Super Mario Bros. 3
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''Super Mario Bros. 3'' is a 1988 platform game developed and published by
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
for the
Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in America ...
(NES). It was released for home consoles in Japan on October 23, 1988, in North America on February 12, 1990, and in Europe on August 29, 1991. It was developed by
Nintendo Entertainment Analysis and Development commonly abbreviated as Nintendo EAD and formerly known as Nintendo Research & Development No.4 Department (abbreviated as Nintendo R&D4), was the largest software development division within the Japanese video game company Nintendo. It was pr ...
, led by
Shigeru Miyamoto is a Japanese video game designer, producer and game director at Nintendo, where he serves as one of its representative directors. Widely regarded as one of the most accomplished and influential designers in the history of video games, he is ...
and Takashi Tezuka. Players control brothers Mario or Luigi, who must save
Princess Toadstool is a fictional character in Nintendo's ''Mario'' franchise, created by Shigeru Miyamoto and introduced in the 1985 original ''Super Mario Bros.'' installment. She is the princess regnant and ruler of the Mushroom Kingdom, where she resides in ...
and the rulers of seven different kingdoms from the antagonist Bowser. As in previous Mario games, they defeat enemies by stomping on them or using items that bestow magical powers; they also have new abilities, including flight and sliding down slopes. ''Super Mario Bros. 3'' introduced many elements that became ''
Super Mario (also known as and ) is a platform game series created by Nintendo starring their mascot, Mario. It is the central series of the greater Mario (franchise), ''Mario'' franchise. At least one ''Super Mario'' game has been released for every m ...
'' staples, such as Bowser's children (the Koopalings) and a world map to transition between
levels Level or levels may refer to: Engineering *Level (instrument), a device used to measure true horizontal or relative heights *Spirit level, an instrument designed to indicate whether a surface is horizontal or vertical *Canal pound or level *Regr ...
. ''Super Mario Bros. 3'' was praised by critics for its challenging gameplay and is regarded as one of the greatest video games of all time. It is the third-best-selling NES game, with more than 17 million copies sold worldwide. It also inspired an animated television series, produced by DIC Entertainment. ''Super Mario Bros. 3'' was
remade Bas-Lag is the fictional world in which several of English author China Miéville's novels are set. Bas-Lag is a world where both magic (referred to as "thaumaturgy") and steampunk technology exist, and is home to many intelligent races. It is inf ...
for the Super NES as a part of ''
Super Mario All-Stars ''Super Mario All-Stars'' is a 1993 compilation of platform games for the Super Nintendo Entertainment System (SNES). It contains remakes of Nintendo's four '' Super Mario'' games released for the Nintendo Entertainment System (NES) and the F ...
'' in 1993 and for the Game Boy Advance as '' Super Mario Advance 4: Super Mario Bros. 3'' in 2003. It was rereleased on the Virtual Console service on the Wii U and 3DS, and was included on the
NES Classic Mini NES Classic Edition is a Dedicated console, dedicated home video game console by Nintendo, which Video game console emulator, emulates the Nintendo Entertainment System (NES). It launched on November 10, 2016 in Australia and Japan, and November ...
. On September 19, 2018, it was rereleased on the Nintendo Switch Online service with added netplay.


