheherazade'' is an
action-adventure The action-adventure genre is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Typically, pure adventure games have situational problems for the player to solve to complete a storyli ...
/
role-playing video game A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immers ...
(RPG) developed and released by
Culture Brain is a Japanese video game developer and publisher founded on October 5, 1980. In 2016, it was renamed Culture Brain Excel. History Culture Brain was founded in 1980 as Nihon Game Corporation. In 1981, a subsidiary to handle the sales operations ...
for the
Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in America ...
(NES). The game was released in 1987 in Japan and 1990 in North America. The plot is based on
Middle East The Middle East ( ar, الشرق الأوسط, ISO 233: ) is a geopolitical region commonly encompassing Arabian Peninsula, Arabia (including the Arabian Peninsula and Bahrain), Anatolia, Asia Minor (Asian part of Turkey except Hatay Pro ...
ern folktales found in ''
One Thousand and One Nights ''One Thousand and One Nights'' ( ar, أَلْفُ لَيْلَةٍ وَلَيْلَةٌ, italic=yes, ) is a collection of Middle Eastern folk tales compiled in Arabic during the Islamic Golden Age. It is often known in English as the ''Arabian ...
''. It involves an
amnesic Amnesia is a deficit in memory caused by brain damage or disease,Gazzaniga, M., Ivry, R., & Mangun, G. (2009) Cognitive Neuroscience: The biology of the mind. New York: W.W. Norton & Company. but it can also be caused temporarily by the use o ...
hero traveling through time in an attempt to rescue the princess
Scheherazade Scheherazade () is a major female character and the storyteller in the frame narrative of the Middle Eastern collection of tales known as the ''One Thousand and One Nights''. Name According to modern scholarship, the name ''Scheherazade'' deri ...
from the evil wizard Sabaron, who has summoned a horde of demons to bring chaos to the once peaceful land of
Arabia The Arabian Peninsula, (; ar, شِبْهُ الْجَزِيرَةِ الْعَرَبِيَّة, , "Arabian Peninsula" or , , "Island of the Arabs") or Arabia, is a peninsula of Western Asia, situated northeast of Africa on the Arabian Plate. ...
. ''The Magic of Scheherazade'' is divided into chapters and incorporates elements of both action-adventure and RPG gameplay styles. In each chapter, the
player character A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not control ...
can freely explore an
overworld An overworld (sometimes referred to as a hub world) is, in a broad sense, commonly an area within a video game that interconnects all its levels or locations. They are mostly common in role-playing games, though this does not exclude other vide ...
in a
top-down perspective A variety of computer graphic techniques have been used to display video game content throughout the history of video games. The predominance of individual techniques have evolved over time, primarily due to hardware advances and restrictions ...
. The player engages hostile enemies with various weapons and spells through both
real-time Real-time or real time describes various operations in computing or other processes that must guarantee response times within a specified time (deadline), usually a relatively short time. A real-time process is generally one that happens in defined ...
solo action on the overhead map and random,
turn-based In video and other games, the passage of time must be handled in a way that players find fair and easy to understand. This is usually done in one of the two ways: real-time and turn-based. Real-time Real-time games have game time progress cont ...
battles fought alongside befriended allies. Once the commercial viability of the NES was proven in North America by the late 1980s, Japanese developer Culture Brain opened a company branch in the United States and chose to publish an English-language version of ''The Magic of Scheherazade'' after making several changes to the graphics and musical score. It has received mostly average review scores but generally positive commentary from critics for its visuals, gameplay, and difficulty balance. The game has been noted for its fusion of the adventure and RPG genres, though journalists have referred to its gameplay mechanics as lower-quality versions of what was seen in both ''
The Legend of Zelda ''The Legend of Zelda'' is an action-adventure game franchise created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo, although some portable installments and re-rele ...
'' and the ''
Dragon Quest previously published as ''Dragon Warrior'' in North America until 2005, is a franchise of Japanese role-playing video games created by Armor Project (Yuji Horii), Bird Studio (Akira Toriyama) and Sugiyama Kobo (Koichi Sugiyama) to its publi ...
'' series.


