The Legend of Zelda (series)
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''The Legend of Zelda'' is an action-adventure game franchise created by the Japanese game designers Shigeru Miyamoto and
Takashi Tezuka is a Japanese video game designer, director, and video game producer, producer. He is a senior officer of Nintendo EPD and executive at Nintendo. Career Upon graduating the Design Department of Osaka University of Arts, he joined Nintendo in A ...
. It is primarily developed and published by Nintendo, although some portable installments and re-releases have been outsourced to Capcom,
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, and
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. The gameplay incorporates action-adventure and elements of action RPG games. The series centers on the various incarnations of Link, a courageous young Hylian man, with pointy, elf-like ears; and
Princess Zelda is the titular Character (arts), character in Nintendo's ''The Legend of Zelda'' video game series. She was created by Shigeru Miyamoto and introduced in the original 1986 game ''The Legend of Zelda (video game), The Legend of Zelda''. She is on ...
, a magical princess who is the mortal reincarnation of the goddess Hylia; as they fight to save the magical land of
Hyrule ''The Legend of Zelda'' is a video game franchise created by Japanese video game designers Shigeru Miyamoto and Takashi Tezuka. It is mainly developed and published by Nintendo. The universe of the ''Legend of Zelda'' series consists of a variet ...
from Ganon, an evil warlord turned demon king, who is the principal antagonist of the series. Ganon wishes to use the
Triforce The is a fictional artifact and icon of Nintendo's ''The Legend of Zelda'' series of video games. It first appeared in the original 1986 action-adventure game ''The Legend of Zelda'' and is a focus of subsequent games in the series, including ...
, a sacred relic left behind by the three goddesses that created Hyrule, to remake the world in his own dark image. When gathered together, the power of the Triforce can grant any wish its user desires; however, if someone with a heart that does not possess a balance of the three virtues of Power, Courage, and Wisdom attempts to touch the Triforce, it will split into three triangles and bond with three people whose hearts embody the required virtue. Although their personalities and backstory differ from game to game, the incarnations of Link and Zelda often have many traits in common; such as Link often being left-handed and associated with the color green, while Princess Zelda is often a member of the royal family. While the conflict with Ganon serves as a backbone for the series, some games have featured other settings and antagonists, with Link traveling or being sent to these other lands in their time of need. Since the original ''Legend of Zelda'' was released in 1986, the series has expanded to include 19 entries on all of Nintendo's major
game consoles A video game console is an electronic device that outputs a video signal or image to display a video game that can be played with a game controller. These may be home consoles, which are generally placed in a permanent location connected to a ...
, as well as a number of spin-offs. An American animated TV series based on the games aired in 1989 and individual manga adaptations commissioned by Nintendo have been produced in Japan since 1997. ''The Legend of Zelda'' is one of Nintendo's most successful franchises; several of its entries are considered among the
greatest video games of all time This is a list of video games that multiple reputable video game journalists or magazines have considered to be among the best of all time. The games listed here are included on at least six separate "best/greatest of all time" lists from differ ...
.


Overview


Gameplay

''The Legend of Zelda'' games feature a mix of puzzles, action, adventure/battle
gameplay Gameplay is the specific way in which players interact with a game, and in particular with video games. Gameplay is the pattern defined through the game rules, connection between player and the game, challenges and overcoming them, plot and pl ...
, and exploration. These elements have remained constant throughout the series, but with refinements and additions featured in each new game. Later games in the series also include stealth gameplay, where the player must avoid enemies while proceeding through a level, as well as racing elements. Although the games can be beaten with a minimal amount of exploration and side quests, the player is frequently rewarded with helpful items or increased abilities for solving puzzles or exploring hidden areas. Some items are consistent and appear many times throughout the series (such as bombs and bomb flowers, which can be used both as weapons and to open blocked or hidden doorways;
boomerang A boomerang () is a thrown tool, typically constructed with aerofoil sections and designed to spin about an axis perpendicular to the direction of its flight. A returning boomerang is designed to return to the thrower, while a non-returning ...
s, which can kill or paralyze enemies; keys for locked doors; magic swords, shields, and
bows and arrows The bow and arrow is a ranged weapon system consisting of an elastic launching device (bow) and long-shafted projectiles ( arrows). Humans used bows and arrows for hunting and aggression long before recorded history, and the practice was com ...
), while others are unique to a single game. Though the games contain
role-playing Role-playing or roleplaying is the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the ''Oxford English Dictionary'' offers a definition of role-playing a ...
elements ('' Zelda II: The Adventure of Link'' is the only one to include an experience system), they emphasize straightforward
hack-and-slash Hack and slash, also known as hack and slay (H&S or HnS) or slash 'em up, refers to a type of gameplay that emphasizes combat with melee-based weapons (such as swords or blades). They may also feature projectile-based weapons as well (such as ...
-style combat over the strategic,
turn-based In video and other games, the passage of time must be handled in a way that players find fair and easy to understand. This is usually done in one of the two ways: real-time and turn-based. Real-time Real-time games have game time progress cont ...
or active time combat of series like ''
Final Fantasy is a Japanese video game, Japanese science fantasy anthology media franchise created by Hironobu Sakaguchi and developed and owned by Square Enix (formerly Square (video game company), Square). The franchise centers on a series of fantasy and ...
''. The game's role-playing elements, however, have led to much debate over whether or not the ''Zelda'' games should be classified as action role-playing games, a genre on which the series has had a strong influence. Miyamoto himself disagreed with the RPG label, but classified ''Zelda'' as "a real-time adventure game"; he said he was "not interested in systems where everything in the game is decided by stats and numbers" but what's "important to me is to preserve as much of that “live” feeling as possible" which he said " action games are better suited in conveying" to players. Every game in the main ''Zelda'' series has consisted of three principal areas: an
overworld An overworld (sometimes referred to as a hub world) is, in a broad sense, commonly an area within a video game that interconnects all its levels or locations. They are mostly common in role-playing games, though this does not exclude other vide ...
which connects all other areas, in which movement is multidirectional, allowing the player some degree of freedom of action; areas of interaction with other characters (merely caves or hidden rooms in the first game, but expanding to entire towns and cities in subsequent games) in which the player gains special items or advice, can purchase equipment or complete side quests; and
dungeons A dungeon is a room or cell in which prisoners are held, especially underground. Dungeons are generally associated with medieval castles, though their association with torture probably belongs more to the Renaissance period. An oubliette (from ...
, areas of labyrinthine layout, usually underground, comprising a wide range of difficult enemies, bosses, and items. Each dungeon usually has one major item inside, which can be essential for solving many of the puzzles within that dungeon and often plays a crucial role in defeating that dungeon's boss, as well as progressing through the game. In nearly every ''Zelda'' game, navigating a dungeon is aided by locating a map, which reveals its layout, and a magic compass, which reveals the location of significant and smaller items such as keys and equipment. In later games, the dungeon includes a special "big key" that will unlock the door to battle the dungeon's boss enemy and open the item chest. In most ''Zelda'' games, the player's HP or life meter is represented by a line of hearts, each heart typically representing two hit points. At the start of the game the player only has three hearts but players can increase their max hearts by finding heart-shaped crystals called "Heart Containers". Full heart containers are usually received at the end of dungeons and dropped by dungeon bosses. Smaller "Pieces of Heart" are awarded for completing side quests or found hidden around the game world in various places, and require a certain number (usually four) to form a full heart container. Health can be replenished by picking up hearts left by defeated enemies or destroyed objects, consuming items such as potions or food, or going to a Great Fairy Fountain to have the Great Fairy heal Link completely. Occasionally the player will find fairies hidden in specific locations; these fairies can either heal Link immediately or be kept in empty bottles, and will revive the player the next time they die. The games pioneered a number of features that were to become industry standards. The original ''Legend of Zelda'' was the first console game with a save function that enabled players to stop playing and then resume later. ''The Legend of Zelda: Ocarina of Time'' introduced a targeting system that let the player lock the camera on to enemy or friendly NPCs which simplified 3D combat.


Audio

Games in ''The Legend of Zelda'' series frequently feature in-game musical instruments, particularly in musical
puzzles A puzzle is a game, problem, or toy that tests a person's ingenuity or knowledge. In a puzzle, the solver is expected to put pieces together ( or take them apart) in a logical way, in order to arrive at the correct or fun solution of the puzzle ...
, which are widespread. Often, instruments trigger game events: for example, the recorder in ''The Legend of Zelda'' can reveal secret areas, as well as warp Link to the Dungeon entrances. This warping with music feature has also been used in ''A Link to the Past'' and ''Link's Awakening''. In '' Ocarina of Time'', playing instruments is a core part of the game, with the player needing to play the instrument through the use of the game controller to succeed. ''Ocarina of Time'' is "
ne of the NE, Ne or ne may refer to: Arts and entertainment * Neutral Evil, an alignment in the American role-playing game ''Dungeons & Dragons'' * New Edition, an American vocal group * Nicomachean Ethics, a collection of ten books by Greek philosopher Ar ...
first contemporary non-dance title to feature music-making as part of its gameplay", using music as a
heuristic A heuristic (; ), or heuristic technique, is any approach to problem solving or self-discovery that employs a practical method that is not guaranteed to be optimal, perfect, or rational, but is nevertheless sufficient for reaching an immediate ...
device and requiring the player to utilise songs to progress in the game – a
game mechanic In tabletop games and video games, game mechanics are the rules or ludemes that govern and guide the player's actions, as well as the game's response to them. A rule is an instruction on how to play, a ludeme is an element of play like the L-sha ...
that is also present in ''
Majora's Mask ''The Legend of Zelda: Majora's Mask'' is a 2000 action-adventure game developed and published by Nintendo for the Nintendo 64 home console. It was released worldwide in 2000 as a main installment in ''The Legend of Zelda'' series and was th ...
''. "The Legend of Zelda Theme" is a recurring piece of music that was created for the first game of the franchise. The composer and sound director of the series, Koji Kondo, initially planned to use Maurice Ravel's '' Boléro'' as the game's title theme, but was forced to change it when he learned, late in the game's development cycle, that the copyright for the orchestral piece had not yet expired. As a result, Kondo wrote a new arrangement of the overworld theme within one day. The "Zelda Theme" has topped
ScrewAttack Rooster Teeth Productions, LLC is an American digital media company headquartered in Austin, Texas. Founded in 2003 by Burnie Burns, Matt Hullum, Geoff Ramsey, Jason Saldaña, Gus Sorola, and Joel Heyman, Rooster Teeth is a subsidiary of Warner ...
's " Top Ten Videogame Themes Ever" list. Up until '' Breath of the Wild'', the ''Legend of Zelda'' series avoided using voice acting in speaking roles, relying instead on written dialogue. Series producer
Eiji Aonuma is a Japanese video game designer, director, and producer. He works for Nintendo as the project manager of their ''The Legend of Zelda'' series. Aonuma is also one of the deputy general managers of Nintendo's Entertainment Planning & Development ...
previously stated that as Link is entirely mute, having the other characters speak while Link remains silent "would be off-putting". Instead of theme music for different locations, ''Breath of the Wild'' plays natural ambience around the player as main sounds, in addition to some minimalist piano music.


