Empire at War
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''Star Wars: Empire at War'' is a 2006
real-time strategy Real-time strategy (RTS) is a subgenre of strategy video games that do not progress incrementally in turns, but allow all players to play simultaneously, in "real time". By contrast, in turn-based strategy (TBS) games, players take turns to p ...
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
developed by
Petroglyph Games Petroglyph Games, Inc. is an American video game developer based in Las Vegas. It was founded in 2003 by Joe Bostic, Michael Legg and Steve Tall, programmers formerly of Westwood Studios, after that company was closed down earlier that year. ...
and published by
LucasArts Lucasfilm Games (known as LucasArts between 1990 and 2021) is an American video game licensor that is part of Lucasfilm. It was founded in May 1982 by George Lucas as a video game development group alongside his film company; as part of a large ...
. Set between '' Episode III'' and '' Episode IV'', it focuses on the fledgling struggle between the
Empire An empire is a "political unit" made up of several territories and peoples, "usually created by conquest, and divided between a dominant center and subordinate peripheries". The center of the empire (sometimes referred to as the metropole) ex ...
and the Rebels. It uses Petroglyph's game engine Alamo. In October 2006, an expansion titled '' Star Wars: Empire at War: Forces of Corruption'' was released. On May 31, 2014, online functionality, including network multiplayer and wireless chat, was discontinued after
Glu Mobile Glu Mobile LLC is an American developer and publisher of video games for mobile phones and tablet computers. Founded in San Francisco, California, in 2004, Glu offers products to multiple platforms including Java ME-based devices, Android, Wind ...
's purchase of GameSpy and the subsequent shutdown of all game servers. As of September 1, 2017, the multiplayer has been re-enabled on the Steam version as well as
workshop Beginning with the Industrial Revolution era, a workshop may be a room, rooms or building which provides both the area and tools (or machinery) that may be required for the manufacture or repair of manufactured goods. Workshops were the on ...
support being added.


