Sonic The Hedgehog Genesis
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is a 1991
platform game A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are charac ...
developed by
Sonic Team is a video game developer owned by the Japanese video game company Sega as part of its Sega CS Research and Development No. 2 division. Sonic Team is best known for the long-running ''Sonic the Hedgehog'' series and games such as '' Nights int ...
and published by Sega for the Sega Genesis. The first game in the ''Sonic the Hedgehog'' franchise, it was released in North America on June 23 and in
PAL region The PAL region is a television publication territory that covers most of Europe and Africa, alongside parts of Asia, South America and Oceania. It is named PAL because of the PAL (Phase Alternating Line) television standard traditionally used i ...
s and Japan the following month. Players control Sonic the Hedgehog, who can run at supersonic speeds; Sonic sets out on a quest to defeat Dr. Robotnik, a scientist who has imprisoned animals in robots and seeks the powerful
Chaos Emeralds is a Japanese video game series and media franchise created by Sega. The franchise follows Sonic the Hedgehog (character), Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a mad scientist. The main ''Sonic the Hedg ...
. The gameplay involves collecting
rings Ring may refer to: * Ring (jewellery), a round band, usually made of metal, worn as ornamental jewelry * To make a sound with a bell, and the sound made by a bell :(hence) to initiate a telephone connection Arts, entertainment and media Film and ...
as a form of
health Health, according to the World Health Organization, is "a state of complete physical, mental and social well-being and not merely the absence of disease and infirmity".World Health Organization. (2006)''Constitution of the World Health Organiza ...
, and a simple control scheme, with jumping and attacking controlled by a single button. Development began in 1990 when Sega ordered its developers to create a game featuring a mascot for the company. The developers decided on a blue hedgehog and named themselves Sonic Team to match their character. ''Sonic the Hedgehog'', designed for fast gameplay, was influenced by games by '' Super Mario'' series creator Shigeru Miyamoto. It uses a novel technique that allows Sonic's sprite to roll along curved scenery, which originated in a
tech demo A technology demonstration (or tech demo), also known as demonstrator model, is a prototype, rough example or an otherwise incomplete version of a conceivable product or future system, put together as proof of concept with the primary purpose of s ...
created by programmer
Yuji Naka , credited in some games as YU2, is a Japanese video game programmer, designer and producer. He is the former head of the Sega studio Sonic Team, where he was the lead programmer of the original '' Sonic the Hedgehog'' series on the Sega Mega ...
. The music was composed by
Masato Nakamura is a Japanese musician, bass guitarist, and record producer. He is a member of the J-pop band Dreams Come True, which was formed in 1988 and went on to sell over 50million CDs. He also composed the soundtracks for the video games ''Sonic the H ...
, bassist of the
J-pop J-pop ( ja, ジェイポップ, ''jeipoppu''; often stylized as J-POP; an abbreviated form of "Japanese popular music"), natively also known simply as , is the name for a form of popular music that entered the musical mainstream of Japan in the ...
band Dreams Come True. ''Sonic the Hedgehog'' was well received by critics, who praised its visuals, audio, and gameplay. It is widely considered one of the greatest video games of all time. It was also commercially successful, becoming one of the
best-selling video games of all time This is a list of video games that have sold the highest number of software units worldwide. The best-selling video game to date is ''Minecraft'', a sandbox game released by Mojang in May 2009 for a wide range of PC, mobile and console platfo ...
with approximately copies sold worldwide across all platforms; it established the Genesis as a key player in the 16-bit era and allowing it to compete with the Super Nintendo Entertainment System. It has been
ported In software engineering, porting is the process of adapting software for the purpose of achieving some form of execution in a computing environment that is different from the one that a given program (meant for such execution) was originally desi ...
a number of times, and inspired several
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, a successful
franchise Franchise may refer to: Business and law * Franchising, a business method that involves licensing of trademarks and methods of doing business to franchisees * Franchise, a privilege to operate a type of business such as a cable television p ...
, and adaptations into other media. It was followed by ''
Sonic the Hedgehog 2 is a 1992 platform game developed by Sega Technical Institute (STI) for the Sega Genesis. It follows Sonic as he attempts to stop Doctor Eggman from stealing the Chaos Emeralds to power his space stationnamed The Death Egg. Like the first ''S ...
'' in 1992.


Gameplay

''Sonic the Hedgehog'' is a 2D side-scrolling
platform game A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are charac ...
. The gameplay centers on Sonic the Hedgehog's ability to run at high speed through levels that include springs, slopes, bottomless pits, and
vertical loop The generic roller coaster vertical loop, where a section of track causes the riders to complete a 360 degree turn, is the most basic of roller coaster inversions. At the top of the loop, riders are completely inverted. History The vertical ...
s. The levels are populated with robot enemies, inside which Dr. Robotnik has trapped animals; destroying a robot frees the animal, but is not necessary to complete the game. The player must also avoid touching spikes, falling into bottomless pits, being crushed by moving walls or platforms, and drowning, which may be prevented by breathing air bubbles from vents. Sonic's main means of attack is the spin attack, in which he curls into a ball and spins his body, damaging enemies and certain obstacles upon collision. This may be performed by jumping or rolling. At the start of the game, the player is given three
lives Lives may refer to: * The plural form of a '' life'' * Lives, Iran, a village in Khuzestan Province, Iran * The number of lives in a video game * '' Parallel Lives'', aka ''Lives of the Noble Greeks and Romans'', a series of biographies of famous ...
, which may be lost if Sonic collides with hazardous enemies or objects while in possession of no rings, falls to the bottom of the level screen, or exceeds an act's ten-minute time limit. Signposts act as checkpoints to allow Sonic to return to the most recently activated post when he loses a life. The time resets when he returns to the checkpoint. The game ends when the player runs out of lives, although the player may return to the beginning of the act with three lives if they have any continues. Scattered around each level are gold
rings Ring may refer to: * Ring (jewellery), a round band, usually made of metal, worn as ornamental jewelry * To make a sound with a bell, and the sound made by a bell :(hence) to initiate a telephone connection Arts, entertainment and media Film and ...
. Collecting 100 rings rewards the player with an extra life. Rings act as a layer of protection against hazards: if Sonic holds at least one ring when he collides with an enemy or dangerous obstacle, all his rings will scatter. He can recollect some of them again before they disappear. If he is hit without holding any rings, he loses a life. Shields and temporary invincibility can be collected to provide additional layers of protection, but certain hazards, such as drowning, being crushed, falling into bottomless pits, or running out of time, kill Sonic regardless of rings or other protection. The game is split into six principal
zones Zone or The Zone may refer to: Places Climate and altitude zones * Death zone (originally the lethal zone), altitudes above a certain point where the amount of oxygen is insufficient to sustain human life for an extended time span * Frigid zone, ...
, followed by a short Final Zone. Each main zone has its own visual style, and while some enemies appear throughout, each zone has unique enemies and obstacles. Each main zone is split into three acts, all of which must be completed. At the end of each main zone's third act, the player confronts Dr. Robotnik for a boss fight. For most of the fights, Robotnik's vehicle is fitted with different weapons. After completing the sixth zone, the player continues to the single-level Final Zone for a last encounter with Robotnik inside a large machine environment. Destroying Robotnik's machine ends the game. A brief animation shows Sonic's return to the first zone, with animals liberated from Dr. Robotnik. If Sonic reaches the end of any zone's Act 1 or Act 2 while holding at least 50 rings, a large ring appears through which he can jump to enter a " special stage". In the Special Stages, Sonic is continually curled up in his Spin Attack animation, and bounces off the bumpers and walls of a fully rotating maze. In these levels, the player earns a number of continues for each multiple of 50 rings collected, but the main goal is to obtain the Chaos Emerald hidden within the maze. Colliding with any of the blocks marked "GOAL" ends the level.


