Link's Awakening
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''The Legend of Zelda: Link's Awakening'' is a 1993 action-adventure game developed and published by Nintendo for the
Game Boy The is an 8-bit fourth generation handheld game console developed and manufactured by Nintendo. It was first released in Japan on April 21, 1989, in North America later the same year, and in Europe in late 1990. It was designed by the same t ...
. It is the first installment in ''
The Legend of Zelda ''The Legend of Zelda'' is an action-adventure game franchise created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo, although some portable installments and re-rele ...
'' series for a
handheld game console A handheld game console, or simply handheld console, is a small, portable self-contained video game console with a built-in screen, game controls and speakers. Handheld game consoles are smaller than home video game consoles and contain the cons ...
. ''Link's Awakening'' is one of the few ''Zelda'' games not to take place in the land of
Hyrule ''The Legend of Zelda'' is a video game franchise created by Japanese video game designers Shigeru Miyamoto and Takashi Tezuka. It is mainly developed and published by Nintendo. The universe of the ''Legend of Zelda'' series consists of a variet ...
, and it does not feature
Princess Zelda is the titular Character (arts), character in Nintendo's ''The Legend of Zelda'' video game series. She was created by Shigeru Miyamoto and introduced in the original 1986 game ''The Legend of Zelda (video game), The Legend of Zelda''. She is on ...
or the
Triforce The is a fictional artifact and icon of Nintendo's ''The Legend of Zelda'' series of video games. It first appeared in the original 1986 action-adventure game ''The Legend of Zelda'' and is a focus of subsequent games in the series, including ...
relic. Instead, the protagonist Link begins the game stranded on Koholint Island, a place guarded by a
whale Whales are a widely distributed and diverse group of fully aquatic placental marine mammals. As an informal and colloquial grouping, they correspond to large members of the infraorder Cetacea, i.e. all cetaceans apart from dolphins and ...
-like deity called the Wind Fish. Assuming the role of Link, the player fights monsters and solves puzzles while searching for eight musical instruments that will awaken the sleeping Wind Fish and allow him to escape from the island. Development began as an effort to
port A port is a maritime facility comprising one or more wharves or loading areas, where ships load and discharge cargo and passengers. Although usually situated on a sea coast or estuary, ports can also be found far inland, such as H ...
the Super Nintendo Entertainment System game '' The Legend of Zelda: A Link to the Past'' to the Game Boy, developed after-hours by Nintendo staff. It grew into an original project under the direction of
Takashi Tezuka is a Japanese video game designer, director, and video game producer, producer. He is a senior officer of Nintendo EPD and executive at Nintendo. Career Upon graduating the Design Department of Osaka University of Arts, he joined Nintendo in A ...
, with a story and script created by
Yoshiaki Koizumi is a Japanese video game designer, director, and producer, and business executive. He is a senior executive officer at Nintendo, where he is known for his work within their ''Mario'' and ''The Legend of Zelda'' series. Since 2013, Koizumi is a ...
and
Kensuke Tanabe is a Japanese video game producer and designer working for Nintendo, where he currently is Senior Officer at Nintendo EPD. After he had graduated from the Visual Concept Planning Department of Osaka University of Arts, he decided to enter the ...
. The majority of the ''Link to the Past'' team reassembled for ''Link's Awakening'', and Tezuka wanted the game world to feel like the television series ''
Twin Peaks ''Twin Peaks'' is an American mystery serial drama television series created by Mark Frost and David Lynch. It premiered on ABC on April 8, 1990, and originally ran for two seasons until its cancellation in 1991. The show returned in 2017 for ...
''. After a development period of one and a half years, ''Link's Awakening'' was released in Japan in June 1993 and worldwide later in the year. ''Link's Awakening'' was critically and commercially successful. Critics praised the game's depth and number of features; complaints focused on its control scheme and monochrome graphics. An updated rerelease, ''The Legend of Zelda: Link's Awakening DX'', was released for the Game Boy Color in 1998 featuring color graphics, compatibility with the
Game Boy Printer The Game Boy Printer, known as the in Japan, is a thermal printer accessory released by Nintendo in 1998 which ceased production in early 2003. The Game Boy Printer is compatible with all the Game Boy systems except the Game Boy Micro and is des ...
, and an exclusive color-based dungeon. Together, the two versions of the game have sold more than six million units worldwide, and have appeared on multiple game publications' lists of the
best video games of all time This is a list of video games that multiple reputable video game journalists or magazines have considered to be among the best of all time. The games listed here are included on at least six separate "best/greatest of all time" lists from differ ...
. A high-definition remake for the Nintendo Switch was developed by
Grezzo is a Japanese video game developer. It was founded in December 2006. Koichi Ishii, known for his work on the ''Mana (series), Mana'' series of games by Square Enix, was hired as CEO and president of the company in April 2007. The company's name ...
and released worldwide in 2019.