Inspiration

''The Legend of Zelda'' was principally inspired by Shigeru Miyamoto's "explorations" as a young boy in the hillsides, forests, and caves surrounding his childhood home in Sonobe, Japan where he ventured into forests with secluded lakes, caves, and rural villages. According to Miyamoto, one of his most memorable experiences was the discovery of a cave entrance in the middle of the woods. After some hesitation, he apprehensively entered the cave, and explored its depths with the aid of a lantern. Miyamoto has referred to the creation of the ''Zelda'' games as an attempt to bring to life a "miniature garden" for players to play with in each game of the series. The story and setting was developed by
Takashi Tezuka is a Japanese video game designer, director, and video game producer, producer. He is a senior officer of Nintendo EPD and executive at Nintendo. Career Upon graduating the Design Department of Osaka University of Arts, he joined Nintendo in A ...
. Seeking to create a fairytale adventure game, Tezuka drew inspirations from fantasy books such as
J. R. R. Tolkien John Ronald Reuel Tolkien (, ; 3 January 1892 – 2 September 1973) was an English writer and philologist. He was the author of the high fantasy works ''The Hobbit'' and ''The Lord of the Rings''. From 1925 to 1945, Tolkien was the Rawlins ...
's ''
The Lord of the Rings ''The Lord of the Rings'' is an epic high-fantasy novel by English author and scholar J. R. R. Tolkien. Set in Middle-earth, intended to be Earth at some time in the distant past, the story began as a sequel to Tolkien's 1937 children's b ...
''. According to Keiji Terui, who wrote the backstory in the first game's manual, the location named Death Mountain was initially a
working title A working title, which may be abbreviated and styled in trade publications after a putative title as (wt), also called a production title or a tentative title, is the temporary title of a product or project used during its development, usually ...
for the legend of the
Triforce The is a fictional artifact and icon of Nintendo's ''The Legend of Zelda'' series of video games. It first appeared in the original 1986 action-adventure game ''The Legend of Zelda'' and is a focus of subsequent games in the series, including ...
which was written with inspirations from the battles of
medieval Europe In the history of Europe, the Middle Ages or medieval period lasted approximately from the late 5th to the late 15th centuries, similar to the post-classical period of global history. It began with the fall of the Western Roman Empire a ...
. The Master Sword was introduced as
Excalibur Excalibur () is the legendary sword of King Arthur, sometimes also attributed with magical powers or associated with the rightful sovereignty of Britain. It was associated with the Arthurian legend very early on. Excalibur and the Sword in th ...
in the French version of '' A Link to the Past'', which originates from the
legend of King Arthur King Arthur ( cy, Brenin Arthur, kw, Arthur Gernow, br, Roue Arzhur) is a legendary king of Britain, and a central figure in the medieval literary tradition known as the Matter of Britain. In the earliest traditions, Arthur appears as a ...
in the Welsh collection of Mabinogion. Celtic mythology also inspired the name of Link's steed, Epona, based on the Celtic goddess of fertility. Hearing of American novelist, socialite and painter
Zelda Fitzgerald Zelda Fitzgerald (; July 24, 1900 – March 10, 1948) was an American novelist, painter, dancer, and socialite. Born in Montgomery, Alabama, she was noted for her beauty and high spirits, and was dubbed by her husband F. Scott Fitzgerald ...
, Miyamoto thought the name sounded "pleasant and significant". Paying tribute, he chose to name the princess after her, and titled it ''The Legend of Zelda''. Link and the fairy were inspired by
Peter Pan Peter Pan is a fictional character created by Scottish novelist and playwright J. M. Barrie. A free-spirited and mischievous young boy who can fly and never grows up, Peter Pan spends his never-ending childhood having adventures on the mythi ...
and
Tinker Bell Tinker Bell is a fictional character from J. M. Barrie's 1904 play '' Peter Pan'' and its 1911 novelisation ''Peter and Wendy''. She has appeared in a variety of film and television adaptations of the Peter Pan stories, in particular the 1953 ...
. When making the series made the transition to 3D, the combat system of ''Ocarina of Time'' was based on the
chanbara , also commonly spelled "''chambara''", meaning "sword fighting" films,Hill (2002). denotes the Japanese film genre called samurai cinema in English and is roughly equivalent to Western and swashbuckler films. ''Chanbara'' is a sub-category of ' ...
(
samurai were the hereditary military nobility and officer caste of medieval and early-modern Japan from the late 12th century until their abolition in 1876. They were the well-paid retainers of the '' daimyo'' (the great feudal landholders). They h ...
) style of Japanese sword fighting.


Setting

''The Legend of Zelda'' takes place predominantly in a
medieval In the history of Europe, the Middle Ages or medieval period lasted approximately from the late 5th to the late 15th centuries, similar to the post-classical period of global history. It began with the fall of the Western Roman Empire ...
Western Europe Western Europe is the western region of Europe. The region's countries and territories vary depending on context. The concept of "the West" appeared in Europe in juxtaposition to "the East" and originally applied to the ancient Mediterranean ...
-inspired
fantasy world A fantasy world is a world created for/from fictional media, such as literature, film or games. Typical fantasy worlds involve magic or magical abilities, nonexistent technology and, sometimes, either a historical or futuristic theme. Some worl ...
called
Hyrule ''The Legend of Zelda'' is a video game franchise created by Japanese video game designers Shigeru Miyamoto and Takashi Tezuka. It is mainly developed and published by Nintendo. The universe of the ''Legend of Zelda'' series consists of a variet ...
, which has developed a deep history and wide geography over the series's many releases. Much of the backstory of the creation of Hyrule was revealed in the games '' A Link to the Past'', '' Ocarina of Time'', ''
The Wind Waker ''The Legend of Zelda: The Wind Waker'' is a 2002 action-adventure game developed and published by Nintendo for the GameCube. An installment in ''The Legend of Zelda'' series, it was released in Japan in December 2002, in North America in March ...
'', '' Twilight Princess'', '' Skyward Sword'', and '' A Link Between Worlds''. Hyrule's principal inhabitants are pointy-eared,
elf An elf () is a type of humanoid supernatural being in Germanic mythology and folklore. Elves appear especially in North Germanic mythology. They are subsequently mentioned in Snorri Sturluson's Icelandic Prose Edda. He distinguishes "ligh ...
-like humanoids called Hylians, which include the player character, Link, and the eponymous princess, Zelda. According to the in-game backstories, the world of Hyrule was created by the three golden goddesses: Din, Farore, and Nayru. Before departing, the goddesses left a sacred artifact called the
Triforce The is a fictional artifact and icon of Nintendo's ''The Legend of Zelda'' series of video games. It first appeared in the original 1986 action-adventure game ''The Legend of Zelda'' and is a focus of subsequent games in the series, including ...
, which could grant powers to the user. It physically manifests itself as three golden triangles in which each embodies one of the goddesses' virtues: Power, Courage, and Wisdom. However, because the Triforce has no will of its own and it can not judge between good and evil, it will grant any wish indiscriminately. Because of this, it was placed within an alternate world called the "Sacred Realm" or the "Golden Land" until one worthy of its power and has balanced virtues of Power, Wisdom, and Courage in their heart could obtain it, in its entirety. If a person is not of a balanced heart, the triforce part that the user mostly believes in will stay with that person and the remainder will seek out others. In order to master and control the triforce as a whole, the user must get the other parts found in other individuals and bring them together to reunite them. The Sacred Realm can itself be affected by the heart of those who enters it: those who are pure will make it a paradise, while those who are evil will transform it into a dark realm. In ''Skyward Sword'', the Triforce was sought by the Demon King Demise, an eternal being that had conquered time itself. After a long battle against the goddess Hylia, guardian of the Triforce, Demise was sealed away within her temple. Hylia, placing the Hylians on a floating island (called Skyloft) in the sky to protect them, orchestrated a means to stop the demon from escaping: creating the Goddess Sword (later becoming the Master Sword) for her chosen hero and discarding her divinity to be reborn among the people of Skyloft. In time, Zelda and Link (the reborn Hylia and her predestined warrior) enacted the goddess's plan and Demise was destroyed, but he vowed that his rage would be reborn and forever plague those descended from Link and Zelda. That prophecy came to fruition in ''Ocarina of Time'', when Ganondorf's attempt to get the Triforce scattered it with him gaining the Triforce of Power. The Triforce of Wisdom ended up with the Hylian princesses descended from Zelda, each named after her, while the Triforce of Courage is passed to a youth named Link across generations. While the Triforces of Power and Wisdom have been part of the series since the original ''The Legend of Zelda'', it was only in ''Zelda II: The Adventure of Link'' that the Triforce of Courage was first introduced, being obtained by Link at the end of his quest. The Triforce, or even a piece of it, is not always distributed as a whole. Such as in ''The Wind Waker'', Link must find all the pieces (called Triforce Shards) of the Triforce of Courage before he can return to Hyrule. Even in the original ''The Legend of Zelda'', Zelda breaks her Triforce of Wisdom into 8 pieces for Link to find, before she was captured by Ganon. The fictional universe established by the ''Zelda'' games sets the stage for each adventure. Some games take place in different lands with their own back-stories. Hytopia is a connected kingdom, Labrynna and Holodrum are different countries separate from the Kingdom of Hyrule,
Termina ''The Legend of Zelda: Majora's Mask'' is a 2000 action-adventure game developed and published by Nintendo for the Nintendo 64 home console. It was released worldwide in 2000 as a main installment in ''The Legend of Zelda'' series and was the ...
and Lorule serve as parallel worlds, and Koholint is an island far away from Hyrule that appears to be part of a dream.


