Battle for Naboo
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''Star Wars Episode I: Battle for Naboo'' is an arcade-style action game co-developed by Factor 5 and
LucasArts Lucasfilm Games (known as LucasArts between 1990 and 2021) is an American video game licensor that is part of Lucasfilm. It was founded in May 1982 by George Lucas as a video game development group alongside his film company; as part of a large ...
. It is a spiritual successor to '' Star Wars: Rogue Squadron'' released two years earlier. Despite the similarities between the two games, the development team designed a new game engine for ''Battle for Naboo'' and included land- and water-based combat in addition to aerial combat. The player can control various air, land, and water vehicles; each offers a unique armament arrangement, as well as varying degrees of speed and maneuverability. Bonus power-ups that improve these crafts' weapons or durability are hidden in different levels throughout the game. The player's performance is checked against four medal benchmarks after the completion of each level. Acquiring these medals promotes the player's rank and helps unlock hidden content. Set in the fictional '' Star Wars'' galaxy, the game takes place during the events depicted in the film '' Star Wars: Episode I – The Phantom Menace''. The player controls Gavyn Sykes, a lieutenant in
Naboo Naboo is a fictional planet in the '' Star Wars'' universe. A bountiful world with a mostly green terrain, the planet was the homeworld of two independent societies: the native Gungans, who dwelt in underwater cities, and the human Naboo, who l ...
's Royal Security Forces. As the game progresses, Sykes and the Royal Security Forces fight the Trade Federation in 15 missions that take place on Naboo or in the space surrounding it. The game concludes after the player completes a mission that recreates the film's climactic assault on the Trade Federation's Droid Control Ship. ''Battle for Naboo'' was published by LucasArts and
THQ THQ Inc. was an American video game company based in Agoura Hills, California. It was founded in April 1990 by Jack Friedman, originally in Calabasas, and became a public company the following year through a reverse merger takeover. Initi ...
and released for the Nintendo 64 in . A
Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for ser ...
port A port is a maritime facility comprising one or more wharves or loading areas, where ships load and discharge cargo and passengers. Although usually situated on a sea coast or estuary, ports can also be found far inland, such as H ...
was released three months later in . The Nintendo 64 version was heavily compared to ''Rogue Squadron'' and received generally positive reviews; critics praised the game's tight and responsive controls, but expressed dislike for the game's ''Episode I'' setting. The game's PC port was less well-received, with critics citing poor visuals and difficult controls.


Gameplay

A follow-up to '' Star Wars: Rogue Squadron'', ''Battle for Naboo'' is a fast-paced, arcade-style action game. Each of the game's 15 levels introduces mission objectives that must be completed to progress to the next level. Enemy aircraft are primarily composed of Trade Federation Droid starfighters and air mines. Ground defenses are more varied and include
battle A battle is an occurrence of combat in warfare between opposing military units of any number or size. A war usually consists of multiple battles. In general, a battle is a military engagement that is well defined in duration, area, and force ...
and destroyer droids, laser and missile turrets, Armored Assault Tanks (AATs), Multi-troop transports (MTTs), gunboats, and Single trooper aerial platform (STAPs). The
heads-up display A head-up display, or heads-up display, also known as a HUD (), is any transparent display that presents data without requiring users to look away from their usual viewpoints. The origin of the name stems from a pilot being able to view informa ...
features a
health meter Health is an attribute in a video game or tabletop game that determines the maximum amount of damage or loss of stamina that a character or object can take before dying or losing consciousness. In role-playing games, this typically takes the for ...
, a
radar Radar is a detection system that uses radio waves to determine the distance ('' ranging''), angle, and radial velocity of objects relative to the site. It can be used to detect aircraft, ships, spacecraft, guided missiles, motor vehicles, we ...
, and an ammunition count for secondary weapons. Depending on the level, the player can control several different air, land, and water vehicles. Aircraft are the Naboo N-1 Starfighter, the Naboo Bomber, and Police Cruiser, while land and watercraft are the
Flash Flash, flashes, or FLASH may refer to: Arts, entertainment, and media Fictional aliases * Flash (DC Comics character), several DC Comics superheroes with super speed: ** Flash (Barry Allen) ** Flash (Jay Garrick) ** Wally West, the first Kid F ...
and Gian speeders, the Trade Federation Gunboat, and the Heavy STAP. Each vehicle offers a unique armament arrangement, as well as varying degrees of speed and maneuverability. The game initially restricts the player to a particular craft for each level; however, after a level is completed, it can be replayed with any available craft that falls within its air, land, or watercraft specification. Some levels offer the player the option to change craft mid-level. Seven bonus power-ups are hidden in different levels throughout the game. These bonuses improve a craft's weapons or durability and are applied to each eligible craft for the remainder of the game. The player's performance is measured throughout the game, and performance statistics are checked after each level against four medal benchmarks. Each benchmark contains six categories: completion time, number of enemies destroyed, shot accuracy, number of friendly craft and structures saved, number of bonuses collected and lives remaining. If a player's performance exceeds one of the level's four benchmarks in all five categories, a medal—bronze, silver, gold, or platinum—is awarded on completion. Unlike other medal benchmarks, platinum medal benchmarks are undisclosed to the player. Acquiring medals promotes the player's rank and helps unlock hidden content.