Gameplay

Like most games in ''The Legend of Zelda'' series, ''Link's Awakening'' is an action-adventure game focused on exploration and combat. The majority of the game takes place from an overhead perspective. The player traverses the
overworld An overworld (sometimes referred to as a hub world) is, in a broad sense, commonly an area within a video game that interconnects all its levels or locations. They are mostly common in role-playing games, though this does not exclude other vide ...
of Koholint Island while fighting monsters and exploring underground dungeons. Dungeons steadily become larger and more difficult, and feature "Nightmare"
boss Boss may refer to: Occupations * Supervisor, often referred to as boss * Air boss, more formally, air officer, the person in charge of aircraft operations on an aircraft carrier * Crime boss, the head of a criminal organization * Fire boss, ...
characters that the player must defeat, taking different forms in each dungeon, and getting harder to defeat each time. Success earns the player heart containers, which increase the amount of damage the player character can survive; when all of the player's heart containers have been emptied, the game restarts at the last doorway entered by the character. Defeating a Nightmare also earns the player one of the eight instruments necessary to complete the game. ''Link's Awakening'' was the first overhead-perspective ''Zelda'' game to allow Link to jump; this enables
sidescrolling '' A side-scrolling video game (alternatively side-scroller), is a game viewed from a side-view camera angle where the screen follows the player as they move left or right. The jump from single-screen or flip-screen graphics to scrolling graphic ...
sequences similar to those in the earlier '' Zelda II: The Adventure of Link''. Players can expand their abilities with items, which are discovered in dungeons and through character interactions. Certain items grant access to previously inaccessible areas and are needed to enter and complete dungeons. The player may steal items from the game's shop, but doing so changes the player character's name to "THIEF" for the rest of the game and causes the shopkeeper to knock out the character upon re-entry of the shop. In addition to the main quest, ''Link's Awakening'' contains side-missions and diversions. Collectible "secret seashells" are hidden throughout the game; when twenty of these are found, the player can receive a powerful sword that fires energy beams when the player character is at full health, similar to the sword in the original ''
The Legend of Zelda ''The Legend of Zelda'' is an action-adventure game franchise created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo, although some portable installments and re-rele ...
''. ''Link's Awakening'' is the first ''Zelda'' game to include a trading sequence
minigame A minigame (also spelled mini game and mini-game, sometimes called a subgame or microgame) is a short game often contained within another video game. A minigame contains different gameplay elements, and is often smaller or more simplistic, than t ...
: the player may give a certain item to a character, who in turn gives the player another item to trade with someone else. It is also the first game in the ''Zelda'' series in which the A and B buttons may be assigned to different items, which enables more varied puzzles and item combinations. Other series elements originating in ''Link's Awakening'' include fishing, and learning special songs on an ocarina; the latter mechanic is central to the next ''Zelda'' game released, '' Ocarina of Time''.


