Sonic the Hedgehog (8-bit video game)
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is a 1991 side-scrolling
platform game A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are charac ...
. It is a companion to the
16-bit 16-bit microcomputers are microcomputers that use 16-bit microprocessors. A 16-bit register can store 216 different values. The range of integer values that can be stored in 16 bits depends on the integer representation used. With the two ...
Sega Genesis The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Syst ...
game ''
Sonic the Hedgehog is a Japanese video game series and media franchise created by Sega. The franchise follows Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a mad scientist. The main ''Sonic the Hedgehog'' games are platformers m ...
'' for the
8-bit In computer architecture, 8-bit integers or other data units are those that are 8 bits wide (1 octet). Also, 8-bit central processing unit (CPU) and arithmetic logic unit (ALU) architectures are those that are based on registers or data buses ...
Game Gear The is an 8-bit Fourth generation of video game consoles, fourth generation handheld game console released by Sega on October 6, 1990, in Japan, in April 1991 throughout North America and Europe, and during 1992 in Australia. The Game Gear pri ...
and
Master System The is an 8-bit third-generation home video game console manufactured by Sega. It was originally a remodeled export version of the Sega Mark III, the third iteration of the SG-1000 series of consoles, which was released in Japan in 1985 an ...
consoles.
Ancient Ancient history is a time period from the beginning of writing and recorded human history to as far as late antiquity. The span of recorded history is roughly 5,000 years, beginning with the Sumerian cuneiform script. Ancient history cov ...
—a studio founded by composer
Yuzo Koshiro is a Japanese composer and sound programmer. He is often regarded as one of the most influential innovators in chiptune and video game music, producing music in a number of genres including rock, jazz, symphonic, and various electronic genre ...
for the project—developed the game and
Sega is a Japanese multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, respectively. Its division ...
published it to promote the
handheld A mobile device (or handheld computer) is a computer small enough to hold and operate in the hand. Mobile devices typically have a flat LCD or OLED screen, a touchscreen interface, and digital or physical buttons. They may also have a physical ...
Game Gear. The 8-bit ''Sonic'' is a
side-scrolling video game '' A side-scrolling video game (alternatively side-scroller), is a game viewed from a side-view camera angle where the screen follows the player as they move left or right. The jump from single-screen or flip-screen graphics to scrolling graphic ...
similar in style to the 16-bit game, but reduced in complexity to fit the 8-bit systems. The premise and story of the 8-bit ''Sonic'' are identical to that of the 16-bit game: as the
anthropomorphic Anthropomorphism is the attribution of human traits, emotions, or intentions to non-human entities. It is considered to be an innate tendency of human psychology. Personification is the related attribution of human form and characteristics t ...
hedgehog
Sonic Sonic or Sonics may refer to: Companies *Sonic Drive-In, an American drive-in fast-food restaurant chain * Sonic (ISP), an Internet provider and CLEC, serving more than 100 California communities * Sonic Foundry, a computer software company wh ...
, the player races through levels to rescue the imprisoned animals Doctor Robotnik plots to turn into robots. Gameplay is similar; Sonic collects rings while avoiding obstacles, but is paced slightly slower as the 8-bit version focuses more on
exploration Exploration refers to the historical practice of discovering remote lands. It is studied by geographers and historians. Two major eras of exploration occurred in human history: one of convergence, and one of divergence. The first, covering most ...
. While some level themes, such as Green Hill Zone, are borrowed from the 16-bit game, others are original. It also features a different soundtrack from Koshiro, which comprises new material alongside some rearrangements of Masato Nakamura's tracks for the 16-bit game. Reviewers acclaimed the 8-bit ''Sonic'' for its level variety, visuals, gameplay, and audio. Many believed that it compared favorably to its 16-bit counterpart, although some criticism was directed at its low difficulty and short length. Game journalists retrospectively considered it one of the best Game Gear and Master System games. The 8-bit ''Sonic'' has been rereleased through ''
Sonic Sonic or Sonics may refer to: Companies *Sonic Drive-In, an American drive-in fast-food restaurant chain * Sonic (ISP), an Internet provider and CLEC, serving more than 100 California communities * Sonic Foundry, a computer software company wh ...
'' game compilations and
Nintendo is a Japanese multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produced handmade playing cards ...
's
Virtual Console A virtual console (VC) – also known as a virtual terminal (VT) – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some Unix-like operating systems such as Linux, BSD, illumos, U ...
. It received several sequels, beginning with '' Sonic the Hedgehog 2'' in 1992. It was also Ancient's first game and the only ''Sonic'' game they developed.


