Space Cowboy (video game)
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''Space Cowboy'' is video game written by Scott Lamb for the Atari 8-bit family and published by Avalon Hill Microcomputer Games in 1983.


Gameplay

''Space Cowboy'' is a game in which the Space Cowboy maneuvers along a walkway shown in three-quarter perspective, avoiding blasts from wall-mounted lasers.


Reception

Bill Wallace reviewed ''Space Cowboy'' in ''
Space Gamer Space is the boundless three-dimensional extent in which objects and events have relative position and direction. In classical physics, physical space is often conceived in three linear dimensions, although modern physicists usually cons ...
'' No. 70. Wallace commented that "The action is idiotic, wooden, boring after only a couple of minutes of play. If you'd never seen ''
Zaxxon is an isometric shooter arcade game, developed and released by Sega in 1982, in which the player pilots a ship through heavily defended space fortresses. Japanese electronics company Ikegami Tsushinki is also credited for having worked on the de ...
'' the three-quarter perspective would be interesting, though it doesn't really contribute to play."


References

{{Avalon Hill 1983 video games Avalon Hill video games Atari 8-bit family games Atari 8-bit family-only games Microcomputer Games games Shoot 'em ups Space Western video games Video games developed in the United States