Fictional chronology

The chronology of the ''Legend of Zelda'' series was a subject of much debate among fans until an official timeline was released within the '' Hyrule Historia'' collector's book, which was first released in Japan in December 2011. Prior to its release, producers confirmed the existence of a confidential document, which connected all the games. Certain materials and developer statements once partially established an official timeline of the released installments. '' Zelda II: The Adventure of Link'' is a direct sequel to original ''The Legend of Zelda'', and takes place several years later. The third game, '' A Link to the Past'', is a prequel to the first two games, and is directly followed by ''
Link's Awakening ''The Legend of Zelda: Link's Awakening'' is a 1993 action-adventure game developed and published by Nintendo for the Game Boy. It is the first installment in ''The Legend of Zelda'' series for a handheld game console. ''Link's Awakening'' is o ...
''. '' Ocarina of Time'' is a prequel that takes the story many centuries back; according to character designer Satoru Takizawa, it was meant to implicitly tell the story of the Imprisoning War from the manual of ''A Link to the Past'', with ''
Majora's Mask ''The Legend of Zelda: Majora's Mask'' is a 2000 action-adventure game developed and published by Nintendo for the Nintendo 64 home console. It was released worldwide in 2000 as a main installment in ''The Legend of Zelda'' series and was th ...
'' directly following its ending. '' Skyward Sword'' is then a prequel to ''Ocarina of Time''. '' Twilight Princess'' is set more than 100 years after ''Ocarina of Time''. ''
The Wind Waker ''The Legend of Zelda: The Wind Waker'' is a 2002 action-adventure game developed and published by Nintendo for the GameCube. An installment in ''The Legend of Zelda'' series, it was released in Japan in December 2002, in North America in March ...
'' is parallel, and takes place in the other timeline branch, more than a century after the adult era of ''Ocarina of Time''. '' Phantom Hourglass'' is a continuation of the story from ''The Wind Waker'', and is followed by '' Spirit Tracks'', which is set about 100 years later on a supercontinent far away from the setting of ''The Wind Waker''. At the time of its release, '' Four Swords'' for the Game Boy Advance was considered the oldest tale in the series's chronology, with ''
Four Swords Adventures ''The Legend of Zelda: Four Swords Adventures'' is an action-adventure video game developed and published by Nintendo for the GameCube. It is the eleventh installment in ''The Legend of Zelda'' series. It was released in Japan on March 18, 2004, ...
'' set sometime after its events. '' The Minish Cap'' precedes the two games, telling of the origins of villain Vaati and the creation of the Four Sword. '' A Link Between Worlds'' takes place six generations after ''A Link to the Past''. Important events that occur in the game include the Triforce being reunited, and Ganon being resurrected. Nintendo's 2011 timeline announcement subsequently posits that following ''Ocarina of Time'', the timeline splits into three alternate routes: in one, Link fails to defeat Ganon, leading into the Imprisoning War and ''A Link to the Past'', ''Oracle of Seasons'' and ''Oracle of Ages'', ''Link's Awakening'' (''A Link Between Worlds'' and ''Tri Force Heroes'' were released after the timeline), ''The Legend of Zelda'' and ''The Adventure of Link''. In the second and third, Link is successful, leading to a timeline split between his childhood (when Zelda sends him back in time so he can use the wisdom he has gained to warn Zelda in the past of the horrifying fate of Hyrule) and adulthood (where the Zelda from the future lives on to try and rebuild the kingdom). His childhood continues with ''Majora's Mask'', followed by ''Twilight Princess'' and ''Four Swords Adventures''. The timeline from his adult life continues into ''Wind Waker'', ''Phantom Hourglass'' and ''Spirit Tracks''. In the early 2000s, Nintendo of America released a timeline on the official website of the series, which interpreted all stories up to the ''Oracle'' games as the adventures of a single protagonist named Link. At one point, translator Daniel Owsen and his coworkers at Nintendo of America had conceived another complete timeline and intended to make it available online, but the Japanese series developers rejected the idea so the timeline would be kept open to the imagination of the players. In 2018, Nintendo revealed that '' Breath of the Wild'' officially takes place after all previous games in the series (without specifying a connection to any of the three timelines), and moved ''Link's Awakening'' to take place before ''Oracle of Seasons'' and ''Oracle of Ages''. In November 2020, Nintendo released '' Hyrule Warriors: Age of Calamity''. The game is marketed as a prequel to ''Breath of the Wild'', being set 100 years before. However, the events of ''Age of Calamity'' diverged from the backstory established in ''Breath of the Wild'', creating an alternate timeline separate from ''Breath of the Wild''.


Characters


Link

The central protagonist of ''The Legend of Zelda'' series, Link is the name of various young male Hylians who characteristically wear a green tunic and a pointed cap, and are the bearers of the Triforce of Courage. In most games, the player can give Link a different name before the start of the adventure, and he will be referred by that given name throughout by the non-player characters (NPCs). In ''Link's Awakening'', if the player steals from the shop, characters would later refer to him as "Thief". Miyamoto said in a 2002 interview that he named the protagonist "Link" because the character is/was supposed to be the "link" between the player and the game world that he (Miyamoto) had created. The various Links each have a special title, such as "Hero of Time", "Hero of the Winds" or "Hero chosen by the gods". Like many silent protagonists in video games, Link does not speak, only producing grunts, yells, or similar sounds. Despite the player not seeing the dialogue, it is referenced second-hand by in-game characters, showing that he is not, in fact, mute. Link is shown as a silent protagonist so that the audience is able to have their own thoughts as to how their Link would answer the characters instead of him having scripted responses.


Princess Zelda

Princess Zelda is the princess of Hyrule and the guardian of the
Triforce of Wisdom The is a fictional artifact and icon of Nintendo's ''The Legend of Zelda'' series of video games. It first appeared in the original 1986 action-adventure game ''The Legend of Zelda'' and is a focus of subsequent games in the series, including ...
. Her name is present in many of her female ancestors and descendants. While most games require Link to save Zelda from Ganon, she sometimes plays a supporting role in battle, using magical powers and weapons such as Light Arrows to aid Link. With the exception of the CD-i games (which were not official Nintendo games), she was not playable in the main series until ''Spirit Tracks'', where she becomes a spirit and can possess a Phantom Knight that can be controlled by the player. Zelda appears under various other
aliases A pseudonym (; ) or alias () is a fictitious name that a person or group assumes for a particular purpose, which differs from their original or true name ( orthonym). This also differs from a new name that entirely or legally replaces an individu ...
and
alter egos An alter ego (Latin for "other I", "doppelgänger") means an alternate self, which is believed to be distinct from a person's normal or true original personality. Finding one's alter ego will require finding one's other self, one with a different ...
, including Sheik (in '' Ocarina of Time'') and
Tetra Terrestrial Trunked Radio (TETRA; formerly known as Trans-European Trunked Radio), a European standard for a trunked radio system, is a professional mobile radio and two-way transceiver specification. TETRA was specifically designed for use by ...
(in ''
The Wind Waker ''The Legend of Zelda: The Wind Waker'' is a 2002 action-adventure game developed and published by Nintendo for the GameCube. An installment in ''The Legend of Zelda'' series, it was released in Japan in December 2002, in North America in March ...
'' and '' Phantom Hourglass''). In ''Skyward Sword'', it is revealed that the Zelda of that game is a reincarnation of the goddess Hylia, whose power flows through the royal bloodline. The name "Zelda" derives from the American novelist
Zelda Fitzgerald Zelda Fitzgerald (; July 24, 1900 – March 10, 1948) was an American novelist, painter, dancer, and socialite. Born in Montgomery, Alabama, she was noted for her beauty and high spirits, and was dubbed by her husband F. Scott Fitzgerald ...
.


Ganon

Ganon, also known as Ganondorf in his humanoid form, is the main antagonist and the final boss in the majority of ''The Legend of Zelda'' games. In the series, Ganondorf is the leader of a race of desert brigands called the Gerudo, which consists entirely of female warriors save for one man born every one hundred years. He is significantly taller than other human NPCs, but his looks vary between games, often taking the form of a monstrous anthropomorphic boar. His specific motives vary from game to game, but most often his plans include him kidnapping Princess Zelda and planning to achieve domination of Hyrule and presumably the world beyond it. To this end, he seeks the
Triforce The is a fictional artifact and icon of Nintendo's ''The Legend of Zelda'' series of video games. It first appeared in the original 1986 action-adventure game ''The Legend of Zelda'' and is a focus of subsequent games in the series, including ...
, a powerful magical relic. He often possesses a portion of the Triforce called the Triforce of Power, which gives him great strength. However, it is often not enough to accomplish his ends, leading him to hunt the remaining Triforce pieces. Unlike Link, Zelda, and most other recurring characters, he is actually the same person in every game, with the exception of ''Four Swords Adventures'', where he is a reincarnation of the original. In each game the battles with him are different and he fights using different styles. The game '' Skyward Sword'' indicates that Ganon is a reincarnation of an evil deity known as Demise.


