Superman (1999 video game)
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''Superman: The New Superman Adventures'', commonly referred to as ''Superman 64'', is an
action-adventure The action-adventure genre is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Typically, pure adventure games have situational problems for the player to solve to complete a storyli ...
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
developed and published by
Titus Interactive Titus Interactive SA,Contact
. Titus Interactiv ...
for the
Nintendo 64 The (N64) is a home video game console developed by Nintendo. The successor to the Super Nintendo Entertainment System, it was released on June 23, 1996, in Japan, on September 29, 1996, in North America, and on March 1, 1997, in Europe and ...
and based on the
television series A television show – or simply TV show – is any content produced for viewing on a television set which can be broadcast via over-the-air, satellite, or cable, excluding breaking news, advertisements, or trailers that are typically placed be ...
'' Superman: The Animated Series''. Released in North America on May 31, 1999, and in Europe on July 23, 1999, it is the first 3D Superman game. In the game,
Lex Luthor Alexander Joseph "Lex" Luthor () is a supervillain appearing in American comic books published by DC Comics. The character was created by Jerry Siegel and Joe Shuster. Lex Luthor originally appeared in ''Action Comics'' #23 (cover dated: April ...
has trapped
Jimmy Olsen Jimmy Olsen is a fictional character appearing in American comic books published by DC Comics. Olsen is most often portrayed as a young photojournalist working for the ''Daily Planet''. He is close friends with Lois Lane and Clark Kent, and has ...
,
Lois Lane Lois Lane is a fictional character appearing in American comic books published by DC Comics. Created by writer Jerry Siegel and artist Joe Shuster, she first appeared in ''Action Comics'' #1 (June 1938). Lois is an award-winning journalist for ...
, and
Professor Hamilton Professor Emil Hamilton is a fictional comic book character appearing in books published by DC Comics, usually as a supporting character in stories featuring Superman. The character was portrayed by Richard Schiff in ''Man of Steel (film), Man of ...
in a virtual reality version of Metropolis that he created with the help of Brainiac, leaving it up to Superman to save them and break apart the virtual world. The game shifts between outdoor levels where the player flies through rings while saving civilians, and indoor levels where the player looks for access cards, activates computers, and fights villains such as Brainiac, Mala, Metallo, Darkseid, and
Parasite Parasitism is a close relationship between species, where one organism, the parasite, lives on or inside another organism, the host, causing it some harm, and is adapted structurally to this way of life. The entomologist E. O. Wilson has ...
. The development of ''Superman'' began in 1997 and was largely hampered by constraints between Titus and the game's licensors,
Warner Bros. Warner Bros. Entertainment Inc. (commonly known as Warner Bros. or abbreviated as WB) is an American film and entertainment studio headquartered at the Warner Bros. Studios complex in Burbank, California, and a subsidiary of Warner Bros. D ...
and
DC Comics DC Comics, Inc. (doing business as DC) is an American comic book publisher and the flagship unit of DC Entertainment, a subsidiary of Warner Bros. Discovery. DC Comics is one of the largest and oldest American comic book companies, with thei ...
, leaving little room for polishing the gameplay.
BlueSky Software BlueSky Software was an American video game developer based in California. Formed in 1988, BlueSky closed in March 2001, when parent company Titus Interactive was in financial trouble. The BlueSky trademark continued to be owned by Titus Interac ...
attempted to redo the game for the PlayStation, but this version was ultimately canceled, as Titus's license with Warner Bros had expired by the time it was completed. With three E3 presentations and positive press coverage before its release, ''Superman 64'' was released to strong sales and positive consumer reception; however, critical reviews were extremely negative, panning its unresponsive controls, technical flaws, repetitive gameplay, overuse of
distance fog Distance fog is a technique used in 3D computer graphics to enhance the perception of distance by shading distant objects differently. Because many of the shapes in graphical environments are relatively simple, and complex shadows are difficult ...
, and poor graphics, as well as calling it one of the worst video games ever made.


