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, known by his alias Suda51, is a Japanese
video game designer Video game design is the process of designing the content and rules of video games in the pre-production stage and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdiscipline ...
,
writer A writer is a person who uses written words in different writing styles and techniques to communicate ideas. Writers produce different forms of literary art and creative writing such as novels, short stories, books, poetry, travelogues, p ...
and director. Affiliated with
Human Entertainment was a Japanese video game developer and publisher founded in 1983. The company produced games for a number of platforms, including home consoles, portable consoles, and personal computers. Human declared bankruptcy in 2000 and disbanded. Its for ...
from 1994 to 1998, he founded
Grasshopper Manufacture is a Japanese video game developer founded on March 30, 1998 by Goichi Suda. They are well known for creating titles such as '' killer7'' and the '' No More Heroes'' series. History The company was founded on March 30, 1998 in Suginami, Ja ...
in 1998 with a number of other Human Entertainment staff to produce their own titles. His best-known work has come from Grasshopper Manufacture, including ''
The Silver Case is an adventure visual novel video game developed by Grasshopper Manufacture and published by ASCII Entertainment for the PlayStation in 1999. It was directed, designed and co-written by Goichi Suda. A remastered version was released digitally by ...
'' (1999), '' Killer7'' (2005), and the '' No More Heroes'' series. Suda is from Nagano Prefecture, moving to Tokyo at the age of 18 and eventually being hired by Human Entertainment after having a number of other jobs including as an undertaker. His first projects were in the ''
Fire Pro Wrestling is a professional wrestling video game series originating from Japan, started in 1989 by Human Entertainment, and currently developed and owned by Spike Chunsoft. The series is distinguished by its grappling system, which is primarily based on tim ...
'' and '' Twilight Syndrome'' series. At Grasshopper Manufacture, he worked on their debut title ''The Silver Case'' as writer and director. ''The Silver Case'' helped establish both Suda and his company in Japan, but Suda and Grasshopper gained international attention with the release of ''Killer7'', Suda's first title to be released outside Japan. He has contributed to most of the company's projects, taking on a more managerial role following the first '' No More Heroes'' in 2007. Suda's work is characterized by a focus on themes of crime and the clash of people with different ideals. While his early works adopted a serious tone, his later projects incorporated elements of humor. Sexual elements have also made appearances in his work, to the point where he became worried they would become too heavily associated with him. Aspects of his work have been influenced by film and literature, with one of his favorite authors being
Franz Kafka Franz Kafka (3 July 1883 – 3 June 1924) was a German-speaking Bohemian novelist and short-story writer, widely regarded as one of the major figures of 20th-century literature. His work fuses elements of realism and the fantastic. It ...
, and incorporated references to popular sport and music.


Biography


Early and personal life

Goichi Suda was born in the city of Ueda in Japan's Nagano Prefecture on January 2, 1968, and lived in the region until moving to
Tokyo Tokyo (; ja, 東京, , ), officially the Tokyo Metropolis ( ja, 東京都, label=none, ), is the capital and List of cities in Japan, largest city of Japan. Formerly known as Edo, its metropolitan area () is the most populous in the world, ...
when he was eighteen. Suda has spoken little of his early life, but he did not have a good relationship with his family, and disliked living in Nagano despite its natural beauty. He wished to design video games from an early age. While distant from his family in Nagano, Suda is married and has his own family in Tokyo. Among his early jobs were working at Sega as a graphics designer for their brochures. One of his more notable jobs was as an
undertaker A funeral director, also known as an undertaker (British English) or mortician (American English), is a professional involved in the business of funeral rites. These tasks often entail the embalming and burial or cremation of the dead, as ...
, although he was more involved with flower arrangements. Still determined on a career in video games, and with encouragement from his wife, he applied to both Atlus and
Human Entertainment was a Japanese video game developer and publisher founded in 1983. The company produced games for a number of platforms, including home consoles, portable consoles, and personal computers. Human declared bankruptcy in 2000 and disbanded. Its for ...
, the latter known for the ''
Fire Pro Wrestling is a professional wrestling video game series originating from Japan, started in 1989 by Human Entertainment, and currently developed and owned by Spike Chunsoft. The series is distinguished by its grappling system, which is primarily based on tim ...
'' series. He managed to get an interview with and hired by Human Entertainment. In later years, Suda would come to be known by the nickname "Suda51". The name is a pun based on the two parts of his given name—"go" translates to "5" and "ichi" to "1".