History


2D origins (1986–1993)

''
The Legend of Zelda ''The Legend of Zelda'' is an action-adventure game franchise created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo, although some portable installments and re-rele ...
'', the first game of the series, was first released in Japan on February 21, 1986, on the
Famicom Disk System The commonly shortened to the Famicom Disk System or just Disk System, is a peripheral for Nintendo's Family Computer home video game console, released only in Japan on February 21, 1986. It uses proprietary floppy disks called "Disk Cards" for ...
. A cartridge version, using battery-backed
memory Memory is the faculty of the mind by which data or information is encoded, stored, and retrieved when needed. It is the retention of information over time for the purpose of influencing future action. If past events could not be remembered ...
, was released in the United States on August 22 and in Europe on November 27, 1987, respectively. The game features a "Second Quest", accessible either upon completing the game, or by registering one's name as "ZELDA" when starting a new quest. The "Second Quest" features different dungeons and item placement, and more difficult enemies. A modified version of the original Famicom game, '' BS Zelda no Densetsu'', was released for the
Super Famicom The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a Fourth generation of video game consoles, 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South ...
's satellite-based expansion,
Satellaview The is a satellite modem peripheral produced by Nintendo for the Super Famicom in 1995. Containing 1 megabyte of ROM space and an additional 512 kB of RAM, Satellaview allowed players to download games, magazines, and other media through sate ...
, on August 6, 1995, in Japan. A second Satellaview game, ''BS Zelda no Densetsu MAP2'' was released for the Satellaview on December 30 the same year. Both games featured rearranged dungeons, an altered
overworld An overworld (sometimes referred to as a hub world) is, in a broad sense, commonly an area within a video game that interconnects all its levels or locations. They are mostly common in role-playing games, though this does not exclude other vide ...
, and new voice-acted plot-lines. The second game, '' Zelda II: The Adventure of Link'', was released for the
Famicom Disk System The commonly shortened to the Famicom Disk System or just Disk System, is a peripheral for Nintendo's Family Computer home video game console, released only in Japan on February 21, 1986. It uses proprietary floppy disks called "Disk Cards" for ...
in Japan on January 14, 1987, and for the Nintendo Entertainment System in Europe in November and North America in December 1988. The game exchanged the
top-down perspective A variety of computer graphic techniques have been used to display video game content throughout the history of video games. The predominance of individual techniques have evolved over time, primarily due to hardware advances and restrictions ...
for side-scrolling (though the top-down point of view was retained for overworld areas), and introduced RPG elements (such as
experience points An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Experien ...
) not used previously or thereafter in the series. ''The Legend of Zelda'' and ''Zelda II'' were released in gold-colored cartridges instead of the console's regular grey cartridges. Both were re-released in the final years of the Nintendo Entertainment System with grey cartridges. Four years later, '' The Legend of Zelda: A Link to the Past'' returned to the top-down view (under a
3/4 perspective 2.5D (two-and-a-half dimensional) perspective refers to gameplay or movement in a video game or virtual reality environment that is restricted to a two-dimensional (2D) plane with little to no access to a third dimension in a space that otherwis ...
), and added the concept of an alternate dimension, the Dark World. The game was released for the
Super NES The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in ...
on November 21, 1991. A downloadable version of ''A Link to the Past'' and an exclusive modified version called '' BS Zelda no Densetsu Inishie no Sekiban'' were released on the
Satellaview The is a satellite modem peripheral produced by Nintendo for the Super Famicom in 1995. Containing 1 megabyte of ROM space and an additional 512 kB of RAM, Satellaview allowed players to download games, magazines, and other media through sate ...
in Japan on March 2 and 30, 1997, respectively. ''A Link to the Past'' was re-released for the
Game Boy Advance The (GBA) is a 32-bit handheld game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color. It was released in Japan on March 21, 2001, in North America on June 11, 2001, in the PAL region on June 22, ...
in 2002. The SNES version was later re-released on the Wii Virtual Console on January 22, 2007, on the Wii U Virtual Console, and on Nintendo Switch Online. The next game, ''
Link's Awakening ''The Legend of Zelda: Link's Awakening'' is a 1993 action-adventure game developed and published by Nintendo for the Game Boy. It is the first installment in ''The Legend of Zelda'' series for a handheld game console. ''Link's Awakening'' is o ...
'', for Nintendo's
Game Boy The is an 8-bit fourth generation handheld game console developed and manufactured by Nintendo. It was first released in Japan on April 21, 1989, in North America later the same year, and in Europe in late 1990. It was designed by the same t ...
, is the first ''Zelda'' for a
handheld A mobile device (or handheld computer) is a computer small enough to hold and operate in the hand. Mobile devices typically have a flat LCD or OLED screen, a touchscreen interface, and digital or physical buttons. They may also have a physical ...
, and the first set outside Hyrule and to exclude Princess Zelda. ''Link's Awakening'' was re-released, in full color, as a launch game for the Game Boy Color in 1998 as ''Link's Awakening DX''. This remaster features additions such as an extra color-based dungeon and a photo shop that allows interaction with the Game Boy Printer. ''Link's Awakening DX'' was released on the 3DS' Virtual Console on June 7, 2011. An HD remake of ''Link's Awakening'' was released for the Nintendo Switch in 2019.


Transition to 3D (1998–2002)

After five years without a new game, the series made the transition to 3D with '' Ocarina of Time'' for the
Nintendo 64 The (N64) is a home video game console developed by Nintendo. The successor to the Super Nintendo Entertainment System, it was released on June 23, 1996, in Japan, on September 29, 1996, in North America, and on March 1, 1997, in Europe and ...
, which was released in November 1998. This game, initially known as ''Zelda 64'', retains the core gameplay of the previous 2D games, and was very successful commercially and critically, considered by many critics and gamers to be the best video game of all time, and ranking highly on IGN and EGM's "greatest games of all time" lists, as well as scoring perfect scores in several video game publications. In February 2006, it was ranked by ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninten ...
'' as the best game released for a Nintendo console. The game was originally developed for the poorly selling, Japanese-only
64DD The is a magnetic floppy disk drive peripheral for the Nintendo 64 game console developed by Nintendo. It was announced in 1995, prior to the Nintendo 64's 1996 launch, and after numerous delays was released in Japan on December 13, 1999. The ...
, but was converted to cartridge format when the 64DD hardware was delayed. A new gameplay mechanic, lock-on targeting, is used in the game, which focuses the camera on a nearby target and alters the player's actions relative to that target. Such mechanics allow precise sword fighting in a 3D space. The game heavily uses context-sensitive button play, which enabled the player to control various actions with Link using only one button on the Nintendo 64's controller. Each action was handled slightly differently but all used the 'A' button to perform. For instance, standing next to a block and pressing 'A' made Link grab it (enabling him to push/pull it), but moving forwards into a block and pressing 'A' allowed Link to climb the block. The game featured the first appearance of Link's horse, Epona, allowing Link to travel quickly across land and fire arrows from horseback. Those who preordered the game received a gold-coloured cartridge in a limited edition box with a golden plastic card affixed, reading "Collector's Edition". In some stores that had this "Collector's Edition" quickly sell out, a small and rare Zelda pin was given instead. It is the sword and shield emblem with "Zelda" written on it. Very few of them are known to remain. ''Ocarina of Time'' was re-released on the GameCube in 2002, when it was offered as a
pre-order incentive A pre-order is an order placed for an item that has not yet been released. The idea for pre-orders came because people found it hard to get popular items in stores because of their popularity. Companies then had the idea to allow customers to r ...
for ''The Wind Waker'' in the U.S., Canada and Japan. It includes the canceled
64DD The is a magnetic floppy disk drive peripheral for the Nintendo 64 game console developed by Nintendo. It was announced in 1995, prior to the Nintendo 64's 1996 launch, and after numerous delays was released in Japan on December 13, 1999. The ...
expansion for ''Ocarina of Time'' known as ''Ura Zelda'' during development. Named '' Ocarina of Time Master Quest'', the game was given reorganized dungeon layouts for greater difficulty. Europe continued to receive this "Two-Game Bonus Disc" free in every copy of ''The Wind Waker'', except for the discounted
Player's Choice ''Nintendo Selects'' (formerly ''Player's Choice'') was a marketing label used by Nintendo to promote video games on current Nintendo game consoles that have sold well. ''Nintendo Selects'' titles were sold at a lower price point (usually $19.99 ...
version. ''Ocarina of Time'' was available through the Wii's
Virtual Console A virtual console (VC) – also known as a virtual terminal (VT) – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some Unix-like operating systems such as Linux, BSD, illumos, Uni ...
service. Nintendo re-released it for the
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. Th ...
Virtual Console in July 2015. '' Ocarina of Time 3D'' for the 3DS, featuring remade graphics and stereoscopic 3D, was released in mid-June 2011. ''Ocarina of Time'' has been made available on the higher tier of
Nintendo Switch Online Nintendo Switch Online (NSO) is an online subscription service for the Nintendo Switch video game console. Nintendo Switch Online features include online multiplayer, cloud saving, voice chat via a smartphone app, access to a library of Nint ...
in HD resolution. ''Ocarina of Time''s follow-up, ''
Majora's Mask ''The Legend of Zelda: Majora's Mask'' is a 2000 action-adventure game developed and published by Nintendo for the Nintendo 64 home console. It was released worldwide in 2000 as a main installment in ''The Legend of Zelda'' series and was th ...
'', was released in April 2000. It uses the same 3D game engine as the previous game, and added a time-based concept, in which Link, the protagonist, relives the events of three days as many times as needed to complete the game's objectives. It was originally called ''Zelda Gaiden'', a Japanese title that translates as ''Zelda
Side story In fiction, a subplot is a secondary strand of the plot that is a supporting side story for any story or for the main plot. Subplots may connect to main plots, in either time and place or thematic significance. Subplots often involve supporting ...
''. Gameplay changed significantly; in addition to the time-limit, Link can use masks to transform into creatures with unique abilities. While ''Majora's Mask'' retains the graphical style of ''Ocarina of Time'', it is also a departure, particularly in its atmosphere. It features motion-blur, unlike its predecessor. The game is darker in tone, dealing with death and tragedy in a manner not previously seen in the series, and has a sense of impending doom, as a large moon slowly descends upon the land of
Termina ''The Legend of Zelda: Majora's Mask'' is a 2000 action-adventure game developed and published by Nintendo for the Nintendo 64 home console. It was released worldwide in 2000 as a main installment in ''The Legend of Zelda'' series and was the ...
to destroy all life. All copies of ''
Majora's Mask ''The Legend of Zelda: Majora's Mask'' is a 2000 action-adventure game developed and published by Nintendo for the Nintendo 64 home console. It was released worldwide in 2000 as a main installment in ''The Legend of Zelda'' series and was th ...
'' are gold cartridges. A limited "Collector's Edition" lenticular cartridge label was offered as the
pre-order incentive A pre-order is an order placed for an item that has not yet been released. The idea for pre-orders came because people found it hard to get popular items in stores because of their popularity. Companies then had the idea to allow customers to r ...
. Copies of the game that are not collector's editions feature a normal sticker cartridge label. ''Majora's Mask'' was available on the Wii and Wii U Virtual Console catalogues. '' The Legend of Zelda: Majora's Mask 3D'' was released for 3DS in North America and Europe on February 13, 2015, and in Japan and Australia a day later. The Nintendo 64 version was added to Nintendo Switch Online in February 2022; with this, all of the 3D games in the series have been re-released in HD resolution. When Nintendo revealed the GameCube on August 24, 2000, the day before Nintendo's SpaceWorld 2000 exposition, a software demonstration showed a realistically styled real-time duel between Ganondorf and Link. Fans and the media speculated that the battle might be from a ''Zelda'' game in development at the time. At Spaceworld 2001, Nintendo showed a
cel-shaded Cel shading or toon shading is a type of non-photorealistic rendering designed to make 3-D computer graphics appear to be flat by using less shading color instead of a shade gradient or tints and shades. A cel shader is often used to mimic th ...
''Zelda'' game, later released as ''
The Wind Waker ''The Legend of Zelda: The Wind Waker'' is a 2002 action-adventure game developed and published by Nintendo for the GameCube. An installment in ''The Legend of Zelda'' series, it was released in Japan in December 2002, in North America in March ...
'' in December 2002. Due to poor reception, nothing further was shown until a playable demonstration was ready. Miyamoto felt ''The Wind Waker'' would "extend ''Zelda''s reach to all ages". The gameplay centres on controlling wind with a baton called the "Wind Waker" and sailing a small boat around an island-filled ocean, retaining similar gameplay mechanics as the previous 3D games in the series. '' The Legend of Zelda: The Wind Waker HD'' was released for Wii U in 2013. '' The Legend of Zelda: Collector's Edition'', released for the GameCube in 2003, included the original ''The Legend of Zelda'', ''Zelda II'', ''Ocarina of Time'', ''Majora's Mask'', and a demo of ''The Wind Waker''.
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
noted that ''Majora's Mask'' suffered from a frame rate which appeared choppier and inconsistencies in the audio. This compilation was never sold commercially, and originally could only be obtained by purchasing a GameCube bundled with the disc (in North America, Europe and Australia), by registering a GameCube and two games at Nintendo.com, or by subscribing or renewing a subscription to ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninten ...
'' (in North America) or
Club Nintendo Club Nintendo was a customer loyalty program provided by Nintendo. The loyalty program was free to join and provided rewards in exchange for consumer feedback and loyalty to purchasing official Nintendo products. Members of Club Nintendo earned ...
in Sweden. In the UK, 1000 copies were made available through the Club Nintendo Stars Catalogue program. After these were quickly claimed, Nintendo gave a copy to customers who mailed in
proof of purchase Proof of purchase is often required for sales promotions and manufacturer rebates as evidence that the customer purchased the product. When multiple purchases are required to redeem these rewards, it is referred to as a premium incentive or colle ...
s from select GameCube games.


