Street Fighter X Mega Man
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''Street Fighter X Mega Man'' is a crossover
platform game A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are charac ...
created by
Singapore Singapore (), officially the Republic of Singapore, is a sovereign island country and city-state in maritime Southeast Asia. It lies about one degree of latitude () north of the equator, off the southern tip of the Malay Peninsula, bor ...
an fan developer Seow Zong Hui. Initially developed as a
fan game A fangame is a video game that is created by fans. They are usually based on one, or in some cases several, video game entries or franchises. Many fangames attempt to clone or remake the original game's design, gameplay, and characters, but i ...
, ''Street Fighter X Mega Man'' later received support from Capcom, who assisted in the production of the game. ''Street Fighter X Mega Man'' was released as a free download from Capcom Unity on December 17, 2012. It celebrates the 25th anniversary of both Capcom's '' Mega Man'' and ''
Street Fighter , commonly abbreviated as ''SF'' or スト (''Suto''), is a Japanese media franchise centered on a series of fighting video and arcade games developed and published by Capcom. The first game in the series was released in 1987, followed by six ...
'' franchises. Gameplay mimicks the design of classic ''Mega Man'' games with ''Street Fighter'' characters substituting as important enemies encountered in the game. The game received mixed to positive reviews by critics, with some common complaints relating to technical issues and a lack of a save feature. In response to the complaints, an update was released on January 28, 2013 titled ''Street Fighter X Mega Man V2'', which added a password save feature and other fixes.


Premise and gameplay

''Street Fighter X Mega Man'' mimics the appearance and gameplay style of '' Mega Man'' games released on the Nintendo Entertainment System. The game's premise and plot center around its status as a crossover video game and the respective anniversaries of both franchises. Having fought countless Robot Masters over the years, Mega Man is ready to lie back, relax and enjoy his 25th anniversary. Getting wind of this, Ryu and his fellow Street Fighters want one last battle before they let their own anniversary finish. In terms of gameplay, Mega Man uses the same set of moves (the slide and the charge shot) featured in ''
Mega Man 4 ''Mega Man 4'' is an action- platform game developed by Capcom for the Nintendo Entertainment System. It is the fourth game in the original ''Mega Man'' series and was originally released in Japan in 1991. The game was localized in North Ame ...
''. Instead of using stages based on ''Mega Man'' and using Robot Masters as level bosses, the stages share influences from the ''
Street Fighter , commonly abbreviated as ''SF'' or スト (''Suto''), is a Japanese media franchise centered on a series of fighting video and arcade games developed and published by Capcom. The first game in the series was released in 1987, followed by six ...
'' franchise stages and characters such as Blanka,
Chun-Li is a fictional character in Capcom's '' Street Fighter'' video game series. The first ever female playable character to appear in a fighting game to gain mainstream recognition, she first appeared in '' Street Fighter II: The World Warrior'' ...
, and Ryu take the place of the Robot Masters as the end of level bosses. The ''Street Fighter'' characters use their signature moves as attacks; in addition, they have their own Super Meters that build up when they take damage during the boss fights and allow them to launch a powerful attack at Mega Man once filled. Like other ''Mega Man'' games, defeating each boss earns Mega Man a new weapon based on the characters' attacks, such as Ryu's ''Hadouken'' and Chun-Li's ''Hyakuretsu Kyaku''. After clearing the eight main levels, the player then moves on to face the final set of bosses. Clearing certain conditions allows players to fight hidden bosses Sagat and Akuma at the end of the game.


Development

The game began as the private development of Seow Zong Hui who presented an early build to Christian Svensson, Capcom's Senior VP of consumer software, at EVO 2012. Svensson showed the build to several staff members in the Capcom office (including senior community manager Brett Elston), and Capcom later decided to assist in the development of the game. While Zong Hui continued to develop the game based on his original design, Capcom took over tasks such as funding, marketing, and quality assurance. Capcom decided to distribute the game on PC instead of gaming consoles because Zong Hui did not have a license for console development. Svensson has noted that Capcom will consider console releases in the future, but chose to initially distribute the game on PC to keep the game free for fans and meet its December 17 target release date. Zong Hui noted several concepts that were scrapped during development. Yang was originally planned as a boss character but was ultimately replaced by Chun-Li. His special weapon is still included in the game via cheat codes. Zong Hui also wanted to include alternate costumes for boss characters and a second playable character from the ''Street Fighter'' franchise. Following release, there were several complaints about the game crashing, having a vague
user interface In the industrial design field of human–computer interaction, a user interface (UI) is the space where interactions between humans and machines occur. The goal of this interaction is to allow effective operation and control of the machine f ...
, and lacking any save system. In response to these complaints, Svensson noted that a patch was being discussed with the development team to address these issues in a future update. An updated version was released on January 28, 2013 under the name, ''Street Fighter X Mega Man V2''. The update boasts an improved user interface, better controller compatibility, bug fixes, a
password A password, sometimes called a passcode (for example in Apple devices), is secret data, typically a string of characters, usually used to confirm a user's identity. Traditionally, passwords were expected to be memorized, but the large number of ...
save system reminiscent of the original ''Mega Man'' games on the Nintendo Entertainment System, and an additional boss character.


