Sturmwind
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''Sturmwind'' is a 2013
scrolling shooter In computer displays, filmmaking, television production, and other kinetic displays, scrolling is sliding text, images or video across a monitor or display, vertically or horizontally. "Scrolling," as such, does not change the layout of the text ...
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
developed by German studio Duranik and originally published by RedSpotGames as an independent commercial release for the
Dreamcast The is a home video game console released by Sega on November 27, 1998, in Japan; September 9, 1999, in North America; and October 14, 1999, in Europe. It was the first sixth-generation video game console, preceding Sony's PlayStation 2, Nint ...
. It was re-released in 2016 and 2017, without the original RedSpotGames branding. A remastered version titled ''Sturmwind EX'' was also released in 2019 for Microsoft Windows, Nintendo Switch and
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
. Controlling a space fighter craft, the player must fight endless waves of enemy forces while avoiding collision with their projectiles and other obstacles. The gameplay consist of vertical-scrolling and horizonal-scrolling stages, with players collecting three different weapon-types in the same vein as ''
Thunder Force is a series of nonlinear gameplay, free-roaming Shoot 'em up#Scrolling shooters, scrolling shooter type video games developed by the Japanese software company Technosoft and published by Sega. The franchise is recognized for its distinctive gam ...
'' and '' Axelay''. ''Sturmwind'' garnered critical acclaim from reviewers since its release on Dreamcast; praise was given to its presentation, pre-rendered pseudo-3D visuals, responsive controls, accessible gameplay, balanced difficulty, boss encounters, weapon system, unlockable content and avoidance of European shoot 'em up tropes, but reviewers felt mixed regarding its Euro-style techno soundtrack, while criticism was geared towards its prolonged length in Normal Mode, sound design and difficulty to visually distinguish hazard elements on-screen. The ''EX'' remaster was also criticized for its lack of multiplayer mode and online leaderboards.


Gameplay

''Sturmwind'' is a scrolling
shoot 'em up Shoot 'em ups (also known as shmups or STGs ) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of charac ...
game set in a futuristic science fiction setting. Prior to starting, an options menu can be accessed at the game's title screen, where any of the three available difficulty settings can be selected. There are also two game modes to choose: "Normal" and "Arcade". Normal mode has 16 levels and allows the player select any stage reached during a playthrough to resume progress, while Arcade mode only has 6 stages but continues are not allowed. The player takes control of a space fighter craft over a constantly scrolling background, populated with an assortment of enemy forces and obstacles, and the scenery never stops moving until a
boss Boss may refer to: Occupations * Supervisor, often referred to as boss * Air boss, more formally, air officer, the person in charge of aircraft operations on an aircraft carrier * Crime boss, the head of a criminal organization * Fire boss, ...
is reached, which must be fought in order to progress further. The game primarily scrolls horizontally, but there are also sections where the scrolling is vertical, and uses various visual effects such as
pre-rendered Pre-rendering is the process in which video footage is not rendered in real-time by the hardware that is outputting or playing back the video. Instead, the video is a recording of footage that was previously rendered on different equipment (typic ...
sprites and backgrounds with 3D elements. The weapon system is reminiscent of ''
Thunder Force is a series of nonlinear gameplay, free-roaming Shoot 'em up#Scrolling shooters, scrolling shooter type video games developed by the Japanese software company Technosoft and published by Sega. The franchise is recognized for its distinctive gam ...
'' and '' Axelay''; There are three types of weapon units in the game the player's ship can acquire by collecting their respective colors via containers dropped by certain enemies when defeated and alternate between each one at any given time during gameplay, ranging from Lichtblitz (blue), Nordwest (red) and Rudel (green). The weapon containers start as a 1000-point bonus, and shooting them cycles through the three weapon types instead. Collecting the same weapon type upgrades the player's ship with one of two satellite-like options that add firepower. These options can also be switched between back and forth positions by pressing the left shoulder trigger, as well as block incoming enemy shots. Each selectable weapon in ''Sturmwind'' also operate like shields; The game eschews the standard one-hit-kill model prevalent in space shooters, instead simply disabling the currently selected weapon and reducing the player to a weak default version of that weapon type when hit by an enemy. Sustaining a second hit while using the ship's last available weapon will destroy the player's ship. However, directly colliding into an enemy or an obstacle only disables the selected weapon instead of destroying the ship instantly. Every weapon can be charged for a more powerful attack, but they can also become disabled when overheated. The scoring system is determined by enemy waves; After defeating an enemy wave, the words "Wave Bonus" appear on screen and shooting every letter before they disappear rewards the player with a star, acting as a score multiplier. Various other
item Item may refer to: Organizations * ''Instituto del Tercer Mundo'' (ITeM), the Third World Institute * ITEM club, an economic forecasting group based in the United Kingdom Newspapers * ''The Item'', an American independent, morning newspaper ...
s can also be picked up along the way such as
1Up In video games, a life is a play-turn that a player character has, defined as the period between start and end of play. Lives refer to a finite number of tries before the game ends with a game over. It is sometimes called a chance, a try, rest ...
s, smart bombs capable of obliterating any enemy caught within its
blast radius A blast radius is the distance from the source that will be affected when an explosion occurs. A blast radius is often associated with bombs, mines, explosive projectiles ( propelled grenades), and other weapons with an explosive charge. Use ...
and bonus points. Collecting these bonus points are also crucial to reach high scores. By completing certain objectives during gameplay, the player can obtain trophies to unlock additional in-game content. ''Sturmwind'' employs a
respawn In video games, spawning is the live creation of a character, item or NPC. Respawning is the recreation of an entity after its death or destruction, perhaps after losing one of its lives. Despawning is the deletion of an entity from the game ...
system where the player's ship immediately starts at the location they died at. The game is over once all lives are lost. The player is given a unique code to input their scores via an online leaderboard at the game's official website.