Gameplay

''Super Mario Bros. 3'' is a two-dimensional, side-scrolling platform game in which the player controls either Mario or Luigi. The game shares similar gameplay mechanics with previous games in the series '' Super Mario Bros.'', '' Super Mario Bros.: The Lost Levels'', and ''
Super Mario Bros. 2 ''Super Mario Bros. 2'' is a platform game, platform video game developed and published by Nintendo for the Nintendo Entertainment System. It was first released in North America in October 1988, and in the PAL region in 1989. After the smash hi ...
'' while introducing several new elements. In addition to the running and jumping found in previous games, the player character can slide down slopes, pick up and throw certain items, and freely climb vines. New
power-up In video games, a power-up is an object that adds temporary benefits or extra abilities to the player character as a game mechanic. This is in contrast to an item, which may or may not have a permanent benefit that can be used at any time chosen ...
s are introduced, including the Super Leaf and the Tanooki Suit, which allow Mario to fly and float. The game world consists of eight kingdoms, each subdivided into multiple
levels Level or levels may refer to: Engineering *Level (instrument), a device used to measure true horizontal or relative heights *Spirit level, an instrument designed to indicate whether a surface is horizontal or vertical *Canal pound or level *Regr ...
. The eight worlds feature distinct visual themes: the first world is grass and the second world, "Desert Land" (or "Desert Hill" in Japanese and North American PRG0 versions), contains sand-covered levels with pyramids, while the levels in the fourth world, "Giant Land" ("Big Island"), contain obstacles and enemies twice their normal height and width. The player navigates through the game via two game screens: an overworld map and a course. The overworld map displays an overhead representation of the current kingdom and has several paths leading from the world's entrance to a castle. Paths connect to action panels, fortresses, and other map icons, and allow players to take different routes to reach the kingdom's goal. Moving the on-screen character to an action panel or fortress will allow access to that course, a linear stage populated with obstacles and enemies. The majority of the game takes place in these levels, with the player traversing the stage by dashing, jumping, flying, swimming, and dodging or defeating enemies. Players start with a certain number of lives and may gain additional lives by picking up green spotted
1-Up In video games, a life is a play-turn that a player character has, defined as the period between start and end of play. Lives refer to a finite number of tries before the game ends with a game over. It is sometimes called a chance, a try, rest ...
mushrooms hidden in bricks, or by collecting 100 coins, among other methods. Mario and Luigi lose a life if they take damage while small, fall into lava or a bottomless pit, or run out of time. The game ends prematurely when all lives are lost, although the player can continue from the beginning of the world they lost their last life in by selecting " Continue". If the player chooses to continue, all fortresses and enemy courses, as well as the tank and ship levels from the eighth world that the player previously completed will remain completed and any locked doors that were unlocked will also remain unlocked. This allows the player to continue from the last fortress level they completed in most cases. The player will also be able to keep all of their items in their inventory. Completing stages allows the player to progress through the overworld map and to succeeding worlds. Each world features a final stage with a
boss Boss may refer to: Occupations * Supervisor, often referred to as boss * Air boss, more formally, air officer, the person in charge of aircraft operations on an aircraft carrier * Crime boss, the head of a criminal organization * Fire boss, a ...
to defeat. The first seven worlds feature an airship controlled by one of the Koopalings, while the player battles Bowser in his castle in the eighth world as the Final Boss. Other map icons include large boulders and locked doors that impede paths. Mini-games and bonus screens on the map provide the player a chance to obtain special power-ups and additional lives. Power-ups obtained in these mini-games are stored in a reserve, and can be activated by the player from the map screen. In addition to special items from previous games like the
Super Mushroom (also known as and ) is a platform game series created by Nintendo starring their mascot, Mario. It is the central series of the greater ''Mario'' franchise. At least one ''Super Mario'' game has been released for every major Nintendo vid ...
, Super Star, and the Fire Flower, new power-ups are introduced that provide the player with new options. The Super Leaf and Tanooki Suit give Mario raccoon and tanooki appearances respectively, allowing him to fly for a short period of time. The Tanooki Suit also enables him to turn into Statue Mario to avoid enemies for a short period of time. Changing into a Tanooki statue while jumping results in Mario pounding the ground and killing whatever enemies are directly under him; this is the first appearance of the now standard "ground pound" move in the ''Mario'' series. The new "Frog Suit" highly increases the character's underwater speed and agility, and boosts jumping height on land. Another new suit, the Hammer Suit, gives Mario the appearance of the
Hammer Bro. The Hammer Bro (plural: ''Hammer Bros.'' or ) is a recurring enemy in the ''Mario'' video game series. Created by Japanese video game designer Kazuaki Morita, it is a Koopa that walks upright and attacks by throwing hammer projectiles at the pla ...
enemy and allows him to throw hammers at enemies and resist fire attacks when crouching. ''Super Mario Bros. 3'' includes a multiplayer option which allows two players to play the game by taking turns at navigating the overworld map and accessing stage levels. The first player controls Mario, while the other controls Luigi (a palette swap of Mario). Through this mode, players can access several mini-games, including a remake of the original '' Mario Bros.'' arcade game, in which one player has the opportunity to steal the cards of another, but may lose their turn if they lose the mini-game.