Music

Chiptune artist Luke Esquivel ("A_Rival") composed the music for the game. Esquivel became involved when he approached Zong Hui via YouTube and requested to being full-time musician for the game in 2009/2010 after comparing his music with Zong Hui's previous musician. When composing the music for ''Street Fighter X Mega Man'', Esquivel combined Mega Man themes with Street Fighter themes on certain songs. In other songs, he would use elements from various Mega Man songs in order not to break the cohesion of the original soundtrack. Esquivel based most of the sounds on the first two Mega Man games, but had also used sounds from Mega Man 3, 4, and 5. Esquivel also added original compositions within several songs including two completely original compositions: "Willy Map Theme" and the beginning of the "Ending" theme. The soundtrack blends popular themes from both franchises together (such as mixing Snake Man's theme from ''
Mega Man 3 ''Mega Man 3'' (stylized as ''Mega Man III'') is an action- platform video game developed and published by Capcom for the Nintendo Entertainment System. It is the third game of the original ''Mega Man'' series and was originally released in ...
'' with Dhalsim's theme from '' Street Fighter II''). The official soundtrack titled ''Street Fighter X Mega Man OST'' was released for free on Esquivel's website on December 18, 2012. An EP with a total of four tracks titled ''Street Fighter X Mega Man X-tended Vol. 1'' was released on February 8, 2013.


Reception

Two days after release, Capcom Senior VP Christian Svensson commented on the official Capcom website, Capcom-Unity, that the game has exceeded his personal expectations in terms of downloads, but no exact numbers have been released. Capcom's Senior Community Manager, Brett Elston, noted that the number of downloads during release was enough to cause significant strain on their servers. By March 3, 2013, the game had been downloaded one million times. ''Street Fighter X Mega Man'' has been met with mostly mixed to positive reviews. Cheat Code Central gave the game a 4.1 out of 5, praising the nostalgic feel the game has, but criticized the lack of a save feature.
Game Informer ''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 w ...
gave the game an 8 out of 10, summarizing that "''Street Fighter X Mega Ma''n pales in comparison to the rest of the classic entries, but it’s still a wonderful test of the waters for newcomers and a charming experiment for lifelong fans." Inside Gaming Daily gave the game an 8 out of 10, stating, "Though it’s short and strays away a bit from traditional Mega Man games, ''Street Fighter X Mega Man'' is a great play that you honestly have little reason not to experience." IGN gave the game a 7 out of 10, noting that "The end result is a fine game that Mega Man fans will enjoy once or twice, but one without that special something that would allow it to rise to the greatness Mega Man so regularly reached in its heyday."
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echoed similar opinions stating, "''Street Fighter X Mega Man'' is not the best or most polished Mega Man game around, but it's a solid effort by a very dedicated fan." Game Industry News gave it a 3.5 out of 5 with mixed review stating, "It combines two of Capcom's greatest games in history into one nostalgic mash up that is sure to take fans on a trip down memory lane while still feeling fresh. Unfortunately though, the lack of challenge or the ability to continue progress after shutting down the game only hinders ''Street Fighter X Mega Man'' from being the perfect jewel it could have been." ''
Edge Edge or EDGE may refer to: Technology Computing * Edge computing, a network load-balancing system * Edge device, an entry point to a computer network * Adobe Edge, a graphical development application * Microsoft Edge, a web browser developed ...
'' however gave the game a 5 out of 10, noting "inconsistent level design and limited functionality" as the game's biggest flaws.


References


External links


Official site
* {{Street Fighter series 2012 video games Crossover video games Fangames Freeware games Retro-style video games Side-scrolling video games Street Fighter games Windows games Windows-only games Video games developed in Singapore Mega Man spin-off games