Plot

In an attempt to steal the six Chaos Emeralds and harness their power, the evil Dr. Ivo Robotnik has trapped the animal inhabitants of South Island inside aggressive robots and stationary metal capsules. The player controls Sonic, who aims to halt Robotnik's plans by freeing his animal friends and collecting the emeralds himself. If the player collects all the Chaos Emeralds and completes the game, an ending sequence is shown. If all the emeralds are not collected, Robotnik taunts the player while juggling any of the Chaos Emeralds not collected by the player.


Development


Background and character design

In the 1980s, Sega had limited success with Genesis ports of its arcade games, but wanted a stronger foothold against its main competitor, Nintendo. In 1988,
Sega of Japan is a Japanese multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, respectively. Its division ...
began an in-house competition to create a rival to Nintendo's mascot
Mario is a character created by Japanese video game designer Shigeru Miyamoto. He is the title character of the ''Mario'' franchise and the mascot of Japanese video game company Nintendo. Mario has appeared in over 200 video games since his cre ...
. For the next three years, programmers and designers at Sega worked on a brand character to rival Mario. In 1990, Sega ordered its in-house development studio to develop a game featuring a mascot for the company. Sega's president
Hayao Nakayama is a Japanese businessman and was the former President and CEO of Sega Enterprises, Ltd from 1983 to 1999. Early life and career Nakayama was born into a family of doctors, and was expected to pursue medicine as a career. However, Nakayama de ...
wanted a character as iconic as Mickey Mouse. Sega had previously used
Alex Kidd is a platform video game series developed by Sega, and starring the titular Alex Kidd. Games The franchise includes seven titles. * ''Alex Kidd in Miracle World'' - 1986, Master System * '' Alex Kidd: The Lost Stars'' - 1986, Arcade, 1988 ...
as their mascot, but he was considered too similar to Mario and deemed unsatisfactory. The team developed ideas for characters, an
engine An engine or motor is a machine designed to convert one or more forms of energy into mechanical energy. Available energy sources include potential energy (e.g. energy of the Earth's gravitational field as exploited in hydroelectric power ...
, and
gameplay mechanics In tabletop games and video games, game mechanics are the rules or ludemes that govern and guide the player's actions, as well as the game's response to them. A rule is an instruction on how to play, a ludeme is an element of play like the L-sha ...
. Development emphasized speed, so Sega considered fast creatures such as
kangaroo Kangaroos are four marsupials from the family Macropodidae (macropods, meaning "large foot"). In common use the term is used to describe the largest species from this family, the red kangaroo, as well as the antilopine kangaroo, eastern ...
s and squirrels and eliminated designs not associated with fast animals. One idea, a rabbit able to grasp objects with
prehensile Prehensility is the quality of an appendage or organ that has adapted for grasping or holding. The word is derived from the Latin term ''prehendere'', meaning "to grasp". The ability to grasp is likely derived from a number of different orig ...
ears, showed promise but was too complex for the Genesis hardware. The team narrowed its search to animals that could roll into a ball, their idea for an attacking move, and considered armadillos and
hedgehog A hedgehog is a spiny mammal of the subfamily Erinaceinae, in the eulipotyphlan family Erinaceidae. There are seventeen species of hedgehog in five genera found throughout parts of Europe, Asia, and Africa, and in New Zealand by introductio ...
s. The hedgehog character, proposed by
Naoto Ohshima (born February 26, 1964) is a Japanese artist and video game designer, best known for designing Sonic the Hedgehog and Dr. Eggman characters from Sega's '' Sonic the Hedgehog'' franchise. Although Yuji Naka created the original tech demo aroun ...
, prevailed; the armadillo became the basis for
Mighty the Armadillo The '' Sonic the Hedgehog'' video game franchise began in 1991 with the game '' Sonic the Hedgehog'' for the Sega Genesis, which pitted a blue anthropomorphic hedgehog named Sonic against a rotund male human villain named Doctor Eggman (or ...
, who appeared in 1993's ''
SegaSonic the Hedgehog is a 1993 arcade game in the ''Sonic the Hedgehog'' series by Sega. Controlling Sonic the Hedgehog and his friends Mighty the Armadillo and Ray the Flying Squirrel, the player must escape an island as quickly as possible after they are kidnap ...
''. Ohshima went on vacation to New York, taking sketches with him. He went to
Central Park Central Park is an urban park in New York City located between the Upper West and Upper East Sides of Manhattan. It is the fifth-largest park in the city, covering . It is the most visited urban park in the United States, with an estimated ...
and asked locals for their opinions on them, and Sonic was the favorite. A man with a moustache, who eventually became Dr. Robotnik, was in second place. Sonic was originally teal-colored, then a light shade of blue, but he was changed to dark blue so he would stand out against certain backgrounds and to match the Sega logo. According to Ohshima, Sonic's basic design was created by combining
Felix the Cat Felix the Cat is a cartoon character created in 1919 by Pat Sullivan and Otto Messmer during the silent film era. An anthropomorphic black cat with white eyes, a black body, and a giant grin, he was one of the most recognized cartoon characte ...
's head with Mickey Mouse's body. His shoes had buckles through the inspiration of
Michael Jackson Michael Joseph Jackson (August 29, 1958 – June 25, 2009) was an American singer, songwriter, dancer, and philanthropist. Dubbed the "King of Pop", he is regarded as one of the most significant cultural figures of the 20th century. Over a ...
's boots on the album cover for '' Bad'' and the red and white color scheme of Santa Claus, whom Ohshima saw as the most "famous character in the world". Sonic's spikes were emphasized to make him look sleeker, and he was given the ability to spin while jumping (so attacking and jumping could be controlled with one button). The new character was originally named "Mr. Hedgehog", but the eight-member team changed his name to "Sonic" and took the name
Sonic Team is a video game developer owned by the Japanese video game company Sega as part of its Sega CS Research and Development No. 2 division. Sonic Team is best known for the long-running ''Sonic the Hedgehog'' series and games such as '' Nights int ...
. Ohshima stated that "Sonic" was chosen because it represented speed. Ideas proposed to flesh out the character included placing him in a
rock Rock most often refers to: * Rock (geology), a naturally occurring solid aggregate of minerals or mineraloids * Rock music, a genre of popular music Rock or Rocks may also refer to: Places United Kingdom * Rock, Caerphilly, a location in Wales ...
band, giving him vampire fangs, and giving him a human girlfriend named Madonna, but
Sega of America is a Japanese multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, respectively. Its division ...
scrapped these ideas to keep his identity simple. Sega of America also expressed concerns that most Americans would not know what a hedgehog is and initially proposed a full-scale recreation of the character, but compromised with Sonic Team to simply make design changes. The antagonist was named "Dr. Eggman" in Japan and "Dr. Robotnik" in other regions as a result of a dispute between Sega's American and Japanese divisions.