Gameplay

''Superman'' is a three-dimensional action-adventure platform game, where the player acts as the titular hero saving the citizens of
Metropolis A metropolis () is a large city or conurbation which is a significant economic, political, and cultural center for a country or region, and an important hub for regional or international connections, commerce, and communications. A big ci ...
, such as
Lois Lane Lois Lane is a fictional character appearing in American comic books published by DC Comics. Created by writer Jerry Siegel and artist Joe Shuster, she first appeared in ''Action Comics'' #1 (June 1938). Lois is an award-winning journalist for ...
,
Jimmy Olsen Jimmy Olsen is a fictional character appearing in American comic books published by DC Comics. Olsen is most often portrayed as a young photojournalist working for the ''Daily Planet''. He is close friends with Lois Lane and Clark Kent, and has ...
and
Professor Emil Hamilton Professor Emil Hamilton is a fictional comic book character appearing in books published by DC Comics, usually as a supporting character in stories featuring Superman. The character was portrayed by Richard Schiff in ''Man of Steel (film), Man of ...
, from a virtual reality of it created by
Lex Luthor Alexander Joseph "Lex" Luthor () is a supervillain appearing in American comic books published by DC Comics. The character was created by Jerry Siegel and Joe Shuster. Lex Luthor originally appeared in ''Action Comics'' #23 (cover dated: April ...
. Virtual Metropolis is filled with what the developers call "
Kryptonite Kryptonite is a fictional material that appears primarily in Superman stories published by DC Comics. In its best-known form, it is a green, crystalline material originating from Superman's home world of Krypton that emits a unique, poisonous r ...
fog" in an apparent effort by Lex Luthor to diminish Superman's abilities (which is actually distance fog and is used as a technique to mask the game's poor draw distance). In the main single-player mode, the player assumes the role of Superman, who is challenged by Luthor to complete various tasks and puzzles. Superman can walk, fly, punch enemies, and use super-strength to lift and carry large objects. Superman's other superpowers, including Heat Vision, Freeze Breath, X-Ray Vision, Super Speed, and Reprogrammation (where Superman reprograms an enemy to help fight off other enemies), are only accessible through the collection of power-ups in certain levels and have limited reserves. If Superman is attacked by enemies, hazards, or is in close proximity to Kryptonite, his health will decrease. The player will enter game over (indicated with "LEX WINS") and will be required to restart the current mission if Superman loses all his health. The player will also enter game over if a civilian
character Character or Characters may refer to: Arts, entertainment, and media Literature * ''Character'' (novel), a 1936 Dutch novel by Ferdinand Bordewijk * ''Characters'' (Theophrastus), a classical Greek set of character sketches attributed to The ...
is attacked or
time limit A time limit or deadline is a narrow field of time, or a particular point in time, by which an objective or task must be accomplished. Once that time has passed, the item may be considered overdue (e.g., for work projects or school assignments). In ...
s imposed on various missions expire before they are completed. ''Superman'' consists of fourteen levels, alternating between outdoor and indoor levels. The indoor levels involve combat, exploring environments to find access codes to locked areas, activating computers, solving puzzles to finish objectives, and fights with villains such as Mala, Metallo, Darkseid, and Brainiac, who is responsible for programming the computers that trap them in Luthor's virtual reality. Outdoor stages consist of traversing to the next indoor mission while flying through rings and saving civilians from enemies and hazards. Several missions must be completed under time limits. ''Superman: The New Superman '' has three difficulty modes: Easy, Normal, and Superman. Although in the easy mode the player does not have to fly through rings to get to goals in the ride stages, the last two maze sections are only playable on Normal and Superman, and the concluding stage only on Superman mode. The time available to complete missions also decreases the higher the difficulty. The game includes two multiplayer modes (a racing mode and a battle mode) that can be played with up to four people. In the battle mode, players must defeat their opponents by throwing various weapons and items at them. In the racing mode, players control a spaceship and rings shoot from the backside of one opponent.


