Temple Run
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''Temple Run'' is a 3D
endless running Endless runner or infinite runner is a subgenre of platform game in which the player character runs for an infinite amount of time while avoiding obstacles. The player's objective is to reach a high score by surviving for as long as possible. Th ...
video game developed and published by
Imangi Studios Imangi Studios is an American independent video game company best known for creating the top free iOS, Android, and Windows Phone game '' Temple Run''. Founded by husband-and-wife team Natalia Luckyanova and Keith Shepherd, the company also ha ...
. The player controls an explorer who has obtained an ancient relic and runs from demonic monkey-like creatures chasing him. The game was initially released for iOS devices on August 4, 2011, and later ported to Android systems and
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. The game was a commercial success with positive reviews from critics. The success of the game led to a sequel, ''
Temple Run 2 ''Temple Run 2'' is an endless running video game developed and published by Imangi Studios. A sequel to '' Temple Run'', the game was produced, designed and programmed by husband and wife team Keith Shepherd and Natalia Luckyanova, with art ...
''. Collaborations with
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/
Pixar Pixar Animation Studios (commonly known as Pixar () and stylized as P I X A R) is an American computer animation studio known for its critically and commercially successful computer animated feature films. It is based in Emeryville, Californ ...
led to ''Temple Run: Brave'' and ''Temple Run: Oz'', and a third spin-off in development by Scopely titled, ''Temple Run: Treasure Hunters'' as a match-three video game. Temple Run also received activity books and a board game, with Warner Bros. Studios talking with Imangi Studios of a possible film adaptation. The success of the game also inspired multiple games that copy ''Temple Run''s gameplay and branding.


Gameplay

In ''Temple Run'', the player controls either Guy Dangerous, an average explorer, Scarlett Fox, an
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, Barry Bones, a
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cop, Karma Lee, the fastest runner in the
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, Montana Smith, the "second greatest explorer ever" (referring to
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being the greatest explorer), Francisco Montoya, a Spanish conquistador, or Zack Wonder, a football star. The character chosen will embark on an adventure to seek an ancient and valuable golden
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from an Aztec temple. They will not realize that the temple is inhabited by a family of demonic
monkey Monkey is a common name that may refer to most mammals of the infraorder Simiiformes, also known as the simians. Traditionally, all animals in the group now known as simians are counted as monkeys except the apes, which constitutes an incomple ...
s who wants to devour them. As the game is an endless running game, there is no end to the temple; the player plays until the character collides into a large obstacle, falls into the water, or is overtaken by the demon monkeys. While the character is running, the player can tilt their device left or right to move the character to either side of the screen to collect coins and/or avoid obstacles. There are three types of coins to be found while the character is running: gold, red, and blue. A gold coin will only add one coin to the player's total number of coins. Red coins are worth two coins, while blue coins are worth three. The coins can be used to buy and then upgrade
power-up In video games, a power-up is an object that adds temporary benefits or extra abilities to the player character as a game mechanic. This is in contrast to an item, which may or may not have a permanent benefit that can be used at any time chose ...
s and/or other characters. Coins can also be bought by the player through
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s with
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s of actual
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. If the player wishes to turn left or right, the
touchscreen A touchscreen or touch screen is the assembly of both an input ('touch panel') and output ('display') device. The touch panel is normally layered on the top of an electronic visual display of an information processing system. The display is ofte ...
can be swiped in the corresponding direction. If the player wishes to jump over an object, the screen can be swiped upwards and if they wish to slide under an object, the screen can be swiped downwards.