Concept and programming

With a satisfying protagonist established, Sega turned to the programmer
Yuji Naka , credited in some games as YU2, is a Japanese video game programmer, designer and producer. He is the former head of the Sega studio Sonic Team, where he was the lead programmer of the original '' Sonic the Hedgehog'' series on the Sega Mega ...
, who had impressed them with his work on ''
Phantasy Star is a series of console role-playing video games and other supplementary media created by Sega. The series debuted in 1987 on the Master System with ''Phantasy Star'', and continues into the present with ''Phantasy Star Online 2'' and other ext ...
'' and the Genesis port of ''
Ghouls 'n Ghosts ''Ghouls 'n Ghosts'', known as in Japan, is a side-scrolling platform game developed by Capcom, released as an arcade game in 1988 and subsequently ported to a number of home platforms. It is the sequel to '' Ghosts 'n Goblins'' and the secon ...
''. Naka was a fan of ''
Super Mario Bros. is a platform game developed and published by Nintendo for the Nintendo Entertainment System (NES). The successor to the 1983 arcade game '' Mario Bros.'' and the first game in the ''Super Mario'' series, it was first released in 1985 for ...
'' but wanted something faster, so the game was made to play quickly, which was where he focused most of his effort. Naka explained that the reason he wanted a fast game was that he had ported ''Ghouls 'n Ghosts'', and wanted to work on its movement but found it slow. ''Sonic the Hedgehog'' was developed by a team of seven: two programmers, two sound engineers, and three designers, although it began with just Naka and Ohshima. People came onto the team as the need for content increased. After being assigned a project with the code name "Defeat Mario", Naka and Ohshima began work, but encountered problems: Ohshima's Rabbit proved hard to program. Catching items and throwing them caused the action's rhythm to break. Naka stated that the rabbit was not suitable for his game engine, and he also wanted the game to be playable with only one button. Hirokazu Yasuhara came onto the team to supervise Naka and Ohshima and develop levels. He became the lead designer due to his greater experience, and found the way to make the game playable with only one button by having Sonic do damage by jumping. The trio came up with the idea of him rolling into a ball. After the hedgehog character was chosen, many characters were redrawn, and the team agreed on the environments' visual complexity, with particular focus on the colors. After this, four people came onto the team to speed development up. Due to the popularity of Mario, Naka wanted Sonic to take over the American market. Sonic's default speed was set to that of Mario while running. Tests were run using the Genesis' tool library, and problems such as flickering, slow frame rates, and shaky animation soon became apparent. Increasing Sonic's speed caused animation problems. Naka solved this by developing an algorithm retained fluidity. All that was left was to optimize of the game speed to adhere to the staff's expectations. The team noticed that different people had different perceptions of the game's speed: some believed it was too fast, which caused disagreements. As a result, it was slowed down. The gameplay originated with a tech demo by Naka, who developed an algorithm allowing a sprite to move smoothly on a curve by determining its position with a
dot matrix A dot matrix is a 2-dimensional patterned array, used to represent characters, symbols and images. Most types of modern technology use dot matrices for display of information, including mobile phones, televisions, and printers. The system is al ...
. Naka's prototype was a platform game with a fast-moving character rolling in a ball through a long, winding tube, and this concept was fleshed out with Ohshima's character designs and levels by Yasuhara. Yasuhara originally intended to work on the game for three months due to the delay of his planned move to the United States by the outbreak of the
Gulf War The Gulf War was a 1990–1991 armed campaign waged by a Coalition of the Gulf War, 35-country military coalition in response to the Iraqi invasion of Kuwait. Spearheaded by the United States, the coalition's efforts against Ba'athist Iraq, ...
, but was engrossed in the project for nearly a year. His designs for levels were intended to attract both hardcore and casual gamers by integrating occasional challenging set pieces into the mostly accessible level design. The color scheme was influenced by the work of pop artist Eizin Suzuki, and the aesthetics of Green Hill were influenced by the geography of
California California is a state in the Western United States, located along the Pacific Coast. With nearly 39.2million residents across a total area of approximately , it is the most populous U.S. state and the 3rd largest by area. It is also the m ...
. In designing the gameplay, Naka was inspired by ''Mario'' creator Shigeru Miyamoto, whose games he had enjoyed playing years earlier. Admiring the simplicity of Miyamoto's mechanics in complex environments, Naka decided that Sonic would be controlled with only a
directional pad A D-pad (short for directional pad or digital pad; officially referred to by Nintendo as a +Control Pad) is a flat, usually thumb-operated, often digital, four-way directional control with one button on each point, found on nearly all modern vi ...
for movement and a single button for jumping. He also wanted his creation to be more
action Action may refer to: * Action (narrative), a literary mode * Action fiction, a type of genre fiction * Action game, a genre of video game Film * Action film, a genre of film * ''Action'' (1921 film), a film by John Ford * ''Action'' (1980 fil ...
-oriented than the ''Mario'' series; while playing ''Super Mario Bros.'', he had wondered why the levels could not be cleared more quickly. Naka, Ohshima, and Yasuhara worked 19 hours a day on the project for several months. Due to the need to demonstrate the Genesis' technological prowess, the game underwent extensive testing and redesign, which took over six months. According to Naka, the game had the fastest-ever character speed in a video game and a rotation effect in the special stages that had been considered impossible on the console. The team intended to add a two-player mode displayed via split-screen, but Naka's programming knowledge was insufficient to implement it. A two-player mode appeared in ''
Sonic the Hedgehog 2 is a 1992 platform game developed by Sega Technical Institute (STI) for the Sega Genesis. It follows Sonic as he attempts to stop Doctor Eggman from stealing the Chaos Emeralds to power his space stationnamed The Death Egg. Like the first ''S ...
'' (1992), whereby the second player controls Sonic's sidekick
Miles "Tails" Prower , better known by his nickname , is a fictional character in Sega's '' Sonic the Hedgehog'' series. Tails also appears in his own spin-off series, comic books, cartoons, and films. He is the second character to consistently appear by Sonic's sid ...
. Sonic Team also intended to include a
sound test A sound test is a function built into the options screen of many video games. This function was originally meant to test whether the game's music and sounds would function correctly (hence the name), as well as giving the player the ability to com ...
with animations of Sonic
breakdancing Breakdancing, also called breaking or b-boying/b-girling, is an athletic style of street dance originating from the African American and Puerto Rican communities in the United States. While diverse in the amount of variation available in t ...
to a band of animal characters; including a crocodile keyboardist who was later introduced into the series as
Vector the Crocodile The ''Sonic the Hedgehog'' video game franchise began in 1991 with the game ''Sonic the Hedgehog (1991 video game), Sonic the Hedgehog'' for the Sega Genesis, which pitted a blue anthropomorphism, anthropomorphic hedgehog named Sonic the Hedgeh ...
in '' Knuckles' Chaotix'' in 1995. The sound test was scrapped for time reasons and Naka used the freed up memory to add the "''Se-ga!''" chant used in TV commercials as a startup sound. Naka's relationship with Sega was tenuous during this time, and he received little credit for his work. He left the company shortly after the game's release, although Sega of America hired him later. Before leaving, however, he defied Sega's prohibition of developer credits by displaying a few names in black text on a black background, identifiable only by looking at the code. Naka stated that level design was a major challenge: he created maps much wider than normal and tried to ensure players would not get lost. It took him around eight months to develop Green Hill Zone as he kept restarting from scratch. He stated that he found the process "very interesting". Naka also stated that the team was trying to create smooth maps, and that implementing looping structures was a challenge because Sonic would break through them instead of running around them. The backgrounds were also a challenge, as the game's speed created the impression of going backwards. The zones were based on designs by Naka and Ohshima, with the goal of creating the world's fastest action game. According to Ohshima, Robotnik was based on
Humpty Dumpty Humpty Dumpty is a character in an English nursery rhyme, probably originally a riddle and one of the best known in the English-speaking world. He is typically portrayed as an anthropomorphic egg, though he is not explicitly described as such. ...
. Yasuhara wanted the game to appeal to both Japanese and American players, which was why Green Hill Zone was redesigned many times. Sonic Team wanted the level to portray the character correctly. Its checkered ground was inspired by 3D image rendering from computers, an idea Naka obtained from Sega developer
Yu Suzuki is a Japanese game designer, producer, programmer, and engineer, who headed Sega's AM2 team for 18 years. Considered one of the first auteurs of video games, he has been responsible for a number of Sega's arcade hits, including three-dimen ...
, who used this technique with ''
Space Harrier is a third-person arcade rail shooter game developed by Sega and released in 1985. It was originally conceived as a realistic military-themed game played in the third-person perspective and featuring a player-controlled fighter jet, but tec ...
''. The team read ''
Famitsu formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the f ...
'' to stay informed of what their rivals were doing so they could avoid their mistakes.


