Space Harrier II
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is the sequel to ''
Space Harrier is a third-person arcade rail shooter game developed by Sega and released in 1985. It was originally conceived as a realistic military-themed game played in the third-person perspective and featuring a player-controlled fighter jet, but tec ...
'', developed and published by Sega. It was one of the original
launch title This list includes terms used in video games and the video game industry, as well as slang used by players. 0–9 A ...
s released for the
Mega Drive The Sega Genesis, known as the outside North America, is a 16-bit fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master System. Sega released it in 1988 in Japan a ...
in Japan and one of the six Sega Genesis launch titles in the U.S. It was also later released on the Wii's
Virtual Console A virtual console (VC) – also known as a virtual terminal (VT) – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some Unix-like operating systems such as Linux, BSD, illumos, Uni ...
in December 2006, and on the Nintendo Switch Online + Expansion Pack in April 2022. Like ''
Altered Beast ''Altered Beast'' is a 1988 beat 'em up arcade video game developed and manufactured by Sega. The game is set in Ancient Greece and follows a player character chosen by Zeus to rescue his daughter Athena from the demonic ruler of the underworl ...
'', another launch title for the Mega Drive, ''Space Harrier II'' features digitized human voice recordings during gameplay, and is also an example of some of the Mega Drive's early sound, composed by Tokuhiko Uwabo (credited as "Bo"). A version for Sega Genesis Mini 2 is scheduled for release in October 2022.


Plot

Harrier once again receives a call for help, this time from the 214th sector, light-years from his cruiser. Harrier travels there quickly with his "cosmic gate", and finds that Fantasy Land is once again being overrun by hostile forces. He resolves to once again save a world by fighting off the entire force himself.


Gameplay

Like the original, the game involves a superhuman hero who runs and flies towards a forever distant background on a checkerboard-styled ground. The player can hit any of the controller's buttons to cause the Space Harrier character to fire his large laser cannon (four shots at a time). There is also an option to turn on auto-fire in the game menu. As the playing field moves forward, enemies come from behind and from the far distance to attack the character, by either firing a projectile or trying to crash into him. The player must also dodge large objects in his path, some of which can be destroyed, such as trees, and others that cannot be, such as
ionic columns The Ionic order is one of the three canonic orders of classical architecture, the other two being the Doric and the Corinthian. There are two lesser orders: the Tuscan (a plainer Doric), and the rich variant of Corinthian called the composite ...
and
pylons Pylon may refer to: Structures and boundaries * Pylon (architecture), the gateway to the inner part of an Ancient Egyptian temple or Christian cathedral * Pylon, a support tower structure for suspension bridges or highways * Pylon, an orange mar ...
. One hit from an enemy or a crash into these large objects will cause the player to lose a life; extra lives are awarded every certain number of points. Smaller objects, such as foliage, will only cause Harrier to trip; however, this leaves him vulnerable to attack for two seconds. If the player loses all lives, the game will be over. There are a total of 12 stages, each with its own end boss. A stage usually consists of different landscapes (small objects vs. large objects), and can also move at different speeds (slow vs. fast). Some stages, such as Stuna Area, have a mid-level boss that can be easily defeated. Although the player can select any stage to start the game at, all twelve levels must be completed before moving on to the Final Chapter stage. There, the player must defeat all the main bosses over again, and then fight the ''Dark Harrier'' in order to complete the game. Enemies move onto the screen in uniform clusters. A signal tone is played to alert the player that there is a non-stationary enemy now in the playing field. In many cases, the enemies move in a straight line along a predetermined, pseudo-three-dimensional path. Waves of enemies also often come in pairs: one group will come from the left in the distance or foreground, followed by the same type and same number of enemies coming in from the right. Due to the inability of the Mega Drive to scale sprites, enemy, landscape, and shadow sprites are pre-rendered at different sizes.


Reception

In 1989, ''
ACE An ace is a playing card, die or domino with a single pip. In the standard French deck, an ace has a single suit symbol (a heart, diamond, spade, or club) located in the middle of the card, sometimes large and decorated, especially in the c ...
'' magazine listed ''Space Harrier II'' as one of the top three best games available for the Mega Drive at the time, along with ''
Altered Beast ''Altered Beast'' is a 1988 beat 'em up arcade video game developed and manufactured by Sega. The game is set in Ancient Greece and follows a player character chosen by Zeus to rescue his daughter Athena from the demonic ruler of the underworl ...
'' and ''
Thunder Force II is a scrolling shooter developed by Technosoft. It was first released in Japan on October 15, 1988 for the Sharp X68000 computer. A year later, it was ported to the Sega Mega Drive/Genesis game console and released in Japan (under the name ''Th ...
''.


References


External links


Official Virtual Console minisite





Official Nintendo Minisite
* {{Authority control 1988 video games Amiga games Amstrad CPC games Atari ST games Commodore 64 games Rail shooters Sega-AM2 games Sega Genesis games Virtual Console games ZX Spectrum games MSX games IOS games Nintendo Switch Online Sega Genesis games Video games designed by Yu Suzuki Video games developed in Japan Video games scored by Matt Furniss Video game sequels Single-player video games ja:スペースハリアー#続編・関連タイトル sv:Space Harrier II