Gameplay

The
8-bit In computer architecture, 8-bit integers or other data units are those that are 8 bits wide (1 octet). Also, 8-bit central processing unit (CPU) and arithmetic logic unit (ALU) architectures are those that are based on registers or data buses ...
''Sonic the Hedgehog'' is a side-scrolling
platform game A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are charac ...
similar in gameplay and style to the original
16-bit 16-bit microcomputers are microcomputers that use 16-bit microprocessors. A 16-bit register can store 216 different values. The range of integer values that can be stored in 16 bits depends on the integer representation used. With the two ...
Sega Genesis The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Syst ...
game of the same name, save for several new and altered
game mechanics In tabletop games and video games, game mechanics are the rules or ludemes that govern and guide the player's actions, as well as the game's response to them. A rule is an instruction on how to play, a ludeme is an element of play like the L-sh ...
. As in the original, the
anthropomorphic Anthropomorphism is the attribution of human traits, emotions, or intentions to non-human entities. It is considered to be an innate tendency of human psychology. Personification is the related attribution of human form and characteristics t ...
hedgehog
Sonic Sonic or Sonics may refer to: Companies *Sonic Drive-In, an American drive-in fast-food restaurant chain * Sonic (ISP), an Internet provider and CLEC, serving more than 100 California communities * Sonic Foundry, a computer software company wh ...
ventures to rescue the animal population of South Island from the diabolical Doctor Robotnik, who plots to turn them into robots. The player jumps between platforms, avoids enemy and inanimate obstacles, and breaks
television Television, sometimes shortened to TV, is a telecommunication medium for transmitting moving images and sound. The term can refer to a television set, or the medium of television transmission. Television is a mass medium for advertising, ...
s to collect shields, speed shoes, and invincibility, and mark
checkpoints Checkpoint may refer to: Places * Border checkpoint, a place on the land border between two states where travellers and/or goods are inspected * Security checkpoint, erected and enforced within contiguous areas under military or paramilitary cont ...
. Like the original, Sonic collects rings, which protect him from being hit by an enemy or obstacle. The player starts the game with three lives and will lose one if they are hit without carrying any rings, drown, or fall into a bottomless pit. Losing all lives results in a " game over" message; if so, they must restart. Gameplay is slightly slower and more focused on
exploration Exploration refers to the historical practice of discovering remote lands. It is studied by geographers and historians. Two major eras of exploration occurred in human history: one of convergence, and one of divergence. The first, covering most ...
than the original. Sonic travels through six levels called zones, each consisting of two main acts and a
boss battle In video games, a boss is a significant computer-controlled opponent. A fight with a boss character is commonly referred to as a boss battle or boss fight. Bosses are generally far stronger than other opponents the player has faced up to that ...
with Robotnik. The zones are based on various themes, such as grassy plains, ancient ruins, and jungles. While some of the level themes, such as Green Hill Zone, are borrowed from the 16-bit version, others are original, and all the
level design In video games, a level (also referred to as a map, stage, or round in some older games) is any space available to the player during the course of completion of an objective. Video game levels generally have progressively-increasing difficulty t ...
s are different and contain no
vertical loop The generic roller coaster vertical loop, where a section of track causes the riders to complete a 360 degree turn, is the most basic of roller coaster inversions. At the top of the loop, riders are completely inverted. History The vertical ...
s. Some of the game's levels require quick precision and others require the player to go underwater. Certain acts have Chaos Emeralds hidden within them, and the player must collect all six to obtain the best possible ending. At the end of each main act, the player hits a signpost, which will spin and land on an image; it can award bonuses depending on the image it settles on. If the player has over 50 rings, they can access a
pinball Pinball games are a family of games in which a ball is propelled into a specially designed table where it bounces off various obstacles, scoring points either en route or when it comes to rest. Historically the board was studded with nails call ...
-esque bonus stage where more rings and continues can be collected.