Development

''Temple Run'' was designed, programmed, and produced by husband-and-wife team Keith Shepherd and Natalia Luckyanova with art by Kiril Tchangov. The game took a total of four months to develop. Development began after the financial failure of Imangi Studio's previous game, ''Max Adventure'' and used that game to prototype Temple Run's controls. Imangi Studios wanted to make a quick game with simpler controls in contrast to ''Max Adventures dual analog controls. Keith started the prototype by making a game where the character is always running and can be controlled by rotating the environment from a top-down perspective. This idea was scrapped due to causing extreme dizziness during testing. To fix the problem, constraints were added so that players can only make 90° turns and perspective be fixed behind the character. When it came to the game's aesthetics, multiple ideas were conceptualized but ultimately settled for the character to running on a pathway resembling the
Great Wall of China The Great Wall of China (, literally "ten thousand ''li'' wall") is a series of fortifications that were built across the historical northern borders of ancient Chinese states and Imperial China as protection against various nomadic grou ...
or Aztec temple. After the temple design was solidified, Imangi Studios questioned the player character's motivation for constantly running without any breaks and came up with the idea of having something chasing him. Imangi Studios originally had the aliens from ''Max Adventure'' as placeholders. Kiril created the design of evil demon monkeys and gave them skull masks due to his desire of adding skulls in games he's involved in. Natalia initially did not like having evil demon monkeys chasing the player character and found them terrifying. Keith and Kiril, however, liked the evil demon monkeys and convinced Natalia to remain in the final product. Natalia later admitted that they were right and that it added immediacy and adrenaline. The coin and gem mechanic was originally intended to be a variety of colored gems where the player would receive different bonuses depending on what combination of gems was obtained, similar to Poker hand rankings but was proven too difficult to achieve and was scrapped. Natalia mentioned coins and Gems were particularly frustrating to add into the game that at one point were removed during development, but were added back due to the team missing them.


Release

The game was released on the
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on August 4, 2011. The game was originally for 99 cents to download, but was switched to
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prior to December 2011. After the release of its sequel ''
Temple Run 2 ''Temple Run 2'' is an endless running video game developed and published by Imangi Studios. A sequel to '' Temple Run'', the game was produced, designed and programmed by husband and wife team Keith Shepherd and Natalia Luckyanova, with art ...
'', the game renamed to ''Temple Run: Classic''. On January 12, 2012, Imangi Studios announced on the ''Temple Run''
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page that the game would be released for the Android platform in February. The game was released on
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on March 27, 2012, a month later than expected. As ''Temple Run'' was originally released with a custom, flexible
engine An engine or motor is a machine designed to convert one or more forms of energy into mechanical energy. Available energy sources include potential energy (e.g. energy of the Earth's gravitational field as exploited in hydroelectric power ...
on iOS, there were some difficulties when it was ported to Android, primarily related to the use of the
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game engine. The game frequently crashed, occasionally caused devices to overheat, and drained battery life extremely quickly. This led to generally unfavourable reviews. On March 27, 2013, the game was released for
Windows Phone 8 Windows Phone 8 is the second generation of the Windows Phone mobile operating system from Microsoft Corporation, Microsoft. It was released on October 29, 2012, and, like its predecessor, it features a flat design, flat user interface based on t ...
. An arcade version was developed by Coastal Amusements and released on 2012. The arcade version was discontinued some time after.


Related media

In November 2013, ''
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'' reported that
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and producer David Heyman were in talks with Imangi Studios to make a movie version of ''Temple Run''. In July 2014, a ''Temple Run'' fiction series and an activity book was published by
Egmont Publishing The Egmont Group (formerly The Gutenberghus Group) is a Danish media corporation founded and rooted in Copenhagen, Denmark. The business area of Egmont has traditionally been magazine publishing but has over the years evolved to comprise mass me ...
. The series is called ''Run For Your Life'', with the first four titles called ''Jungle Trek'', ''Doom Lagoon'', ''Arctic Rescue'' and ''Pyramid Peril''. The series is a "choose-your-own-ending" series aimed at fans of the game and books like ''
Beast Quest ''Beast Quest'' is a best-selling series of children's fantasy/adventure novels produced by Working Partners Ltd and written by several authors all using the house name Adam Blade. An editorial team at Working Partners first creates the storylin ...
''. The activity book, ''Temple Run Downloaded'' is shaped like a
tablet Tablet may refer to: Medicine * Tablet (pharmacy), a mixture of pharmacological substances pressed into a small cake or bar, colloquially called a "pill" Computing * Tablet computer, a mobile computer that is primarily operated by touching the ...
and includes ''Temple Run'' info, character profiles, mazes and brain teasers.


Reception


Milestones and accolades

Since its initial release on the
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, the popularity of the game has soared, to the point that Imangi Studios became more popular than
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. In the
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, the game was included in the top 50 most-downloaded apps in December 2011, and eventually became the number one free iOS app in the Store. It also reached the position of the top grossing iOS app. The Android version was downloaded one million times within three days of its release. As of June 2014, ''Temple Run'' and its sequel have been downloaded over 1 billion times. The Arcade version won the 2013 BOSA Awards bronze medal for Videmption Arcade Games.