Unlockable content

''Battle for Naboo'' includes a number of unlockable secrets. The player can unlock three bonus levels: "Trade Federation Secrets", "Coruscant Encounter", and "Dark Side". These levels are made available when the player obtains all bronze, silver, or gold medals, respectively, on every level. Alternatively, they can be unlocked via
password A password, sometimes called a passcode (for example in Apple devices), is secret data, typically a string of characters, usually used to confirm a user's identity. Traditionally, passwords were expected to be memorized, but the large number of ...
. Several craft are also available when unlocked. The Sith Infiltrator, a Swamp Speeder, and an AAT may be selected when the player enters the correct passwords or achieves all gold or platinum medals, respectively, on all levels. A playable model of a 1969
Buick Electra 225 The Buick Electra is a full-size luxury car manufactured and marketed by Buick from 1959 to 1990, over six generations. Introduced as the replacement for the Roadmaster lines, the Electra served as the flagship Buick sedan line through its ...
based on a car owned by the game's sound designer, Rudolph Stember, can be unlocked via password only. The development team also included early game design sketches and
audio commentary An audio commentary is an additional audio track, usually digital, consisting of a lecture or comments by one or more speakers, that plays in real time with a video. Commentaries can be serious or entertaining in nature, and can add informatio ...
for each of the game's 15 standard levels, unlockable via a password. Each level features more than five minutes of audio that totals over an hour of commentary in all.
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
likened the "captivating" commentary to
DVD The DVD (common abbreviation for Digital Video Disc or Digital Versatile Disc) is a digital optical disc data storage format. It was invented and developed in 1995 and first released on November 1, 1996, in Japan. The medium can store any kind ...
bonus material and believed the addition could start a trend in video games. MTV reporter Stephen Totilo believes that this audio commentary "may very well be" the earliest in video gaming.


Synopsis


Setting

''Battle for Naboo'' takes place in the fictional '' Star Wars'' galaxy. The overarching conflict is an escalating battle between the Trade Federation and the people of
Naboo Naboo is a fictional planet in the '' Star Wars'' universe. A bountiful world with a mostly green terrain, the planet was the homeworld of two independent societies: the native Gungans, who dwelt in underwater cities, and the human Naboo, who l ...
. All 15 missions occur during the events depicted in '' Star Wars: Episode I – The Phantom Menace''. The taxation of trade routes is in dispute and the Trade Federation has sent an invasion force to the planet's capital city of Theed hoping to capture the planet and steal its resources. The planet's queen,
Padmé Amidala Padmé Amidala Naberrie is a fictional character in the ''Star Wars'' franchise, appearing in the prequel trilogy portrayed by Natalie Portman. First indirectly mentioned in '' Return of the Jedi'', she is introduced in ''The Phantom Menace'' a ...
, has left the city for
Coruscant Coruscant () is an ecumenopolis planet in the fictional '' Star Wars'' universe. Its first appearance was onscreen in the 1997 Special Edition of ''Return of the Jedi'', but was first depicted and mentioned by name in Timothy Zahn's 1991 novel ' ...
to try to gain support from the
Galactic Senate The Galactic Republic, often referred to as simply the Republic, is a fictional galactic empire, galactic polity depicted in the Star Wars expanded universe, ''Star Wars'' universe, where it existed prior to the establishment of the Galactic ...
. To help defend the planet, Lieutenant Gavyn Sykes must form a resistance movement.