Development

In 1990,
Sega is a Japanese multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, respectively. Its division ...
released the
Game Gear The is an 8-bit Fourth generation of video game consoles, fourth generation handheld game console released by Sega on October 6, 1990, in Japan, in April 1991 throughout North America and Europe, and during 1992 in Australia. The Game Gear pri ...
, an 8-bit
handheld game console A handheld game console, or simply handheld console, is a small, portable self-contained video game console with a built-in screen, game controls and speakers. Handheld game consoles are smaller than home video game consoles and contain the co ...
designed to compete with
Nintendo is a Japanese multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produced handmade playing cards ...
's
Game Boy The is an 8-bit fourth generation handheld game console developed and manufactured by Nintendo. It was first released in Japan on April 21, 1989, in North America later the same year, and in Europe in late 1990. It was designed by the same t ...
. Around the same time,
Sonic Team is a video game developer owned by the Japanese video game company Sega as part of its Sega CS Research and Development No. 2 division. Sonic Team is best known for the long-running ''Sonic the Hedgehog'' series and games such as '' Nights int ...
worked on ''Sonic the Hedgehog'' for the 16-bit Genesis and Sega wanted to increase consumer awareness of the Game Gear by producing a version of ''Sonic'' for the system. 22-year old composer
Yuzo Koshiro is a Japanese composer and sound programmer. He is often regarded as one of the most influential innovators in chiptune and video game music, producing music in a number of genres including rock, jazz, symphonic, and various electronic genre ...
had recently started working with Sega, having been asked to compose the soundtrack for the 16-bit version of '' The Revenge of Shinobi'' (1989). After, he told a section chief he could develop games himself. As a result, a general manager, whom Koshiro met while working on ''The Revenge of Shinobi'', asked him to start developing a Game Gear version of ''Sonic''. Koshiro founded
Ancient Ancient history is a time period from the beginning of writing and recorded human history to as far as late antiquity. The span of recorded history is roughly 5,000 years, beginning with the Sumerian cuneiform script. Ancient history cov ...
to develop the game because Sega could not make contracts with individuals. His sister Ayano Koshiro served as director and his mother Tomo Koshiro had a "behind the scenes" role, while the first programmer he hired was Shinobu Hayashi. The 8-bit ''Sonic'' was created specifically for the Game Gear, but Sega also had Ancient develop a version for the
Master System The is an 8-bit third-generation home video game console manufactured by Sega. It was originally a remodeled export version of the Sega Mark III, the third iteration of the SG-1000 series of consoles, which was released in Japan in 1985 an ...
, which was selling well and had similar hardware.
Porting In software engineering, porting is the process of adapting software for the purpose of achieving some form of execution in a computing environment that is different from the one that a given program (meant for such execution) was originally desi ...
the original game to the 8-bit hardware was impossible, so Ancient built their ''Sonic'' from scratch. The team decided to make their version completely different from its 16-bit counterpart. According to Koshiro, the game had three phases of development. In the first phase, Ancient developed the game with the 16-bit version in mind. The second and third phases were largely Ancient's own ideas, with Sega supervising their work. Koshiro thought reinventing ''Sonic'' for 8-bit hardware was challenging, as he did not work at Sega and had never developed a game before. However, Sega had faith in him because of his relationship to the company. Koshiro composed the soundtrack and sought to retain the feel of the 16-bit version. He converted Masato Nakamura's 16-bit ''Sonic'' score to the 8-bit programmable sound generator to start, but ended up using only three of those tracks; the remainder of the music is Koshiro's work.