Development


As Native

''Sturmwind'' has been in development since 1997. It first surfaced under the name ''Native'', an
Atari Jaguar CD The Atari Jaguar CD is a CD-ROM peripheral for the Jaguar video game console. Atari announced a CD-ROM drive for the Jaguar before the console's November 1993 launch. Codenamed Jaguar II during development, the Jaguar CD was released on Septemb ...
demo featuring just one playable level. The graphics were regarded as impressive for Jaguar standards, but the demo had no audio. Development was eventually resumed and shifted for Dreamcast.


As Sturmwind


Release

''Sturmwind'' was first unveiled on December 5, 2010, on
3sat In logic and computer science, the Boolean satisfiability problem (sometimes called propositional satisfiability problem and abbreviated SATISFIABILITY, SAT or B-SAT) is the problem of determining if there exists an interpretation that satisfies ...
s television show ''neues'', as part of RedSpotGames upcoming plans of reporting news through each Sunday of the month. The game's reveal received coverage from gaming publications in the United States, Europe, and Japan for being on a discontinued console, with German online publication ''Chip'' calling its graphical effects as "very amazing" in relation to the
Dreamcast The is a home video game console released by Sega on November 27, 1998, in Japan; September 9, 1999, in North America; and October 14, 1999, in Europe. It was the first sixth-generation video game console, preceding Sony's PlayStation 2, Nint ...
's age. In March 2011,
Sega of America is a Japanese multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, respectively. Its division ...
member Fabian Döhla promoted the title by playing a work-in-progress build on ''
Destructoid ''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017, and sold it to Gamurs Group in 2022. History ...
''s online show ''Mash Tactics''. It was also showcased at the 2011 Spanish gaming expo "RetroEncounter". In July 15, RedSpotGames announced that its original launch window was postponed to November 11, in response to feedback from the announcement trailer to revise the weapon system and increase the game's quality. On December 19, 2011, the company later announced that the game had been delayed indefinitely due to the disc pressing plant they had contracted to manufacture copies filed for bankruptcy, while a deal was made with a new pressing plant but the release date had then been set as 'TBA'. During an official press release issued on March 14, 2013, RedSpotGames confirmed that ''Sturmwind'' would be launched on April 24 in both regular and limited editions. It is the first original game released for Dreamcast since 2009's ''
Rush Rush Rally Racing ''Rush Rush Rally Racing'', also known as ''R4'', is an independently developed, commercially released video game developed by Dutch studio Senile Team and published by RedSpotGames.
'' and '' IRiDES: Master of Blocks'', as other more recent releases have all been ports such as '' Fast Striker''. Between 2016 and 2017, the title was re-released by Duranik, JoshProd and RushOnGame without the original RedSpotGames branding, after the publisher closed its doors. On September 30, 2019, a remastered version titled ''Sturmwind EX'' was released for Microsoft Windows via Steam by B-Alive Entertainment Software. The remastered version was later ported to Nintendo Switch and
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
by B-Alive Entertainment on November 8. In 2022, publisher Pix'n Love also made the Switch version available as a physical release in two editions; a regular edition and a collector's edition limited to 2000 units.