Music

Sega director Fujio Minegishi had connections to the music industry, and suggested his friend
Yūzō Kayama is a Japanese popular musician, singer-songwriter and actor. Life and career Son of mid-twentieth century film star Ken Uehara,and actress Yoko Kozakura, ( ja) Kayama graduated from Keio University. Yuzo Kayama signed with Toho and made hi ...
write the ''Sonic'' score. However, Sonic Team did not think Kayama's music would fit, and so commissioned
Masato Nakamura is a Japanese musician, bass guitarist, and record producer. He is a member of the J-pop band Dreams Come True, which was formed in 1988 and went on to sell over 50million CDs. He also composed the soundtracks for the video games ''Sonic the H ...
, bassist and songwriter of the
J-pop J-pop ( ja, ジェイポップ, ''jeipoppu''; often stylized as J-POP; an abbreviated form of "Japanese popular music"), natively also known simply as , is the name for a form of popular music that entered the musical mainstream of Japan in the ...
band Dreams Come True. Nakamura said he was surprised, as he had just started with Dreams Come True, but accepted as he was inspired by the team's desire to outperform Nintendo. He said the hardest part was working with the limited number of sounds that could play concurrently: he was limited to four, and said that his lack of knowledge of music on computers made it "impossible". He wrote the soundtrack concurrently with the Dreams Come True album ''Million Kisses''. After he finished the compositions, they were digitized using an Atari ST and the program Notator. On October 19, 2011, over 20 years after the release, a three-disc compilation of music from ''Sonic the Hedgehog'' and ''Sonic the Hedgehog 2'' was released in Japan. The first disc features original tracks from both games, the second contains Nakamura's
demo Demo, usually short for demonstration, may refer to: Music and film *Demo (music), a song typically recorded for reference rather than release * ''Demo'' (Behind Crimson Eyes), a 2004 recording by the band Behind Crimson Eyes * ''Demo'' (Deafhea ...
recordings before they were programmed into the Genesis, and the third has songs by Dreams Come True and their associated
Akon Aliaune Damala Badara Akon Thiam (; born April 16, 1973), known mononymously as Akon, is a Senegalese-American singer, record producer, and entrepreneur. He rose to prominence in 2004 following the release of " Locked Up" (featuring Styles P ...
remixes.


Packaging and release

Game-package illustrator Akira Watanabe said that his goal was to make the characters "colorful", using clear lines and gradation to "finish them neatly". According to Watanabe, the developers asked him to create a package design "similar to pop art ... without being particular to conventional packages" – something "original" and "stylish". The game was not revealed until the January 1991 International Consumer Electronics Show because Sega wanted to wait until the right time and because they saw an opportunity to "steal the show". At the show, ''Sonic the Hedgehog'' was believed to be the most impressive game shown, and won the CES award for innovation.
Sega of America is a Japanese multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, respectively. Its division ...
CEO
Tom Kalinske Thomas Kalinske (born July 17, 1944) is an American businessman, best known as having worked for Mattel from 1972 to 1987, where he was credited with reviving the Barbie and Hot Wheels brands, launching Masters of the Universe, then being promoted ...
wanted reassurance that the character would not fail. The global head of marketing, Al Nilsen, became involved, and playtested the game across the United States with Mario fans: they were shown ''Mario'' and then played ''Sonic the Hedgehog''. 80 percent preferred ''Sonic the Hedgehog'', and the game was shown at the 1991 Summer Consumer Electronics Show. It was widely released in North America on June 23, 1991, and in the
PAL region The PAL region is a television publication territory that covers most of Europe and Africa, alongside parts of Asia, South America and Oceania. It is named PAL because of the PAL (Phase Alternating Line) television standard traditionally used i ...
s and Japan the following month. In November 1991, Sega of America packaged it with American Genesis consoles, replacing ''
Altered Beast ''Altered Beast'' is a 1988 beat 'em up arcade video game developed and manufactured by Sega. The game is set in Ancient Greece and follows a player character chosen by Zeus to rescue his daughter Athena from the demonic ruler of the underworl ...
''. This tactic enabled Sega of America to sell 15 million Genesis units. Genesis owners who bought their consoles before the switch could request free copies of ''Sonic the Hedgehog'' by mail. Sega of America created a marketing campaign, making Sonic its new mascot.


Other versions and rereleases


8-bit version

A version of ''Sonic the Hedgehog'' was developed by
Ancient Ancient history is a time period from the beginning of writing and recorded human history to as far as late antiquity. The span of recorded history is roughly 5,000 years, beginning with the Sumerian cuneiform script. Ancient history cov ...
and released in late 1991 for Sega's 8-bit consoles, the Master System and
Game Gear The is an 8-bit Fourth generation of video game consoles, fourth generation handheld game console released by Sega on October 6, 1990, in Japan, in April 1991 throughout North America and Europe, and during 1992 in Australia. The Game Gear pri ...
. Its plot and gameplay mechanics are similar to the 16-bit version, though some level themes and digital assets are different and Chaos Emeralds are scattered throughout levels rather than special stages. Gameplay as a whole is simplified; the level design is flatter and has a larger focus on exploration, with no vertical loops, and Sonic cannot re-collect his rings after being hit. The game has a different soundtrack composed by
Yuzo Koshiro is a Japanese composer and sound programmer. He is often regarded as one of the most influential innovators in chiptune and video game music, producing music in a number of genres including rock, jazz, symphonic, and various electronic genres ...
, which includes adaptations of music from the original version. It was the final game released for the Master System in North America. The Master System version was re-released for Wii's
Virtual Console A virtual console (VC) – also known as a virtual terminal (VT) – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some Unix-like operating systems such as Linux, BSD, illumos, Uni ...
service in North America and Europe in August 2008. The Game Gear version was re-released for the Nintendo 3DS Virtual Console on June 13, 2013, and included as an unlockable game in '' Sonic Adventure DX: Director's Cut'' for GameCube and
Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for ser ...
and ''
Sonic Mega Collection Plus is a video game compilation developed by Sonic Team and published by Sega in 2002 for the GameCube. It is a compilation of several '' Sonic the Hedgehog'' games originally released on the Sega Genesis, along with a few other Sega-published t ...
'' for PlayStation 2,
Xbox Xbox is a video gaming brand created and owned by Microsoft. The brand consists of five video game consoles, as well as applications (games), streaming services, an online service by the name of Xbox network, and the development arm by the ...
, and Windows.


