Terrible Swift Sword (game)
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''Terrible Swift Sword: Battle of Gettysburg Game'' (often abbreviated ''TSS'') is a grand tactical regimental level board wargame published by Simulations Publications, Inc. (SPI) in
1976 Events January * January 3 – The International Covenant on Economic, Social and Cultural Rights enters into force. * January 5 – The Pol Pot regime proclaims a new constitution for Democratic Kampuchea. * January 11 – The 1976 ...
that simulates the
Battle of Gettysburg The Battle of Gettysburg () was fought July 1–3, 1863, in and around the town of Gettysburg, Pennsylvania, by Union and Confederate forces during the American Civil War. In the battle, Union Major General George Meade's Army of the Po ...
during the
American Civil War The American Civil War (April 12, 1861 – May 26, 1865; also known by other names) was a civil war in the United States. It was fought between the Union ("the North") and the Confederacy ("the South"), the latter formed by states ...
. A second edition was published by TSR in 1986.


Description

''TSS'', with over 1000 counters, is classified as a "monster" wargame; as one of the largest board games ever produced, it often takes longer to play than the actual 3-day battle of July 1–3, 1863. The game's title comes from the third line of the ''
Battle Hymn of the Republic The "Battle Hymn of the Republic", also known as "Mine Eyes Have Seen the Glory" or "Glory, Glory Hallelujah" outside of the United States, is a popular American patriotic song written by the abolitionist writer Julia Ward Howe. Howe wrote her l ...
'': ''"He hath loosed the fateful lightning of His terrible swift sword."''


Components

The game box contains: *Three 22" x 34" paper
hex grid A hex map, hex board, or hex grid is a game board design commonly used in wargames of all scales. The map is subdivided into a hexagonal tiling, small regular hexagons of identical size. Advantages and disadvantages The primary advantage of a h ...
maps scaled at 120 yd (110 m) per hex *32-page rulebook * 2000 die-cut counters * historical situation briefing booklet * various play aids * six-sided die


Gameplay

Each daylight turn represents 20 minutes of the battle; each night is divided into 8 turns representing 1 hour each. The game includes several scenarios that can be played separately: *The First Day (29 turns) *The Second Day (40 turns) *
Little Round Top Little Round Top is the smaller of two rocky hills south of Gettysburg, Pennsylvania—the companion to the adjacent, taller hill named Big Round Top. It was the site of an unsuccessful assault by Confederate troops against the Union left f ...
(6 turns) *The Third Day (
Pickett's Charge Pickett's Charge (July 3, 1863), also known as the Pickett–Pettigrew–Trimble Charge, was an infantry assault ordered by Confederate General Robert E. Lee against Major General George G. Meade's Union positions on the last day of the ...
) (21 turns) Or the players can simulate the entire battle in the "Grand Battle Game: The Three Days of Gettysburg", which takes 149 turns, requiring about 50 hours of playing time. When a unit suffers losses, it does so in steps of 100 men. This also affects morale, since each unit is rated for how many strength points it can lose before its Brigade Combat Effectiveness is destroyed. Such a unit cannot initiate melee and is more susceptible to rout. Each side has leaders as well at the Army, Corps and Division level (and Confederates also have Brigade leaders.) Units must stay within a certain distance of their leader in order to move. Only two units of up to 8 strength points can be stacked on a hex, and only the top unit can fire and take damage. Each turn begins with a number of phases: *First player Offensive artillery *Other player Defensive artillery *First player Movement *Other player Artillery fire (any units that have not already fired) *First player Artillery fire (any units that have not already fired) *Other player retreats units threatened by melee *First player Melee *First player attempts to rally routed units The turn ends with the second player repeating the above steps.


Publication history

''Terrible Swift Swords'' was designed by
Richard Berg Richard Harvey Berg (1943 – July 26, 2019) was a prolific American wargame designer. He was inducted into the Charles Roberts Awards Hall of Fame in 1987. Early life, army, student and lawyer Richard Berg was born in New York City. ...
, with graphic design by Redmond A. Simonsen, and was published by SPI in July 1976 in both double "flat-pack" and "soap box" editions. The game immediately rose to #4 on SPI's Top Ten Bestseller list, and stayed in the Top Ten for the next eight months. Sales of the game reached 30,000 units. ''TSS'' was the first of what would become a series of eight SPI wargames about the American Civil War, called ''Great Battles of the American Civil War'' (GBACW). TSR took over SPI in 1982 and republished a number of popular SPI titles in new TSR packaging. This included ''Terrible Swift Swords'', which was republished with artwork by
Larry Elmore Larry Elmore (born August 5, 1948) is an American fantasy artist whose work includes creating illustrations for video games, comics, magazines, and fantasy books. His list of work includes illustrations for ''Dungeons & Dragons'', ''Dragonlance'', ...
in 1986. Like its predecessor, this edition also sold over 30,000 units. As a continuation of the ''GBACW'' series, TSR published the separate American Civil War game ''Rebel Sabers: Civil War Cavalry Battles'' in 1986. One of the four scenarios, "Dutch Roads", a simulation of a cavalry battle during Gettysburg, can be linked to gameplay during ''TSS''. Nearly twenty years after the publication of ''TSS'', original designer Richard Berg redesigned the game, which was released in 1995 by GMT Games as ''The Three Days of Gettysburg'', with artwork by
Rodger B. MacGowan Rodger B. MacGowan (born 1948) is an artist, game developer, art director and magazine publisher who has been active in the board wargame industry since the 1970s. MacGowan is a prolific artist of cover art for wargames, and the wargaming magaz ...
.