Further 2D games and introduction of multiplayer (2001–2005)

''Oracle of Seasons'' and ''Oracle of Ages'' were released simultaneously for the Game Boy Color, and interact using
passwords A password, sometimes called a passcode (for example in Apple devices), is secret data, typically a string of characters, usually used to confirm a user's identity. Traditionally, passwords were expected to be memorized, but the large number of ...
or a
Game Link Cable The Nintendo Game Link Cable is an accessory for the Game Boy line of handheld video game systems, allowing players to connect Game Boys of all types for multiplayer gaming. Depending on the games, a Game Link Cable can be used to link two ga ...
. After one game has been completed, the player is given a password that allows the other game to be played as a sequel. They were developed by Flagship in conjunction with Nintendo, with supervision from Miyamoto. After the team experimented with porting the original ''The Legend of Zelda'' to the Game Boy Color, they decided to make an original trilogy to be called the "Triforce Series". When the password system linking the three games proved too troublesome, the concept was reduced to two games at Miyamoto's suggestion. These two games became ''Oracle of Ages'', which is more puzzle-based, and ''Oracle of Seasons'', which is more action-oriented. Both titles were later released on the 3DS Virtual Console. The cartridge for ''A Link to the Past'' on
Game Boy Advance The (GBA) is a 32-bit handheld game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color. It was released in Japan on March 21, 2001, in North America on June 11, 2001, in the PAL region on June 22, ...
featured a new game, '' Four Swords'', the first multiplayer ''Zelda''. ''Four Swords Anniversary Edition'' was released on September 28, 2011 as free
DSiWare This is a list of games and applications, collectively known as DSiWare, for the Nintendo DSi handheld game console, available for download via the DSi Shop and unplayable on earlier DS models. An update released for the Nintendo 3DS in June 201 ...
available until February 20, 2012. ''
Four Swords Adventures ''The Legend of Zelda: Four Swords Adventures'' is an action-adventure video game developed and published by Nintendo for the GameCube. It is the eleventh installment in ''The Legend of Zelda'' series. It was released in Japan on March 18, 2004, ...
'' was released for the GameCube in early 2004 in Japan and America, and January 2005 in Europe. Based on the handheld '' Four Swords'', ''Four Swords Adventures'' was another deviation from previous ''Zelda'' gameplay, focusing on level-based and
multiplayer A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system ( couch co-op), on different computing systems via a local area network, or ...
gameplay. The game contains 24 levels and a map screen; there is no connecting
overworld An overworld (sometimes referred to as a hub world) is, in a broad sense, commonly an area within a video game that interconnects all its levels or locations. They are mostly common in role-playing games, though this does not exclude other vide ...
. For multiplayer features, each player must use a Game Boy Advance system linked to the GameCube via a
Nintendo GameCube – Game Boy Advance link cable is a Japanese multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produced handmade playing cards ...
. The game features a single-player campaign, in which using a Game Boy Advance is optional. ''Four Swords Adventures'' includes two gameplay modes: "Hyrulean Adventure", with a plot and gameplay similar to other ''Zelda'' games, and "Shadow Battle", in which multiple Links, played by multiple players, battle each other. The Japanese and Korean versions include an exclusive third segment, "Navi Trackers" (originally designed as the stand-alone game "Tetra's Trackers"), which contains spoken dialogue for most of the characters, unlike other games in ''The Legend of Zelda'' series. In November 2004 in Japan and Europe, and January 2005 in America, Nintendo released '' The Minish Cap'' for the
Game Boy Advance The (GBA) is a 32-bit handheld game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color. It was released in Japan on March 21, 2001, in North America on June 11, 2001, in the PAL region on June 22, ...
. In ''The Minish Cap'' Link can shrink in size using a mystical, sentient hat named Ezlo. While shrunk, he can see previously explored parts of a dungeon from a different perspective, and enter areas through otherwise-impassable openings. It was later released on the Wii U Virtual Console.


Motion and touch-based swordplay (2006–2011)

In November 2006, '' Twilight Princess'' was released as the first ''Zelda'' game on the Wii, and later in December as the last Nintendo-published game for the GameCube, the console for which it was originally developed. The Wii version features a reversed world where everything that is in the west on the GameCube is in the east on the Wii. The display is mirrored in order to make Link right-handed to make use of the Wii remote feel more natural for the majority of players. The game chronicles the struggle of a young adult Link to confront the troubles of the "Twilight Realm", a mysterious force that appears around and interacts with Hyrule. When he enters this realm, he is transformed into a
wolf The wolf (''Canis lupus''; : wolves), also known as the gray wolf or grey wolf, is a large canine native to Eurasia and North America. More than thirty subspecies of ''Canis lupus'' have been recognized, and gray wolves, as popularly un ...
, and loses the ability to use his sword, shield or other items, but gains other abilities such as sharpened senses from his new form. ''Twilight Princess'' includes an incarnation of Link's horse, Epona, for fast transportation, and features mounted battle scenarios including boss battles that were not seen in previous games. Twilight Princess diverted from the cel-shading of Wind Waker, integrating graphics featuring more detailed textures, giving the game a darker atmosphere. '' The Legend of Zelda: Twilight Princess HD'' released for Wii U in 2016. At 2006
Game Developers Conference The Game Developers Conference (GDC) is an annual conference for video game developers. The event includes an expo, networking events, and awards shows like the Game Developers Choice Awards and Independent Games Festival, and a variety of tuto ...
, a new title '' Phantom Hourglass'' for the Nintendo DS was shown. It revealed traditional top-down ''Zelda'' gameplay optimised for the DS's features, with a cel-shaded 3D graphical style similar to ''The Wind Waker'' for Gamecube. The game is a direct sequel to ''The Wind Waker''. ''Phantom Hourglass'' was released in June 2007, for Japan and October for North America and Europe. It was later released on the Wii U Virtual Console. The next ''Legend of Zelda'' for the DS, '' The Legend of Zelda: Spirit Tracks'', was released in December 2009. In this game, the "spirit tracks", railroads which chain an ancient evil, are disappearing from Hyrule. Zelda and Link go to the 'Spirit Tower' (the ethereal point of convergence for the tracks) to find out why, but villains steal Zelda's body for the resurrection of the Demon King. Rendered disembodied, Zelda is left a spirit, and only Link (and a certain few sages) can see her. Together they go on a quest to restore the spirit tracks, defeat the Demon King, and return Zelda to her body. Using a modified engine of that used in '' Phantom Hourglass'', the notably new feature in this game is that the Phantom Guardians seen in ''Phantom Hourglass'' are, through a series of events, periodically controllable. It was the first time in the series that both Link and Zelda work together on the quest. It was later released on the Wii U Virtual Console. A new Zelda game for Wii was in development since the end of 2000s. The new title was revealed at
E3 2010 The Electronic Entertainment Expo 2010 (E3 2010) was the 16th E3 held. The event took place at the Los Angeles Convention Center in Los Angeles, California. It began on June 14, 2010, and ended on June 17, 2010, with 45,600 total attendees. Ther ...
as '' Skyward Sword'', but its release was delayed to 2011. The game, the earliest in the ''Legend of Zelda'' timeline, reveals the origins of Hyrule, Ganon and many elements featured in previous games; it uses Wii's MotionPlus feature as well. It was released on November 20, 2011; the first run included a 25th Anniversary CD of fully orchestrated music from various Zelda games, including ''Skyward Sword''. It was made available for download on Wii U in September 2016. '' The Legend of Zelda: Skyward Sword HD'', with optional button-only controls, released for Nintendo Switch in 2021.