Synopsis


Setting and characters

Unlike most ''
The Legend of Zelda ''The Legend of Zelda'' is an action-adventure game franchise created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo, although some portable installments and re-rele ...
'' titles, ''Link's Awakening'' is set outside the kingdom of
Hyrule ''The Legend of Zelda'' is a video game franchise created by Japanese video game designers Shigeru Miyamoto and Takashi Tezuka. It is mainly developed and published by Nintendo. The universe of the ''Legend of Zelda'' series consists of a variet ...
. It omits locations and characters from previous games, aside from protagonist Link and a passing mention of
Princess Zelda is the titular Character (arts), character in Nintendo's ''The Legend of Zelda'' video game series. She was created by Shigeru Miyamoto and introduced in the original 1986 game ''The Legend of Zelda (video game), The Legend of Zelda''. She is on ...
. Instead, the game takes place entirely on Koholint Island, an isolated landmass cut off from the rest of the world. The island, though small, contains a large number of secrets and interconnected pathways. Within the ''Zelda'' timeline, ''Link's Awakening'' takes place after '' Ocarina of Time'' and '' A Link to the Past'', but before ''Oracle of Seasons'' and ''Ages''. In ''Link's Awakening'', the player is given advice and directions by non-player characters such as Ulrira, a shy old man who communicates with Link exclusively by telephone. The game contains
cameo appearance A cameo role, also called a cameo appearance and often shortened to just cameo (), is a brief appearance of a well-known person in a work of the performing arts. These roles are generally small, many of them non-speaking ones, and are commonly ei ...
s by characters from other Nintendo titles, such as
Wart Warts are typically small, rough, hard growths that are similar in color to the rest of the skin. They typically do not result in other symptoms, except when on the bottom of the feet, where they may be painful. While they usually occur on the ...
,
Yoshi Yoshi is a fictional dinosaur who appears in video games published by Nintendo. Yoshi debuted in ''Super Mario World'' (1990) on the Super Nintendo Entertainment System as Mario and Luigi's sidekick. Yoshi is the title character of the ''Yoshi' ...
,
Kirby Kirby may refer to: Buildings * Kirby Building, a skyscraper in Dallas, Texas, United States * Kirby Hall, an Elizabethan country house near Corby, Northamptonshire, England * Kirby House (disambiguation), various houses in England and the Unit ...
, Dr. Wright (renamed Mr. Write) from the Super NES version of ''
SimCity ''SimCity'' is an open-ended city-building video game series originally designed by Will Wright. The first game in the series, ''SimCity'', was published by Maxis in 1989 and were followed by several sequels and many other spin-off "''Sim ...
'', and the exiled prince Richard from '' The Frog for Whom the Bell Tolls''.
Chomp Chomp is a two-player strategy game played on a rectangular grid made up of smaller square cells, which can be thought of as the blocks of a chocolate bar. The players take it in turns to choose one block and "eat it" (remove from the board), tog ...
, an enemy from the ''Mario'' series, was included after a programmer gave Link the ability to grab the creature and take it for a walk. Enemies from ''
Super Mario Bros. is a platform game developed and published by Nintendo for the Nintendo Entertainment System (NES). The successor to the 1983 arcade game '' Mario Bros.'' and the first game in the ''Super Mario'' series, it was first released in 1985 for ...
'' such as
Goomba Goombas , known in Japan as , are a fictional mushroom-like species from Nintendo's ''Mario'' franchise. They first appeared in the NES video game ''Super Mario Bros.'' as the first enemy players encounter. They have appeared outside video ga ...
s and Piranha Plants also appear in underground side-scrolling sections; Link may land on top of them much as with ''Super Mario Bros.'', or he can attack them in the usual way: the two methods yield different bonuses. Director Takashi Tezuka said that the game's "freewheeling" development made ''Link's Awakening'' seem like a parody of ''The Legend of Zelda'' series. Certain characters in the game break the
fourth wall The fourth wall is a performance convention in which an invisible, imaginary wall separates actors from the audience. While the audience can see through this ''wall'', the convention assumes the actors act as if they cannot. From the 16th cen ...
; for example, little children inform the player of game mechanics such as saving, but admit that they do not understand the advice they are giving.


