Sonic Adventure
   HOME

TheInfoList



OR:

is a 1998
platform game A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are charac ...
for
Sega is a Japanese multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, respectively. Its division ...
's
Dreamcast The is a home video game console released by Sega on November 27, 1998, in Japan; September 9, 1999, in North America; and October 14, 1999, in Europe. It was the first sixth-generation video game console, preceding Sony's PlayStation 2, Nint ...
and the first main ''
Sonic the Hedgehog is a Japanese video game series and media franchise created by Sega. The franchise follows Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a mad scientist. The main ''Sonic the Hedgehog'' games are platformers m ...
'' game to feature 3D gameplay. It follows
Sonic the Hedgehog is a Japanese video game series and media franchise created by Sega. The franchise follows Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a mad scientist. The main ''Sonic the Hedgehog'' games are platformers m ...
,
Miles "Tails" Prower , better known by his nickname , is a fictional character in Sega's '' Sonic the Hedgehog'' series. Tails also appears in his own spin-off series, comic books, cartoons, and films. He is the second character to consistently appear by Sonic's si ...
,
Knuckles the Echidna is a fictional character in Sega's '' Sonic the Hedgehog'' series. He is a red anthropomorphic short-beaked echidna who is Sonic's best friend and former rival. Determined and serious, but sometimes gullible, he has the ability to punch enem ...
,
Amy Rose The '' Sonic the Hedgehog'' video game franchise began in 1991 with the game '' Sonic the Hedgehog'' for the Sega Genesis, which pitted a blue anthropomorphic hedgehog named Sonic against a rotund male human villain named Doctor Eggman (or Do ...
,
Big the Cat Big or BIG may refer to: * Big, of great size or degree Film and television * ''Big'' (film), a 1988 fantasy-comedy film starring Tom Hanks * '' Big!'', a Discovery Channel television show * ''Richard Hammond's Big'', a television show present ...
, and
E-102 Gamma The '' Sonic the Hedgehog'' video game franchise began in 1991 with the game '' Sonic the Hedgehog'' for the Sega Genesis, which pitted a blue anthropomorphic hedgehog named Sonic against a rotund male human villain named Doctor Eggman (or Doc ...
in their quests to collect the
Chaos Emeralds is a Japanese video game series and media franchise created by Sega. The franchise follows Sonic the Hedgehog (character), Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a mad scientist. The main ''Sonic the Hedg ...
and stop Doctor Robotnik from unleashing Chaos, an ancient evil. Controlling one of the six characters—each with their own abilities—players complete levels to progress the story. ''Sonic Adventure'' retains many elements from prior ''Sonic'' games, such as
power-up In video games, a power-up is an object that adds temporary benefits or extra abilities to the player character as a game mechanic. This is in contrast to an item, which may or may not have a permanent benefit that can be used at any time chose ...
s and the ring-based
health Health, according to the World Health Organization, is "a state of complete physical, mental and social well-being and not merely the absence of disease and infirmity".World Health Organization. (2006)''Constitution of the World Health Organ ...
system. Outside the main game, players can play
minigame A minigame (also spelled mini game and mini-game, sometimes called a subgame or microgame) is a short game often contained within another video game. A minigame contains different gameplay elements, and is often smaller or more simplistic, than t ...
s like
racing In sport, racing is a competition of speed, in which competitors try to complete a given task in the shortest amount of time. Typically this involves traversing some distance, but it can be any other task involving speed to reach a specific go ...
and interact with Chao, a
virtual pet A virtual pet (also known as a digital pet, artificial pet, or pet-raising simulation) is a type of artificial human companion. They are usually kept for companionship or enjoyment. People may keep a digital pet in lieu of a real pet. Digital ...
.
Sonic Team is a video game developer owned by the Japanese video game company Sega as part of its Sega CS Research and Development No. 2 division. Sonic Team is best known for the long-running ''Sonic the Hedgehog'' series and games such as '' Nights int ...
began developing ''Sonic Adventure'' in 1997, after the cancellation of the
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it was the successor to the su ...
game ''