Plot

The game starts with an
opening crawl The ''Star Wars'' opening crawl is a signature device of the opening sequences of every numbered film of the '' Star Wars'' series, an American epic space opera franchise created by George Lucas. Within a black sky background featuring a smatt ...
resembling the ones featured in the ''Star Wars'' films. Further story details are presented through the game's instruction manual, pre-mission briefings, characters' conversations during the game and in-game
cut scene A cutscene or event scene (sometimes in-game cinematic or in-game movie) is a sequence in a video game that is not interactive, interrupting the gameplay. Such scenes are used to show conversations between characters, set the mood, reward the ...
s. During the Trade Federation's initial invasion of Theed, Lieutenant Gavyn Sykes and Captain Kael are able to escape the capital and head into the surrounding farmland. The two attempt to protect civilian farmers, but Federation presence is too strong, and they retreat into the nearby swamps. There they learn of a smuggler hidden in the mountains who might aid them. With the help of farmer Ved Deviss, Sykes and Kael find Borvo the Hutt. Borvo agrees to assist the resistance movement against the Trade Federation after the group helps him escape Federation forces. In their first strike against the Trade Federation, Kael, Sykes, Ved, Lutin Hollis and Kol Kotha, a mercenary agent of Borvo's, destroy the communications satellite Comm 4. The satellite's destruction temporarily disables a Federation base on the planet, allowing the resistance to successfully attack it and destroy numerous droids and heavy equipment. During the fight, Sykes commandeers a Federation gunboat and uses it to liberate labor camps along the Andrevea River, escorting the freed prisoners to a rendezvous point among ruins to the north. However, during the escort mission, Kael disappears and Sykes begins a search and rescue mission for the missing Captain. Sykes discovers a mortally wounded Kael near his crashed fighter, and it is revealed that Borvo had shot down Kael after he'd learned of the Hutt's secret plan to sell the escaped prisoners into slavery. Seeking vengeance and the freedom of his people, Sykes hunts down Borvo, assisted by a disgruntled Kotha who disagrees with Borvo's betrayal. Though the Hutt is able to escape to
Nal Hutta The fictional universe of the ''Star Wars'' franchise features multiple planets and moons. While only the feature films and selected other works are considered canon to the franchise since the 2012 acquisition of Lucasfilm by The Walt Disne ...
, the prisoners are saved. Now in charge of the resistance on Naboo, Sykes leads a mission to liberate the Camp 4, a detention center where the Trade Federation has placed most of Naboo's important leaders. After the camp is freed, Sykes is contacted by
Captain Panaka This incomplete list of characters from the ''Star Wars'' franchise contains only those which are considered part of the official ''Star Wars'' canon, as of the changes made by Lucasfilm in April 2014. Following its acquisition by The Walt Dis ...
, and the plan to finally liberate Naboo is set in motion. After taking part in the diversionary attack on Theed that allows Queen Amidala and Panaka to infiltrate the Palace and capture Trade Federation Viceroy Nute Gunray, Sykes joins the rest of Bravo Flight in the climactic assault on the Droid Control Ship. Partnered with R2-C4, Sykes knocks out the Droid Control Ship's Shield Generator, which allows young Anakin Skywalker to destroy the ship from within. With the Trade Federation army disabled, Naboo is freed.