Career

Suda's first job at Human was as a director for ''Super Fire Pro Wrestling III'' (1993), which earned him praise from the company due to the quality of his work. Due to this, he was appointed as both director and writer for ''Super Fire Pro Wrestling Special'' (1994), which gained long-term notoriety for the bleak tone of its story and ending. Following ''Super Fire Pro Wrestling III'', Suda worked on the '' Twilight Syndrome'' series; he initially had to step in as producer and director for ''Twilight Syndrome'', but he had greater creative input in '' Moonlight Syndrome'' (1998): one of his decisions was to shift ''Moonlight Syndrome'' away from supernatural into psychological horror. Suda, who had gathered a fan base from his work at Human, generated controversy by killing off the main character in ''Moonlight Syndrome''. ''Moonlight Syndrome'' would be the last game worked on by Suda for Human Entertainment, as he left due to being unsatisfied with available money bonuses. He also sensed that Human Entertainment, which would declare bankruptcy the following year, was not a secure position. After leaving Human Entertainment in 1998, Suda founded
Grasshopper Manufacture is a Japanese video game developer founded on March 30, 1998 by Goichi Suda. They are well known for creating titles such as '' killer7'' and the '' No More Heroes'' series. History The company was founded on March 30, 1998 in Suginami, Ja ...
to fulfill his wish to create original video game projects. Its debut title was ''
The Silver Case is an adventure visual novel video game developed by Grasshopper Manufacture and published by ASCII Entertainment for the PlayStation in 1999. It was directed, designed and co-written by Goichi Suda. A remastered version was released digitally by ...
'' for the PlayStation. He was initially approached by ASCII Entertainment, who acted as the game's publishers and provided funding. Suda acted as director, co-writer and designer for the game. Alongside this, Suda had the responsibility of acting as the studio's CEO, so he felt responsible for ensuring everyone got paid. ''The Silver Case'' was a success in Japan and helped establish Grasshopper Manufacture, although had limited critical success due to the proliferation of its visual novel style at the time. Suda's next game at Grasshopper Manufacture was '' Flower, Sun, and Rain'', developed for the PlayStation 2. As with ''The Silver Case'', Suda directed, wrote and designed for the game. ''Flower, Sun, and Rain'' was almost cancelled when ASCII Entertainment changed its policies and withdrew funding. Suda pitched to other publishers, eventually gaining the support of
Victor Interactive Software was a Japanese video game software publisher and developer, established on October 1, 1996 as a division of Victor Entertainment. Their first game was ''Fish Eyes'' and their last game was ''Fish Eyes 3''. Some of their games used the brand. Hi ...
. This would begin a trend for Grasshopper Manufacture of picking new publishers for each projects so as to remain an independent company. Suda next acted as a producer and designer for '' Michigan: Report from Hell''. Suda also created the initial concept around the idea of mist, but then created the camera-based and monstrous aspects to evoke terror. His next title, '' Killer7'', was his breakout title in the West and garnered mainstream public attention for both Suda and his studio. Suda acted as scenario writer, designer and director. Development began in 2002 as part of a
pentalogy A pentalogy (from Greek πεντα- '' penta-'', "five" and -λογία ''-logia'', "discourse") is a compound literary or narrative work that is explicitly divided into five parts. Although modern use of the word implies both that the parts are r ...
of video games dubbed the Capcom Five, a set of games overseen by
Shinji Mikami is a Japanese video game designer, director, and producer. Starting his career at Capcom in 1990, he has worked on many of the company's most successful games. He directed the first installment of the ''Resident Evil'' series in 1996 and the f ...
and intended to be exclusive to the GameCube. Suda was given high creative freedom by Mikami, allowing Suda to create an experimental game for an international audience. His next major title was '' No More Heroes'' for the Wii, which further established Suda's international reputation. Suda developed the title for the Wii as he had been one of the first to see the hardware first-hand, and saw the possibilities of the Wii controls for sword-based action. While sharing elements with ''Killer7'', Suda adopted a lighter tone and style to suit his vision for the characters and story. Following ''No More Heroes'', Suda took on a supervisory role for the majority of future Grasshopper projects including the ''No More Heroes'' sequel '' Desperate Struggle''. He continued to be involved with writing and planning for '' Shadows of the Damned'', ''
Lollipop Chainsaw is a 2012 hack-and-slash video game developed by Grasshopper Manufacture for the PlayStation 3 and Xbox 360 video game consoles. It features Juliet Starling (voiced by Tara Strong in English and by both Eri Kitamura in the PlayStation 3 version a ...
'', '' Black Knight Sword'' and '' Killer is Dead''. Suda returned as a director for the next two titles in the ''No More Heroes'' series; the spin-off '' Travis Strikes Again'' (2019), and the third and intended final mainline entry ''
No More Heroes III is a 2021 action-adventure video game developed and published by Grasshopper Manufacture for the Nintendo Switch. Marvelous published the game in Japan. It is the fourth installment in the ''No More Heroes'' series and is the third mainline e ...
'' (2021).


