Star Warrior
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''Star Warrior'' is a 1980
science fiction Science fiction (sometimes shortened to Sci-Fi or SF) is a genre of speculative fiction which typically deals with imaginative and futuristic concepts such as advanced science and technology, space exploration, time travel, parallel uni ...
role-playing video game written and published by Automated Simulations (later renamed to
Epyx Epyx, Inc. was a video game developer and publisher active in the late 1970s and 1980s. The company was founded as Automated Simulations by Jim Connelley and Jon Freeman, originally using Epyx as a brand name for action-oriented games before ren ...
) for the Apple II,
TRS-80 The TRS-80 Micro Computer System (TRS-80, later renamed the Model I to distinguish it from successors) is a desktop microcomputer launched in 1977 and sold by Tandy Corporation through their Radio Shack stores. The name is an abbreviation of '' ...
, and Atari 8-bit family. The game is branded as part of the ''Starquest'' series, consisting of ''Star Warrior'' and the otherwise unrelated ''
Rescue at Rigel ''Rescue at Rigel'' is a 1980 science fiction role-playing video game written and published by Automated Simulations (later known as Epyx). It is based on a modified version of their ''Temple of Apshai'' game engine, which was used for most of th ...
''.


Description

Players take on the role of one of two members of the Furies, a
mercenary A mercenary, sometimes also known as a soldier of fortune or hired gun, is a private individual, particularly a soldier, that joins a military conflict for personal profit, is otherwise an outsider to the conflict, and is not a member of any ...
group that only accepts assignments that meet their
Samurai were the hereditary military nobility and officer caste of medieval and early-modern Japan from the late 12th century until their abolition in 1876. They were the well-paid retainers of the '' daimyo'' (the great feudal landholders). They h ...
-like code. In ''Star Warrior'' the Furies have been hired by the people of Fornax, who were recently annexed by the Interstellar Union of Civilized Peoples but wish a return to autonomous rule. Two agents are sent on separate missions, which are assumed to occur simultaneously. In one, the agent must draw off and destroy enemy forces to guarantee success of the second, where the agent tracks down and kills the Stellar Union's military governor. A "directional indicator" points the way to mission objectives.


Gameplay

''Star Warrior'' is based on a modified version of the BASIC game engine as previous '' Apshai''-based games. In previous games the playfield was presented as a top-down view of a series of interconnected rooms. Only one room would be displayed at a time, and a new room would be drawn after the player moved through a door. In ''Star Warrior'' the action takes place outdoors, the first Epyx game to do so, with the display showing a one-kilometer area from a seven-by-nine kilometer map, redrawn and re-centered when the player reaches the edge of the current displayed area. Sighting and range considerations were added to the engine, allowing the player to only see objects within the line-of-sight, and at distances based on target size. The computer shares this limitation, allowing the player to hide behind objects to escape detection. In older ''Apshai''-based games sighting was much simpler, simply showing everything within the current room. Another change is the use of energy to power most player devices, including weapons, shielding, and sensors. This limits the number of devices that can be turned on at once and requires recharge time after taking damage. The map includes various buildings, both civilian and military fortresses, as well as mobile and fixed-place enemies, such as turrets. Buildings can only be damaged by the Fury's limited number of missiles, while the blaster and powergun can damage smaller targets. The player selects one of three suits of armor at the start of the game, each with different equipment tradeoffs, including sensor suite, shield strength, weapons, and the ability to fly. Players can also design their own suits at the start of the game, selecting among various equipment within a total budget of 2,500 credits. Equipment damaged in combat can be automatically repaired, although this depletes both energy and time, and most suits include a medical system that does the same for the player character. The game is turn-based, with the user given a certain number of points to be spent every turn, with various actions assigned different point values. The system in ''Star Warrior'' is similar to the one used in previous games like ''Temple of Apshai''. In the decoy mission the player selects their own time limit before being recalled to his or her ship, but in the assault mission the game ends only when the governor or player is killed. This differs somewhat from the other ''Starquest'' release, ''
Rescue at Rigel ''Rescue at Rigel'' is a 1980 science fiction role-playing video game written and published by Automated Simulations (later known as Epyx). It is based on a modified version of their ''Temple of Apshai'' game engine, which was used for most of th ...
'', which has a fixed time limit of sixty turns.


Reception

Glenn Mai reviewed ''Star Warrior'' in ''
The Space Gamer ''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the ...
'' No. 39. Mai commented that "If you have the money buy the game; if you don't have the money, get the money and buy the game. Highly recommended to any wargamer or arcade buff." ''Star Warrior'' was granted an award in the category of "Best Science Fiction/Fantasy Computer Game" at the 4th annual
Arkie Awards An electronic game is a game that uses electronics to create an interactive system with which a player can play. Video games are the most common form today, and for this reason the two terms are often used interchangeably. There are other common ...
where judges noted that "even the instruction book is a cut above the rest".


References

{{reflist
"New Products: Star Warrior for Atari Computer"
'' ANALOG Computing'', Number 4 (July/August 1981), pg. 11 1980 video games Epyx games Apple II games Atari 8-bit family games Role-playing video games Science fiction video games TRS-80 games Video games developed in the United States Single-player video games