Gameplay

''The Magic of Scheherazade'' combines gameplay elements from
action-adventure game The action-adventure genre is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Typically, pure adventure games have situational problems for the player to solve to complete a story ...
s and
RPGs RPG may refer to: Military * Rocket-propelled grenade, a shoulder-launched anti-tank weapon **''Ruchnoi Protivotankoviy Granatomyot'' (Russian: ''Ручной Противотанковый Гранатомёт''), hand-held anti-tank grenade launc ...
. In the game, the player must travel through a series of worlds and defeat the evil wizard Sabaron, rescue Scheherazade, and bring peace back to Arabia. The game consists of five chapters; the first four chapters involve the player's journey through four worlds in which they must find the palace and defeat the demon that resides there. The fifth chapter involves the final battle with Sabaron. Players may start a new game or resume the game with a
password A password, sometimes called a passcode (for example in Apple devices), is secret data, typically a string of characters, usually used to confirm a user's identity. Traditionally, passwords were expected to be memorized, but the large number of ...
. If a new game is started, the player must choose between three classes – Fighter, Magician, or Saint. Each class differs in weapon usage and certain abilities. For instance, a Fighter can use strong swords but is limited with the rod, a Magician is adept at using powerful rods but is restricted to a weak dagger instead of swords, and a Saint can exclusively utilize items like boots that prevent damage on hazardous floors. Weapons, spells, items, and actions like speaking or jumping can be mapped to the
gamepad A gamepad is a type of video game controller held in two hands, where the fingers (especially thumbs) are used to provide input. They are typically the main input device for video game consoles. Features Gamepads generally feature a set of ...
's "A" or "B" buttons on a select subscreen. A
status bar A status bar is a graphical control element which poses an information area typically found at the window's bottom. It can be divided into sections to group information. Its job is primarily to display information about the current state of its ...
displays the player character's selected actions,
character class In tabletop games and video games, a character class is a job or profession commonly used to differentiate the abilities of different game characters. In role-playing games (RPGs), character classes aggregate several abilities and aptitudes, ...
,
attributes Attribute may refer to: * Attribute (philosophy), an extrinsic property of an object * Attribute (research), a characteristic of an object * Grammatical modifier, in natural languages * Attribute (computing), a specification that defines a proper ...
, coins, and some expendable supplies. The majority of play takes place on an overhead map where the player can freely move between separate screens; the
overworld An overworld (sometimes referred to as a hub world) is, in a broad sense, commonly an area within a video game that interconnects all its levels or locations. They are mostly common in role-playing games, though this does not exclude other vide ...
comprises numerous landscapes and locales including forests, deserts, towns, underwater areas, dimly-lit dungeons, and palace labyrinths. The player will also find "Time Gates" that allow for
time travel Time travel is the concept of movement between certain points in time, analogous to movement between different points in space by an object or a person, typically with the use of a hypothetical device known as a time machine. Time travel is a w ...
between the past, present, and future; they transport the player to the same location but in a different time and environment. In the towns, the player can interact with
NPCs A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster o ...
to gather information and initiate quests, gather new party members, purchase supplies as shops, replenish party members'
hit point Health is an attribute in a video game or tabletop game that determines the maximum amount of damage or loss of stamina that a character or object can take before dying or losing consciousness. In role-playing games, this typically takes the for ...
s (HP) and
magic points Magic or mana is an attribute assigned to characters within a role-playing game, role-playing or video game that indicates their power to use magic in fiction, special magical abilities or "spells". Magic is usually measured in magic points or man ...
(MP) at hotels, gamble money at
casino A casino is a facility for certain types of gambling. Casinos are often built near or combined with hotels, resorts, restaurants, retail shopping, cruise ships, and other tourist attractions. Some casinos are also known for hosting live entertai ...
s, and change character class or save their progress via passwords at mosques. In the overworld, enemies will often randomly appear and are fought in
real time Real-time or real time describes various operations in computing or other processes that must guarantee response times within a specified time (deadline), usually a relatively short time. A real-time process is generally one that happens in defined ...
. The player can use a sword for close-range attacks, a rod for shooting long-range projectiles, and magic spells. Slaying enemies earns the player
experience point An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Experi ...
s that go towards increasing overall experience levels. Reaching higher levels improves the player's maximum attributes (HP and MP) and can sometimes enhance weapon strength or yield new magic spells. When transitioning between screens on the overhead map, the player will sometimes encounter random,
turn-based In video and other games, the passage of time must be handled in a way that players find fair and easy to understand. This is usually done in one of the two ways: real-time and turn-based. Real-time Real-time games have game time progress cont ...
battles with groups of enemies. The start of each battle gives the player the option to fight, escape, or attempt to bribe enemies into leaving. Fighting alone or with up to two allies, the player takes turns trading blows with enemy units by picking commands such as striking with equipped weapons or casting magic. Formations (learned for a fee at "Magic Universities" in certain towns) can also be created, which can grant the party added defense or enable them to cast powerful group magic spells; certain formations work particularly well against certain "squads" or "regiments". Finally, mercenary troopers, which can be hired in towns, can be used to aid the party in attacks.