Plot

After the events of ''A Link to the Past'', the hero Link travels by ship to other countries to train for further threats. A storm destroys his boat at sea, and he washes ashore on Koholint Island, where he is taken to the house of Tarin by his daughter Marin. She is fascinated by Link and the outside world, and tells Link wishfully that, if she were a seagull, she would leave and travel across the sea. After Link recovers his sword, a mysterious owl tells him that he must wake the Wind Fish, Koholint's guardian, in order to return home. The Wind Fish lies dreaming in a giant egg on top of Mt. Tamaranch, and can only be awakened by the eight Instruments of the Sirens. Link proceeds to explore a series of dungeons in order to recover the eight instruments. During his search for the sixth instrument, Link goes to the Ancient Ruins. There he finds a mural that details the reality of the island: that it is merely a dream world created by the Wind Fish. After this revelation, the owl tells Link that this is only a rumor, and only the Wind Fish knows for certain whether it is true. Throughout Koholint Island, nightmare creatures attempt to obstruct Link's quest for the instruments, as they wish to rule the Wind Fish's dreamworld. After collecting all eight instruments from the eight dungeons across Koholint, Link climbs to the top of Mt. Tamaranch and plays the Ballad of the Wind Fish. This breaks open the egg in which the Wind Fish sleeps; Link enters and confronts the last evil being, a Nightmare that takes the form of Ganon and other enemies from Link's past. Its final transformation is "DethI", a cyclopean, dual-tentacled Shadow. After Link defeats DethI, the owl reveals itself to be the Wind Fish's spirit, and the Wind Fish confirms that Koholint is all his dream. When Link plays the Ballad of the Wind Fish again, he and the Wind Fish awaken; Koholint Island and all its inhabitants slowly disappear. Link finds himself lying on his ship's driftwood in the middle of the ocean, with the Wind Fish flying overhead. If the player did not lose any lives during the game, Marin is shown flying after the ending credits finish.