Release history

While the Game Gear version was developed first, Sega released the 8-bit ''Sonic'' for the Master System in Europe in November 1991, and worldwide for the Game Gear on December 28, 1991. In Europe, the game was built into later versions of the Master System, while in North America, it was the console's
swan song The swan song ( grc, κύκνειον ᾆσμα; la, carmen cygni) is a metaphorical phrase for a final gesture, effort, or performance given just before death or retirement. The phrase refers to an ancient belief that swans sing a beautiful so ...
. The Master System had failed to gain a foothold in North America, so its version of ''Sonic'' became a collector's item. The American Master System release is simply an
import An import is the receiving country in an export from the sending country. Importation and exportation are the defining financial transactions of international trade. In international trade, the importation and exportation of goods are limited ...
of the European version; Sega covered the European Article Number on the game packaging with a
Universal Product Code The Universal Product Code (UPC or UPC code) is a barcode symbology that is widely used worldwide for tracking trade items in stores. UPC (technically refers to UPC-A) consists of 12 digits that are uniquely assigned to each trade item. Along wi ...
sticker. ''Nintendo World Report'' described the game as a "weird" release for
the franchise Suffrage, political franchise, or simply franchise, is the right to vote in public, political elections and referendums (although the term is sometimes used for any right to vote). In some languages, and occasionally in English, the right to ...
because it did not focus on speed. Although it was profitable for Sega, the 8-bit ''Sonic''s sales were "nowhere near as well" as those of the 16-bit original. The game has been rereleased in emulated form on several occasions. In 2003, Sega released '' Sonic Adventure DX: Director's Cut'', an enhanced version of the 1998 ''Sonic'' game ''Sonic Adventure'' for the
GameCube The is a home video game console developed and released by Nintendo in Japan on September 14, 2001, in North America on November 18, 2001, and in PAL territories in 2002. It is the successor to the Nintendo 64 (1996), and predecessor of the ...
and
Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for se ...
. As the player progresses through the game, they will unlock all 12 ''Sonic'' games released for the Game Gear, including the 8-bit ''Sonic''. The Game Gear version is also available through ''
Sonic Mega Collection Plus is a video game compilation developed by Sonic Team and published by Sega in 2002 for the GameCube. It is a compilation of several ''Sonic the Hedgehog'' games originally released on the Sega Genesis, along with a few other Sega-published title ...
'' (2004), a compilation of ''Sonic'' games for Windows,
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on ...
, and
Xbox Xbox is a video gaming brand created and owned by Microsoft. The brand consists of five video game consoles, as well as applications (games), streaming services, an online service by the name of Xbox network, and the development arm by the ...
. Sega released the Master System version for the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, ...
's
Virtual Console A virtual console (VC) – also known as a virtual terminal (VT) – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some Unix-like operating systems such as Linux, BSD, illumos, U ...
digital distribution service in Japan and North America in August 2008, and in Europe the following month. The Game Gear version was released for the
Nintendo 3DS The is a handheld game console produced by Nintendo. It was announced in March 2010 and unveiled at E3 2010 as the successor to the Nintendo DS. The system features backward compatibility with Nintendo DS video games. As an eighth-generati ...
's Virtual Console in the west on June 13, 2013, and in Japan on December 4, 2013.