Development

With ''Star Wars: Rogue Squadron'' and '' Star Wars Episode I: Racer'' already released under a three-game exclusivity agreement signed by Nintendo, LucasArts began planning for the third and final game. After the success of ''Rogue Squadron'' in 1998,
LucasArts Lucasfilm Games (known as LucasArts between 1990 and 2021) is an American video game licensor that is part of Lucasfilm. It was founded in May 1982 by George Lucas as a video game development group alongside his film company; as part of a large ...
and Factor 5 started initial testing for a follow-up in February 1999. The team discussed how they could build on that success and began planning the development of a new game engine. Possible plot ideas involving the film ''Star Wars: Episode I – The Phantom Menace'' were also discussed. After it was released in May 1999, the team watched the movie several times in an attempt to find interesting characters, situations and craft for the game. Factor 5 stated that tying a movie plot into a vehicle combat game was "hard". They included all the characters and vehicles from the movie they could, and attempted to mix these elements with entirely new content. During the development process, LucasArts supplied most of the art and level-design, while Factor 5 provided the programming, tools, sound, and most of the cut-scene and art post-production work. After contemplating the idea of reusing ''Rogue Squadron'' game engine, the team decided it was necessary to develop a new engine from scratch. Being more familiar with the
Nintendo 64 The (N64) is a home video game console developed by Nintendo. The successor to the Super Nintendo Entertainment System, it was released on June 23, 1996, in Japan, on September 29, 1996, in North America, and on March 1, 1997, in Europe and ...
, Factor 5 was able to write ''Battle for Naboo'' microcode by identifying the previous engine's strengths and weaknesses. Factor 5 stated that many of ''Battle for Naboo'' technical aspects (such as a farther
draw distance In computer graphics, draw distance (render distance or view distance) is the maximum distance of objects in a three-dimensional scene that are drawn by the rendering engine. Polygons that lie beyond the draw distance will not be drawn to the ...
) "simply would not have been possible" using the ''Rogue Squadron'' engine. The game uses a
particle system A particle system is a technique in game physics, motion graphics, and computer graphics that uses many minute sprites, 3D models, or other graphic objects to simulate certain kinds of "fuzzy" phenomena, which are otherwise very hard to repr ...
that was written in microcode for the Nintendo 64's Reality
Signal Processor Signal processing is an electrical engineering subfield that focuses on analyzing, modifying and synthesizing ''signals'', such as sound, images, and scientific measurements. Signal processing techniques are used to optimize transmissions, di ...
. The team first developed the technique to display falling snow in ''
Indiana Jones and the Infernal Machine ''Indiana Jones and the Infernal Machine'' is an action-adventure video game by LucasArts released in 1999. The first 3D installment in the series, its gameplay focuses on solving puzzles, fighting enemies, and completing various platforming sec ...
'', another Nintendo 64 game that was developed simultaneously by the company. The result allowed ''Battle for Naboo'' to have rain and the snow effects that display up to 3,000 particles at any given time without compromising the game's frame rate and without using the system's
central processing unit A central processing unit (CPU), also called a central processor, main processor or just Processor (computing), processor, is the electronic circuitry that executes Instruction (computing), instructions comprising a computer program. The CPU per ...
. Explosions and fountains also use these particle effects. ''Battle for Naboo'' also takes advantage of the Nintendo 64's
memory Memory is the faculty of the mind by which data or information is encoded, stored, and retrieved when needed. It is the retention of information over time for the purpose of influencing future action. If past events could not be remembered ...
expansion, the Expansion Pak, which allows gameplay at a higher
display resolution The display resolution or display modes of a digital television, computer monitor or display device is the number of distinct pixels in each dimension that can be displayed. It can be an ambiguous term especially as the displayed resolution ...
.
Skywalker Sound Skywalker Sound is the sound effects, sound editing, sound design, sound mixing and music recording division of Lucasfilm. Founded in 1975, the company's main facilities are located at George Lucas's Skywalker Ranch in Lucas Valley, near Nicas ...
supplied the development team with sound directly from ''The Phantom Menace'' for use in ''Battle for Naboo''. Because its music is fully interactive and in real-time, the game required new material to be composed and pieces from the movie to be rewritten. Factor 5 again used its own sound drivers called MusyX to handle the game's sound, as it did with ''Rogue Squadron'' (then called MOsys FX Surround). The game includes voice work from
voice actors Voice acting is the art of performing voice-overs to present a character or provide information to an audience. Performers are called voice actors/actresses, voice artists, dubbing artists, voice talent, voice-over artists, or voice-over talent ...
Jeff Coopwood Jeff Coopwood (born June 29, 1958) is an American actor,
TV.com. CBS Interactive. 20`3. Retrieved November 13, ...
,
Roger L. Jackson Roger Labon Jackson is an American voice actor. He is known for voicing Ghostface in the ''Scream'' film series, where E! ranked him as #46 on their list of ''Best Kept Secrets of Hollywood''. He is also known for voicing the character of Moj ...
, Doug Boyd and Terry McGovern. Unlike ''Rogue Squadron'', which was developed and released for the Nintendo 64 and
Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for ser ...
simultaneously, ''Battle for Naboo'' was
ported In software engineering, porting is the process of adapting software for the purpose of achieving some form of execution in a computing environment that is different from the one that a given program (meant for such execution) was originally desi ...
to Windows and released two months later. The Windows version features enhanced resolution and textures and includes a mouse-supported menu interface. On October 24, 2001, it was re-released as a part of the LucasArts Archive Series.