Collaborative work

Alongside his original work, Suda collaborated with other companies and video game creators on a variety of original and licensed projects. He directed and wrote the video games ''Blood+: One Night Kiss'' and '' Samurai Champloo: Sidetracked'' for Bandai Namco. According to him, depending on the type of project an exterior studio wants, elements unique to Suda and Grasshopper may be present or toned down in their licensed projects. Suda collaborated with Mikami on both ''Killer7'' and ''Shadows of the Damned'', with the former proving the better experience. He later attributed much of the design and scenario concept for ''Shadows of the Damned'' to Massimo Guarini, including the in-game weapon character Big Boner. He collaborated on ''Lollipop Chainsaw'' with America writer-director
James Gunn James Francis Gunn Jr. (born August 5, 1966) is an American filmmaker and executive. He began his career as a screenwriter in the mid-1990s, starting at Troma Entertainment with ''Tromeo and Juliet'' (1997). He then began working as a directo ...
, who co-wrote the script with Suda and helped extensively with the English version. Suda's guidance in the studio is credited with helping the company balance its original work with licensed collaborations, and prominent staff from other companies joining Grasshopper. Suda was one of four major Japanese developers to contribute to the compilation video game '' Guild01'' alongside Yoot Saito,
Yasumi Matsuno is a Japanese video game designer. Matsuno was first introduced to video games in arcades while waiting for the train, and first played '' Space Invaders'' and '' Xevious'' there. He attended Hosei University for foreign policy but dropped ou ...
and Yoshiyuki Hirai: Suda's contribution, '' Liberation Maiden'', later released as a standalone title and spawning a visual novel sequel written by Suda. Suda worked as a designer, co-director and co-writer on '' Fatal Frame: Mask of the Lunar Eclipse'', the fourth entry in the '' Fatal Frame'' series. The project was a collaboration between
Tecmo Koei is a Japanese video game, amusement and anime holding company created in 2009 by the merger of Koei and Tecmo. Koei Tecmo Holdings owns several companies, the biggest one of those being its flagship game developer and publisher Koei Tecmo Games ...
, Grasshopper Manufacture and
Nintendo SPD commonly abbreviated as Nintendo SPD, was a Japanese research, planning and development division housed inside the Nintendo Development Center in Kyoto, Japan. The division had two departments: ''Software Planning & Development Department'', wh ...
. Suda and Grasshopper also collaborated on '' Short Peace'', a media project involving four anime shorts and a video game titled ''Ranko Tsukigime's Longest Day'': all properties within ''Short Peace'' shared a common theme of representing different periods of Japanese history and culture. Suda created the initial concept, then gave the project to '' Tokyo Jungle'' producer Yohei Kataoka, having been impressed by ''Tokyo Jungle'' and wanting someone who could do "crazy" work. Outside gaming, Suda collaborated with Hideo Kojima as scenario writer for ''Sdatcher'', a radio drama based on Kojima's early video game '' Snatcher''.