''Sonic the Hedgehog Genesis''

To mark the game's fifteenth anniversary, a port for the
Game Boy Advance The (GBA) is a 32-bit handheld game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color. It was released in Japan on March 21, 2001, in North America on June 11, 2001, in the PAL region on June 22, ...
, ''Sonic the Hedgehog Genesis'', was released on November 14, 2006. While the port is mostly identical to the original, it includes several new features not seen in the original Genesis release, such as the ability to save game progress and the inclusion of the Spin Dash move. This version, unlike others, received poor reviews, with a
Metacritic Metacritic is a website that aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc ...
score of 33/100. The chief complaints concerned its poor conversion to the Game Boy Advance, resulting in a bad performance and poor implementation of the original music and gameplay. As a response to the poor reception and claims that the system could not handle the original game, Simon "Stealth" Thomley, who later assisted with the development of the 2013 mobile port, released an unofficial,
proof-of-concept Proof of concept (POC or PoC), also known as proof of principle, is a realization of a certain method or idea in order to demonstrate its feasibility, or a demonstration in principle with the aim of verifying that some concept or theory has prac ...
version of ''Sonic the Hedgehog'' for the system. The unofficial version contains a complete Green Hill Zone and two special stages, as well as Tails and Knuckles as playable characters.


2013 remaster

A
remastered Remaster refers to changing the quality of the sound or of the image, or both, of previously created recordings, either audiophonic, cinematic, or videographic. The terms digital remastering and digitally remastered are also used. Mastering A ...
mobile port was released on
iOS iOS (formerly iPhone OS) is a mobile operating system created and developed by Apple Inc. exclusively for its hardware. It is the operating system that powers many of the company's mobile devices, including the iPhone; the term also include ...
on May 15, 2013, with an Android version following the next day. This version was developed by
Christian "Taxman" Whitehead Christian Whitehead, also known by his alias The Taxman, is an Australian video game programmer and designer. He is most recognized for his work creating updated ports of early games in Sega's '' Sonic the Hedgehog'' series, as well as being t ...
and Simon Thomley of Headcannon from scratch using the
Retro Engine The Retro Engine is a multiplatform game engine developed by Australian programmer Christian Whitehead, best known for its use in Sega's ''Sonic the Hedgehog'' series. Overview Unlike most modern game engines, the Retro Engine is primarily tai ...
, previously used in the 2011 remaster of ''
Sonic CD is a 1993 platform game for the Sega CD developed and published by Sega. The story follows Sonic the Hedgehog as he attempts to save an extraterrestrial body, Little Planet, from Doctor Robotnik. Like other '' Sonic'' games, Sonic runs and ...
''. This port features several enhancements, such as widescreen graphics, the optional ability to Spin Dash, an additional special stage, a time attack mode, and the unlockable option to play as Tails or Knuckles; it additionally features a heavily expanded debug mode which allows for use of unused elements and elements from more recent games (such as the characters' super forms). The iOS version was updated in 2016, adding compatibility with Apple TV.


''3D Sonic the Hedgehog''

A Nintendo 3DS version, ''3D Sonic the Hedgehog'', was released as part of the 3D Classics line in 2013. This version, unlike most downloadable re-releases of the game, is not
emulated In computing, an emulator is Computer hardware, hardware or software that enables one computer system (called the ''host'') to behave like another computer system (called the ''guest''). An emulator typically enables the host system to run so ...
; rather, the code was restructured to take advantage of the 3DS system's
stereoscopic 3D Stereoscopy (also called stereoscopics, or stereo imaging) is a technique for creating or enhancing the illusion of depth in an image by means of stereopsis for binocular vision. The word ''stereoscopy'' derives . Any stereoscopic image is ...
graphics and comes with additional enhancements, such as the option to use the Spin Dash move, a CRT-style filter, and the option to start from any level.


Compilation releases

With its sequels for the Genesis, ''Sonic the Hedgehog'' has been ported for a wide range of home and handheld consoles and personal computers through compilations. The first collection it appeared in was ''
Sonic Compilation ''Sonic the Hedgehog'' is a video game series. It is published by Sega, with entries developed by Sega, Sonic Team, Dimps, SIMS Co., Ltd., BioWare, and Sumo Digital. The series debuted in 1991 with the video game, ''Sonic the Hedgehog'', rel ...
'' (1995) for the Genesis. It has since appeared in ''
Sonic Jam ''Sonic Jam'' is a video game compilation developed by Sonic Team and published by Sega for the Sega Saturn. It was released in Japan in June 1997, and in North America and Europe two months later. It contains the four main ''Sonic the Hedgehog' ...
'' (1997) for the Sega Saturn, ''
Sonic Mega Collection is a video game compilation developed by Sonic Team and published by Sega in 2002 for the GameCube. It is a compilation of several ''Sonic the Hedgehog'' games originally released on the Sega Genesis, along with a few other Sega-published title ...
'' (2002) for the
Nintendo GameCube The is a home video game console developed and released by Nintendo in Japan on September 14, 2001, in North America on November 18, 2001, and in PAL territories in 2002. It is the successor to the Nintendo 64 (1996), and predecessor of the Wii ...
, ''
Sonic Mega Collection Plus is a video game compilation developed by Sonic Team and published by Sega in 2002 for the GameCube. It is a compilation of several '' Sonic the Hedgehog'' games originally released on the Sega Genesis, along with a few other Sega-published t ...
'' (2004) for the PlayStation 2 and
Xbox Xbox is a video gaming brand created and owned by Microsoft. The brand consists of five video game consoles, as well as applications (games), streaming services, an online service by the name of Xbox network, and the development arm by the ...
, ''
Sega Genesis Collection ''Sega Genesis Collection '' (''Sega Mega Drive Collection'' in PAL regions) is a compilation of video games developed by Digital Eclipse and published by Sega for PlayStation 2 and PlayStation Portable. The collection includes twenty-eight Sega ...
'' for the PlayStation 2 and PSP, ''
Sonic's Ultimate Genesis Collection ''Sonic's Ultimate Genesis Collection'' (''Sega Mega Drive Ultimate Collection'' in PAL regions) is a compilation of video games developed by Backbone Entertainment and published by Sega for PlayStation 3 and Xbox 360. The compilation features ...
'' (2009) for the
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generati ...
and
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed by Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on November 11, 2006, in Japan, November ...
, '' Sonic Classic Collection'' (2010) for the Nintendo DS, ''Oculus Arcade'' for the
Oculus Rift Oculus Rift is a discontinued line of virtual reality headsets developed and manufactured by Oculus VR, a division of Meta Platforms, released on March 28, 2016. In 2012 Oculus initiated a Kickstarter campaign to fund the Rift's development, af ...
, and ''
Sega Genesis Classics ''Sega Genesis Classics'' (released as ''Sega Mega Drive Classics'' in PAL regions) is a series of compilations featuring Sega Genesis video games released for Windows, Linux, macOS, PlayStation 4, Xbox One and Nintendo Switch. The collections a ...
'' (2018) for Microsoft Windows, PlayStation 4,
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
and Nintendo Switch. The 2013 remaster was included in the 2022 compilation '' Sonic Origins''.