Reception

Many reviews compared ''Battle for Naboo'' to ''Star Wars: Rogue Squadron''. '' GamePro'' remarked that the games share the same "exciting aerial combat, sturdy controls, and ... absorbing story line", and IGN's Fran Mirabella III wrote, "''Battle for Naboo'' proves to be a worthy follow up to ''Rogue'' by improving on nearly everything that held it back from perfection." EGM believed that, "if you liked ''Rogue Squadron'', it's a good bet you'll like ''Naboo'' even more."
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
's Ryan Davis, however, thought that the game remained fun despite the "general lack of innovation over its predecessor" and believed it to be "one of the best ''Episode I'' titles to hit the market". The Nintendo 64 version received mostly positive reviews and received an aggregate score of 82 percent and 84 from GameRankings and
Metacritic Metacritic is a website that aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc ...
, respectively. ''Battle for Naboo''s controls were described as tight and responsive. Reviewers praised the addition of ground vehicles, which were completely absent from ''Rogue Squadron''. Both Davis and Mirabella remarked that this addition keeps the game from getting stale or redundant. ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninten ...
'' thought that the game is at its best when the action isn't grounded, however, describing some of the ground missions as "tedious" and "uninspired". Some reviewers believed that the game's ''Episode I'' setting is less engaging than ''Rogue Squadron''s original trilogy setting. Mirabella stated that "any fan of ''Rogue Squadron'' should enjoy ''Battle for Naboo'' just as much if they can get past the ''Episode I'' barrier", and Davis wrote that the game's setting "does not carry the same impact as the story of the original rilogy" The game's visuals were a source of disagreement between some critics. ''Extended Play'''s Matthew Keil wrote that the game's visuals are the "most notable improvement" over ''Rogue Squadron''. Mirabella agreed and went on to call ''Battle for Naboo'' "one of the prettiest games to grace the N64." Both Keil and Mirabella praised the game for being less dependent on
distance fog Distance fog is a technique used in 3D computer graphics to enhance the perception of distance by shading distant objects differently. Because many of the shapes in graphical environments are relatively simple, and complex shadows are difficult ...
and "vastly" improving the draw distance over ''Rogue Squadron''. Davis, however, wrote that "the graphics in ''Battle for Naboo'' are exactly the same as those of ''Rogue Squadron'', flaws and all", and ''Nintendo Power''s Andy Meyers cited "drab backgrounds and dry cinemas". EGM enjoyed the game's models and lighting, but thought the environments looked "blurry". Reviewers' opinions on the game's music and sound effects were generally less divided. Keil stated that the game showcases Factor 5's audio talents, and Mirabella and Davis described the audio as "atmospheric" and "immersive", respectively. One EGM reviewer lamented "the low-quality cartridge ''Episode I'' music", but another thought the sound was impressive. With aggregated scores of 57 percent and 54 from GameRankings and Metacritic, respectively, ''Battle for Naboo''s PC port garnered significantly lower review scores than its Nintendo 64 counterpart. Many complaints about the PC version stemmed from the fact that the game was not optimized for the PC when it was ported. '' Computer Games Magazine''s Adam Fleet thought the game was ugly, citing "truly bland textures and sad-looking 2D sprites". '' Next Generation''s Jim Preston bluntly wrote that the "graphics suck." Of the audio, GameSpot's Giancarlo Varanini wrote, " tisn't that bad, but it isn't quite as good as the audio in other similar games", and goes on to describe the music as sounding "tinny." Varanini also took issue with the PC version's aiming controls, stating that because ''Battle for Naboo'' was originally designed for the Nintendo 64's analog controller, it is difficult to aim using a PC's digital keyboard. Preston agreed, writing that controlling the game is "nearly impossible" with a digital controller or mouse.


Notes


References

{{DEFAULTSORT:Star Wars Episode I: Battle for Naboo 2000 video games Nintendo 64 games LucasArts games THQ games Single-player video games Battle for Naboo Star Wars: Episode I – The Phantom Menace video games Video game prequels Video games with commentaries Windows games Factor 5 games Video games developed in the United States