Gameplay

There are three game modes: storyline-based Campaign, Galactic Conquest and Skirmish. Battles can take place on a planet (land battle) or above the planet (space battle). Land battles are fought with infantry and ground vehicle units, while space battles are fought with starfighter squadrons and large spacecraft. Galactic Conquest is the sandbox campaign, in which the player controls either the Rebel Alliance or the Empire. A weaker, neutral faction of Pirates exists, but makes no attempt to battle the Rebels or Empire unless attacked. Each faction has at least one of three broad objectives for Galactic Conquest, which vary depending on which scenario is being played: kill the enemy leader ( Mon Mothma or Emperor Palpatine), protect or destroy the
Death Star The Death Star is a fictional space station and superweapon featured in the '' Star Wars'' space-opera franchise. Constructed by the autocratic Galactic Empire, the Death Star is capable of annihilating entire planets into rubble, and serves t ...
, or completely remove the other faction from the campaign map. Grand strategy, production, and resource management are facilitated through a three-dimensional galactic map. The player receives funds from planets they control and from mining facilities. Credits are used to research technology, build defenses and vehicles, and train troops. Each planet confers different advantages to its owner, even though some bonuses are specific to each faction (for example, controlling Kuat reduces the price of
Imperial Star Destroyer Star Destroyers are capital ships in the fictional ''Star Wars'' universe. Star Destroyers were produced by Kuat Drive Yards, later Kuat-Entralla Engineering, and serve as "the Ship of the line, signature vessel of the fleet" for the Galactic Repub ...
s by 25 percent). When enemy forces meet (either fleets in space or ground forces landing an enemy planet) a battle ensues. The player(s) can use only the equipment they brought to the battle (be it an
X-wing The X-wing starfighter is a name applied to a family of fictional spacecraft manufactured by the Incom Corporation from the ''Star Wars'' franchise. Named for the distinctive shape made when its s-foils (wings) are in attack position, the X-win ...
squadron or an
AT-AT All Terrain Walkers are armoured fighting vehicles from the ''Star Wars'' universe that traverse the landscape on mechanical legs. They are used by the Old Republic, the Galactic Empire, and the First Order for ground assault, reconnaissance ...
). Factions must battle across both space and land maps. The defender may also use any buildings (land) or their space station (space) if they have constructed them. In each battle, each side may only have a certain number of units on the field at a time; the rest are retained as Reinforcements, which can be called in any time to designated areas when allowed. In land battles, a player can field more units at a time if they capture Reinforcement Points. The storyline campaign follows a semi-open linear path, where the given side must complete sequential mission objectives (such as stealing X-wing prototypes). Campaign missions build up to the plot of '' Star Wars'' and eventually, the Battle of
Yavin Yavin (also known as "Yavin Prime", to distinguish it from its moons) is a fictional planet in the '' Star Wars'' galaxy. It first appeared in the 1977 film '' Star Wars'' and is depicted as a large red gas giant with an extensive satellite sy ...
. The campaign is very similar to Galactic Conquest, although the Galactic Map is gradually opened for play as the player completes scripted events and completes missions. Skirmish mode is the familiar, classic RTS mode. Skirmishes come in two types: land and space. In land skirmishes, all players start with bases and must research upgrades and capture reinforcement points while fighting to destroy the enemy's base or command center. In space skirmish mode, all players have a space station that can be upgraded. The player buys land or space units to attack the enemy with until the enemy base/space station is destroyed or the enemy forces are destroyed. The player can advance in technology levels to access more powerful ships as the player gains more money. The player can build more buildings and defenses, and the space station can also be upgraded to better defend itself without requiring the player to leave ships behind to defend it. Skirmish battles require the least time investment, so it is better suited toward casual players. Maps can support two, three, or four players, and the difficulty can be switched between easy, medium or hard. All modes are played in real time. Days on the galactic map pass continually. When a battle occurs, galactic time is paused while the battle is waged. After the battle, the galactic day timer resumes. When playing against the computer, the player can accelerate time or pause time on both the galactic and skirmish maps. All modes also make use of important Star Wars characters, such as
Darth Vader Darth Vader is a fictional character in the ''Star Wars'' franchise. The character is the central antagonist of the original trilogy and, as Anakin Skywalker, is one of the main protagonists in the prequel trilogy. ''Star Wars'' creator George ...
, as Heroes. Each Hero is a single, moderately powerful unit with special abilities. For example, Obi-Wan Kenobi, Emperor Palpatine, and Darth Vader can use
the Force The Force is a metaphysical and ubiquitous power in the '' Star Wars'' fictional universe. "Force-sensitive" characters use the Force throughout the franchise. Heroes like the Jedi seek to "become one with the Force", matching their personal wil ...
. Some characters can be used in both land and space battles, (e.g. Darth Vader becomes a special
TIE fighter The Twin Ion Engine (TIE) fighter is a series of fictional starfighters featured in the ''Star Wars'' universe. TIE fighters are depicted as fast, agile, yet fragile starfighters produced by Sienar Fleet Systems for the Galactic Empire and by ...
unit in space), while others can be used only on land or only in space (a land-only Hero will remain on board a landing craft or command ship during space battles and have no use of their special abilities).


Plot

The game's plot is that of the
Galactic Civil War The Galactic Empire is a fictional autocracy featured in the '' Star Wars'' franchise. It was first introduced in the 1977 film '' Star Wars'' and appears in its two sequels: ''The Empire Strikes Back'' (1980) and ''Return of the Jedi'' (1983). ...
and the construction of the Death Star. It occurs during the events leading up to ''A New Hope''. In the Rebel campaign, the fledgling Rebel Alliance begin with an attack on the shipyards at Kuat introducing the player to basic space combat before infiltrating the planet of Wayland on a basic ground combat mission. The campaign explores how the X-wing fighter is pressed into the service of the Rebel Alliance, the liberation of
Kashyyyk Wookiees () are fictional humanoid aliens in the '' Star Wars'' universe, native to the forest planet Kashyyyk. They are distinguished from humans by their gigantism, hirsutism, and physical strength. The most prominent Wookiee is Chewba ...
, the first whisperings of a brand new Imperial superweapon and ultimately the ''Battle of Yavin''. The Imperial campaign features
Darth Vader Darth Vader is a fictional character in the ''Star Wars'' franchise. The character is the central antagonist of the original trilogy and, as Anakin Skywalker, is one of the main protagonists in the prequel trilogy. ''Star Wars'' creator George ...
and his search for the fledgling Rebel Alliance, interspersed with missions to help complete construction of the Death Star. It then transpires that the plans for the Death Star have been stolen so the player has to seek out the
traitor Treason is the crime of attacking a state authority to which one owes allegiance. This typically includes acts such as participating in a war against one's native country, attempting to overthrow its government, spying on its military, its diplo ...
who has passed the plans to the Rebels, intercept Princess Leia and then use the Death Star to crush the Alliance once and for all.