Plot and characters

The plot of ''Super Mario Bros. 3'' is described in the instruction booklet. The
Mushroom World is a media franchise, produced and published by video game company Nintendo, created by Japanese game designer Shigeru Miyamoto and starring the fictional Italian plumber Mario. It is primarily a video game franchise, but has extended to other ...
, the setting of the game, is invaded by the Koopalings, Bowser's seven children. The Koopalings conquer each of the seven kingdoms by stealing its king's magical wand and using it to transform him into an animal.
Princess Toadstool is a fictional character in Nintendo's ''Mario'' franchise, created by Shigeru Miyamoto and introduced in the 1985 original ''Super Mario Bros.'' installment. She is the princess regnant and ruler of the Mushroom Kingdom, where she resides in ...
sends Mario and Luigi to travel to each kingdom, retrieve the stolen wand, and restore its king to normal. Mario and Luigi receive notes and special items from Princess Toadstool after rescuing each of the first six kings. When they rescue the seventh king, they instead receive a note from Bowser, boasting that he has kidnapped Toadstool and imprisoned her within the castle of his own realm, Dark Land. The brothers travel through Dark Land, enter his castle, and defeat Bowser in a battle. The game ends with Princess Toadstool being freed from the castle. According to
Shigeru Miyamoto is a Japanese video game designer, producer and game director at Nintendo, where he serves as one of its representative directors. Widely regarded as one of the most accomplished and influential designers in the history of video games, he is ...
, ''Super Mario Bros. 3'' was conceived as a
stage play A play is a work of drama, usually consisting mostly of dialogue between Character (arts), characters and intended for theatre, theatrical performance rather than just Reading (process), reading. The writer of a play is called a playwright. Pla ...
. The title screen features a
stage curtain Theater drapes and stage curtains are large pieces of cloth that are designed to mask backstage areas of a theater from spectators. They are designed for a variety of specific purposes, moving in different ways (if at all) and constructed from v ...
being drawn open, and in the original NES version, in-game objects hang from off-screen catwalks, are bolted to the background, or cast shadows on the skyline. When Mario finishes a level, he walks off the stage.


