The Little Mermaid (video game)
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''The Little Mermaid'' is a licensed
action game An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, and platform gam ...
by
Capcom is a Japanese video game developer and video game publisher, publisher. It has created a number of List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil' ...
for the
NES The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in American ...
and
Game Boy The is an 8-bit fourth generation handheld game console developed and manufactured by Nintendo. It was first released in Japan on April 21, 1989, in North America later the same year, and in Europe in late 1990. It was designed by the same ...
, based on the 1989 Disney film of the same name.


Gameplay

The game begins underwater, where
Ariel Ariel may refer to: Film and television *Ariel Award, a Mexican Academy of Film award * ''Ariel'' (film), a 1988 Finnish film by Aki Kaurismäki * ''ARIEL Visual'' and ''ARIEL Deluxe'', 1989 and 1991 anime video series based on the novel series ...
can shoot bubbles to trap her foes and throw them. She can also dig through sand to find treasure and pick up sea shells to break open treasure chests. Treasure chests contain power-ups to increase her bubbles' power and range. Ariel can collect icons scattered throughout the levels to restore health, gain extra lives, or increase the range/power of her bubbles. There are six stages that Ariel must traverse to find Ursula. The stages are The Coral Sea, Sunken Ship, Sea of Ice, Undersea Volcano, and finally two battles at Ursula's Castle.


NES and Game Boy differences

When a stage begins, Ariel descends from the top of the screen to the recommended starting point in the NES version, but just starts out in the recommended position in the Game Boy version. The featured
SFX SFX may refer to: Entertainment * Special effects (usually visual), illusions used in film, television, and entertainment * Sound effects, sounds that are artificially created or enhanced * SFX (magazine), ''SFX'' (magazine), a British magazine c ...
are different in both versions. The start of the stage's BGM can be heard only once in the NES version; although the whole BGM can be repeated in the Game Boy version. The stage backgrounds were more restricted in the Game Boy version than in the NES version. When the player loses a heart, the heart turns into a heart frame in the NES version, but disappears in the Game Boy version. The key scales of the Boss BGM are different in both versions. The BGM speed in the NES version is much faster than in the Game Boy version.


Reception


Sales

The game sold 500,000 copies by December 1991. It was a major hit among female audiences, who accounted for the vast majority of the game's player base.


See also

*
List of Disney video games This is a list of video games featuring various Disney properties. Classic animated shorts Following lists are based around various characters from various Disney animated shorts. Mickey Mouse games Mickey Mouse is the figurehead of the Walt Di ...


Notes


References


External links

* 1991 video games Disney games by Capcom Disney video games Game Boy games Nintendo Entertainment System games Video games featuring female protagonists The Little Mermaid (franchise) video games Video games based on adaptations Video games developed in Japan Video games scored by Yasuaki Fujita Single-player video games {{action-videogame-stub