Downloadable releases

''Sonic the Hedgehog'' has been available for all three major seventh-generation video game consoles. It was part of the Wii
Virtual Console A virtual console (VC) – also known as a virtual terminal (VT) – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some Unix-like operating systems such as Linux, BSD, illumos, Uni ...
at the service's 2006 introduction, and was released for the
Xbox Live Arcade Xbox Live Arcade (XBLA) is a digital video game download service available through the Xbox Games Store, Microsoft's digital distribution network for the Xbox 360. It focuses on smaller downloadable games from both major publishers and independent ...
and PlayStation Network shortly afterwards. The game was released for the
iPod Classic The iPod Classic (stylized and marketed as iPod classic and formerly iPod Video or just iPod) is a discontinued portable media player created and formerly marketed by Apple Inc. There were six generations of the iPod Classic, as well as a sp ...
,
iPod video The iPod Classic (stylized and marketed as iPod classic and formerly iPod Video or just iPod) is a discontinued portable media player created and formerly marketed by Apple Inc. There were six generations of the iPod Classic, as well as a sp ...
, and video-capable
iPod Nano The iPod Nano (stylised and marketed as iPod nano) is a discontinued portable media player designed and formerly marketed by Apple Inc. The first generation model was introduced on September 7, 2005, as a replacement for the iPod Mini, usin ...
models in 2007 and for Apple's
iOS iOS (formerly iPhone OS) is a mobile operating system created and developed by Apple Inc. exclusively for its hardware. It is the operating system that powers many of the company's mobile devices, including the iPhone; the term also include ...
in April 2009. ''Sonic the Hedgehog'' became available on
GameTap GameTap was an online video game service established by Turner Broadcasting System (TBS) in 2005. It provided users with classic arcade video games and game-related video content. The service was acquired by French online video game service Met ...
in September 2009. In October 2010, it was released on
Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for ser ...
via Steam. The game was ported to Android and released in December 2012. Additionally, it is an unlockable reward in the console versions of '' Sonic Generations''. The 2013 remaster was made available on the
Sega Forever Sega Forever is a service from the Japanese video game developer Sega for re-releasing past games from the company on modern platforms. The service was launched for Android and iOS devices on June 22, 2017. By 2020, the service included over ...
service on iOS and Android in June 2017. A port for Nintendo Switch was released on September 20, 2018 as part of the
Sega Ages is a series of video game ports, remakes, and compilations published by Sega. It consists of Sega arcade games and home console games, typically those for the Sega Genesis and Master System. The series was launched on the Sega Saturn in 1996. Ent ...
line of rereleases. It adds features including the ability to use moves from ''Sonic 2'' and ''
Sonic Mania ''Sonic Mania'' is a 2017 platform game published by Sega for Nintendo Switch, PlayStation 4, Xbox One, and Windows. Produced in commemoration of the ''Sonic the Hedgehog'' series' 25th anniversary, ''Sonic Mania'' pays homage to the original S ...
'', a challenge mode, a time attack for the first stage, and features from the 3DS rereleases of the game and its sequel.


Canceled versions

U.S. Gold U.S. Gold Limited was a British video game publisher based in Witton, Birmingham, England. The company was founded in 1984 by Anne and Geoff Brown in parallel to their distributor firm, CentreSoft, both of which became part of Woodward Brown Ho ...
acquired the rights to make a version of ''Sonic the Hedgehog'' for the Amiga,
ZX Spectrum The ZX Spectrum () is an 8-bit home computer that was developed by Sinclair Research. It was released in the United Kingdom on 23 April 1982, and became Britain's best-selling microcomputer. Referred to during development as the ''ZX81 Colou ...
, Commodore 64,
Amstrad CPC The Amstrad CPC (short for ''Colour Personal Computer'') is a series of 8-bit home computers produced by Amstrad between 1984 and 1990. It was designed to compete in the mid-1980s home computer market dominated by the Commodore 64 and the Si ...
and Atari ST personal computers, but these went unreleased. Several screenshots exist, some of which resemble the 8-bit version. An enhanced port for the
Sega CD The Sega CD, released as the in most regions outside North America and Brazil, is a CD-ROM accessory for the Sega Genesis produced by Sega as part of the fourth generation of video game consoles. It was released on December 12, 1991, in Japan ...
was also planned, but was canceled in favor of ''
Sonic CD is a 1993 platform game for the Sega CD developed and published by Sega. The story follows Sonic the Hedgehog as he attempts to save an extraterrestrial body, Little Planet, from Doctor Robotnik. Like other '' Sonic'' games, Sonic runs and ...
''.


Reception


Sales

''Sonic the Hedgehog'' was a commercial success. It became America's best-selling video game for several months in 1991, outselling ''Super Mario''. By Christmas 1991, ''Sonic the Hedgehog'' had sold nearly
game cartridges A ROM cartridge, usually referred to in context simply as a cartridge, cart, or card, is a replaceable part designed to be connected to a consumer electronics device such as a home computer, video game console or, to a lesser extent, electro ...
in the United States. It was also Blockbuster Video's highest-renting game of the year. In the United Kingdom, it was the top-selling Mega Drive game for two months following its release. ''Sonic the Hedgehog'' was the best-selling home video game of 1991,
Part 1
an
Part 2
with copies sold worldwide by the end of the year, becoming Sega's best-selling home video game up until then. In 1991, ''Sonic the Hedgehog'' helped Sega generate a gross revenue of in console sales and capture a 65% share of the European console market. ''Sonic the Hedgehog'' set a Sega software sales record with cartridges sold by March 1992, including copies in the United States and another in Europe and Japan. The game went on to sell units by October 1992, and copies worldwide by November 1992. By 1997, the game had sold over copies worldwide, and earned over ( adjusted for inflation), higher than the typically grossed by a blockbuster movie at the time. The original version bundled with the Sega Genesis/Mega Drive hardware had sold over 15 million copies, . The mobile game version also had eight million paid downloads by 2008, 482,960 units were sold on
Xbox Live Arcade Xbox Live Arcade (XBLA) is a digital video game download service available through the Xbox Games Store, Microsoft's digital distribution network for the Xbox 360. It focuses on smaller downloadable games from both major publishers and independent ...
, and over 500,000 paid Android downloads were sold between 2013 and 2016, bringing total sales to approximately copies sold worldwide across all platforms.