Plot

The
fantasy Fantasy is a genre of speculative fiction involving Magic (supernatural), magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy ...
setting of ''The Magic of Scheherazade'' borrows from
Middle East The Middle East ( ar, الشرق الأوسط, ISO 233: ) is a geopolitical region commonly encompassing Arabian Peninsula, Arabia (including the Arabian Peninsula and Bahrain), Anatolia, Asia Minor (Asian part of Turkey except Hatay Pro ...
ern folk tales in ''
One Thousand and One Nights ''One Thousand and One Nights'' ( ar, أَلْفُ لَيْلَةٍ وَلَيْلَةٌ, italic=yes, ) is a collection of Middle Eastern folk tales compiled in Arabic during the Islamic Golden Age. It is often known in English as the ''Arabian ...
''. Many years prior to the opening of the game, the land of
Arabia The Arabian Peninsula, (; ar, شِبْهُ الْجَزِيرَةِ الْعَرَبِيَّة, , "Arabian Peninsula" or , , "Island of the Arabs") or Arabia, is a peninsula of Western Asia, situated northeast of Africa on the Arabian Plate. ...
was taken over by the malevolent demon Goragora and his army of minions. A magician named Isfa, harnessing the power of the blue star Airosche, vanquished the demons and sealed them underground. Peace briefly returned until the evil wizard Sabaron freed Goragora and the demons from their captivity and imprisoned the Arabian princess
Scheherazade Scheherazade () is a major female character and the storyteller in the frame narrative of the Middle Eastern collection of tales known as the ''One Thousand and One Nights''. Name According to modern scholarship, the name ''Scheherazade'' deri ...
and her family. The
player character A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not control ...
takes on the role of Isfa's unnamed descendant, who unsuccessfully attempts to save his lover Scheherazade from Sabaron. As a result, the player's memories are erased, his magical powers are sealed, and he is thrust into a different time period. He is quickly greeted by the catlike spirit Coronya, who possesses the ability to open a passage to travel through time. With this, the amnesic hero traverses through five worlds in order to regain his memories, learn new magic, recruit several allies, and defeat the demon overlords. Once Scheherazade's three sisters and father are rescued, the protagonist confronts Sabaron, who realizes releasing Goragora was a mistake. The hero then goes to the Dark World and destroys Goragora, returning tranquility to Arabia once again. After being thanked by Scheherazade and her family, the hero promises to return to his beloved someday as he and his party depart on a
magic carpet A magic carpet, also called a flying carpet, is a legendary carpet and common trope in fantasy fiction. It is typically used as a form of transportation and can quickly or instantaneously carry its users to their destination. In literature One o ...
toward their next adventure.