Development

Eric Caen, one of the founders of French developer
Titus Interactive Titus Interactive SA,Contact
. Titus Interactiv ...
, garnered the rights from WB Licensing to produce a ''Superman'' game during the development of ''The Animated Series''. Hearing about the upcoming show in the Los Angeles offices of Titus, Caen went after the license as no other company would. He recalled in a 2015 interview that Warner Bros. "asked me three times if I was sure of what I was doing". In early 1997 Titus signed a licensing deal with
Warner Bros. Warner Bros. Entertainment Inc. (commonly known as Warner Bros. or abbreviated as WB) is an American film and entertainment studio headquartered at the Warner Bros. Studios complex in Burbank, California, and a subsidiary of Warner Bros. D ...
to make games based on ''Superman: The Animated Series'' for the Nintendo 64, PlayStation, and
Game Boy The is an 8-bit fourth generation handheld game console developed and manufactured by Nintendo. It was first released in Japan on April 21, 1989, in North America later the same year, and in Europe in late 1990. It was designed by the same t ...
. The staff for the development of each port consisted of two programmers and six to nine artists. The Game Boy game was completed and released by the end of the year. The Nintendo 64 game's development lasted two years. Caen's initial plan was for a style of gameplay only ''
Tomb Raider ''Tomb Raider'', also known as ''Lara Croft: Tomb Raider'' from 2001 to 2008, is a media franchise that originated with an action-adventure video game series created by British gaming company Core Design. Formerly owned by Eidos Interactive, ...
'' (1996) had tried before, a 3D open world
action-adventure video game The action-adventure genre is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Typically, pure adventure games have situational problems for the player to solve to complete a storyli ...
involving
real-time strategy Real-time strategy (RTS) is a subgenre of strategy video games that do not progress incrementally in turns, but allow all players to play simultaneously, in "real time". By contrast, in turn-based strategy (TBS) games, players take turns to p ...
where players really behave as a superhero. As he explained, "it would stretch the Nintendo 64 to its limits, feature Superman's ability to fly and fight, and include his every superpower." However, it would be too much for the Nintendo 64's limitations. As a result, less than ten percent of the original design was implemented in the final product. Only a few days after the deal was made, the Warner Bros. licensing team changed. Based on Caen's testimony, the new group instantly hated Titus and the project and tried to stop its development. The first demand was to make ''Superman'' "a ''
Sim City ''SimCity'' is an open-ended city-building video game series originally designed by Will Wright. The first game in the series, ''SimCity'', was published by Maxis in 1989 and were followed by several sequels and many other spin-off "''Sim' ...
''-like game, where Superman would be like the mayor of Metropolis", instead of an action game. Warner Bros. only got more coercive after Titus rejected the idea, going against any decision of the French developer. Often, their reasoning for rejection was that Superman would never do the things Titus proposed. Elements that survived, such as Superman swimming underwater, were kept in after Titus staff members showed documentation of the original ''Superman'' comics. Some changes were mandated for reasons of putting the fictional DC Comics hero in a positive light. In addition to the limiting of Superman's powers and removal of breakable architecture, the game was set in a virtual world in order for the titular hero to not harm "real" people. Although the ring stages were originally supposed to be tutorial stages, they became a part of regular gameplay due to the other changes. These conflicts resulted in a delayed production process where "it took itusmonths to get every single character approved" and an inability to fix bugs and issues associated with the collision detection and controls that the final product would be criticized for. Near the end of its development, technical support was provided for Titus by Nintendo of America.