Development

''Link's Awakening'' began as an unsanctioned side project; programmer Kazuaki Morita created a ''Zelda''-like game with one of the first
Game Boy The is an 8-bit fourth generation handheld game console developed and manufactured by Nintendo. It was first released in Japan on April 21, 1989, in North America later the same year, and in Europe in late 1990. It was designed by the same t ...
development kits, and he used it to experiment with the platform's capabilities. Other staff members of the Nintendo Entertainment Analysis & Development division joined him after-hours and worked on the game in what seemed to them like an "afterschool club". The results of these experiments with the Game Boy started to look promising. Following the 1991 release of the Super NES video game '' The Legend of Zelda: A Link to the Past'', director
Takashi Tezuka is a Japanese video game designer, director, and video game producer, producer. He is a senior officer of Nintendo EPD and executive at Nintendo. Career Upon graduating the Design Department of Osaka University of Arts, he joined Nintendo in A ...
asked for permission to develop a handheld ''Zelda'' title; he intended it to be a
port A port is a maritime facility comprising one or more wharves or loading areas, where ships load and discharge cargo and passengers. Although usually situated on a sea coast or estuary, ports can also be found far inland, such as H ...
of ''A Link to the Past'', but it evolved into an original game. The majority of the team that had created ''A Link to the Past'' was reassembled to advance this new project. Altogether, it took them one and a half years to develop ''Link's Awakening''. Tezuka recalled that the early free-form development of ''Link's Awakening'' resulted in the game's "unrestrained" contents, such as the unauthorized cameo appearances of characters from the ''Mario'' and ''Kirby'' series. ''A Link to the Past'' script writer
Kensuke Tanabe is a Japanese video game producer and designer working for Nintendo, where he currently is Senior Officer at Nintendo EPD. After he had graduated from the Visual Concept Planning Department of Osaka University of Arts, he decided to enter the ...
joined the team early on and came up with the basis of the story. Tezuka sought to make ''Link's Awakening'' a spin-off, and he gave Tanabe instructions to omit common series elements such as
Princess Zelda is the titular Character (arts), character in Nintendo's ''The Legend of Zelda'' video game series. She was created by Shigeru Miyamoto and introduced in the original 1986 game ''The Legend of Zelda (video game), The Legend of Zelda''. She is on ...
, the
Triforce The is a fictional artifact and icon of Nintendo's ''The Legend of Zelda'' series of video games. It first appeared in the original 1986 action-adventure game ''The Legend of Zelda'' and is a focus of subsequent games in the series, including ...
relic, and the setting
Hyrule ''The Legend of Zelda'' is a video game franchise created by Japanese video game designers Shigeru Miyamoto and Takashi Tezuka. It is mainly developed and published by Nintendo. The universe of the ''Legend of Zelda'' series consists of a variet ...
. As a consequence, Tanabe proposed his game world idea of an island with an egg on top of a mountain. Tezuka recalled that it felt as though they were making a "parody of ''The Legend of Zelda''" rather than an actual ''Zelda'' game. Later on,
Yoshiaki Koizumi is a Japanese video game designer, director, and producer, and business executive. He is a senior executive officer at Nintendo, where he is known for his work within their ''Mario'' and ''The Legend of Zelda'' series. Since 2013, Koizumi is a ...
, who had previously helped with the plot of ''A Link to the Past'', was brought into the team. Koizumi was responsible for the main story of ''Link's Awakening'', provided the idea of the island in a dream, and conceived the interactions with the villagers. ''Link's Awakening'' was described by series producer
Eiji Aonuma is a Japanese video game designer, director, and producer. He works for Nintendo as the project manager of their ''The Legend of Zelda'' series. Aonuma is also one of the deputy general managers of Nintendo's Entertainment Planning & Development ...
as the first ''Zelda'' game with a proper plot, which he attributed to Koizumi's romanticism. Tezuka intended the game's world to have a similar feeling to the American television series ''
Twin Peaks ''Twin Peaks'' is an American mystery serial drama television series created by Mark Frost and David Lynch. It premiered on ABC on April 8, 1990, and originally ran for two seasons until its cancellation in 1991. The show returned in 2017 for ...
'', which, like ''Link's Awakening'', features characters in a small town. He suggested that the characters of ''Link's Awakening'' be written as "suspicious types", akin to those in ''Twin Peaks''—a theme which carried over into later ''Zelda'' titles. Tanabe created these "odd" characters; he was placed in charge of the subevents of the story and wrote almost all of the character dialog, with the exception of the owl's and the Wind Fish's lines. Tanabe implemented a previous idea of the world ending when a massive egg breaks on top of a mountain; this idea was originally meant for ''A Link to the Past''. Tanabe really wanted to see this idea in a game and was able to implement it in ''Link's Awakening'' as the basic concept. Masanao Arimoto and Shigefumi Hino designed the game's characters, while
Yoichi Kotabe Yoichi may refer to: *Yōichi, Japanese given name *, district in Shiribeshi, Hokkaidō Prefecture, Japan *, town in Yoichi District *, a Japanese whisky distillery in the town *, train station in Yoichi District * also Yoichi is a masculine Japane ...
served as illustrator. Save for the opening and the ending, all pictures in the game were drawn by Arimoto. Yasahisa Yamamura designed the dungeons, which included the conception of rooms and routes, as well as the placement of enemies. Shigeru Miyamoto, who served as the producer of ''Link's Awakening'', did not provide creative input to the staff members. However, he participated as
game tester Game testing, a subset of game development, is a software testing process for quality control of video games. Moore, Novak 2010, p. 95 Oxland 2004, p. 301-302 The primary function of game testing is the discovery and documentation of software d ...
, and his opinions greatly influenced the latter half of the development. The music for ''Link's Awakening'' was composed by Minako Hamano, Kozue Ishikawa, for whom it was their first game project, and
Kazumi Totaka is a Japanese video game composer and sound director who is best known for his various compositions in many Nintendo games. He occasionally does voice acting as well, including Yoshi from the ''Mario'' series. He also directed the development ...
, who also was responsible for the sound programming and all sound effects. As with most ''Zelda'' games, ''Link's Awakening'' includes a variation of the recurring overworld music; The staff credits theme, "Yume o Miru Shima e" was later arranged for orchestra by Yuka Tsujiyoko and performed at the ''Orchestral Game Music Concert 3'' in 1993. ''
Super Smash Bros. Brawl ''Super Smash Bros. Brawl'' is a 2008 crossover fighting video game developed by Sora Ltd. and published by Nintendo for the Wii. The third installment in the ''Super Smash Bros.'' series, it was announced at a pre-E3 2005 press conferenc ...
'' includes a remix of the game's "Tal Tal Heights" theme, which has since returned in subsequent '' Super Smash Bros.'' titles. In an interview about the evolution of the ''Zelda'' series, Aonuma called ''Link's Awakening'' the "quintessential isometric ''Zelda'' game". At another time, he stated that, had the game not come after ''A Link to the Past'', '' Ocarina of Time'' would have been very different. Tezuka said that he prefers the game over ''A Link to the Past'', as he enjoyed the challenge of making a similar game on lower-specced hardware. Several elements from ''Link's Awakening'' were re-used in later ''Zelda'' titles; for example, programmer Morita created a fishing minigame that reappeared in ''Ocarina of Time'', among others. Tanabe implemented a trading sequence; Tezuka compared it to the Japanese Straw Millionaire folktale, in which someone trades up from a piece of straw to something of greater value. This concept also appeared in most sequels.


