The House of the Dead 4
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is a
horror Horror may refer to: Arts, entertainment, and media Genres *Horror fiction, a genre of fiction ** Japanese horror, Japanese horror fiction **Korean horror, Korean horror fiction * Horror film, a film genre *Horror comics, comic books focusing o ...
-themed light gun shooter
arcade game An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily games of skill and include arcade v ...
and the fourth installment of the '' House of the Dead''
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
series, developed by
Sega is a Japanese multinational corporation, multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, r ...
. The game takes place between the events of '' The House of the Dead 2'' and ''
The House of the Dead III is a 2002 horror-themed light gun arcade game and the third installment of the '' House of the Dead'' series of video games, developed by Wow Entertainment and Sega. It was ported to the Xbox in 2003, Microsoft Windows in 2005, the Wii in 2008 ...
'', and introduced several new gameplay concepts. Players can control characters James Taylor, from '' The House of the Dead 2'' (on the left side), or Kate Green, a new character to the series (on the right side). The game was followed by '' House of the Dead: Scarlet Dawn''. ''The House of the Dead 4'' is the first game to run on the Sega Lindbergh arcade system board. The game was adapted into a ride attraction, ''The House of the Dead 4 Special''. A
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed by Sony Interactive Entertainment, Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on Novemb ...
version featuring support for PlayStation Move and the two stages from ''The House of the Dead 4 Special'' was released on April 17, 2012 on the
PlayStation Network PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smartp ...
.


Gameplay

Player characters are equipped with submachine guns in this game, as opposed to semiautomatic pistols in the first two or shotguns in the third. The gun will fire in fully automatic mode as long as the trigger is depressed, and can be reloaded by shaking it or pointing away from the screen. Players can also find and throw grenades to destroy large numbers of enemies at once. Additional grenades can be earned by completing certain tasks or by shooting crates. At some points in the game, players are required to shake the gun vigorously in order to escape certain situations. The game features branching paths. Most of the paths lead to the same point in the game's story. As with ''The House of the Dead III'', there is an end-of-stage bonus where players can receive extra lives depending on headshot level combo, accuracy, and score. Another returning factor is the presence of the "Cancel" bar. The game runs on a critical shots counter where the player is encouraged to shoot the enemy's weak points rather than spraying ammo at the enemy. It starts off as Good, Excellent, Amazing and then Perfect. Getting hit, or killing an enemy not by the weak point resets the counter. The most common enemies have three attacks: a "normal attack", a "grab," and a "push". The foremost inflicts one point of damage, while the second forces a shaking sequence that, if successful, pushes back attackers for easier disposal, but if unsuccessful, will result in the player being bitten or the player's character being knocked down and vulnerable. Multiple zombies may also pile on top of both players in an attempt to stomp on them (or kick them while they're down). There are also a number of secrets in the game. Different hidden treasures, such as coins and golden shapes, which increase the player's score, as well as "lives", etc. can be found by interacting with the game's environments. The bonus-life system departs from the previous games, where life is gained by saving hostages; the loss of these events are substituted with an increase of extra-life pickups in the environment. There are also "treasure rooms" that can be accessed using different techniques (such as shooting a certain spot or throwing a grenade in a certain area), which contain multiple items that can be obtained at once within a limited time.