Open-world emphasis (2013–present)

In 2013, Nintendo released '' The Legend of Zelda: A Link Between Worlds'' for the Nintendo 3DS, which takes place in the same setting as ''A Link to the Past''. Progression is more open-ended than previous titles, with the possibility of completing many of the game's dungeons in any order. Certain dungeon obstacles require the use of rented or purchased items. '' The Legend of Zelda: Tri Force Heroes'', a
cooperative A cooperative (also known as co-operative, co-op, or coop) is "an autonomous association of persons united voluntarily to meet their common economic, social and cultural needs and aspirations through a jointly owned and democratically-contro ...
multiplayer game, was released for the 3DS in October 2015. It features the same Link as ''A Link Between Worlds'' but lacks open-world gameplay. While Nintendo had showcased a Wii U demo reel at
E3 2011 The Electronic Entertainment Expo 2011 (E3 2011) was the 17th E3 held. The event took place at the Los Angeles Convention Center in Los Angeles, California. It began on June 7, 2011, and ended on June 9, 2011, with 46,800 total attendees. E3 201 ...
that depicted Link fighting a monster in HD and the first original HD ''Zelda'' game was scheduled for a 2015 release, it was delayed. The title was finally revealed at
E3 2016 The Electronic Entertainment Expo 2016 (E3 2016) was the 22nd E3, during which several hardware manufacturers and software developers and publishers from the video game industry presented new and upcoming products to the attendees, primarily re ...
as '' Breath of the Wild'', and the game was released for Wii U and Nintendo Switch on March 3, 2017. Similar to the original ''The Legend of Zelda'', players are given little instruction and can explore the world freely. The world is designed to encourage exploration and experimentation and the main story quest can be completed in a nonlinear fashion. A ''Breath of the Wild'' sequel, '' The Legend of Zelda: Tears of the Kingdom'', is scheduled for release on the Switch, with its release date of May 12, 2023.


Other games


CD-i games

A series of video games was developed and released for the
Philips CD-i The Compact Disc-Interactive (CD-I, later CD-i) is a digital optical disc data storage format that was mostly developed and marketed by Dutch company Philips. It was created as an extension of CDDA and CD-ROM and specified in the '' Green Book ...
in the early 1990s as a product of a compromise between
Philips Koninklijke Philips N.V. (), commonly shortened to Philips, is a Dutch multinational conglomerate corporation that was founded in Eindhoven in 1891. Since 1997, it has been mostly headquartered in Amsterdam, though the Benelux headquarters i ...
and Nintendo, after the companies failed to develop a CD-ROM peripheral for the Super NES. Created independently with no observation by or influence from Nintendo, the games are ''Link: The Faces of Evil'' and ''Zelda: The Wand of Gamelon'', together with '' Zelda's Adventure''. Nintendo never acknowledged them in the ''Zelda'' timeline, and they are considered to be in a separate, self-contained canon. These games are widely acknowledged to be the worst installments in the series, though have since gained a cult following in the form of internet memes.


LCD games

Three ''Zelda''-themed LCD games were created between 1989 and 1992. The '' Zelda'' version of Nintendo's
Game & Watch The Game & Watch brand ( ''Gēmu & Uotchi''; called ''Tricotronic'' in West Germany and Austria, abbreviated as ''G&W'') is a series of handheld electronic games developed, manufactured, released, and marketed by Nintendo from 1980 to 1991. C ...
series was released first in August 1989 as a dual-screen
handheld electronic game Handheld electronic games are very small, portable devices for playing interactive electronic games, often miniaturized versions of video games. The controls, display and speakers are all part of a single unit. Rather than a general-purpose ...
similar in appearance to today's Nintendo DS. It was re-released in 1998 as a Toymax, Inc. Mini Classic and was later included as an unlockable extra in ''
Game & Watch Gallery 4 ''Game & Watch games'' have had many different re-releases. The ''Game & Watch Gallery'' series, known in Japan and Australia as the series, is a series of compilations of some of Nintendo's original Game & Watch titles first released in 1995. F ...
'', a 2002 compilation for the
Game Boy Advance The (GBA) is a 32-bit handheld game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color. It was released in Japan on March 21, 2001, in North America on June 11, 2001, in the PAL region on June 22, ...
. While the Game & Watch ''Zelda'' was developed in-house by Nintendo, the subsequent two LCD games were developed by third parties under license by Nintendo. In October 1989, ''
The Legend of Zelda ''The Legend of Zelda'' is an action-adventure game franchise created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo, although some portable installments and re-rele ...
'' was developed by Nelsonic as part of its Game Watch line. This game was an actual digital watch with primitive
gameplay Gameplay is the specific way in which players interact with a game, and in particular with video games. Gameplay is the pattern defined through the game rules, connection between player and the game, challenges and overcoming them, plot and pl ...
based on the original ''Legend of Zelda''. In 1992, Epoch Co. developed '' Zelda no Densetsu: Kamigami no Triforce'' for its Barcode Battler II console. The game employed card-scanning technology similar to the later-released
Nintendo e-Reader The Nintendo e-Reader, stylized as ereader, commonly abbreviated as e-Reader, known in Japan as the is an add-on manufactured by Nintendo for its Game Boy Advance handheld video game console. It was released in Japan in December 2001, with a ...
.


Canceled games

Throughout the lifespan of ''The Legend of Zelda'' series, a number of games (including main series games as well as re-releases and spin-offs) in varying states of completeness have had their releases canceled. Perhaps the earliest of these was
Gottlieb Gottlieb (formerly D. Gottlieb & Co.) was an American arcade game corporation based in Chicago, Illinois. History The main office and plant was located at 1140-50 N. Kostner Avenue until the early 1970s when a new modern plant and office was lo ...
's ''The Legend of Zelda Pinball Machine'' (canceled 1993). After securing a license from Nintendo to produce two Nintendo-franchise-based pinball machines, pinball designer Jon Norris was tasked with designing the table. Before it was completed, Gottlieb decided to repurpose the game with an '' American Gladiators'' theme. Licensing for this version ultimately fell through and the game was released as simply ''Gladiators'' (November 1993). In 1998, Nintendo canceled '' Ura Zelda'', the '' Ocarina of Time'' expansion disk for the
64DD The is a magnetic floppy disk drive peripheral for the Nintendo 64 game console developed by Nintendo. It was announced in 1995, prior to the Nintendo 64's 1996 launch, and after numerous delays was released in Japan on December 13, 1999. The ...
due to poor sales figures for the 64DD peripheral. In 2002, Nintendo released a GameCube bonus disc called '' The Legend of Zelda: Ocarina of Time Master Quest''. It contains emulated versions of ''Ocarina of Time'' and ''Ocarina of Time Master Quest'', which Aonuma and Miyamoto each confirmed is ''Ura Zelda''. In 2001, under license from Nintendo, Capcom canceled the release of ''The Legend of Zelda: Mystical Seed of Courage'' for Game Boy Color. Working with a Capcom team,
Yoshiki Okamoto , sometimes credited as Kihaji Okamoto, is a Japanese video game designer. He is credited with producing popular titles for Konami, including '' Gyruss'' and '' Time Pilot'', and for Capcom, including ''1942'', ''Gun.Smoke'', ''Final Fight'' and ...
was originally tasked with designing a series of three ''Zelda'' games for the Game Boy Color. Referred to as the "Triforce Series", the games were known as ''The Legend of Zelda: The Mysterious Acorn: Chapter of Power'', ''Chapter of Wisdom'', and ''Chapter of Courage'' in Japan and ''The Legend of Zelda: Mystical Seed of Power'', ''Mystical Seed of Wisdom'', and ''Mystical Seed of Courage'' in the US. The games were to interact using a password system, but the limitations of this system and the difficulty of coordinating three games proved too complicated, so the team scaled back to two games at Miyamoto's suggestion. '' The Legend of Zelda: Oracle of Seasons'' was adapted from ''Mystical Seed of Power'', '' The Legend of Zelda: Oracle of Ages'' was adapted from ''Mystical Seed of Wisdom'', and ''Mystical Seed of Courage'' was canceled. Before its 2006 release, both Link and Samus from the '' Metroid'' series were planned to be playable characters for the Wii version of '' Marvel: Ultimate Alliance'', but they didn't make the final release because they weren't Marvel characters. In 2011, an unnamed Zelda 25th Anniversary Compilation was canceled. To celebrate the 25th anniversary of the series, Nintendo of America originally had planned to release a compilation of games together for the Wii, similar to the collector's edition disc released for the GameCube in 2003. Nintendo of Japan's president Satoru Iwata and Shigeru Miyamoto decided against releasing it, believing it would be too similar to the Super Mario 25th Anniversary collection released in 2010.
Retro Studios Retro Studios, Inc. is an American video game developer and subsidiary of Nintendo based in Austin, Texas. The studio is best known for its work on the ''Metroid Prime'' and ''Donkey Kong Country'' series, and has contributed to several othe ...
had two ''Zelda'' games in development. An untitled game starring a Sheikah in a story that explores the origins of the Master Sword. Another one was titled ''Heroes of Hyrule'' and it starred a Goron, a Zora, and a Rito who set out to rescue Link.