Release

To support the North American release of ''Link's Awakening'', Nintendo sponsored a crosscountry train competition called the Zelda Whistle Stop Tour. The event, which lasted three days, allowed select players to test ''Link's Awakening'' in a timed race to complete the game. The event was meant not only to showcase the game, but also the Game Boy's superior battery life and portability, the latter of which was critical to the accessibility of a portable ''Zelda'' title. The company-owned magazine ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninten ...
'' published a guide to the game's first three areas in its July 1993 issue. In 1998, to promote the launch of the Game Boy Color, Nintendo re-released ''Link's Awakening'' as ''The Legend of Zelda: Link's Awakening DX''. It features fully colorized graphics and is
backward compatible Backward compatibility (sometimes known as backwards compatibility) is a property of an operating system, product, or technology that allows for interoperability with an older legacy system, or with input designed for such a system, especially in ...
with the original Game Boy. ''Link's Awakening DX'' contains a new optional dungeon, with unique enemies and puzzles based on color (due to this, the dungeon cannot be accessed on the earlier non-color Game Boy models). After completing the dungeon, the player may choose to receive either a red or blue tunic, which increase attack and defense, respectively. The ''DX'' version also allows players to take photos after the player visits a camera shop, its owner will appear in certain locations throughout the game. A total of twelve photos can be taken, which may be viewed at the shop, or printed with the
Game Boy Printer The Game Boy Printer, known as the in Japan, is a thermal printer accessory released by Nintendo in 1998 which ceased production in early 2003. The Game Boy Printer is compatible with all the Game Boy systems except the Game Boy Micro and is des ...
accessory. For ''Link's Awakening DX'', Tezuka returned as project supervisor, with Yoshinori Tsuchiyama as the new director. Nobuo Matsumiya collaborated with Tsuchiyama on applying changes to the original script; for example, hint messages were added to the boss battles. For the new dungeon, Yuichi Ozaki created a musical piece based on Kondo's dungeon theme from the original ''The Legend of Zelda''. Nintendo later re-released ''DX'' version on the
Virtual Console A virtual console (VC) – also known as a virtual terminal (VT) – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some Unix-like operating systems such as Linux, BSD, illumos, Uni ...
of the Nintendo 3DS on June 2011. In July 2013, ''Link's Awakening DX'' was offered as one of several Virtual Console games which "elite status" members of the North America
Club Nintendo Club Nintendo was a customer loyalty program provided by Nintendo. The loyalty program was free to join and provided rewards in exchange for consumer feedback and loyalty to purchasing official Nintendo products. Members of Club Nintendo earned ...
could redeem as a free gift. A high-definition remake was developed by
Grezzo is a Japanese video game developer. It was founded in December 2006. Koichi Ishii, known for his work on the ''Mana (series), Mana'' series of games by Square Enix, was hired as CEO and president of the company in April 2007. The company's name ...
and released for the Nintendo Switch on September 20, 2019. ''Link's Awakening'' was included in a Zelda-themed
Game & Watch The Game & Watch brand ( ''Gēmu & Uotchi''; called ''Tricotronic'' in West Germany and Austria, abbreviated as ''G&W'') is a series of handheld electronic games developed, manufactured, released, and marketed by Nintendo from 1980 to 1991. C ...
console alongside ''
The Legend of Zelda ''The Legend of Zelda'' is an action-adventure game franchise created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo, although some portable installments and re-rele ...
'' and '' Zelda II: The Adventure of Link''. It was released on November 12, 2021.