Plot

In 2003, three years after the Caleb Goldman Case, veteran American AMS agent James Taylor, and a new rookie agent, Kate Green, are gathering intelligence at the fifth basement floor of the European headquarters of the AMS in
Italy Italy ( it, Italia ), officially the Italian Republic, ) or the Republic of Italy, is a country in Southern Europe. It is located in the middle of the Mediterranean Sea, and its territory largely coincides with the homonymous geographical re ...
( イギリス London in the Japanese dub). James has a sharp memory of the Caleb Goldman Case, and believes that the ordeal hasn't yet ended. A sudden
earthquake An earthquake (also known as a quake, tremor or temblor) is the shaking of the surface of the Earth resulting from a sudden release of energy in the Earth's lithosphere that creates seismic waves. Earthquakes can range in intensity, from ...
rocks the room while they talk, collapsing the basement walls and leaving the agents trapped. Several days later, as the two await a rescue team, James'
PDA PDA may refer to: Science and technology * Patron-driven acquisition, a mechanism for libraries to purchase books *Personal digital assistant, a mobile device * Photodiode array, a type of detector * Polydiacetylenes, a family of conducting poly ...
goes off, and a group of undead are seen on the security cameras. Realizing that they are in danger, James has Kate gather all the weaponry they can find to defend themselves. Soon after, the two travel through the sewers to an information room where they uncover a plot to fire nuclear missiles worldwide within 24 hours' time, facing the four-armed giant zombie
Justice Justice, in its broadest sense, is the principle that people receive that which they deserve, with the interpretation of what then constitutes "deserving" being impacted upon by numerous fields, with many differing viewpoints and perspective ...
and a pair of mutant
tarantula Tarantulas comprise a group of large and often hairy spiders of the family Theraphosidae. , 1,040 species have been identified, with 156 genera. The term "tarantula" is usually used to describe members of the family Theraphosidae, although ...
s known as
The Lovers ''The'' () is a grammatical article in English, denoting persons or things already mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the m ...
along the way. Taking the subway into zombie-infested streets from an underground shopping district, the agents narrowly avoid attacks by The Empress, a double-ended chainsaw-wielding assassin, and the massive, obese, and nearly impervious
Temperance Temperance may refer to: Moderation *Temperance movement, movement to reduce the amount of alcohol consumed *Temperance (virtue), habitual moderation in the indulgence of a natural appetite or passion Culture *Temperance (group), Canadian danc ...
. James and Kate then learn that the late one-time CEO of the now-defunct DBR Corporation, Caleb Goldman, is responsible for the resurgence of undead. All of his messages and current plans were set in motion even before his death. Upon reaching the surface, they find the city completely obliterated. Goldman sends them a PDA message indicating that the launch will occur in one hour. The agents head for the abandoned Goldman Building and upon arrival, a levitating humanoid named
The Star ''The'' () is a grammatical article in English, denoting persons or things already mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the m ...
, confronts them in the foyer. After the Star is defeated, the duo arrive in time to halt the missile launch, though it is revealed that Goldman's true intention is to revert humankind to its original state in order to prevent them from harming the planet further. As such, his final legacy,
The World In its most general sense, the term "world" refers to the totality of entities, to the whole of reality or to everything that is. The nature of the world has been conceptualized differently in different fields. Some conceptions see the worl ...
, an insectoid humanoid with powers over ice, is released in the opening of "Pandora's Box" to fulfill its role as the successor to his original Emperor project in 2000, having developed underground since his death. As the AMS agents fight it, the World continuously evolves to become larger and more powerful. Following the World's second defeat, James sets his PDA to self-destruct and, telling Kate Green not to give up hope, sacrifices himself to destroy the World in the ensuing explosion. A shaken and distraught Kate Green walks out of Caleb Goldman's premises.


Endings

The game has four endings available depending on the player's performance result during the game, which at the end of either endings, the screen displays "The story continues in ''
The House of the Dead III is a 2002 horror-themed light gun arcade game and the third installment of the '' House of the Dead'' series of video games, developed by Wow Entertainment and Sega. It was ported to the Xbox in 2003, Microsoft Windows in 2005, the Wii in 2008 ...
''". * Standard Ending: A view of Caleb Goldman's computer playing a recording of him saying that "the human race hasn't been eliminated", instructing to "travel north" while musing that "hope is such a splendid thing" as he leaves the room. * Bad Ending: The ending plays out the same as the standard ending but the camera pans on Goldman's face showing him changing into a zombie. * "G" Ending: G appears outside the Goldman building, and states that the zombie crisis has not yet ended while telling James to rest in peace and he will assist the heroes to face what awaits. This ending has G in his ''House of the Dead III'' appearance,Featuring Lisa Rogan suggesting to have taken place after ''The House of the Dead 4 Special'' and right before the events of ''The House of The Dead III'', as the game suggests the story continues in The House of The Dead III. * Mystery Man Ending: The unnamed mysterious man previously seen in one of ''The House of the Dead III's'' ending sits in his study, declaring Caleb Goldman to be soft and that humans have no need of hope, before stating that the true end shall soon begin and that there is more than one Pandora's Box.


Development


Video display

''The House of the Dead 4'' was the first arcade light gun game to feature a high-definition widescreen display. The different displays used for each of the models are as follows: Mitsubishi's 2005 62" rear-projection DLP 16:9 ratio widescreen model for the "Super Deluxe" cabinet (although later models of the game would use Toshiba, Zenith, and LG rear-projections), LG's 2005 52" rear-projection DLP 4:3 ratio model for the "Deluxe"-sized cabinet, and Sanwa or Nanao color monitor 29" CRT 4:3 ratio television for the "upright" cabinet (although it is a CRT set and can only accept a 480i signal, it has a high screen resolution of 676 dots by 625 lines). The game runs in 1080i on the Deluxe and Super Deluxe cabinets and in 480i on the standard cabinet. The video signal is connected via a DVI to HDMI adapter for the Super Deluxe cabinet, VGA for the Deluxe cabinet, and S-Video for the Standard cabinet.