Reception

In his 1977 book ''
The Comprehensive Guide to Board Wargaming ''The Comprehensive Guide to Board Wargaming'' is a 1977 book by Nicholas Palmer about the hobby of board wargaming. Contents ''The Comprehensive Guide to Board Wargaming'' is a 223-page book about the hobby of wargaming for non-gamers and game ...
'', Nicholas Palmer called the game "strongly tactical in emphasis, with particularly detailed rules for firing different types of weapons." Palmer concluded, "A magnificent simulation, but far from swift." In Issue 54 of '' Moves'', Steve List warned of the "many, many detailed rules" and called the game "dauntingly complex." He concluded by giving the game a grade of B, saying, ""beware of the time it takes to play. A solid weekend of diligent activity might suffice to reach a conclusion in a single day scenario, but the whole battle cannot be played out in one sitting." In ''The Guide to Simulations/Games for Education and Training'', Martin Campion commented on its use as a classroom aid, saying, "The duration of the grand battle version of tbis game makes it unlikely that any class could play it in this way, but much can be learned from shorter playings." Campion advised that if the teacher acts as referee and knows the rules, the students don't need to be experts. He further advised "teach the players how to move, how to change formations, and a few other things. Then get started on a series of made-up small battles ..After three or four short preparatory battles, give them one of the shorter scenarios of Gettysburg to play out." In the 1980 book ''
The Complete Book of Wargames ''The Complete Book of Wargames'' by Jon Freeman and the editors of Consumer Guide was published in 1980 by Simon & Schuster under the Fireside imprint. Contents This book comes in both a 285-page hardcover edition and a paperback version. In ...
'', game designer Jon Freeman commented "The game is immense, but so is the enjoyment." He noted "The historical situation provides many opportunities for both players to exercise their initiative in bold strokes of tactical brilliance." Freeman concluded by giving the game an Overall Evaluation of "Very Good", saying, "It's more playable that you would expect of a monster this size. Wargame Academy considers ''TSS'' to be the "patriarch" of all subsequent wargames and computer games about Gettysburg. The game was rated as "simple enough for high playability yet with lots of room for maneuver and player strategy." ''TSS'' was chosen for inclusion in the 2007 book '' Hobby Games: The 100 Best''.


Awards

At the 1977
Origins Awards The Origins Awards are American awards for outstanding work in the game industry. They are presented by the Academy of Adventure Gaming Arts and Design at the Origins Game Fair on an annual basis for the previous year, so (for example) the 1979 a ...
, ''Terrible Swift Sword'' won the Charles S. Roberts Award for "Best Tactical Game of 1976". ''TSS'' was also a finalist for "Best Graphics and Physical Systems of 1976."


Other reviews

*''
Fire & Movement ''Fire & Movement: The Forum of Conflict Simulation'' was a magazine devoted to wargames, both traditional board wargames and computer wargames. It was founded by Rodger MacGowan in 1975, and began publication the following year. In February 198 ...
'' #5, #6, #10, #53, #58, #83, #89 *''Grenadier'' #32 *''Line of Departure'' #6 *''
Phoenix Phoenix most often refers to: * Phoenix (mythology), a legendary bird from ancient Greek folklore * Phoenix, Arizona, a city in the United States Phoenix may also refer to: Mythology Greek mythological figures * Phoenix (son of Amyntor), a ...
'' #11 *'' The Wargamer'' Vol.1 #3 and Vol1. #5 *1980 Games 100 in '' Games'' *''
Games & Puzzles ''Games & Puzzles'' was a magazine about games and puzzles. The magazine was first published in May 1972 by Edu-Games (UK) Ltd. The first editor was Graeme Levin who recruited a variety of games and puzzles experts as writers and consultant edi ...
'' #61, 72


References

{{Gettysburg Campaign American Civil War board wargames Board games introduced in 1976 Board wargames with artwork by Rodger B. MacGowan Origins Award winners Richard Berg games Simulations Publications games TSR, Inc. games Wargames introduced in 1976