Pre-release publicity

''Superman'' was shown at three E3 events in 1997, 1998, and 1999. The game was unofficially named ''Superman 64'' by some publications since the 1997 E3 event, as indicated by its coverage from ''
Game Informer ''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 w ...
''. The 1997 presentation of the game did not reveal anything about taking place in a virtual world, but stated its premise would be Superman trying to save Lois and Metropolis from Lex Luthor's very dangerous creation the Lexoskel-5000. Additionally, it showcased models of empty rooms, a concept model of Lex Luthor, and emphasized Superman's X-ray vision power that made strong use of the console's graphical capabilities. An ''IGN'' journalist covering the event saw little promise in the game: "For a true fan, the game probably looked great, because it was at least something to show, but to the casual observer or the jaded critic, the game just looked poor." ''
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'', however, was more optimistic, claiming that the game appeared to have "stunning 3D environments, various fight levels and rescue operations." At the time of the 1997 E3 showing, the release date was set for late 1997, but was later delayed. Titus announced ''Superman'' to be around 85–95% complete in March 1998. The game was delayed again after the 1998 E3 showing in response to gameplay criticisms, and released 3D character models and map sheets of the levels on 24 August 1998. '' GamePro'', labeling the game an "E3 showstopper," noted its "good-looking graphics." In June 1998, ''
GameFan ''GameFan'' (originally known as ''Diehard GameFan'') was a publication started by Tim Lindquist, Greg Off, George Weising. and Dave Halverson in September 1992 that provided coverage of domestic and import video games. It was notable for its ex ...
'' published the first screenshots of completed parts of ''Superman'', which included views of the interiors, Metropolis, and the 3D model of Superman. The magazine also offered enthusiastic coverage about it, with journalist ECM reporting other staff "drooling over these first-look shots at the game;" he suggested the game "could be one of the hotter N64 titles of the year even with heavyweights like '' Zelda'' and '' Banjo'' coming down the line" and that its "astounding" visuals, apart from the fog in the Metropolis shots, "looks set to raise the bar on the N64 again" with its "clean textures and smooth animation." He announced gameplay details such as "an assortment of missions numbering in the twenties" and powers such as X-ray and Heat Vision, as well as the inclusion of villains like Brainiac and Bizarro. '' Gamers' Republic'', in July 1998, reported that ''Superman'' consisted of 15 stages where the playable character is "beating up bad guys and solving puzzles while trying to find the kryptonite diffusers in each level," also revealing a four-player battle mode the source positively compared to ''Star Fox''; it felt its levels looked "well designed" and applauded its incorporation of Superman's powers. '' Nintendo Magazine''s preview coverage in an August 1998 issue showed Titus still had not implemented non-tutorial ring stages and a virtual world setting in its plot; the premise was presented as Luthor trapping all of the Metropolis citizens in a "deadly Kryptonite fog." The magazine also saw promise in the final product, claiming that it was "packed with great ideas, and the four-player mode looks like a right good left." In the December 1998 issue, the magazine, which changed its name to ''Nintendo Official Magazine'', ran another preview piece showcasing more of Superman's abilities in the game, such as breaking through bricks, lifting cars and humans, punching, and using heat vision and ice breath; it announced a January 1999 release date in North America and a spring date in Europe. A press release in October 1998 showed that at point, ''Superman 64''s release date was set on November 16, 1998, with "a huge promotional campaign to include; special in-store promotions and displays, advertising, television, on-line and print media. Promotional items will include: standees, t-shirts, game footage, videotapes and oversized boxes." ''Superman'' was one of only five Nintendo 64 games presented at the 1999
Tokyo Game Show , commonly known as TGS, is a video game expo / convention held annually in September in the Makuhari Messe, in Chiba, Japan. It is presented by the Computer Entertainment Supplier's Association (CESA) and Nikkei Business Publications, Inc. ...
.


Cancelled PlayStation version

After the critical failure of the N64 version, Titus gave
BlueSky Software BlueSky Software was an American video game developer based in California. Formed in 1988, BlueSky closed in March 2001, when parent company Titus Interactive was in financial trouble. The BlueSky trademark continued to be owned by Titus Interac ...
the reins to completely redesign ''Superman'' for the PlayStation. The game received approval from Sony, but the license from Warner Bros. had expired and Titus was unable to secure a new one, resulting in the game's cancellation in 2000. According to Caen, after Warner Bros. "forced us to kill the PlayStation version," the company was planning to pay Titus a litigation settlement as a payback for its abusive behavior against the developer. A build of the game dated to June 22, 2000 was eventually uploaded to
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on November 28, 2020, by Richard Evan Mandel, who announced and linked to the build's release via a journal post on his
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page.