Sonic X-treme ''Sonic X-treme'' was a platform game developed by Sega Technical Institute from 1994 until its cancellation in 1996. It was planned as the first fully 3D '' Sonic the Hedgehog'' game, taking Sonic into the 3D era of video games, and the fir ...
''. Led by director Takashi Iizuka and producer
Yuji Naka , credited in some games as YU2, is a Japanese video game programmer, designer and producer. He is the former head of the Sega studio Sonic Team, where he was the lead programmer of the original '' Sonic the Hedgehog'' series on the Sega Mega ...
, the team strove to reinvent ''Sonic'' for the 3D era of video games. ''Adventure'' features a stronger emphasis on storytelling and
role-playing Role-playing or roleplaying is the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the ''Oxford English Dictionary'' offers a definition of role-playing a ...
elements in contrast to previous ''Sonic'' games, while Yuji Uekawa redesigned the series' characters for their transition to 3D. Sonic Team attempted to demonstrate the technical prowess of the Dreamcast with realistic graphics and drew inspiration from locations in
Peru , image_flag = Flag of Peru.svg , image_coat = Escudo nacional del Perú.svg , other_symbol = Great Seal of the State , other_symbol_type = National seal , national_motto = "Firm and Happy f ...
and
Guatemala Guatemala ( ; ), officially the Republic of Guatemala ( es, República de Guatemala, links=no), is a country in Central America. It is bordered to the north and west by Mexico; to the northeast by Belize and the Caribbean; to the east by Hon ...
. The soundtrack was primarily composed by Jun Senoue, who preferred
rock music Rock music is a broad genre of popular music that originated as " rock and roll" in the United States in the late 1940s and early 1950s, developing into a range of different styles in the mid-1960s and later, particularly in the United States a ...
over the
electropop Electropop is a hybrid music genre combining elements of electronic and pop genres. Writer Hollin Jones has described it as a variant of synth-pop with heavy emphasis on its electronic sound. The genre was developed in the 1980s and saw a r ...
of previous ''Sonic'' games. Following its reveal at the
Tokyo International Forum The is a multi-purpose exhibition center in Tokyo, Japan. The complex is generally considered to be in the Yūrakuchō business district, being adjacent to Yūrakuchō Station, but it is administratively in the Marunouchi district. Tokyo I ...
in August 1998, ''Sonic Adventure'' was highly anticipated and was released in Japan in December 1998 and worldwide in September 1999. It received critical acclaim and became the Dreamcast's bestseller, with 2.5 million copies sold by August 2006. Reviewers considered ''Adventure'' a major technical advancement and praised the visuals and gameplay. Though critics noted glitches and camera problems, and reactions to the audio were mixed, they considered ''Sonic Adventure'' an exceptional game; some speculated that it could help re-establish Sega as the dominant console manufacturer after the unsuccessful Saturn. Journalists have retrospectively ranked ''Sonic Adventure'' among the best ''Sonic'' games, and it is recognized as an important release in both the series and the platform genre. Many characters and concepts introduced in ''Adventure'' recur in later ''Sonic'' games. A sequel, ''
Sonic Adventure 2 is a platform video game developed by Sonic Team USA and published by Sega. It was the final ''Sonic the Hedgehog'' game for the Dreamcast after Sega left the home console market. It features two Conflict between good and evil, good-vs-evil stor ...
'', was released in 2001. ''Adventure'' was ported to the
GameCube The is a home video game console developed and released by Nintendo in Japan on September 14, 2001, in North America on November 18, 2001, and in PAL territories in 2002. It is the successor to the Nintendo 64 (1996), and predecessor of the ...
and
Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for se ...
in 2003 with altered graphics and more challenges, while a high-definition version was released for the
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed by Sony Interactive Entertainment, Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on Novemb ...
and
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generati ...
in 2010 and for Windows in 2011. Reviews for these releases were less positive; critics felt the game had not aged well and ran at an inconsistent
frame rate Frame rate (expressed in or FPS) is the frequency (rate) at which consecutive images ( frames) are captured or displayed. The term applies equally to film and video cameras, computer graphics, and motion capture systems. Frame rate may also be ...
.