Reception

Reviewers acclaimed the 8-bit ''Sonic''. Most agreed it was a polished recreation of the 16-bit game, with '' ACE'' and ''
Mean Machines ''Mean Machines'' was a multi-format video game magazine published between 1990 and 1992 in the United Kingdom. Origins In the late 1980s ''Computer and Video Games'' (''CVG'') was largely covering the outgoing generation of 8-bit computers l ...
'' writing those who owned that version could still enjoy it. The game's level variety and designs, the action-packed and addictive gameplay, and sound and visual quality—thought to be on par with the original version's—were commonly highlighted. ''ACE'' was impressed to see the Genesis version's main features brought to the 8-bit systems intact. ''
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'' also considered its visuals "top-of-the-line" for an 8-bit game. Reviewers criticized the relatively low difficulty and short length, although ''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website w ...
'' (''CVG'') wrote these were also problems in the original and ''Go!'' considered the game more challenging than its Genesis predecessor. However, most found the problems did not detract from the experience; ''CVG'' wrote that the game still offered the player plenty and was just as good as the Genesis version. Retrospective reviews for the game's rerelease on the Virtual Console were likewise positive. '' IGN'' wrote that although it was not as visually appealing, fast, or ambitious as its 16-bit predecessor, the 8-bit ''Sonic the Hedgehog'' was still a competent game in its own right, with unique level designs that managed to retain the feel of the original. ''
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'' believed it was one of the best platformers for the Master System and felt it was an interesting piece in the ''Sonic'' franchise's history, and found the Game Gear version easy to recommend to those who played the 16-bit version and were looking for a new experience, and those who were just starting to play ''Sonic'' games. They said "It's short, but it's sweet," and that searching for Chaos Emeralds added replay value. ''
GameSpy GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1996 by Mark Surfas. After the release of a multiplayer server browser for the game, QSpy, Surfas licensed the software under the Ga ...
'', reviewing ''Sonic Mega Collection Plus'', felt the 8-bit ''Sonic'' and ''
Sonic Chaos ''Sonic Chaos'' is a 1993 platform game published by Sega for the Master System and Game Gear. Players control Sonic the Hedgehog and his sidekick Miles "Tails" Prower in their quest to retrieve the Chaos Emeralds from Doctor Robotnik, who ha ...
'' (1993) were the series' only Game Gear installments worth playing.


Legacy

''
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'' named the 8-bit ''Sonic'' the fourth best Game Gear game, and they and ''
Retro Gamer ''Retro Gamer'' is a British magazine, published worldwide, covering retro video games. It was the first commercial magazine to be devoted entirely to the subject. Launched in January 2004 as a quarterly publication, ''Retro Gamer'' soon became ...
'' named it one of the best Master System games. The 8-bit ''Sonic'' was Ancient's first game and the only ''Sonic'' game they developed. Beginning with its 1992 sequel, '' Sonic the Hedgehog 2'', all subsequent 8-bit ''Sonic'' platformers were developed by
Aspect Co. was a Japanese based video game company which was founded in March 1991. Company history Aspect has developed for the Master System, Game Gear, Pico, Genesis, Saturn, Super NES, Game Boy Advance, Nintendo DS, and WonderSwan Color. Aspect has ...
The Bridge Zone level's track became one of the most famous pieces of ''Sonic'' music, and was used as a basis for Tails' theme in ''Sonic Adventure''. Some fans have independently developed new ports of the game to run natively on other platforms. In 2019, a fan remake of the game was released for
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for ...
and Android, featuring widescreen gameplay and new playable characters, levels, and game mechanics. A fanmade
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness W ...
port was released in December 2021, with the original Z80 assembly code hand-translated to the 6510 CPU.


Notes


References


External links


Sega of Japan Wii Virtual Console page

Sega of Japan 3DS Virtual Console page
{{DEFAULTSORT:Sonic The Hedgehog (8-Bit) 1991 video games Windows games Game Gear games Master System games Side-scrolling video games Sonic the Hedgehog video games Video games developed in Japan Virtual Console games Video games scored by Yuzo Koshiro Single-player video games Virtual Console games for Nintendo 3DS Commodore 64 games Ancient (company) games