Development

''Star Wars: Empire at War'' was first mentioned in 2004, by then-president of LucasArts Jim Ward. He discussed the possibility of a
RTS RTS may refer to: Medicine * Rape trauma syndrome, the psychological trauma experienced by a rape victim * Revised Trauma Score, a system to evaluate injuries secondary to violent trauma * Rubinstein–Taybi syndrome, a condition characterized by ...
video game set in the '' Star Wars'' universe, stating "...there's a bright future there for games based on these new properties as well as original Star Wars games like a new real-time strategy PC game that Petroglyph is developing for next year". Ward described the game as taking the real-time strategy genre in a new direction and outlined plans to balance the gameplay between hardcore games and audiences familiar with the ''Star Wars'' franchise. The game was unveiled by
LucasArts Lucasfilm Games (known as LucasArts between 1990 and 2021) is an American video game licensor that is part of Lucasfilm. It was founded in May 1982 by George Lucas as a video game development group alongside his film company; as part of a large ...
on January 21, 2005 with an original release date set for the end of 2005. LucasArts said that the newly formed
Petroglyph Games Petroglyph Games, Inc. is an American video game developer based in Las Vegas. It was founded in 2003 by Joe Bostic, Michael Legg and Steve Tall, programmers formerly of Westwood Studios, after that company was closed down earlier that year. ...
would be developing an original 3-D game engine, titled Alamo, for ''Star Wars: Empire at War'' and that the game would support online battles for up to eight players. Lead designer Joe Bostic outlined the gameplay for ''Star Wars: Empire at War'', stating the developer's priorities were for players to have easy control of ships during space combat because of difficulties with the structure of the space aspect of the game. He said that the scaling of the various units in the game was another difficulty that the developers had to overcome to balance the gameplay. In 2006, Chris Rubyor, a former employee of
Westwood Studios Westwood Studios, Inc. was an American video game developer, based in Las Vegas, Nevada. It was founded by Brett Sperry and Louis Castle in 1985 as Brelous Software, but got changed after 2 months into Westwood Associates and was renamed to Westw ...
, discussed the galactic conquest mode of the game, stating that the initial mode had to be overhauled several times because Petroglyph was unhappy with the original mode. Rubyor said the game's skirmish mode incorporated a variety of new and traditional strategy mechanics found throughout RTS genre. He also said the game's focus was primarily combat and unit tactics, while allowing units and new technologies to be purchased during skirmish combat, a feature that was not put in the main single-player campaign or galactic conquest. The game's musical score was composed by Frank Klepacki. Klepacki said surround sound was an important aspect for the game because he said he believed many past RTS games did not take advantage of the features of surround sound. The game's audio took elements from the ''Star Wars'' films, as well as adding new elements to add variety to the game. Much of the sound effects were created by Klepacki, including all sounds in the interface and structure. A stage demo and trailer were on display at E3 2005. On July 15, 2005 LucasArts released a new trailer and announced a release date of February 7, 2006. A playable build of ''Star Wars: Empire at War'' was well received at the 2005
Games Convention The Games Convention (GC), sometimes called the Leipzig Games Convention, was an annual video game event held in Leipzig, Germany, first held in 2002. Besides video games, the event also covers Infotainment, Hardware, and Edutainment. Its conce ...
in
Leipzig Leipzig ( , ; Upper Saxon: ) is the most populous city in the German state of Saxony. Leipzig's population of 605,407 inhabitants (1.1 million in the larger urban zone) as of 2021 places the city as Germany's eighth most populous, as ...
,
Germany Germany,, officially the Federal Republic of Germany, is a country in Central Europe. It is the second most populous country in Europe after Russia, and the most populous member state of the European Union. Germany is situated betwe ...
. The official demo of ''Star Wars: Empire at War'' was available for download on January 18, 2006, for Microsoft Windows systems. It featured five introduction tutorials to the game, and one galactic conquest mission with the player assuming the role of the Rebel Alliance. The full Windows version was released on February 16. On November 3, 2006, Aspyr Media Inc. announced ''Empire at War'' would be coming to the
Mac OS X macOS (; previously OS X and originally Mac OS X) is a Unix operating system developed and marketed by Apple Inc. since 2001. It is the primary operating system for Apple's Mac computers. Within the market of desktop and la ...
platform in April 2007. The Mac demo was released in March 2007.