Development and release

Beginning development shortly after the 1986 release of the Famicom Disk System's ''
Super Mario Bros. 2 ''Super Mario Bros. 2'' is a platform game, platform video game developed and published by Nintendo for the Nintendo Entertainment System. It was first released in North America in October 1988, and in the PAL region in 1989. After the smash hi ...
'', ''Super Mario Bros. 3'' was developed by
Nintendo Entertainment Analysis and Development commonly abbreviated as Nintendo EAD and formerly known as Nintendo Research & Development No.4 Department (abbreviated as Nintendo R&D4), was the largest software development division within the Japanese video game company Nintendo. It was pr ...
, a team that consisted of more than ten people. The game took more than two years to complete. The development budget, when converted to US dollars, amounts to about $800,000 to ( adjusted for inflation). Developer
Shigeru Miyamoto is a Japanese video game designer, producer and game director at Nintendo, where he serves as one of its representative directors. Widely regarded as one of the most accomplished and influential designers in the history of video games, he is ...
served as director. He worked closely with the designers and programmers during the conceptual and final stages, encouraging a free interchange of ideas. Miyamoto considered intriguing and original ideas to be key to creating a successful game. Originally, the team intended for the game to be played from an isometric point of view, but the developers found that this made it too difficult to position jumps, so the game was changed to the 2D side view used in previous games. Some isometric elements remain, such as the checkered floor present in the title screen. All pixel art for the game was drawn using Fujitsu FM R-50 HD business computers while
HP 64000 The HP 64000 Logic Development System, introduced 17 September 1979, is a tool for developing hardware and software for products based on commercial microprocessors from a variety of manufacturers. The systems assisted software development with ass ...
mainframe computers with a 6502 processor card were used to write and test code. The game was designed to appeal to players of varying skill levels. To assist less-to no skill players, bonus coins and
1-up In video games, a life is a play-turn that a player character has, defined as the period between start and end of play. Lives refer to a finite number of tries before the game ends with a game over. It is sometimes called a chance, a try, rest ...
s are more abundant in earlier worlds, while later worlds present more complex challenges for experienced players. In the two-player mode, the players alternate turns to balance play time. The development team introduced new power-ups and concepts that would give Mario the appearance of different creatures as a means of providing him with new abilities. An early idea changed Mario into a
centaur A centaur ( ; grc, κένταυρος, kéntauros; ), or occasionally hippocentaur, is a creature from Greek mythology with the upper body of a human and the lower body and legs of a horse. Centaurs are thought of in many Greek myths as being ...
, but was dropped in favor of a raccoon tail with limited flying ability. Other costumes with different abilities were added to his repertoire, and levels were designed to take advantage of these abilities. New enemies were included to add diversity to the game, along with variants of previous enemies, such as Goombas, Hammer Bros., and Koopa Troopas. Some of the enemies designed for ''Super Mario Bros. 3'' were inspired by the team's personal experiences. For example, the
Chain Chomp Chain Chomps, known in Japan as (Japanese onomatopoeia for a barking sound), are metal, barking ball-and-chain-like video-game creatures that are restrained by chains. When not held back by chains, they are sometimes referred to as just Chomps. ...
enemy, a barking tethered ball and chain creature with eyes and teeth that lunges at the player when in close proximity, was drawn from Miyamoto's early life, in which a dog lunged at him, but was pulled away from him. Bowser's children, the Koopalings, were designed to be unique in appearance and personality; Miyamoto based the characters on seven of his programmers as a tribute to their work and efforts. Nintendo of America named the Koopalings after well-known musicians: for example, the characters "Ludwig von Koopa" and "Roy Koopa" are named after Ludwig van Beethoven and
Roy Orbison Roy Kelton Orbison (April 23, 1936 – December 6, 1988) was an American singer, songwriter, and musician known for his impassioned singing style, complex song structures, and dark, emotional ballads. His music was described by critics as ...
respectively. The character graphics were created with a special graphics machine ("Character Generator Computer Aided Design") that generated a collection of the graphical shapes used in the game. Shapes in the collection were assigned numbers that the game's
code In communications and information processing, code is a system of rules to convert information—such as a letter, word, sound, image, or gesture—into another form, sometimes shortened or secret, for communication through a communication ...
used to access and combine to form complete images on the screen in real time. The ''Super Mario Bros. 3'' cartridge uses Nintendo's custom MMC3 ASIC to enhance the NES capabilities. The MMC3 chip allows for animated tiles, extra RAM for diagonal scrolling, and a scan line timer to split the screen. The game uses these functions to split the game screen into two portions, a playfield on the top and a status bar on the bottom. On the overworld map, the status bar doubles as an inventory for items and power-ups. This allows the top portion to scroll as the character navigates the stage while the bottom portion remains static to display text and other information. Like its predecessors, the music in ''Super Mario Bros. 3'' was composed by
Koji Kondo is a Japanese music composer, pianist, and music director who works for the video game company Nintendo. He is best known for his numerous contributions to the '' Super Mario'' and ''The Legend of Zelda'' series of video games, among others pr ...
, who composed several new songs as well as returning melodies from ''Super Mario Bros.'' According to Kondo, who had composed the music in ''Super Mario Bros.'' based on what he believed fit the levels rather than focusing on composing a specific genre of music, the game was the most difficult game for him to compose. Kondo experimented with several different genres of music, unsure of how to follow up the music from the first game after hearing from several people that it sounded a lot like Latin or fusion music, and came up with several different melodies throughout its development before settling on what ultimately made it into the game. The development team decided that music on the title screen was unnecessary. During 1988, a shortage of ROM chips, along with Nintendo's preparation of ''Super Mario Bros. 2'', prevented Nintendo from performing various North American game releases according to their original schedules. The delayed products included ''Super Mario Bros. 3'' and, according to ''Nintendo Power'', '' Zelda II: The Adventure of Link''. The delay, however, presented Nintendo with an opportunity to promote the game in a feature film. In 1989, Tom Pollack of Universal Studios approached Nintendo of America's marketing department about a video game movie; inspired by Nintendo video game competitions, Pollack envisioned a video game version of ''
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'' for younger audiences. Nintendo licensed its products for inclusion in what would become the film '' The Wizard''. During the movie's production, the filmmakers requested and were granted approval from Nintendo regarding the script and the portrayal of the company's games. ''Super Mario Bros. 3'' was one of the products shown in the film and was used in a final scene involving a video game competition. The film was released in December 1989, between the home console releases of the game in Japan and North America. The marketing budget for ''Super Mario Bros. 3'' was , bringing the game's total development and marketing budget to ( adjusted for inflation).