Contemporary reviews

''Sonic the Hedgehog'' was praised by critics, with scores above 90% from most
video game magazines Video game journalism is a branch of journalism concerned with the reporting and discussion of video games, typically based on a core "reveal–preview–review" cycle. With the prevalence and rise of independent media online, online publicat ...
at the time. It was considered Sega's answer to Nintendo's widely popular ''
Mario is a character created by Japanese video game designer Shigeru Miyamoto. He is the title character of the ''Mario'' franchise and the mascot of Japanese video game company Nintendo. Mario has appeared in over 200 video games since his cre ...
'' series, as it was a platformer featuring the company's mascot. In a preview following its CES debut in January 1991, John Cook of '' Computer and Video Games'' called it the most impressive game at the show and said it was "another jumpy jumpy game in the Mario mould, but with an astonishing turn of speed and great music." Upon release, Paul Rand of ''Computer and Video Games'' compared the two in depth and characterized ''Sonic the Hedgehog'' as being faster, with brighter colors, and ''
Super Mario World ''Super Mario World,'' known in Japan as is a platform video game developed and published by Nintendo for the Super Nintendo Entertainment System (SNES). It was released in Japan in 1990, North America in 1991 and Europe and Australia in 19 ...
'' as having more "depth of play". Frank Ladoire of ' believed ''Sonic the Hedgehog'' was part of a new generation of games that demonstrate that the
Mega Drive The Sega Genesis, known as the outside North America, is a 16-bit fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master System. Sega released it in 1988 in Japan a ...
is capable of "beautiful things" in the technical department. Reviewers praised the colorful, detailed graphics. Rand called its color scheme "lively, but never garish", praising the interaction of color with detail in the sprites, backgrounds, and animations and describing its graphics as the best available for the Mega Drive. Reviewer Boogie Man of '' GamePro'' called the intricate backgrounds "eye-popping" and "gorgeous", which was echoed by ''
Mean Machines ''Mean Machines'' was a multi-format video game journalism, video game magazine published between 1990 and 1992 in the United Kingdom. Origins In the late 1980s ''Computer and Video Games'' (''CVG'') was largely covering the outgoing generatio ...
''. The Lessers (Hartley, Patricia, and Kirk) of '' Dragon'' claimed the graphics made ''Sonic'' a possible contender for the best game of 1991 and ''GameZone'' called the animation "some of the smoothest and fastest ... ever seen". Julian Boardman of '' Raze'' praised the "colourful and highly detailed" backdrops and "fabulous" sprites. The music and sound effects were also well received; ''Dragon'' called them "great", and ''GameZone'' "amazing". Rand praised the "catchy" soundtrack, calling some of the sound effects "absolutely brilliant". Although ''Mean Machines'' called the songs "vaguely appealing", the sound effects were better appreciated. However, Boardman of ''Raze'' considered the music "a little boring". Critics cited the fast gameplay, unprecedented in platformers. The difficulty was disputed, described as "impossible" by Rand and "average" by ''EGM''. Rand said about the gameplay in general that it "plays like a dream"; according to ''GameZone'' it would enchant players for hours, and Boogie Man praised Sonic Team's ability to provide an engaging experience primarily from running and jumping. Although ''EGM'', ''Dragon'', Paul of ''Mean Machines'' and Boardman of ''Raze'' praised the
level design In video games, a level (also referred to as a map, stage, or round in some older games) is any space available to the player during the course of completion of an objective. Video game levels generally have progressively-increasing difficulty t ...
(especially the hidden rooms), Paul found losing all of one's rings frustrating. Bob Strauss of ''
Entertainment Weekly ''Entertainment Weekly'' (sometimes abbreviated as ''EW'') is an American digital-only entertainment magazine based in New York City, published by Dotdash Meredith, that covers film, television, music, Broadway theatre, books, and popular cu ...
'' gave the game an A+ and wrote that it was a very fast game, yet never felt chaotic or impossible, and they later named it the best game available in 1991.


Awards

At the 1991
Golden Joystick Awards The Golden Joystick Awards, also known as the People's Gaming Awards, is a video game award ceremony; it awards the best video games of the year, as voted for originally by the British general public, but is now a global event that can be vote ...
, ''Sonic the Hedgehog'' won Overall Game of the Year. In the 1991 ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The m ...
'' awards, ''Sonic the Hedgehog'' won
Game of the Year Game of the Year (GotY) is an award given by various award events and media publications to a video game that they feel represented the pinnacle of gaming that year. Events and ceremonies British Academy Games Awards (BAFTA Games Awards) ...
.''Electronic Gaming Monthly's 1992 Video Game Buyer's Guide'', pages 60–61 At the
European Computer Trade Show The European Computer Trade Show (ECTS) was an annual trade show for the European video game industry which first ran in 1988, the last event being held in 2004. The exposition was only open to industry professionals and journalists, although it w ...
(ECTS) awards, it won the awards for Best Video Game and Going Live Viewers Award. In 1992, ''
Mega Mega or MEGA may refer to: Science * mega-, a metric prefix denoting 106 * Mega (number), a certain very large integer in Steinhaus–Moser notation * "mega-" a prefix meaning "large" that is used in taxonomy * Gravity assist, for ''Moon-Eart ...
'' ranked ''Sonic'' as their third-favorite Genesis game. In 1995, Flux magazine rated the game 4th in its "Top 100 Video Games." In 1996, GamesMaster ranked the game 78th on their "Top 100 Games of All Time." In 2016,
The Strong National Museum of Play The Strong National Museum of Play (known as just The Strong Museum or simply the Strong) is part of The Strong in Rochester, New York, United States. Established in 1969 and based initially on the personal collection of Rochester native Margaret ...
inducted ''Sonic the Hedgehog'' to its
World Video Game Hall of Fame The World Video Game Hall of Fame is an international hall of fame that opened on June 4, 2015. It is located in The National Museum of Play's ''eGameRevolution'' exhibit; the hall's administration is overseen by The Strong and the Internatio ...
.


Retrospective reviews

Retrospective reception has been positive, with an 86% rating at the
review aggregator A review aggregator is a system that collects reviews of products and services (such as films, books, video games, software, hardware, and cars). This system stores the reviews and uses them for purposes such as supporting a website where users ...
GameRankings based on nine reviews published online in the 2000s. ''Sonic the Hedgehog'' has maintained its popularity, and has since been considered one of the greatest video games of all time. Frank Provo of
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
described the game as "one of the best platformers of all time", finding that despite technical issues in the Game Boy Advance port "after all these years, the underlying graphics, audio, and gameplay still hold up". Lucas M. Thomas of
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
agreed that it stood the test of time. Writing in ''
The Guardian ''The Guardian'' is a British daily newspaper. It was founded in 1821 as ''The Manchester Guardian'', and changed its name in 1959. Along with its sister papers ''The Observer'' and ''The Guardian Weekly'', ''The Guardian'' is part of the Gu ...
'', Keith Stuart observed that ''Sonic the Hedgehog''s emphasis on speed and pinball mechanics dramatically departs from generally accepted precepts of game design, requiring that players "learn through repetition rather than observation" as "the levels aren't designed to be seen or even understood in one playthrough." However, Stuart concluded that "sometimes in ''Sonic'', when you get better, or through sheer luck, things take off, every jump is right, every loop-the-loop is perfect, and you're in the flow, sailing above the game's strange structure ... ''Sonic'' is incorrect game design and yet ... it's a masterpiece."