Reception


Sales

In Japan, the game topped the ''
Famitsu formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the f ...
'' sales chart in June 1993. In North America, it was the top-selling Game Boy game in August 1993. ''Link's Awakening'' sold well and helped boost Game Boy sales 13 percent in 1993—making it one of Nintendo's most profitable years in North America up to that time. The game remained on bestseller lists for more than 90 months after release, and went on to sell 3.83 million units by 2004. The ''DX'' version sold another 2.22 million units. The Virtual Console release of ''Link's Awakening DX'' was the top-selling downloadable Nintendo 3DS game of 2011, selling over 338,700 units, or an estimated in gross revenue.


Reviews

''Link's Awakening'' was critically acclaimed, and holds an average score of 90% on aggregate site GameRankings. In a retrospective article, ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The m ...
'' writer Jeremy Parish called ''Link's Awakening'' the "best Game Boy game ever, an adventure so engrossing and epic that we can even forgive the whole thing for being one of those 'It's all a dream!' fakeouts". ''
Game Informer ''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 w ...
''s Ben Reeves called it the third best Game Boy game and called it influential. ''
The Washington Post ''The Washington Post'' (also known as the ''Post'' and, informally, ''WaPo'') is an American daily newspaper published in Washington, D.C. It is the most widely circulated newspaper within the Washington metropolitan area and has a large nati ...
''s Chip Carter declared that Nintendo had created a "legend that fits in the palm of your hand", and praised its portability and depth. An Jōkiri of ITMedia echoed similar comments. A writer for the ''
Mainichi Shimbun The is one of the major newspapers in Japan, published by In addition to the ''Mainichi Shimbun'', which is printed twice a day in several local editions, Mainichi also operates an English language news website called ''The Mainichi'' (previ ...
'' enjoyed the game's music and story. Multiple sources touted it as an excellent portable adventure for those without the time for more sophisticated games. Complaints about the game included its control scheme and monochrome graphics; certain critics believed that they made it difficult to discern the screen's contents, and wished that the game was in color. Critic William Burrill dismissed the game's visuals as "dim Boy graphics
hat are A hat is a head covering which is worn for various reasons, including protection against weather conditions, ceremonial reasons such as university graduation, religious reasons, safety, or as a fashion accessory. Hats which incorporate mecha ...
nothing to write home about". Both Carter and the ''
Ottawa Citizen The ''Ottawa Citizen'' is an English-language daily newspaper owned by Postmedia Network in Ottawa, Ontario, Canada. History Established as ''The Bytown Packet'' in 1845 by William Harris, it was renamed the ''Citizen'' in 1851. The new ...
''s Bill Provick found the two-button control scheme awkward, as they needed to switch items on almost every screen. ''
The Vancouver Sun The ''Vancouver Sun'', also known as the ''Sun'', is a daily broadsheet newspaper based in Vancouver, British Columbia, Canada. The newspaper is currently published by the Pacific Newspaper Group, a division of Postmedia Network. Published si ...
''s Katherine Monk called the dialogue "stilted", but considered the rest of the game to be "ever-surprising". ''Link's Awakening DX'' also received positive reviews with multiple critics highlighting the color graphics as an improvement; based on ten media outlets, it holds an average score of 91% on Game Rankings. ''
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
'' Adam Cleveland awarded the game a perfect score, and noted that "throughout the color-enhanced version of ''Zelda DX'', it can easily be inferred that Nintendo has reworked its magic to fit new standards", by adding new content while keeping the original game intact. Cameron Davis of
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
applauded the game's camera support and attention to detail in coloration and style, while reviewers for the '' Courier Mail'' believed that the camera added gameplay depth and allowed players to show off trophies. ''The Daily Telegraph''s Samantha Amjadali wrote that the addition of color made the game easier by reducing deaths caused by indistinct graphics. ''Total Games'' noted that the new content added little to the game, but found it addictive to play nonetheless.