Reception

''Super Mario Bros. 3'' was lauded by the video game press. It is frequently considered the best game released on the NES. ''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website ...
'' editors Paul Rand, Tim Boone and Frank O'Connor awarded the game a 98% score, praising it for its gameplay, replayability, sound, and graphics. Boone commented that the game is nearly flawless in its utterly "stupendous incredibility and absolutely impossible to put down for anything less than a fire alarm and even then you find yourself weighing down the odds." Rand called ''Super Mario Bros. 3'' the best video game ever, labeling it "the '' Mona Lisa'' of gaming" and stating that it is "astoundingly brilliant in every way, shape, and form." O'Connor stated that the game "makes ''
Sonic the Hedgehog is a Japanese video game series and media franchise created by Sega. The franchise follows Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a mad scientist. The main ''Sonic the Hedgehog'' games are platformers mo ...
'' look like a wet Sunday morning and even gives the Super Famicom's '' Super Mario World'' a run for its money." The Japanese publication '' Famitsu'' gave it a 35 out of 40. Julian Rignall of '' Mean Machines'' referred to ''Super Mario Bros. 3'' as the "finest video game" he had ever played, citing its addictiveness, depth, and challenge. A second ''Mean Machines'' reviewer, Matt Regan, anticipated the game would be a bestseller in the United Kingdom, and echoed Rignall's praise, calling it a "truly brilliant game". Regan further stated that the game offered elements which tested the player's "brains and reflexes", and that though the graphics were simple, they were "incredibly varied". In a preview of the game, '' Nintendo Power'' gave it high marks in graphics, audio, challenge, gameplay, and enjoyability. The items hidden in the game's levels, such as the warp whistles, were well-received: Rignall regarded them as part of the game's addictiveness, and Sheff stated that finding them provided a sense of satisfaction. Criticism focused on particular aspects of the game. Rignall described the audio and visuals as being outdated in comparison to games on the
Mega Drive/Genesis The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Syst ...
and Super NES (the latter platform having already been launched in other regions by the time ''Super Mario Bros. 3'' was released in Europe).


Sales

''Super Mario Bros. 3'' became a best-selling game. In Japan, it appeared at the top of the '' Famitsu'' sales charts in December 1988 and January 1989, and became the second best-selling game of 1988 after '' Dragon Quest III''. By mid-1989, ''Super Mario Bros. 3'' had become the second best-selling game in Japan (non-bundled) up until then, after ''Dragon Quest III''. ''Super Mario Bros. 3'' went on to become the overall best-selling game of 1989 in Japan, just above '' Tetris'' in second place. It also topped the Japanese sales chart in January 1990. By 1993, it had sold cartridges in Japan. In North America, the inclusion of ''Super Mario Bros. 3'' in '' The Wizard'' served as a preview which generated a high level of anticipation in the United States prior to its release. Levi Buchanan of ''
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
'' considered the game's appearance in the film as a show-stealing element, referring to the movie as a "90-minute commercial" for the game. The game sold 250,000 copies in its first two days of release, according to a spokeswoman for Nintendo. It remained the top-selling game in the United States through April and June to September 1990. In 1990, the game sold more than units. By 1993, author David Sheff said the game had sold 11 million unbundled units in Japan and the United States, commenting that, in
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terms, the game went platinum 11 times. In the United States alone, the game had generated in revenue for Nintendo by early 1992, exceeding the gross revenue of the films ''
E.T. ''E.T. the Extra-Terrestrial'' (or simply ''E.T.'') is a 1982 American science fiction film produced and directed by Steven Spielberg and written by Melissa Mathison. It tells the story of Elliott, a boy who befriends an extraterrestrial, dub ...
'' (1982), ''
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'' (1989) and ''
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'' (1993). The game was also a hit in other regions such as Europe and Singapore. The game had sold copies by 1995, and copies by 1998. By 2000, the game had sold more than 17 million copies worldwide, and held the record for the best-selling non-bundled video game for a long time. As of 2011, ''Super Mario Bros. 3'' was the highest-grossing non-bundled home video game up until then, with a 2011 inflation-adjusted revenue of . In 2013, ''
GamesRadar ''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites ''Total Film'', '' SFX'', ''Edge'' and '' Computer ...
'' reported that the game had sold more than copies for the NES. '' Game Informer'' also reported in their October 2009 issue that the Virtual Console version had sold one million copies.