Legacy

Primarily because of its Genesis bundling, ''Sonic the Hedgehog'' was a factor in popularising the console in North America, thus solidifying it as a competitor to Nintendo and their Super Nintendo Entertainment System. During October–December 1991 with the game's success, the Genesis outsold the SNES by two to one; at its January 1992 peak it gained a foothold in the industry and had 65 percent of the market for
16-bit 16-bit microcomputers are microcomputers that use 16-bit microprocessors. A 16-bit register can store 216 different values. The range of integer values that can be stored in 16 bits depends on the integer representation used. With the two mo ...
consoles. Although Nintendo eventually overtook Sega, it was the first time since December 1985 that Nintendo did not lead the console market. ''Sonic the Hedgehog'' inspired similar platformers starring animal mascots, including ''
Bubsy ''Bubsy'' is a series of platforming video games created by Michael Berlyn and developed and published by Accolade. The games star an anthropomorphic bobcat named Bubsy, a character that takes inspiration from '' Super Mario Bros.'' and '' So ...
'', ''
Aero the Acro-Bat ''Aero the Acro-Bat'' is a 1993 video game developed by Iguana Entertainment and published by Sunsoft. It was released for both the Super Nintendo Entertainment System and Sega Genesis. Aero the Acro-Bat, a red anthropomorphic bat, was created ...
'', ''
James Pond 3 ''James Pond 3: Operation Starfish'' (also spelled ''Operation Starfi5h'', after the fictional secret service F.I.5.H) is a 1993 video game for the Mega Drive/Genesis. The game was also released for the Amiga and Amiga CD32 platforms, the Super NE ...
'', ''
Earthworm Jim ''Earthworm Jim'' is a series of platform games featuring an earthworm named Jim who wears a robotic suit and battles the forces of evil. The series is noted for its platforming and shooting gameplay, surreal humor, and edgy art style. Four game ...
'', '' Zero the Kamikaze Squirrel'', and ''
Radical Rex ''Radical Rex'' is an action platforming video game released in 1994 in North America, Europe and Australia. It is a remake of the 1993 Game Boy game '' Baby T-Rex''. It was published by Activision and developed by Australian game studio Beam Sof ...
''. "Animal with attitude" games carried over to the next generation of consoles, with the developers of ''
Crash Bandicoot ''Crash Bandicoot'' is a video game franchise originally developed by Naughty Dog as an exclusive for Sony's PlayStation console. It has seen numerous installments created by various developers and published on multiple platforms. The series c ...
'' and '' Gex'' citing ''Sonic'' as a major inspiration. ''Sonic'''s success led to an extensive media franchise, with the first of many sequels, ''
Sonic the Hedgehog 2 is a 1992 platform game developed by Sega Technical Institute (STI) for the Sega Genesis. It follows Sonic as he attempts to stop Doctor Eggman from stealing the Chaos Emeralds to power his space stationnamed The Death Egg. Like the first ''S ...
,'' released the following year. It has generated dozens of additional games and a large cast of recurring characters, keeping Sonic and Robotnik (later renamed as Eggman) mainstays, and continued beyond Sega's exit from the console industry after the
Dreamcast The is a home video game console released by Sega on November 27, 1998, in Japan; September 9, 1999, in North America; and October 14, 1999, in Europe. It was the first sixth-generation video game console, preceding Sony's PlayStation 2, Nint ...
. The series has ventured from platformers to
fighting Combat ( French for ''fight'') is a purposeful violent conflict meant to physically harm or kill the opposition. Combat may be armed (using weapons) or unarmed ( not using weapons). Combat is sometimes resorted to as a method of self-defense, or ...
,
racing In sport, racing is a competition of speed, in which competitors try to complete a given task in the shortest amount of time. Typically this involves traversing some distance, but it can be any other task involving speed to reach a specific go ...
,
role-playing Role-playing or roleplaying is the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the ''Oxford English Dictionary'' offers a definition of role-playing a ...
, and
sports game A sports video game is a video game that simulates the practice of sports. Most sports have been recreated with a game, including team sports, track and field, extreme sports, and combat sports. Some games emphasize actually playing the sport ( ...
s, and also expanded into
anime is hand-drawn and computer-generated animation originating from Japan. Outside of Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, in Japan and in Japanese, (a term derived from a shortening of ...
, manga, cartoons
comic book A comic book, also called comicbook, comic magazine or (in the United Kingdom and Ireland) simply comic, is a publication that consists of comics art in the form of sequential juxtaposed panels that represent individual scenes. Panels are of ...
s, novels, and toys. ''Sonic the Hedgehog'' is one of the best-selling video game franchises of all time, with over 140 million copies sold or downloaded worldwide across consoles, PC's, mobile phones and tablets by May 2014. The game's first level,
Green Hill Zone (or simply Green Hill) is the first level of the platform game ''Sonic the Hedgehog'', which released for the Sega Genesis in 1991. The level is grassy and lush, with environmental features such as palm trees, vertical loops and cliffs, and is t ...
, has been featured in later games such as ''
Sonic Adventure 2 is a platform video game developed by Sonic Team USA and published by Sega. It was the final ''Sonic the Hedgehog'' game for the Dreamcast after Sega left the home console market. It features two good-vs-evil stories: Sonic the Hedgehog, Tail ...
'', '' Sonic Generations'', ''
Sonic Mania ''Sonic Mania'' is a 2017 platform game published by Sega for Nintendo Switch, PlayStation 4, Xbox One, and Windows. Produced in commemoration of the ''Sonic the Hedgehog'' series' 25th anniversary, ''Sonic Mania'' pays homage to the original S ...
'', ''
Sonic Forces is a platform game developed by Sonic Team and published by Sega. It was produced in commemoration of the 25th anniversary of the '' Sonic the Hedgehog'' franchise. The story sees Sonic the Hedgehog joining a resistance force to stop Docto ...
'', and the '' Super Smash Bros.'' series. The game inspired a number of unofficial variants, including '' Somari'', a
pirated Copyright infringement (at times referred to as piracy) is the use of works protected by copyright without permission for a usage where such permission is required, thereby infringing certain exclusive rights granted to the copyright holder, s ...
Nintendo Entertainment System conversion featuring Nintendo's Mario character in levels from the original ''Sonic'' game, '' Sonic the Hedgehog Megamix'', a total conversion mod of the original game, and ''Sonic 1 Boomed'', a
ROM hack ROM hacking is the process of modifying a ROM image or ROM file of a video game to alter the game's graphics, dialogue, levels, gameplay, and/or other elements. This is usually done by technically inclined video game fans to improve an old game ...
which implements Sonic's redesign from the ''
Sonic Boom A sonic boom is a sound associated with shock waves created when an object travels through the air faster than the speed of sound. Sonic booms generate enormous amounts of sound energy, sounding similar to an explosion or a thunderclap to ...
'' animated series.


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Official website
{{Authority control 1991 video games Android (operating system) games Game Boy Advance games IOS games IPod games Nintendo 3DS eShop games Pack-in video games Platform games PlayStation Network games Sega Genesis games Side-scrolling platform games Sonic Team games Sonic the Hedgehog video games Tiger handheld games Video games scored by Masato Nakamura Video games set on fictional islands Video games developed in Japan Virtual Console games Windows games Xbox 360 Live Arcade games Single-player video games Golden Joystick Award for Game of the Year winners World Video Game Hall of Fame