Critical response

''Temple Run'' has been generally well-received amongst critics. The iOS version holds an aggregate score of 80 out of 100 on
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based on 10 reviews. Phillip Levin of ''148Apps'' praised the gameplay but criticizing the backgrounds; "my big qualm with ''Temple Run'' lies in the fact that the majority of the game's scenery looks the same. Yeah, the scenery does change here and there, but most of the time, gamers are running through ruined, temple pathways that look consistently the same. It all starts to blur together after a while." ''AppSpy'' Andrew Nesvadba was more impressed, writing "''Temple Run'' tightens up and polishes the endless-runner for the 3rd dimension, giving players a unique and fun challenge that controls like a dream." ''
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'' Nissa Campbell praising its move away from the "one-button jumping control system" of most endless runners, as well as the game's ''milieu''; "Any endless runner worth the name will give you high-tension situations and that "one more time" compulsion. But ''Temple Run'' is probably the only one that also makes you feel like a daring archaeologist with a penchant for deadly situations." '' Gamezebo'' Art Green called it "an instant iPhone classic," and writing "addictive doesn't even accurately describe the game. Enthralling gameplay as the game speeds up. Objectives add goals that keep you playing." ''Slide to Play'' Andrew Webster praised the upgrade system, 3D graphics, and controls, concluding "Even if you think you're sick of automatic runners, ''Temple Run'' proves there's still much life left in the genre. It matches the sheer thrill and intensity of ''
Canabalt ''Canabalt'' is an endless runner designed by Adam Saltsman for the Experimental Gameplay Project in 2009. The 2D side-scrolling video game was originally written for Adobe Flash, then ported to iOS, Android, PlayStation Portable, and Ouya. An ...
'', but with a completely new theme and perspective. We've all wanted to be
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at some point, and now's your chance." '' IGN'' Justin Davis praised the game's depth and upgrade system, which he felt distinguished it from other endless runners, such as ''Canabalt'' and ''
Robot Unicorn Attack ''Robot Unicorn Attack'' is an endless running video game released by Spritonin Media Games on February 4, 2010. In the first week after its release, the game garnered one million plays. Following Robot Unicorn Attack, Adult Swim released three ...
''. He concluded that "''Temple Run'' is a fast and frenzied iPhone experience. The combination of swiping and tilt controls give each session a frantic feeling ..Gamers craving a new iOS time waster should give ''Temple Run'' a long look." ''
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'' Laarni Almendrala Ragaza called the initial Android version "crisp", with "snappy" navigation. They also included it in their "Mobile Apps to keep Kids Happy" list.


Legacy


Copycats

In the wake of ''Temple Run's'' success, other developers created games of a similar style, such as ''Temple Guns'', ''Temple Jump'', ''Piggy Run'', ''Zombie Run'' and ''Pyramid Run''. Imangi Studios co-founder Keith Shepherd found it flattering that developers were inspired by the game to create interesting games that make them unique. However, Shepard also found it frustrating when developers took exact gameplay, branding, and assets from their original game. This led to many of the copycat games from indie developer Anton Sinelnikov being removed from the
App Store An App Store (or app marketplace) is a type of digital distribution platform for computer software called applications, often in a mobile context. Apps provide a specific set of functions which, by definition, do not include the running of the c ...
.


Sequels and spin-offs

''Temple Run'' was followed by several sequels and spin-offs, becoming the first game in the ''Temple Run'' series. The second entry in the series is ''Temple Run: Brave'' and is a spin-off based on the film, '' Brave''. It was released on Android and iOS on June 14, 2012. The third entry in the series is ''
Temple Run 2 ''Temple Run 2'' is an endless running video game developed and published by Imangi Studios. A sequel to '' Temple Run'', the game was produced, designed and programmed by husband and wife team Keith Shepherd and Natalia Luckyanova, with art ...
'' and serves as the direct sequel to ''Temple Run''. ''Temple Run 2'' was released on iOS on January 16, 2013. The fourth entry is ''Temple Run: Oz'' and is the second spin-off in the series, now based on the film, ''
Oz the Great and Powerful ''Oz the Great and Powerful'' is a 2013 American fantasy adventure film directed by Sam Raimi and written by David Lindsay-Abaire and Mitchell Kapner from a story by Kapner. Based on L. Frank Baum's early 20th century ''Oz'' novels and set 20 y ...
''. ''Temple Run: Oz'' was released in early 2013. The fifth entry in the series is ''Temple Run VR'' and released for the
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headset on December 23, 2014.


References

{{Reflist, 30em 2011 video games 3D platform games Android (operating system) games IOS games Video games developed in the United States Windows Phone games Endless runner games Single-player video games