Awards

In '' Famicom Tsūshin'' (''Famitsu'') magazine's 1988 Best Hit Game Awards, ''Super Mario Bros. 3'' won the Best Action Game award. In 1989, ''Famitsu'' gave it the award for best
action game An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, and platform gam ...
released since 1983. ''Super Mario Bros. 3'' has received universal acclaim from modern critics who consider it one of the best games of all time, and has appeared on many top games lists. The game debuted on ''Nintendo Power''s Top 30 best games ever list at number 20 in September 1989. It entered the list's top 10 a few months later and reached number one in May 1990. ''Super Mario Bros. 3'' remained within the top 20 for more than five years. More than a decade later, the magazine ranked the game number six on their list of 200 Greatest Nintendo Games. In August 2008, ''Nintendo Power'' listed ''Super Mario Bros. 3'' as the second best NES video game, praising it for making the series more complex and introducing new abilities that have since become signature abilities in the series. The game placed 11th, behind ''Super Mario Bros.'', in '' Official Nintendo Magazine''s "100 greatest Nintendo games of all time". '' Edge'' considered ''Super Mario Bros. 3'' Nintendo's standout game of 1989, and commented that its success outshone the first ''Super Mario Bros.''s sales milestone; the first game sold 40 million copies, but was bundled with the NES. They lauded the overworld map as an elegant alternative to a menu to select levels. In 2007, ScrewAttack called ''Super Mario Bros. 3'' the best ''Mario'' game in the series as well as the best game on the NES, citing the graphics, power-ups, secrets, and popularity, summing it up as "just incredible" and stating, "If you haven't experienced this greatness, we pity you". In a poll conducted by '' Dengeki'', the game tied with '' Super Mario World'' as the number three video game their readers first played. GamesRadar also called it the best NES game, saying that while ''Super Mario Bros.'' defined its genre, ''Super Mario Bros. 3'' perfected it. In 1996, ''
GamesMaster ''GamesMaster'' is a British television programme which originally aired on Channel 4 from 1992 to 1998. In 2021, it returned for a new series on YouTube and E4. It was the first UK television programme dedicated to video games. Dominik Diam ...
'' rated the NES version 99th on their "Top 100 Games of All Time." In 1997, '' Electronic Gaming Monthly'' ranked the All-Stars edition the 2nd best console game of all time (behind only '' Tetris''), saying it "took the series back to its roots, but expanded upon the original game in every way imaginable. No other game since has been able to recapture the spirit of adventure and enchantment found in Mario 3." The game has been ranked on several of ''IGNs lists of "top games". In 2005, they rated it 23rd among their Top 100 Games, and praised the precise and intuitive controls. ''IGN'' editors from the United States, United Kingdom, and Australia ranked ''Super Mario Bros. 3'' number 39 in their 2007 Top 100 Games, citing Miyamoto's "ingenious" designs. They further commented that the game improved on the "already-brilliant concepts" of the previous games with new power-ups and enemies. Users and readers of the website placed the game high on similar lists: 32nd in 2005 and 21st in 2006. In 2009, ''Game Informer'' put ''Super Mario Bros. 3'' 9th on their list of "The Top 200 Games of All Time", saying that it is "a game with incredible lasting power that we won't soon forget". This is down one place from ''Game Informer''s previous ranking in 2001. '' Edge'' ranked the game #20 on its list of "The 100 Best Games To Play Today", calling it "the one 8-bit game that still shines today, no caveats required."
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listed ''Super Mario Bros. 3'' on their list of the "Top 50 Games That Belong On the 3DS", calling it "Arguably the greatest Mario game ever made." '' GameSpot'' placed the game on their list of the greatest games of all time. USgamer ranked the game as the third best ''Mario'' platformer ever. ''Super Mario Bros. 3'' ranked 34th on Warp Zoned's "Scientifically Proven Best Video Games of All Time" list, a statistical meta-analysis of 44 "top games" lists published between 1995 and 2016.


Rereleases and remakes

The NES version of the game has been ported to several other Nintendo consoles. It was rereleased in emulation as a downloadable Virtual Console game in 2007 for the Wii and in 2014 for the
Nintendo 3DS The is a handheld game console produced by Nintendo. It was announced in March 2010 and unveiled at E3 2010 as the successor to the Nintendo DS. The system features backward compatibility with Nintendo DS video games. As an eighth-generatio ...
and Wii U consoles. It is one of thirty pre-installed games in the NES Classic Edition console, and is on the Nintendo Switch Online service. ''Super Mario Bros. 3'' was included in the 1993 SNES game ''
Super Mario All-Stars ''Super Mario All-Stars'' is a 1993 compilation of platform games for the Super Nintendo Entertainment System (SNES). It contains remakes of Nintendo's four '' Super Mario'' games released for the Nintendo Entertainment System (NES) and the F ...
'', a compilation of remakes of NES ''Super Mario'' games featuring updated graphics and sound, which was also later released on the
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in 2010 and the Nintendo Switch Online service in 2020. ''Super Mario 3 Special,'' an unofficial
bootleg Bootleg or bootlegging most often refers to: * Bootleg recording, an audio or video recording released unofficially * Rum-running, the illegal business of transporting and trading in alcoholic beverages, hence: ** Moonshine, or illicitly made ...
port for the
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, was released in 2000. This version was developed in Hong Kong and is truncated to only five levels. Former ''
1Up.com ''1Up.com'' was an American entertainment website that focused on video games. Launched in 2003, ''1Up.com'' provided its own original features, news stories, game reviews, and video interviews, and also featured comprehensive PC-focused conten ...
'' journalist Ray Barnholt panned ''Super Mario 3 Special'' as a "horrible, awful, rank piece of software." Barnholt criticized its extremely short length, "atrocious" controls leading him to liken Mario's movement to "a
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Sonic Sonic or Sonics may refer to: Companies *Sonic Drive-In, an American drive-in fast-food restaurant chain *Sonic (ISP), an Internet provider and CLEC, serving more than 100 California communities *Sonic Foundry, a computer software company whic ...
," poor level design, coloring, and music, and lack of a proper ending. A Game Boy Advance version, '' Super Mario Advance 4: Super Mario Bros. 3'', was released in 2003. In addition to the visual and sound changes from ''Super Mario All-Stars'', this version also includes support for the Nintendo e-Reader peripheral, which allows the player to access new levels and power-ups stored on e-Reader cards.