Spin-off games

As the franchise has grown in popularity, several games have been released that are set within or star a minor character from the universe of ''The Legend of Zelda'' but are not directly connected to the main ''The Legend of Zelda'' series. Both map versions of the game '' BS Zelda no Densetsu'' for the Satellaview (released in August and December 1995) could be considered spin-offs due to the fact that they star the "Hero of Light" (portrayed by either the Satellaview's male or female avatar) as opposed to Link as the protagonist of Hyrule. A third Satellaview game released in March 1997, '' BS Zelda no Densetsu Inishie no Sekiban'' (''BS The Legend of Zelda: Ancient Stone Tablets'') could also be considered a spin-off for the same reason. Other spin-off games include ''
Freshly-Picked Tingle's Rosy Rupeeland is an adventure video game developed by Vanpool and published by Nintendo for the Nintendo DS handheld game console. It was released in Japan in September 2006, and in Europe in September 2007. ''Freshly-Picked Tingle's Rosy Rupeeland'' stars ...
'' for the Nintendo DS – an RPG released in September 2006 in Japan (Summer of 2007 in the UK) to star supporting character Tingle. A second Tingle game is '' Tingle's Balloon Fight DS'' for the Nintendo DS. Here Tingle again stars in this spin-off arcade style platformer, released in April 2007 only in Japan and available solely to Platinum Club Nintendo members. In addition to games in which Link does not star as the protagonist, games such as the shooter game, '' Link's Crossbow Training'' (for the Wii), have been considered spin-offs due to the lack of a traditional "Save Hyrule" plot-line. Released in November 2007 as a bundle with the Wii Zapper, this game allows players to assume the identity of Link as he progresses through a series of tests to perfect his crossbow marksmanship. '' Color Changing Tingle's Love Balloon Trip'' was released in Japan in 2009 as a sequel to ''Freshly-Picked Tingle's Rosy Rupeeland''. ''
Hyrule Warriors ''Hyrule Warriors'' is a hack and slash video game developed by Omega Force and Team Ninja for the Wii U video game console. The game is a collaboration between Koei Tecmo and Nintendo, mixing settings and characters from Nintendo's ''The Legend ...
'', a crossover game combining the setting of Nintendo's ''The Legend of Zelda'' series and the gameplay of
Tecmo Koei is a Japanese video game, amusement and anime holding company created in 2009 by the merger of Koei and Tecmo. Koei Tecmo Holdings owns several companies, the biggest one of those being its flagship game developer and publisher Koei Tecmo Games ...
's ''
Dynasty Warriors is a series of Japanese hack and slash action video games created by Omega Force and Koei (now is Koei Tecmo). The series is a spin-off of Koei's turn-based strategy '' Romance of the Three Kingdoms'' series, based upon the Chinese novel of ...
'' series, was released in North America in September 2014 for Wii U. '' Hyrule Warriors Legends'', a version for the Nintendo 3DS containing more content and gameplay modifications, was released in March 2016. To commemorate the launch of the
My Nintendo is a loyalty program provided by Nintendo and the successor to Club Nintendo. The system rewards allows players to earn points from using software or purchasing games, which can then be spent on rewards such as digital games or discounts. The ...
loyalty program in March 2016, Nintendo released ''My Nintendo Picross: The Legend of Zelda: Twilight Princess'', a
Picross Nonograms, also known as Hanjie, Paint by Numbers, Picross, Griddlers, and Pic-a-Pix, and by various other names, are picture logic puzzles in which cells in a grid must be colored or left blank according to numbers at the side of the grid to r ...
puzzle game A puzzle is a game, problem, or toy that tests a person's ingenuity or knowledge. In a puzzle, the solver is expected to put pieces together ( or take them apart) in a logical way, in order to arrive at the correct or fun solution of the puzzl ...
developed by
Jupiter Jupiter is the fifth planet from the Sun and the largest in the Solar System. It is a gas giant with a mass more than two and a half times that of all the other planets in the Solar System combined, but slightly less than one-thousandth t ...
for download to the Nintendo 3DS. '' Cadence of Hyrule'', developed by Brace Yourself Games and released on June 13, 2019, is an officially licensed crossover of ''Zelda'' with ''
Crypt of the NecroDancer ''Crypt of the NecroDancer'' is a roguelike rhythm video game developed and published by Canadian independent game studio Brace Yourself Games. The game takes fundamental elements of a roguelike dungeon exploration game and adds a beat-matching ...
''. '' Hyrule Warriors: Age of Calamity'', developed by
Koei Tecmo is a Japanese video game, amusement and anime holding company created in 2009 by the merger of Koei and Tecmo. Koei Tecmo Holdings owns several companies, the biggest one of those being its flagship game developer and publisher Koei Tecmo Games ...
, shares the hack-and-slash style of the spin-off game ''
Hyrule Warriors ''Hyrule Warriors'' is a hack and slash video game developed by Omega Force and Team Ninja for the Wii U video game console. The game is a collaboration between Koei Tecmo and Nintendo, mixing settings and characters from Nintendo's ''The Legend ...
''. ''Age of Calamity'' was released in November 2020. A new Zelda-themed variant of ''Vermin'' was included on the limited edition ''Game & Watch'': ''The Legend of Zelda'' unit, which also included ''The Legend of Zelda'', ''The Adventure of Link'', and ''Link’s Awakening''.


Cross-overs

''The Legend of Zelda'' series has crossed over into other Nintendo and third-party video games, most prominently in the '' Super Smash Bros.'' series of fighting games published by Nintendo. Link appears as a fighter in '' Super Smash Bros.'' for the
Nintendo 64 The (N64) is a home video game console developed by Nintendo. The successor to the Super Nintendo Entertainment System, it was released on June 23, 1996, in Japan, on September 29, 1996, in North America, and on March 1, 1997, in Europe and ...
, the first entry in the series, and is part of the roster in all subsequent releases in the series as well. Zelda (who is able to transform into Sheik as well), Ganondorf, and Young Link (the child version of Link from '' Ocarina of Time'') were added to the player roster for '' Super Smash Bros. Melee'', and appeared in all subsequent releases except for "Young Link" (who is later replaced by "Toon Link" from ''The Wind Waker'', in subsequent releases ''
Super Smash Bros. Brawl ''Super Smash Bros. Brawl'' is a 2008 crossover fighting video game developed by Sora Ltd. and published by Nintendo for the Wii. The third installment in the ''Super Smash Bros.'' series, it was announced at a pre-E3 2005 press conferenc ...
'' and ''
Super Smash Bros. for Nintendo 3DS and Wii U and (colloquially and collectively referred to as ''Super Smash Bros. 4'' or ''Smash 4'') is a group of two 2014 crossover fighting video games developed by Bandai Namco Studios and Sora Ltd. and published by Nintendo for the Nintendo 3DS ...
''). Both Young Link and Toon Link appear in the fifth installment, ''
Super Smash Bros. Ultimate ''Super Smash Bros. Ultimate'' is a 2018 crossover fighting video game developed by Bandai Namco Studios and Sora Ltd. and published by Nintendo for the Nintendo Switch. It is the fifth installment in the '' Super Smash Bros.'' series, succeed ...
''. Other elements from the series, such as locations and items, are also included throughout the ''Smash Bros.'' series. Outside of the series, Nintendo allowed for the use of Link as a playable character exclusively in the GameCube release of
Namco was a Japanese multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Namco Taiwan in Kaohsiung, ...
's fighting game ''
Soulcalibur II is a 2002 fighting game developed by Project Soul and published by Namco and the third installment in the ''Soulcalibur'' series of weapon-based fighting games. It is the sequel to ''Soulcalibur'', which was released in July 1998. Originally in ...
''. * Link, using a design based on '' Skyward Sword'', appears as a playable character in ''
Mario Kart 8 is a 2014 kart racing game developed and published by Nintendo for the Wii U. It features the ''Mario Kart'' series' game mechanics, in which players drive go-karts using ''Mario'' franchise characters in various race formats. Items placed a ...
'' via
downloadable content Downloadable content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, enabli ...
(DLC), along with a "Hyrule Circuit" racetrack themed on ''The Legend of Zelda'' series. The first pack is named after the series. In a post-launch update for ''
Mario Kart 8 Deluxe is a 2014 kart racing game developed and published by Nintendo for the Wii U. It features the ''Mario Kart'' series' game mechanics, in which players drive go-karts using ''Mario'' franchise characters in various race formats. Items placed a ...
'', Link and his vehicle received alternate styles based on ''Breath of the Wild.'' * In the
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. Th ...
version of ''
Sonic Lost World is a 2013 action-adventure platform game developed by Sonic Team. It is part of the ''Sonic the Hedgehog'' series, and was released in October 2013 for the Wii U and Nintendo 3DS in PAL regions by Nintendo and by Sega in North America and Japan. ...
'', a DLC stage based on ''The Legend of Zelda'' series was released in March 2014, named "The Legend of Zelda Zone". It was built around the core gameplay mechanics of ''Sonic Lost World'', with some elements from the ''Zelda'' series, including a heart-based vitality meter, rupee collection, and a miniature dungeon to explore.


Reception and legacy

''The Legend of Zelda'' series has received outstanding levels of acclaim from critics and the public. '' Ocarina of Time'', ''
The Wind Waker ''The Legend of Zelda: The Wind Waker'' is a 2002 action-adventure game developed and published by Nintendo for the GameCube. An installment in ''The Legend of Zelda'' series, it was released in Japan in December 2002, in North America in March ...
'', '' Skyward Sword'', and '' Breath of the Wild'' have each received a perfect 40/40 score (10/10 by four reviewers) by Japanese ''
Famitsu formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the f ...
'' magazine, making ''Zelda'' one of the few series with multiple perfect scores. ''Ocarina of Time'' was even listed by ''
Guinness World Records ''Guinness World Records'', known from its inception in 1955 until 1999 as ''The Guinness Book of Records'' and in previous United States editions as ''The Guinness Book of World Records'', is a reference book published annually, listing world ...
'' as the highest-rated video game in history, citing its
Metacritic Metacritic is a website that aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc ...
score of 99 out of 100. ''Computer and Video Games'' awarded ''The Wind Waker'' and '' Twilight Princess'' a score of 10/10. '' A Link to the Past'' has won Gold Award from ''Electronic Gaming Monthly''. In ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninten ...
''s Top 200 countdown in 2004, ''Ocarina of Time'' took first place, and seven other ''Zelda'' games placed in the top 40. ''Twilight Princess'' was named List of Game of the Year awards, Game of the Year by ''X-Play'', ''GameTrailers'', ''1UP.com, 1UP'', ''Electronic Gaming Monthly'', ''Spacey Awards'', ''Game Informer'', ''GameSpy'', ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninten ...
'', ''IGN'', and many other websites. The editors of review aggregator websites GameRankings, IGN and
Metacritic Metacritic is a website that aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc ...
have all given ''Ocarina of Time'' their highest aggregate scores. ''Game Informer'' has awarded ''The Wind Waker'', ''Twilight Princess'', ''Skyward Sword'', ''A Link Between Worlds'' and ''Breath of the Wild'' with scores of 10/10. '' Phantom Hourglass'' was named DS Game of the Year by IGN and ''GameSpy''. Airing in December 2011, Spike TV's annual Video Game Awards gave the series the first ever "Hall of Fame Award", which Miyamoto accepted in person. '' Ocarina of Time'' and its use of melodic themes to identify different game regions has been called a reverse of Wagner, Richard Wagner's use of leitmotifs to identify characters and themes. ''Ocarina of Time'' was so well received that sales increased for real ocarinas. IGN praised the music of ''Majora's Mask'' for its brilliance despite its heavy use of MIDI. It has been ranked the seventh-greatest game by ''Electronic Gaming Monthly'', whereas ''Ocarina of Time'' was ranked eighth. The series won ''GameFAQs Best Series Ever'' competition. , ''The Legend of Zelda'' franchise has sold over 128 million copies, with the original ''
The Legend of Zelda ''The Legend of Zelda'' is an action-adventure game franchise created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo, although some portable installments and re-rele ...
'' being the fourth best-selling NES game of all time. The series was ranked as the 64th top game (collectively) by ''Next Generation (magazine), Next Generation'' in 1996. In 1999, ''Next Generation (magazine), Next Generation'' listed the ''Zelda'' series as number 1 on their "Top 50 Games of All Time", commenting that ''Zelda'' series had always more gameplay and innovations than most other titles in their series. According to British film magazine ''Empire (magazine), Empire'', with "the most vividly-realised world and the most varied game-play of any game on any console, ''Zelda'' is a solid bet for the best game series ever".