Reception

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data reported ''Superman'' being a top-ten seller in North America during the weeks of June 1999. In July of that same year, Titus announced that ''Superman'' had been the third best selling game for the N64. Over 500,000 units were sold. Eric Caen projected in 1998 sales of around a million. Titus also reported consumer feedback obtained in the form of a mail-in registration being "overwhelming positive," and "More than 70% of Superman's target audience, that of 6 to 11-year-olds, rated the game as an 'A' title." All of this contradicted ''Superman 64''s contemporaneous critical reputation, filled with claims of being one of the worst games of all time.
Matt Casamassina Matt Casamassina is a video game journalist, businessman, and novelist, and a founding editor of '' IGN''. He quit working for IGN on April 23, 2010. In his time at the site, he was the author of many reviews and previews of games by video game ...
of ''
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
'' suggested it was "executed so poorly that it actually serves to butcher the reputation of the prominent action hero". Casamassina speculated that the developer had not "put forth any priorities for this title other than to finish it" and commenting that the game has a "rushed, careless feel." Critics, such as those from ''Electronic Gaming Monthly'' noted the ruined potential of a game based on the ''Superman'' animated series, such as a "great story, interesting characters, plenty of villains", and fighting criminals in 3D landscapes. The multiplayer modes were a little more well-received than the single-player story-based mode, although issues of slowdown and difficulty controlling the space pod were noted. The controls were panned for being confusing and difficult. Commands for various actions were reported to either be unresponsive or not working consistently, such as flying, landing, and picking up objects. Tim Weaver of ''
N64 Magazine ''NGC Magazine'' (''N64 Magazine'' until October 2001 (issue 59)) was a British magazine specialising in Nintendo video game consoles and software. It was first printed in 1997 and ran until 2006. It was the successor to ''Super Play'', a magaz ...
'' complained that "the only way to ''stop'' flying is to crash into a solid object, preferably a wall", and "you always have to press forward to go forward, even if you're facing into the camera". Conversely, '' Nintendo Magazine System'', the official Nintendo magazine of Australia, counter-argued complaints about the flying controls, reasoning it was simple if the player read the instruction manual. Other technical problems were reported to be commonplace, such as bugs, unfavorable camera angles, bad enemy AI, broken frame rates,
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of environments and objects, and poor
collision detection Collision detection is the computational problem of detecting the intersection of two or more objects. Collision detection is a classic issue of computational geometry and has applications in various computing fields, primarily in computer grap ...
. ''
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''s Scott Alan Marriott derogatorily labeled the gameplay as a set of "foggy, empty outdoor levels and indoor levels that seem out of place". Some critics found the missions too easy, un-engaging and nonsensical, ''Hardcore Gaming 101''s John Sczepaniak going as so far to call them "obscenely stupid". He and other critics also panned what was viewed as ridiculous-looking fights with enemies, Sczepaniak writing, "melee combat is slow, awkward and imprecise, leading to much flailing of limbs". The ring missions were labeled the perfect mixture of "monotonous and difficult" by Shaun Conlin of ''
The Electric Playground ''EP Daily'' (formerly ''The Electric Playground'') is a daily news television show that covers video games, movies, TV shows, comic books, collectibles and gadgets. Created and executive produced by host Victor Lucas, and his Vancouver, British ...
'' due to their limited margins of error and time limits. Only a few reviewers suggested ''Superman 64''s gameplay may have been good conceptually, ''
Official Nintendo Magazine ''Official Nintendo Magazine'', or ''ONM'', was a British video game magazine that ran from 2006 to 2014 that covered the Nintendo DS, Nintendo 3DS, Wii, and Wii U video game consoles released by Nintendo. Originally published by EMAP as '' ...
'' stating, "this game's got great ideas, but it's a super disappointment." '' Jeuxvideo.com'' described the missions as action-packed and diverse, and ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninten ...
'' claimed it was ambitious for a ''Superman'' game to attempt to be more than just "a brawler with some flight and superpowers thrown". Critics found certain concepts unsuitable for a game based on the titular hero. The most frequently brought-up one was him flying through rings. Conlin noted limitations of life and the need of power-ups were placed on an invincible superhero with unlimited power. The graphics were condemned as "basic" and poor for a Nintendo 64 game released in 1999. The most frequent criticism was the excessive