Development and release

''The Magic of Scheherazade'' was developed for the
Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in America ...
(Famicom in Japan) by
Culture Brain is a Japanese video game developer and publisher founded on October 5, 1980. In 2016, it was renamed Culture Brain Excel. History Culture Brain was founded in 1980 as Nihon Game Corporation. In 1981, a subsidiary to handle the sales operations ...
. A person working under the pseudonym "Akademiya Yumenosuke" was the game's
producer Producer or producers may refer to: Occupations *Producer (agriculture), a farm operator *A stakeholder of economic production *Film producer, supervises the making of films **Executive producer, contributes to a film's budget and usually does not ...
, according to a ''
Weekly Famitsu formerly ''Famicom Tsūshin'', is a line of Japanese Video game journalism, video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa Corporation, Kadokawa. ''Famitsu'' is published in both we ...
'' interview. Composers Akinori Sawa and Shunichi Mikame worked as its
composers A composer is a person who writes music. The term is especially used to indicate composers of Classical music, Western classical music, or those who are composers by occupation. Many composers are, or were, also skilled performers of music. E ...
. Sawa worked primarily on Culture Brain's '' Hiryū no Ken'' series. Mikame had previously composed the scores for both '' Kung Fu Heroes'' and '' Flying Dragon: The Secret Scroll''. His musical equipment consisted of two
polyphonic synthesizers Polyphony ( ) is a type of musical texture consisting of two or more simultaneous lines of independent melody, as opposed to a musical texture with just one voice, monophony, or a texture with one dominant melodic voice accompanied by chords, h ...
, a frequency modulation synthesizer, and a hardware sequencer. Compositions were recorded to
audio cassette The Compact Cassette or Musicassette (MC), also commonly called the tape cassette, cassette tape, audio cassette, or simply tape or cassette, is an analog magnetic tape recording format for audio recording and playback. Invented by Lou Otten ...
and then simplified to the Famicom's programmable sound generator, once approved by the producer. Only three of the six songs Mikame composed were used in game, and he left the company before its Japanese release. ''The Magic of Scheherazade'' was released in Japan on September 3, 1987.
Tokuma Shoten is a publisher in Japan, headquartered in Shinagawa, Tokyo. The company was established in 1954 by Yasuyoshi Tokuma in Minato, Tokyo. The company’s product portfolio includes music publishing, video game publishing, movies, anime, magazines, m ...
published an official
strategy guide Strategy guides are instruction books that contain hints or complete solutions to specific video games. The line between strategy guides and walkthroughs is somewhat blurred, with the former often containing or being written around the latter. Str ...
for ''The Magic of Scheherazade'' in Japan in November 1987. A short
manga Manga (Japanese: 漫画 ) are comics or graphic novels originating from Japan. Most manga conform to a style developed in Japan in the late 19th century, and the form has a long prehistory in earlier Japanese art. The term ''manga'' is u ...
based on the game titled ''Magical Book'' was published in Japan and features all the game's party members. Culture Brain's North American division chose to release the game as it fit the company's business model for international releases. Culture Brain USA announced the game in mid-1988 with a tentative release set for January 1989. It was delayed but was showcased that month at the Winter
Consumer Electronics Show CES (; formerly an initialism for Consumer Electronics Show) is an annual trade show organized by the Consumer Technology Association (CTA). Held in January at the Las Vegas Convention Center in Winchester, Nevada, United States, the event typi ...
(CES) with other Culture Brain USA games for the NES, including ''Kung Fu Heroes'' and ''Flying Dragon: The Secret Scroll''; it was showcased once again at 1990's Winter CES, this time alongside ''
Baseball Simulator 1.000 is a baseball game released on the NES. It was released in 1989 in Japan and in 1990 in North America. Gameplay In the game, there are four leagues available. The first two contain only normal teams, the third contains only ultra teams, and the ...
''. The game was released in North America on January 15, 1990. Culture Brain made numerous changes for the English-language localization, including the alternation of character and monster sprites, changes of the facial features in the characters to look more nondescript, simplification of the overworld map, the usage of character text during gameplay, and the inclusion of new music.