Reception

''Sturmwind'' garnered critical acclaim from reviewers since its release on Dreamcast. RedSpotGames' CEO Max Scharl declared that the game gained nearly as many pre-orders as '' Last Hope''. According to ''
VentureBeat ''VentureBeat'' is an American technology website headquartered in San Francisco, California. It publishes news, analysis, long-form features, interviews, and videos. History The ''VentureBeat'' company was founded in 2006 by Matt Marshall, ...
''s Dan Crawley, both the regular and limited editions were sold out at the official websites of RedSpotGames and PlayAsia. Maximiliano Baldo of Argentinian website ''Malditos Nerds'' ranked the original Dreamcast version as number six on their top ten games for discontinued consoles. ''
Hardcore Gaming 101 ''Hardcore Gaming 101'' is an online video game magazine founded by Kurt Kalata. Kalata established the site after graduating college, when he noticed the overabundance of game strategy guides, and felt that someone should create more books abou ...
''s Sam Derboo praised the pre-rendered pseudo-3D visuals, accessibility, weapon system, boss fights and techno music but criticized its prolonged length in Normal Mode. '' Jeuxvideo.com''s Dominique Cavallo highly commended visual presentation compared to other homebrew releases on Dreamcast with its use of special graphical effects and background animations, stage and enemy variety, accessible gameplay and unlockable secrets but criticized the uninspired soundtrack and redability of patterns. ''
IGN Italia ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
''s Vincenzo Ercole gave high remarks to the presentation reminiscent of
Xbox Live Arcade Xbox Live Arcade (XBLA) is a digital video game download service available through the Xbox Games Store, Microsoft's digital distribution network for the Xbox 360. It focuses on smaller downloadable games from both major publishers and independent ...
and PlayStation Network titles, backgrounds, gameplay structure and longevity but criticized the visibility of stage and boss elements on-screen, as well as sound design. Carlos Oliveiros of Spanish magazine ''GamesTribune'' commented positively in regards to its design, technical quality, amount of gameplay content and techno soundtrack but criticized the occasional difficulty to distinguish harmful elements on-screen. ''
4Players ''4Players'' is a German online magazine that provides news and reviews of video games and related content. Established in August 2000, ''4Players'' is owned by the Hamburg-based company 4Players GmbH, an indirect subsidiary of the Marquard Grou ...
''s Michael Krosta regarded ''Sturmwind'' as a throwback to titles like ''R-Type'' and '' X-Out'', praising the varied backgrounds, weapon system, challenging bosses and level design but criticized its technical performance. ''
Retro Gamer ''Retro Gamer'' is a British magazine, published worldwide, covering retro video games. It was the first commercial magazine to be devoted entirely to the subject. Launched in January 2004 as a quarterly publication, ''Retro Gamer'' soon became ...
''s Darran Jones praised the gameplay mechanics, detailed graphics, imaginative boss encounters and its avoidance of European shoot 'em up tropes but noted that the Euro-style soundtrack does not match the gameplay and occasional difficulty to distinguish stage hazards on-screen. David Borrachero of Spanish magazine ''RetroManiac'' commended its '' Axelay''-esque weapon system, use of pre-rendered and polygon graphics, responsive controls, numerous secrets and gameplay content but criticized the sound design. A reviewer of German publication ''Chip Power Play'' stated that it was "simply impressive what Duranik conjures up out of a 15-year-old console", giving high remarks to the backdrops and balanced difficulty. Mark Bussler of '' Classic Game Room'' praised the game's music, level design and presentation, eventually naming it the "2013 Game of the Year". Reviewing the Xbox One version of ''Sturmwind EX'', ''Video Chums'' A.J. Maciejewski commented in a positive light about the weapon and scoring systems, detailed visuals, energetic music and length but criticized the generic sound effects, lack of multiplayer mode and online leaderboards, as well as the difficulty to distinguish hazards and obstacles.


Notes


References


External links

* {{Official website, http://sturmwind.duranik.com/dreamcast.html 2013 video games Dreamcast games Dreamcast homebrew games Homebrew software Nintendo Switch games Scrolling shooters Unauthorized video games Video games developed in Germany Windows games Xbox One games Single-player video games