Legacy

''Super Mario Bros. 3'' introduced several elements carried over to subsequent ''Mario'' games. A similar overworld map is used in ''Super Mario World'', '' Super Mario Bros. DX'' and ''
New Super Mario Bros. is a platform video game developed and published by Nintendo for the Nintendo DS. It was first released in May 2006 in North America and Japan, and in PAL regions on June 2006. It is the first installment in the '' New Super Mario Bros.'' sub ...
'', and Mario's ability to fly has been a feature in games such as '' Super Mario World'', ''
Super Mario 64 is a platform game developed and published by Nintendo for the Nintendo 64. It was released in Japan and North America in 1996 and PAL regions in 1997. It is the first ''Super Mario'' game to feature 3D gameplay, combining traditional ''Su ...
'' and '' Super Mario Galaxy''. The game's "Super Leaf" item has returned in more recent ''Mario'' games for the
Nintendo 3DS The is a handheld game console produced by Nintendo. It was announced in March 2010 and unveiled at E3 2010 as the successor to the Nintendo DS. The system features backward compatibility with Nintendo DS video games. As an eighth-generatio ...
, like '' Super Mario 3D Land'', ''
Mario Kart 7 ''Mario Kart 7'' is a kart racing video game developed by Nintendo EAD in cooperation with Retro Studios and published by Nintendo for the Nintendo 3DS in 2011. As with the previous games in the ''Mario Kart'' series, players participate ...
'' and ''
New Super Mario Bros. 2 is a 2D side-scrolling platform video game in the Super Mario#New Super Mario Bros. games, ''New Super Mario Bros.'' series developed by Nintendo EAD Group No. 4 and published by Nintendo for its Nintendo 3DS handheld video game console, being r ...
''. Bowser's red hair was first popularized in the game and has since become a part of his standard appearance. Through a collaboration between NBC and Nintendo of America, an animated television series, ''
The Adventures of Super Mario Bros. 3 ''The Adventures of Super Mario Bros. 3'' is an animated television series. It premiered on September 8, 1990, on NBC. It is the second animated series to be based on Nintendo's ''Mario'' video game series and is loosely based on the video game ' ...
,'' was created from September to December 1990 by DIC Entertainment. The show aired weekly on Saturday mornings on NBC alongside the second season of '' Captain N: The Game Master'' as part of the hour-long ''Captain N & The Adventures of Super Mario Bros. 3'' programming block with 26 episodes and featured numerous characters, enemies, and settings from the video game; the original seven Koopalings are given different names based on their given personalities and are also given a new age order. Other Nintendo products have included various elements of the game as well. Music from ''Super Mario Bros. 3'' appears as a track on ''Nintendo Sound Selection Koopa'', a collection of songs from Nintendo games. The game's stages and graphics comprise a background theme in the 2006
Nintendo DS The is a handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens working in tan ...
game '' Tetris DS''. The Koopalings are also world bosses in ''Super Mario World'', ''
Mario Is Missing! ''Mario Is Missing!'' is a 1993 educational game developed and published by The Software Toolworks for MS-DOS, Nintendo Entertainment System, and Super Nintendo Entertainment System, later released on Macintosh in 1994. The player controls Luig ...
'', '' Yoshi's Safari'', ''
Hotel Mario ''Hotel Mario'' is a puzzle video game developed by Fantasy Factory and published by Philips Interactive Media for the Philips CD-i in 1994. Players control Mario, who must find Princess Peach, Princess Toadstool by going through seven hotels in ...
'' and all ''New Super Mario Bros.'' games except ''
New Super Mario Bros. is a platform video game developed and published by Nintendo for the Nintendo DS. It was first released in May 2006 in North America and Japan, and in PAL regions on June 2006. It is the first installment in the '' New Super Mario Bros.'' sub ...
'' Boom Boom, another boss from this game, additionally reappears in ''Super Mario 3D Land'' and '' Super Mario 3D World'', alongside a boomerang-wielding female counterpart named Pom Pom. ''Super Mario Bros. 3'' is one of the games represented as themes in both '' Super Mario Maker'' and ''
Super Mario Maker 2 is a 2019 side-scrolling platform game and level creation system developed and published by Nintendo for the Nintendo Switch. It is the sequel to ''Super Mario Maker'' and was released worldwide on June 28, 2019. The gameplay is largely ret ...
