Sub Battle Simulator
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''Sub Battle Simulator'' is a naval combat
simulation game Simulation video games are a diverse super-category of video games, generally designed to closely simulate real world activities. A simulation game attempts to copy various activities from real life in the form of a game for various purposes such ...
released by
Epyx Epyx, Inc. was a video game developer and publisher active in the late 1970s and 1980s. The company was founded as Automated Simulations by Jim Connelley and Jon Freeman, originally using Epyx as a brand name for action-oriented games before rena ...
in 1987. The game was developed by Digital Illusions, Inc. It was released for the
Amiga Amiga is a family of personal computers introduced by Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphi ...
,
Apple IIGS The Apple IIGS (styled as II), the fifth and most powerful of the Apple II family, is a 16-bit personal computer produced by Apple Computer. While featuring the Macintosh look and feel, and resolution and color similar to the Amiga and Atari ST ...
,
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness ...
,
Atari ST The Atari ST is a line of personal computers from Atari Corporation and the successor to the Atari 8-bit family. The initial model, the Atari 520ST, had limited release in April–June 1985 and was widely available in July. It was the first pers ...
,
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MS-DOS MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few ope ...
, and the Tandy Color Computer 3.


Description

''Sub Battle Simulator'' sets the action in times of World War 2, with the player on the American or German side. There are 36 German missions and 24 American missions in which the player can command six different submarines. The player is responsible for navigation, using five different levels of mapping, attacks' planning based on weather and surroundings as well as paying attention to the radar. The game gives the possibility to play underwater or on the surface. A player can choose target practice, individual missions or war commands as either a German or an American submarine Captain.


Reception

Game reviewers Hartley and Pattie Lesser complimented the game in their "The Role of Computers" column in ''
Dragon A dragon is a reptilian legendary creature that appears in the folklore of many cultures worldwide. Beliefs about dragons vary considerably through regions, but dragons in western cultures since the High Middle Ages have often been depicted as ...
'' #122 (1987), calling it "the finest of the submarine simulation games" and stating "This is a real winner for wargaming enthusiasts!" ''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through ...
'' was less positive, stating that "the taste is a little disappointing ... as a game, ''Sub Battle'' is fast and fun. As a simulation, it falls far from reality". The review as examples of its flaws being able to see Iceland with binoculars from 500 miles away; sinking an aircraft carrier with a deck gun; and multiple bugs. 1991 and 1993 surveys of strategy and war games gave it three stars out of five. David Plotkin of ''
STart Start can refer to multiple topics: *Takeoff, the phase of flight where an aircraft transitions from moving along the ground to flying through the air * Starting lineup in sports *Standing start, and rolling start, in an auto race Acronyms *St ...
'' liked the game, stating that it was not too difficult for novices but very challenging at higher difficulty levels.
Jerry Pournelle Jerry Eugene Pournelle (; August 7, 1933 – September 8, 2017) was an American scientist in the area of operations research and human factors research, a science fiction writer, essayist, journalist, and one of the first bloggers. In the 1960s ...
criticized ''Sub Battle'' for being both too realistic (reproducing the long, uneventful periods of submarine service) and not realistic enough (too powerful on the surface against aircraft, unrealistic binoculars, buggy navigation).


References


External links

* {{Authority control 1987 video games Amiga games Apple IIGS games Atari ST games Commodore 64 games DOS games Classic Mac OS games Epyx games Submarine simulation video games TRS-80 Color Computer games U.S. Gold games Video games developed in the United States