Impact

Multiple members of the game industry have expressed how Zelda games have impacted them, including Rockstar Games founder and ''Grand Theft Auto (series), Grand Theft Auto'' director, Dan Houser, who said that ''Zelda'' and ''Mario'' games on
Nintendo 64 The (N64) is a home video game console developed by Nintendo. The successor to the Super Nintendo Entertainment System, it was released on June 23, 1996, in Japan, on September 29, 1996, in North America, and on March 1, 1997, in Europe and ...
greatly influenced them in developing ''Grand Theft Auto'' series, as well in other 3D games in general. Rockstar founder and ''Grand Theft Auto'' director Sam Houser also cited the influence of ''Zelda'', describing ''Grand Theft Auto III'' as "Zelda meets Goodfellas". ''Ōkami'' director Hideki Kamiya ( Capcom, PlatinumGames) said that he has been influenced by ''The Legend of Zelda'' series in developing the game, citing '' A Link to the Past'' as his favorite game of all time. ''Soul Reaver'' and ''Uncharted'' director, Amy Hennig (Crystal Dynamics and Naughty Dog), cited ''Zelda'' as inspiration for the ''Legacy of Kain'' series, noting ''A Link to the Past''s influence on ''Blood Omen'' and ''Ocarina of Times influence on ''Soul Reaver''. ''Soul Reaver'' and ''Uncharted'' creator, Richard Lemarchand (Crystal Dynamics and Naughty Dog), also cited ''A Link to the Past''s approach to combining gameplay with storytelling as inspiration for ''Soul Reaver''. ''Wing Commander (franchise), Wing Commander'' and ''Star Citizen'' director, Chris Roberts (game developer), Chris Roberts (Origin Systems and Cloud Imperium Games), cited ''Zelda'' as an influence on his action role-playing game, ''Times of Lore''. ''Dark Souls, Souls'' creator Hidetaka Miyazaki (FromSoftware) named ''A Link To The Past'' as one of his favorite role-playing video games. Miyazaki also described ''The Legend of Zelda'' as a sort of textbook for 3D action games. ''Ico (video game), Ico'' director Fumito Ueda (Team Ico) cited ''Zelda'' as an influence on ''Shadow of the Colossus''. Peter Molyneux (Lionhead Studios and Microsoft Studios) stated that the '' Twilight Princess'' is one of his favorite games and an influence for the Fable (video game series), ''Fable'' series. ''Darksiders'' director David Adams (video game designer), David Adams (Vigil Games) cited ''Zelda'' as an influence on his work. ''Prince of Persia'' and ''Assassin's Creed'' director Raphael Lacoste (Ubisoft) cited ''The Wind Waker'' as an influence on ''Assassin's Creed IV: Black Flag''. CD Projekt Red (''The Witcher (video game), The Witcher'', ''Cyberpunk 2077'') cited the ''Zelda'' series as an influence on ''The Witcher'' series, including ''The Witcher 3: Wild Hunt''. Alex Hall (author), Alex Hall cited The Legend of Zelda: Majora's Mask, ''Majora's Mask'' as the primary influence on their ''Ben Drowned'' Web fiction#Web serial, web serial and web series. ''
Final Fantasy is a Japanese video game, Japanese science fantasy anthology media franchise created by Hironobu Sakaguchi and developed and owned by Square Enix (formerly Square (video game company), Square). The franchise centers on a series of fantasy and ...
'' and ''The 3rd Birthday'' director Hajime Tabata (Square Enix) cited ''Ocarina of Time'' as inspiration for the seamless open world of ''Final Fantasy XV''.


Other media


TV series

A 13-episode American animated TV series, adapted by DiC Entertainment, DiC and distributed by Viacom Enterprises, aired in 1989. The animated ''Zelda'' shorts were broadcast each Friday, instead of the usual ''The Super Mario Bros. Super Show!, Super Mario Bros.'' cartoon which was aired during the rest of the week. The series loosely follows the two NES ''Zelda'' games (the original ''The Legend of Zelda'' and ''The Adventure of Link''), mixing settings and characters from those games with original creations. The show's older incarnations of both Link and Zelda appeared in various episodes of ''Captain N: The Game Master'' during its second season. A live-action television series had been in development around 2015, as reported from an anonymous Netflix employee to ''The Wall Street Journal''. The program was a joint effort between Netflix and Nintendo, and was said to be aimed as a family-friendly version of ''Game of Thrones''. Further details of this series went sparse until 2021 when Adam Conover gave an interview regarding his ''CollegeHumor, College Humor'' period. There, the ''College Humor'' team had been planning a skit that would have combined ''Star Fox (1993 video game), Star Fox'' with ''Fantastic Mr. Fox (film), Fantastic Mr. Fox'' and had even had talked to Miyamoto on the project. Conover said that they were told about a month into the project that Nintendo had requested they stop all work on the project as a result of the leak related to the live-action ''Zelda'' show; Nintendo, already protective of its IP, had pulled many external projects including the live-action show.


Print media

Valiant Comics released a short series of comics featuring characters and settings from the ''Zelda'' cartoon as part of their ''Nintendo Comics System'' line. The Legend of Zelda (manga), Manga adaptations of many entries in the series, including ''A Link to the Past'', ''Ocarina of Time'', ''Majora's Mask'', ''Oracle of Seasons'' and ''Oracle of Ages'', ''Four Swords Adventures'', ''The Minish Cap'', ''Phantom Hourglass'', and ''Twilight Princess'' have been produced under license from Nintendo, primarily written and drawn by Japanese artist duo Akira Himekawa. These adaptations do not strictly follow the plot of the games from which they are based and may contain additional story elements. A number of official books, novels, and gamebooks have been released based on the series as well. The earliest was ''Moblin's Magic Spear'', published in 1989 by Western Publishing under their Golden Books Family Entertainment division and written by Jack C. Harris. It took place sometime during the first game. Two gamebooks were published as part of the ''Nintendo Gamebooks#Nintendo Adventure Books, Nintendo Adventure Books'' series by Archway, both of which were written by Matt Wayne. The first was ''The Crystal Trap'' (which focuses more on Zelda) and the second was ''The Shadow Prince''. Both were released in 1992. A novel based on ''Ocarina of Time'' was released in 1999, written by Jason R. Rich and published by Sybex Inc. under their ''Pathways to Adventure'' series. Another two gamebooks were released as part of the ''Nintendo Gamebooks#You Decide on the Adventure, You Decide on the Adventure'' series published by Scholastic. The first book was based on ''Oracle of Seasons'' and was released in 2001. The second, based on ''Oracle of Ages'', was released in 2002. Both were written by Craig Wessel. In 2006, Scholastic released a novel as part of their ''Nintendo Heroes'' series, ''Link and the Portal of Doom''. It was written by Tracey West and was set shortly after the events of ''Ocarina of Time''. In 2011, to coincide with the 25th anniversary of the series, an art book was published exclusively in Japan under the name '' Hyrule Historia'' by Shogakukan. It contains concept art from the series's conception to the release of ''Skyward Sword'' in 2011 and multiple essays about the production of the games, as well as an overarching timeline of the series. It also includes a prequel manga to ''Skyward Sword'' by Akira Himekawa. The book received an international release by publisher Dark Horse Comics on January 29, 2013; it took the number one spot on Amazon.com, Amazon's sales chart, taking the spot away from E. L. James's ''50 Shades of Grey'' trilogy. Dark Horse released ''The Legend of Zelda: Art & Artifacts'', a follow-up art book to ''Hyrule Historia'' containing additional artwork and interviews, in North America and Europe in February 2017.


Music

Taking place in Cologne, Germany, on September 23, 2010, the video game music concert ''Symphonic Legends'' focused on music from Nintendo and, among others, featured games such as ''The Legend of Zelda''. Following an intermission, the second half of the concert was entirely dedicated to an expansive symphonic poem dedicated to the series. The 35-minute epic tells the story of Link's evolution from child to hero. To celebrate the 25th anniversary of the series in 2011, Nintendo commissioned an original symphony, ''The Legend of Zelda: Symphony of the Goddesses''. The show was originally performed in the fall of 2011 in Los Angeles and consists of live performances of much of the music from the series. It has since been scheduled for 18 shows so far throughout the United States and Canada. Nintendo released a CD, ''The Legend of Zelda 25th Anniversary Special Orchestra CD''. Featuring eight tracks from live performances of the symphony, the CD is included alongside the special edition of ''The Legend of Zelda: Skyward Sword'' for the Wii. Nintendo later celebrated ''The Legend of Zelda'' 30th anniversary with an album which was released in Japan in February 2017.


Merchandise

''The Legend of Zelda''-themed ''Monopoly (game), Monopoly'' board game was released in the United States in September 2014. A ''Cluedo, Clue'' board game in the style of ''The Legend of Zelda'' series was released in June 2017. A ''Uno (card game), UNO''-styled ''The Legend of Zelda'' game was released in February 2018, exclusively at GameStop in North America. A limited edition ''Zelda'' 25th anniversary 3DS was released on December 1, 2011, in Australia.


Potential films

In 2007, Imagi Animation Studios, which had provided the animation for ''TMNT (film), TMNT'' and ''Astro Boy (film), Astro Boy'', created a pitch reel for a computer-animated ''The Legend of Zelda'' movie. Nintendo did not accept the studio's offer due to the memory of the failure of the 1993 live-action movie adaption of ''Super Mario Bros. (film), Super Mario Bros.'' In 2013, Aonuma stated that, if development of a film began, the company would want to use the opportunity to embrace audience interaction in some capacity.


Notes

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References

Works cited *


External links

* {{DEFAULTSORT:Legend of Zelda, The The Legend of Zelda, Action-adventure games Video games about magic Action-adventure video games by series Nintendo franchises Video games adapted into comics Video games produced by Shigeru Miyamoto Video game franchises Video game franchises introduced in 1986