Reception

''The Magic of Scheherazade'' received mixed reviews at release. Opinions of the game's graphics and musical score have been mostly positive. Both
William R. Trotter William R. (Bill) Trotter (July 15, 1943 - February 28, 2018) was an American author and historian. Writings Trotter's work covered a variety of genres and markets. His first published work was "Sibelius and the Tides of Taste" for '' High Fide ...
of ''
Game Players ''Game Players'' is a defunct monthly video game magazine founded by Robert C. Lock in 1989 and originally published by Signal Research in Greensboro, North Carolina. The original publication began as ''Game Players Strategy to Nintendo Games'' ...
'' and Rusel DeMaria of ''
VideoGames & Computer Entertainment ''VideoGames & Computer Entertainment'' (abbreviated as ''VG&CE'') was an American magazine dedicated to covering video games on computers, home consoles and arcades. It was published by LFP, Inc. from the late 1980s until the mid-1990s. Offe ...
'' commended the game's visuals but DeMaria simply characterized the music and sound as "fine." Trotter was specifically impressed with the magic spell effects, characters sprites, and environments, and stated, "If there's a Nintendo game that's prettier to look at, we haven't seen it." ''Game Players'' awarded the game "Best Graphics" for console titles first previewed in the US in 1989. Contrarily, reviewers from a 1990 '' EGM'' panel discounted the game's presentation as either average or not up to the standards of the game's contemporaries. The gameplay and challenge were also high points for many reviewers. Trotter applauded the amount of content and compared the time-consuming yet intuitive learning curve for the game's mechanics to the '' Ultima'' series. He said, "Everything is clearly organized, so what at first seems unwieldy soon becomes natural and logical." DeMaria found the game easy yet satisfying, summarizing that it might offer fun for new and intermediate players while experience players could still find "enough plot twists and interesting challenges to make the game fun to play." ''GamePro'' likewise recommended the game to beginner, intermediate, and advanced players alike. ''EGM'' found the game as an overall mediocre diversion to other RPGs of its time, but similarly acknowledged the gameplay as being "nicely handled" and "easy to catch on to." One of the magazine's writers, Ed Semrad, appreciated its challenge level and referred to it as the next "decent quest game" following '' Zelda II: The Adventure of Link''. Critics have addressed the game's similarities to other action-adventure titles and turn-based RPGs, as well as its blending of the two genres. Several compared the game's top-down adventure aesthetic and interface to ''
The Legend of Zelda ''The Legend of Zelda'' is an action-adventure game franchise created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo, although some portable installments and re-rele ...
''. DeMaria recognized the two games' resemblance, but noted ''The Magic of Scheherazade'' as being much more
linear Linearity is the property of a mathematical relationship (''function'') that can be graphically represented as a straight line. Linearity is closely related to '' proportionality''. Examples in physics include rectilinear motion, the linear r ...
. ''Hardcore Gaming 101''s Michael Ayala contrasted the time travel aspect with ''
A Link to the Past ''The Legend of Zelda: A Link to the Past'' is an action-adventure game developed and published by Nintendo for the Super Nintendo Entertainment System. It is the third game in ''The Legend of Zelda'' series and was released in 1991 in Japan and ...
'' and its turn-based battles with those of ''
Dragon Quest previously published as ''Dragon Warrior'' in North America until 2005, is a franchise of Japanese role-playing video games created by Armor Project (Yuji Horii), Bird Studio (Akira Toriyama) and Sugiyama Kobo (Koichi Sugiyama) to its publi ...
''. However, he admitted both features felt unpolished in ''The Magic of Scheherazade'' but proclaimed the soundtrack as "excellent" aside from one "incredibly grating" theme heard in rare instances in battle. ''
Destructoid ''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017, and sold it to Gamurs Group in 2022. History ' ...
'' contributor Colette Bennett praised the music and found the
Middle East The Middle East ( ar, الشرق الأوسط, ISO 233: ) is a geopolitical region commonly encompassing Arabian Peninsula, Arabia (including the Arabian Peninsula and Bahrain), Anatolia, Asia Minor (Asian part of Turkey except Hatay Pro ...
-inspired setting unique amid
medieval In the history of Europe, the Middle Ages or medieval period lasted approximately from the late 5th to the late 15th centuries, similar to the Post-classical, post-classical period of World history (field), global history. It began with t ...
-themed RPGs of its release period. Andrew Vestal of ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
'' comically described the game as a result of two development groups feuding over whether to create an action RPG or a turn-based RPG. He credited the game as being one of the first RPGs to introduce team attacks, in which two party members could join forces to perform extra-powerful magic. Video game journalist and ''
Retronauts ''1Up.com'' was an American entertainment website that focused on video games. Launched in 2003, ''1Up.com'' provided its own original features, news stories, game reviews, and video interviews, and also featured comprehensive PC-focused conten ...
'' writer Jeremy Parish vaguely described the game in 2017 as "innovative and memorable," even declaring it to be Culture Brain's "crown jewel" when mentioning its conspicuous absence from Nintendo's
Virtual Console A virtual console (VC) – also known as a virtual terminal (VT) – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some Unix-like operating systems such as Linux, BSD, illumos, Unix ...
service.


Legacy

A sequel to ''The Magic of Scheherazade'' was first listed by
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
for a future 1990 release for the NES in that year's official buyers guide for World of Nintendo retail boutiques. The sequel was further noted by ''
GamePro Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally la ...
'' in the magazine's September 1990 issue for its coverage of the Summer CES. ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninten ...
'' also mentioned it in its November/December 1990 issue. At the Winter CES in January 1992, ''GamePro'' reported that an SNES game titled ''Golden Empire'' was officially announced by Culture Brain as a follow-up to ''The Magic of Scheherazade''. One year later, ''GamePro'' published a similar tidbit from an article about the 1993 Winter CES, where the game was then titled ''Golden Empire: The Legend of Scheherazade''. Gaming retail chain Chips & Bits continuously advertised ''Golden Empire'' under its SNES role-playing section in US magazine catalogs throughout the early to mid-1990s. As late as 1996, the Japanese publication ''Family Computer Magazine'' listed the game as ''Scheherazade Densetsu - The Prelude'' with an unknown release date for the
Super Famicom The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Euro ...
. The
Super Nintendo Entertainment System The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Eur ...
game ''
Super Ninja Boy ''Super Ninja Boy'' is an action role-playing game released for the Super NES. It features random encounters with side-scrolling battles, although some boss battles are fought with a traditional menu-based system. There are also a few platform ...
'' includes a town called Celestern, named after one of the worlds in ''The Magic of Scheherazade'', and contains its musical theme from that game and cameos from characters like Princess Scheherazade and Coronya.


Notes


References


External links

* {{DEFAULTSORT:Magic of Scheherazade, The 1987 video games Action-adventure games Culture Brain games Fantasy video games Nintendo Entertainment System games Nintendo Entertainment System-only games Role-playing video games Single-player video games Top-down video games Works based on One Thousand and One Nights Video games about amnesia Video games about demons Video games about magic Video games about time travel Video games based on Arabian mythology Video games developed in Japan Video games set in Saudi Arabia