Reception

''Star Wars: Empire at War'' received a "Silver" sales award from the
Entertainment and Leisure Software Publishers Association The Association for UK Interactive Entertainment (Ukie) is a non-profit trade association for the video game industry in the United Kingdom (UK). Ukie was originally founded as the European Leisure Software Publishers Association (ELSPA), and the ...
(ELSPA), indicating sales of at least 100,000 copies in the United Kingdom. ''Star Wars: Empire at War'' received "generally favorable reviews" according to the
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website
Metacritic Metacritic is a website that aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc ...
.
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
said, "''Empire at War'' delivers a true Star Wars experience".
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
said, "''Star Wars: Empire at War'' definitely scores big in terms of style.... If you're hoping to enjoy this game because you really like ''Star Wars'', you'll probably be satisfied for quite a while, but if your interest in the ''Star Wars'' property takes a back seat to your desire for a solid strategy experience, the few innovations aren't going to be enough to overcome the repetitive nature of the fights." ''
The A.V. Club ''The A.V. Club'' is an American online newspaper and entertainment website featuring reviews, interviews, and other articles that examine films, music, television, books, games, and other elements of pop-culture media. ''The A.V. Club'' was cre ...
'' gave it a B and stated that "you could find a deeper or better-tuned strategy game—but this one has AT-ATs." ''
Detroit Free Press The ''Detroit Free Press'' is the largest daily newspaper in Detroit, Michigan, US. The Sunday edition is titled the ''Sunday Free Press''. It is sometimes referred to as the Freep (reflected in the paper's web address, www.freep.com). It primari ...
'' gave it three stars out of four, saying, "The day-to-day ground conflicts that make up most of the game are not particularly inspiring. The full-on space wars are a real thrill to behold." However, ''
The Sydney Morning Herald ''The Sydney Morning Herald'' (''SMH'') is a daily compact newspaper published in Sydney, New South Wales, Australia, and owned by Nine. Founded in 1831 as the ''Sydney Herald'', the ''Herald'' is the oldest continuously published newspaper ...
'' gave it three stars out of five and said that it "hits all the right notes if you're a ''Star Wars'' fan, but be prepared to grind out your victories." The editors of '' Computer Games Magazine'' named ''Empire at War'' the tenth-best computer game of 2006, and called it "one of the most inventive games in years".


Gold Pack

This version of the game bundled the base game and the Forces of Corruption expansion. It was released on Steam and on CD-ROM.


Mac Pack

This version of the game included the base game, as well as the role-playing game '' Star Wars: Knights of the Old Republic''.


References


External links

*Petroglyph Games page
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*Lucasarts page
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*Aspyr page
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*Electronic Arts page
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* * * {{DEFAULTSORT:Star Wars: Empire At War 2006 video games Aspyr games Games for Windows certified games Lua (programming language)-scripted video games LucasArts games MacOS games Multiplayer and single-player video games Petroglyph Games games Real-time strategy video games
Empire at War ''Star Wars: Empire at War'' is a 2006 real-time strategy video game developed by Petroglyph Games and published by LucasArts. Set between ''Star Wars: Episode III – Revenge of the Sith, Episode III'' and ''Star Wars (film), Episode IV'', it fo ...
Video games developed in the United States Video games scored by Frank Klepacki Video games with expansion packs Windows games