''. In the early 1990s, game developers
John Carmack John D. Carmack II (born August 20, 1970) is an American computer programmer and video game developer. He co-founded the video game company id Software and was the lead programmer of its 1990s games ''Commander Keen'', ''Wolfenstein 3D'', ''Doo ...
and Tom Hall developed an
IBM PC The IBM Personal Computer (model 5150, commonly known as the IBM PC) is the first microcomputer released in the IBM PC model line and the basis for the IBM PC compatible de facto standard. Released on August 12, 1981, it was created by a team ...
clone of ''Super Mario Bros. 3'' based on their innovative
adaptive tile refresh Adaptive tile refresh is a computer graphics technique for side-scrolling video games. It was most famously used by id Software's John Carmack in games such as '' Commander Keen'' to compensate for the poor graphics performance of PCs in the early ...
software that performs smooth, side-scrolling graphics on
EGA Ega or EGA may refer to: Military * East German Army, the common western name for the National People's Army * Eagle, Globe, and Anchor, the emblem of the United States Marine Corps People * Aega (mayor of the palace), 7th-century noble of Neus ...
cards. They demonstrated it to Nintendo leaders, who were impressed with the demo but rejected cloning in favor of exclusivity. Carmack and Hall went on to found id Software and develop '' Commander Keen'', a series of platform games inspired by ''Super Mario Bros. 3.'' The ''Super Mario Bros. 3'' demo had not been readily shared, but a working copy was discovered and preserved in the
Museum of Play The Strong is an interactive, collections-based educational institution in Rochester, New York, United States, devoted to the study and exploration of play. It carries out this mission through six programmatic arms called "Play Partners": * Nat ...
in July 2021. In April 1993, '' Famicom Tsūshin'' (''Famitsu'') magazine awarded ''Super Mario Bros. 3'' a world record for having the most
strategy guide Strategy guides are instruction books that contain hints or complete solutions to specific video games. The line between strategy guides and walkthroughs is somewhat blurred, with the former often containing or being written around the latter. Str ...
books published, with 20 strategy books published for the game up until then. At the 2007 Game Developers Conference,
Stanford University Stanford University, officially Leland Stanford Junior University, is a private research university in Stanford, California. The campus occupies , among the largest in the United States, and enrolls over 17,000 students. Stanford is consider ...
curator Henry Lowood, along with game designers Warren Spector and Steve Meretzky, academic researcher Matteo Bittanti and game journalist Christopher Grant (editor), Christopher Grant named ''Super Mario Bros. 3'' one of the 10 most important video games of all time, being a member of a "game canon" whose inductees were submitted to the Library of Congress for having "cultural significance or a historical significance". ''The New York Times'' reported Grant said its inclusion was due to the game's Nonlinear gameplay, nonlinear play being a "mainstay of contemporary games", and how it allows the player to move backward and forward in levels. On November 20, 2020, a sealed copy with rare alternate cover art featuring "Bros." on the left instead of the center was sold for $156,000, the most money ever paid for a video game at the time.


Notes


References


External links


''Super Mario Bros. 3''
(Virtual Console version) at
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
's website
''Super Mario Bros. 3''
a
NinDB
*

on the Famicom 40th Anniversary page {{Authority control 1988 video games Works about plays Nintendo arcade games Nintendo Entertainment Analysis and Development games Nintendo Entertainment System games PlayChoice-10 games Side-scrolling platformers Video game sequels Virtual Console games for Nintendo 3DS Virtual Console games for Wii Virtual Console games for Wii U Video games scored by Koji Kondo Video games developed in Japan Video games designed by Shigeru Miyamoto Video games directed by Shigeru Miyamoto Video games directed by Takashi Tezuka Video games produced by Shigeru Miyamoto Multiplayer and single-player video games Super Mario, Bros. 3 Nintendo Switch Online games Pack-in video games Video games about raccoons