distance fog Distance fog is a technique used in 3D computer graphics to enhance the perception of distance by shading distant objects differently. Because many of the shapes in graphical environments are relatively simple, and complex shadows are difficult ...
. ''
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'' claimed it was an excuse for the developers to not take full advantage of the Nintendo 64 console, and Hugh Norton-Smith of '' Hyper'' wrote the fog would force players to "pre-empt approaching buildings in order to not hit them". The textures were criticized as near non-existent and too "repetitive", "flat and featureless" for a virtual world setting. Sczepaniak stated that the flat textures of Metropolis made it look like a
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background in a
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game. ''Jeuxvideo.com'' noted that the game's levels had little-to-no lighting, shadows, or clear perspective for the player to judge distances of characters and objects in the environment. Jevon Jenkins of ''Game Industry'' noted this problem with figuring out the distance between Superman and enemies, which added artificial challenge in fighting them and was made worse by poor camera angles. He also was turned off by Metropolis' lack of close-up details "that play a big part in the life of a city". Reviews also panned the character animation, such as ''
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''s Scott Alan Marriott who particularly dismissed Superman's punching and flying animations. ''Total N64'' critic Lee described the intro cinematic as "like a scene from a C64 game in 1985", and stated "the sharp edges of the polygons gave Superman 'pixie' boots". The audio was also criticized. The repetitiveness of the soundtrack was brought up by reviewers such as ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
''s Joe Fielder, who felt it "would be considered bad for the SNES". He also noted, "the sparse voice work even changes at one point, from Man of Steel actors to someone who sounds nothing like the lead of the show." As Norton-Smith proclaimed, "the soundtrack is more than capable of causing spontaneous aneurysms at 50 paces, and the handful of canned smashing moves do a great job at driving home the horror." However, ''Superman 64''s presentation was not completely without supporters. Chris Johnston of ''Electronic Gaming Monthly'' found the graphics "semi-decent" if "oddly letterboxed", and Marriott was fond of them for being "colorful" and "simple". Some reviewers praised the visuals' closeness to the animated series, as well as the inclusion of its original voice actors, Weaver highlighting Lex Luthor's laugh which "almost made up for ''Superman'' being so hideous". Lukewarm appreciation was also given to the music, including from ''Jeuxvideo.com'' who noted its atmospheric nature although disliked its lack of stylistic variance throughout the game. Statements of ''Superman 64'' being one of the worst video games of all time have continued in later years. The game has ranked on all-time worst lists of publications such as ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The m ...
'' (2013), ''
The Guardian ''The Guardian'' is a British daily newspaper. It was founded in 1821 as ''The Manchester Guardian'', and changed its name in 1959. Along with its sister papers ''The Observer'' and ''The Guardian Weekly'', ''The Guardian'' is part of the Gu ...
'' (2015), ''
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'' (2020), and topped those of '' GameSpy'' (2004) and GameTrailers (2006). It also appeared on worst-of decade-end lists of ''
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'' and ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninten ...
''. It continues to be called the all-time worst of the ''Superman'' video games, which are usually not well-received. As of 2017, ''Superman 64'' holds the Guinness World Record for lowest-rated superhero game, citing its Gamerankings aggregate score of 22.9%. Reported ''The Guardian'' in 2018, "''Superman 64'' has cultivated a fanbase of curious masochists eager to see how bad it really is. Twitch and YouTube host plenty of videos dedicated to the anti-glory of ''Superman 64'', some of them made by people who were barely born when it was released." ''Superman 64'' was number 11 in an ''
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'' list of the top 100 Nintendo 64 games according to 250,849 user ratings from various websites. Publication writer Derrick Rossignol was baffled by the ranking: "I attribute that to users ironically giving the game many positive ratings over the years. Thankfully, though, those shenanigans don’t seem prevalent in the data and Superman is the only notable head-scratcher that I noticed."


Notes


References


Citations


Bibliography

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External links

* {{Superman in popular media 1999 video games Cancelled PlayStation (console) games Nintendo 64 games Nintendo 64-only games Superhero video games Video games based on Superman: The Animated Series Video games based on adaptations Titus Software games Video games about virtual reality Video games developed in France Multiplayer and single-player video games Action-adventure games Video games set in the United States