Works


Design philosophy and influences

Suda's style of writing and direction has been compared by game journalists to the work of
Quentin Tarantino Quentin Jerome Tarantino (; born March 27, 1963) is an American film director, writer, producer, and actor. His films are characterized by stylized violence, extended dialogue, profanity, dark humor, non-linear storylines, cameos, ensembl ...
. During his work on ''The Silver Case'', he paid great attention to the opening's editing, something which confused and annoyed other staff members. Suda has stated in numerous interviews that his work is inspired by "
punk Punk or punks may refer to: Genres, subculture, and related aspects * Punk rock, a music genre originating in the 1970s associated with various subgenres * Punk subculture, a subculture associated with punk rock, or aspects of the subculture s ...
", referring to the breaking of traditional game rules rather than the music genre. In explaining this concept, Suda said that many games were basically "copycats", mimicking other successful titles in their gameplay and themes rather than striving for something groundbreaking or unconventional. His game design philosophy was influenced by innovative games from his childhood developed by North America and Europe, as the Japanese market at the time seemed lacking in variety. While the term "punk" is generally associated with Punk rock music in Japan, Suda used the word in its ideological sense, breaking the mold on accepted conventions and deliberately making games outside current trends. Following this philosophy, Suda dislikes making games based on other people's concepts, instead preferring his own concepts and designs. Despite taking on a less involved role with later titles due to the growing demands of his position as company CEO, Suda continues to seek deeper involvement with projects. Multiple sources have influenced Suda's work, from literature to games to foreign and domestic films and television. His favorite author is
Franz Kafka Franz Kafka (3 July 1883 – 3 June 1924) was a German-speaking Bohemian novelist and short-story writer, widely regarded as one of the major figures of 20th-century literature. His work fuses elements of realism and the fantastic. It ...
, a
German language German ( ) is a West Germanic language mainly spoken in Central Europe. It is the most widely spoken and official or co-official language in Germany, Austria, Switzerland, Liechtenstein, and the Italian province of South Tyrol. It is als ...
author who focused on a combination of mundane and surreal scenarios. Suda's liking of Kafka was originally expressed in ''Kurayami'', an in-development title based on '' The Castle'', with a focus on nighttime combat and survival. ''Kurayami'' would eventually evolve into ''Shadows of the Damned''. Numerous films have inspired elements of Suda's work on ''The Silver Case'', ''Killer7'' and the ''No More Heroes'' series. When creating ''Lollipop Chainsaw'', Suda used the series '' Buffy the Vampire Slayer'' to flesh out his initial concept. Popular culture has also played a part in Suda's work, with several characters in his games being named after or being homages to sports people or pop singers. He also draws inspiration from and references a number of rock bands including
The Stranglers The Stranglers are an English rock band who emerged via the punk rock scene. Scoring 23 UK top 40 singles and 19 UK top 40 albums to date in a career spanning five decades, the Stranglers are one of the longest-surviving bands to have origin ...
and
The Smiths The Smiths were an English rock band formed in Manchester in 1982. They comprised the singer Morrissey, the guitarist Johnny Marr, the bassist Andy Rourke and the drummer Mike Joyce. They are regarded as one of the most important acts to eme ...
. A defining part of Suda's original work has been its balance of humor, dark or mature themes, violence and sexuality. His focus on death is because he feels it needs a rationale behind it, and so he focuses on those closely tied with death such as assassins. In his action titles, he considered the reasons behind each character's wish to fight and the reason for their deaths. His portrayal of death in his games was influenced by his time as an undertaker. Sexuality, while a big part of many of Suda's works, is not an important element from his perspective, and when used he is attempting to express a core part of the overall story and theme; some elements of his later work had him worried that Grasshopper and himself would become associated with erotic content. Another recurring theme in his work from ''The Silver Case'' onwards is the focus on the criminal elements in society, in addition to people with equally valid views coming into conflict with each other. Following the serious tone of ''The Silver Case'', ''Flower, Sun, and Rain'' saw a stylistic shift to a more light and casual tone. This approach of switching styles for each successive original project would be repeated by Suda throughout his career: when talking about the contrast between ''Lollipop Chainsaw'' and ''Killer is Dead'' he described it as a yin-yang effect. During the early part of his career, Suda worked on adventure games without an emphasis on action. This was due to his previous work at Human Entertainment being in the adventure game and visual novel genres. Due to having a larger staff, ''Flower, Sun, and Rain'' shifted away from the text-drive style of ''The Silver Case'', beginning the company's and Suda's shift towards more action-based gameplay. Beginning with ''Killer7'', Suda incorporated further action elements at Mikami's insistence. This shift in style continued following the anime tie-ins, with the gameplay of ''Sidetracked'' and ''One Night Kiss'' directly inspiring him when designing the action gameplay of ''No More Heroes''. ''Michigan: Report from Hell'' and ''Fatal Frame: Mask of the Lunar Eclipse'' are the only titles Suda directly worked on to focus on horror, a genre Suda generally dislikes. Some of his work has seen outside interference from publishers. His original scenario for ''Blood+'', where the protagonist would be a monster clone killed at the end of the story, was vetoed. The overtly sexual elements in ''Lollipop Chainsaw'' and ''Killer Is Dead'' were likewise not his decision, but rather included at the insistence of the Japanese publisher Kadokawa Games. ''Shadows of the Damned'' in particular suffered from creative clashes with the publisher
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the ...
, who requested changes catering to the Western market such as incorporating guns, and required five redrafts of the scenario before they approved it. Suda and Mikami both disliked the end product due to the publisher's creative interference, with Mikami in particular saying that ''Shadows of the Damned''s final form broke Suda's heart.


References


External links


Grasshopper Manufacture website
* * * * {{DEFAULTSORT:Suda, Goichi 1968 births Japanese video game designers Japanese video game directors Living people People from Nagano Prefecture Video game designers Video game writers