Accolades

The game won several awards. At the
Golden Joystick Awards The Golden Joystick Awards, also known as the People's Gaming Awards, is a video game award ceremony; it awards the best video games of the year, as voted for originally by the British general public, but is now a global event that can be vote ...
, it won two awards, for
Game of the Year Game of the Year (GotY) is an award given by various award events and media publications to a video game that they feel represented the pinnacle of gaming that year. Events and ceremonies British Academy Games Awards (BAFTA Games Awards) ...
(handheld) and Best Advert of the Year. It also won the Game Boy categories for Graphics and Sound, Challenge, Theme and Fun, Play Control and Best Overall in the reader-chosen 1993 ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninten ...
'' Awards. It was awarded Best Game Boy Game of 1993 by ''Electronic Gaming Monthly''. In 1997 ''Electronic Gaming Monthly'' ranked the Game Boy version the 28th best console video game of all time, saying it ended up "beating out the Super NES Zelda in both size and scope". They also lauded its humorous dialogue, hefty challenge, and incorporation of the best gameplay mechanics of its predecessors. ''Nintendo Power'' later named it the fifty-sixth best Nintendo game, and, in August 2008, listed the ''DX'' version as the second best
Game Boy The is an 8-bit fourth generation handheld game console developed and manufactured by Nintendo. It was first released in Japan on April 21, 1989, in North America later the same year, and in Europe in late 1990. It was designed by the same t ...
or Game Boy Color game. IGN's readers ranked it as the 40th best game of all time, while the staff placed it at 78th; the staff believed that, "while handheld spin-offs are generally considered the low point for game franchises, ''Link's Awakening'' proves that they can offer just as rich a gameplay experience as their console counterparts". In 2009, ''
Official Nintendo Magazine ''Official Nintendo Magazine'', or ''ONM'', was a British video game magazine that ran from 2006 to 2014 that covered the Nintendo DS, Nintendo 3DS, Wii, and Wii U video game consoles released by Nintendo. Originally published by EMAP as '' ...
'' ranked the DX version of the game 25th in a list of the greatest Nintendo games, calling it "an absolute masterclass in handheld game design".


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* {{DEFAULTSORT:Legend of Zelda: Link's Awakening, The 1993 video games Video games about nightmares Game Boy Color games Game Boy games Golden Joystick Award winners Golden Joystick Award for Game of the Year winners Nintendo Entertainment Analysis and Development games Single-player video games
Link's Awakening ''The Legend of Zelda: Link's Awakening'' is a 1993 action-adventure game developed and published by Nintendo for the Game Boy. It is the first installment in ''The Legend of Zelda'' series for a handheld game console. ''Link's Awakening'' is o ...
Top-down video games Video games developed in Japan Virtual Console games Virtual Console games for Nintendo 3DS Video games about dreams Video games directed by Takashi Tezuka Video games scored by Kazumi Totaka Video games set on fictional islands