''The House of the Dead 4 Special''

''The House of the Dead 4 Special'' is a two-player attraction based on ''The House of the Dead 4''. The game makes use of two 100-inch screens, one in front of the players and another behind, as well as a five-speaker sound system, giving the impression that enemies are attacking from all directions. The seat shakes when zombies attack, and players are blasted with air whenever they take damage. The seat automatically rotates to face the players towards whichever screen zombies are attacking from. The game also features a new addition of a life bar. As the players are hit the life bar diminishes. If the life bar is reduced to zero the game is over. There are no continues. The PlayStation 3 port of ''The House of the Dead 4 Special'' is unlocked by completing ''The House of the Dead 4'' for the first time. However, it uses lives rather than the life bar and allow players to continue. This game features a side story in ''The House of the Dead'' plotline, taking place shortly after ''The House of the Dead 4'', with Kate Green teaming up with Agent "G" to destroy the zombie infestation at its source, leading them to confront the Magician, a boss character who returns after having been obliterated in the first two installments. This game only features two bosses, Justice (Type 0053) and The Magician (Type 0); "G" and Kate encounter the latter boss in a room of a building that "G" believes to be the source of the zombie infestation. In order to defeat the Magician, players must reduce its life bar to zero, then throw a grenade within 10 seconds to destroy a controller it picks up. In a two-player game, players are judged on how compatible they are based on performance alone. In America, there is currently only one location that this version of the game can be seen: The machine is located at Dezerland Park in Orlando, Florida. This game has also been spotted in Europe, Japan, Brazil, Russia, Dubai, the
Macau Fisherman's Wharf The Macau Fisherman's Wharf (; pt, Doca dos Pescadores) is an integrated waterfront, hotel, convention, dining, retail and entertainment complex in Sé, Macau, China. History The construction of the theme park took 5 years, before an opening ...
, and in Hong Kong Mega Box.


Endings

The game has two endings available depending on whether the players destroy the Magician's controller and on the player's performance result during the game. * "Bad Ending": If the players either miss or do not throw the grenade within 10 seconds, the Magician activates clones of itself. * Standard Ending: If the throw connects, the Magician says, "Nothing can erase my pain," and then explodes. Performing well throughout the game will unlock an extra scene where the Mystery Man limps into the room, proclaims that Pandora's box has been closed, but ponders if there is any hope left for the humans, remarking that "the Wheel of Fate cannot be stopped" (alluding to ''
The House of the Dead III is a 2002 horror-themed light gun arcade game and the third installment of the '' House of the Dead'' series of video games, developed by Wow Entertainment and Sega. It was ported to the Xbox in 2003, Microsoft Windows in 2005, the Wii in 2008 ...
'').


Reception

The original arcade game received positive reviews when it was released. In July 2005,
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
said it "may be the most visually impressive arcade game ever made," noting the improved
lighting Lighting or illumination is the deliberate use of light to achieve practical or aesthetic effects. Lighting includes the use of both artificial light sources like lamps and light fixtures, as well as natural illumination by capturing daylig ...
and the zombie and environmental details. They also praised the gameplay, including the increased number of zombies on screen, "intense" experience, boss battles, the use of machine guns, and the light gun's new shaking detection feature. The same month,
1UP In video games, a life is a play-turn that a player character has, defined as the period between start and end of play. Lives refer to a finite number of tries before the game ends with a game over. It is sometimes called a chance, a try, rest ...
praised the "next-gen visuals" and the improvements to the gameplay, such as the new "shaking" gameplay mechanic and the "hordes of zombies on screen at once." Arcade Belgium praised the arcade game, including the
graphics Graphics () are visual images or designs on some surface, such as a wall, canvas, screen, paper, or stone, to inform, illustrate, or entertain. In contemporary usage, it includes a pictorial representation of data, as in design and manufacture ...
, noting "thirty or so enemies at the same time" with each "very detailed" and "behaving his own way", as well as " bump mapping (seen for instance on enemies' visible muscles)," complex lightning effects such as reflections,
particle effects A particle system is a technique in game physics, motion graphics, and computer graphics that uses many minute sprites, 3D models, or other graphic objects to simulate certain kinds of "fuzzy" phenomena, which are otherwise very hard to repro ...
on impact, "
fog Fog is a visible aerosol consisting of tiny water droplets or ice crystals suspended in the air at or near the Earth's surface. Reprint from Fog can be considered a type of low-lying cloud usually resembling stratus, and is heavily influ ...
(in the sewers)," high
polygon In geometry, a polygon () is a plane figure that is described by a finite number of straight line segments connected to form a closed ''polygonal chain'' (or ''polygonal circuit''). The bounded plane region, the bounding circuit, or the two toge ...
counts for each monster, realistic water, and elaborate scenery. They also praised the gameplay, including the new lighter gun, "emergency grenades, new reloading method" and the "gun shaking" trick. They gave it ratings, out of 20, of 17 for addictiveness, 18 for graphics, 16 for sound, and 17 for gameplay, with 17 out of 20 overall.


Notes


References


External links


Sega's official Japanese ''The House of the Dead 4'' page
{{DEFAULTSORT:House of the Dead 4, The 2005 video games Arcade video games Sega arcade games Cooperative video games Head-to-head arcade video games Light gun games PlayStation Move-compatible games PlayStation Network games Rail shooters The House of the Dead Video games developed in Japan Video games featuring female protagonists Interquel video games Video games set in 2003 Video games set in Italy Video games set in London