Gameplay

''Sonic Adventure'' is a 3D
platform game A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are charac ...
with
action Action may refer to: * Action (narrative), a literary mode * Action fiction, a type of genre fiction * Action game, a genre of video game Film * Action film, a genre of film * ''Action'' (1921 film), a film by John Ford * ''Action'' (1980 fil ...
and
role-playing Role-playing or roleplaying is the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the ''Oxford English Dictionary'' offers a definition of role-playing a ...
elements. Players control one of six
anthropomorphic Anthropomorphism is the attribution of human traits, emotions, or intentions to non-human entities. It is considered to be an innate tendency of human psychology. Personification is the related attribution of human form and characteristics t ...
protagonists as they venture to defeat Doctor Robotnik and his robot army, who seek the seven magical
Chaos Emeralds is a Japanese video game series and media franchise created by Sega. The franchise follows Sonic the Hedgehog (character), Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a mad scientist. The main ''Sonic the Hedg ...
and the evil entity Chaos. Six
player character A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not control ...
s are unlocked as the game progresses, each with their own story and attributes.
Sonic the Hedgehog is a Japanese video game series and media franchise created by Sega. The franchise follows Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a mad scientist. The main ''Sonic the Hedgehog'' games are platformers m ...
performs a spin dash, homing attack, and light-speed dash;
Miles "Tails" Prower , better known by his nickname , is a fictional character in Sega's '' Sonic the Hedgehog'' series. Tails also appears in his own spin-off series, comic books, cartoons, and films. He is the second character to consistently appear by Sonic's si ...
flies, swims, and attacks robots using his tails;
Knuckles the Echidna is a fictional character in Sega's '' Sonic the Hedgehog'' series. He is a red anthropomorphic short-beaked echidna who is Sonic's best friend and former rival. Determined and serious, but sometimes gullible, he has the ability to punch enem ...
glides, climbs walls, and punches;
Amy Rose The '' Sonic the Hedgehog'' video game franchise began in 1991 with the game '' Sonic the Hedgehog'' for the Sega Genesis, which pitted a blue anthropomorphic hedgehog named Sonic against a rotund male human villain named Doctor Eggman (or Do ...
can defeat enemies using her hammer;
Big the Cat Big or BIG may refer to: * Big, of great size or degree Film and television * ''Big'' (film), a 1988 fantasy-comedy film starring Tom Hanks * '' Big!'', a Discovery Channel television show * ''Richard Hammond's Big'', a television show present ...
is slow and carries a
fishing rod A fishing rod is a long, thin rod used by anglers to catch fish by manipulating a line ending in a hook (formerly known as an ''angle'', hence the term "angling"). At its most basic form, a fishing rod is a straight rigid stick/pole with ...
he can cast; and
E-102 Gamma The '' Sonic the Hedgehog'' video game franchise began in 1991 with the game '' Sonic the Hedgehog'' for the Sega Genesis, which pitted a blue anthropomorphic hedgehog named Sonic against a rotund male human villain named Doctor Eggman (or Doc ...
can shoot laser beams. At the start of the game, the player is placed in one of three Adventure Fields, open-ended hub worlds inhabited by advice-giving
non-player character A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster ...
s. The player character is guided and instructed by the voice of Tikal the Echidna. Through exploration, the player discovers entrances to levels called Action Stages, some of which must be opened using keys hidden in the Adventure Field. Once the player accesses an Action Stage, they are tasked with a specific objective, which is different for each character. Sonic must reach the level's end like in prior ''
Sonic the Hedgehog is a Japanese video game series and media franchise created by Sega. The franchise follows Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a mad scientist. The main ''Sonic the Hedgehog'' games are platformers m ...
'' games; Tails must reach the end before Sonic; Knuckles must find three hidden shards of the Master Emerald; Amy must solve puzzles and avoid being caught by a robot; Big must fish for his pet frog; and Gamma must fight his way through stages using projectiles as a defense. Some levels include
minigame A minigame (also spelled mini game and mini-game, sometimes called a subgame or microgame) is a short game often contained within another video game. A minigame contains different gameplay elements, and is often smaller or more simplistic, than t ...
s separate from the main story. These feature different styles of gameplay, among them rail shooting,
racing In sport, racing is a competition of speed, in which competitors try to complete a given task in the shortest amount of time. Typically this involves traversing some distance, but it can be any other task involving speed to reach a specific go ...
, and sandboarding. Some minigames can only be accessed with particular characters. Fulfilling certain objectives allows the player to obtain bonus items. Unlocked minigames and stages the player has completed can be accessed from a Trial Mode on the title screen. Like previous ''Sonic the Hedgehog'' games, players collect golden rings as a form of
health Health, according to the World Health Organization, is "a state of complete physical, mental and social well-being and not merely the absence of disease and infirmity".World Health Organization. (2006)''Constitution of the World Health Organ ...
: if the player character is in possession of rings when they are hit by an enemy or other hazard, they will survive, but their rings will scatter and blink before disappearing. Canisters containing
power-up In video games, a power-up is an object that adds temporary benefits or extra abilities to the player character as a game mechanic. This is in contrast to an item, which may or may not have a permanent benefit that can be used at any time chose ...
s, such as speed shoes, additional rings, invincibility, and protective shields, are also hidden in levels. In several stages, the player engages Robotnik or Chaos in a
boss fight In video games, a boss is a significant computer-controlled opponent. A fight with a boss character is commonly referred to as a boss battle or boss fight. Bosses are generally far stronger than other opponents the player has faced up to that ...
and must deplete the boss's health meter to proceed. Each character starts with a limited number of
lives Lives may refer to: * The plural form of a '' life'' * Lives, Iran, a village in Khuzestan Province, Iran * The number of lives in a video game * '' Parallel Lives'', aka ''Lives of the Noble Greeks and Romans'', a series of biographies of famous ...
, and the player loses a life if the character drowns, gets crushed, or is hit without any rings in their possession. The game ends when the player runs out of lives. Lives can be replenished by collecting 100 rings or a
1-up In video games, a life is a play-turn that a player character has, defined as the period between start and end of play. Lives refer to a finite number of tries before the game ends with a game over. It is sometimes called a chance, a try, res ...
. Players may also discover Chao Gardens, hidden, protective environments inhabited by Chao, a
virtual pet A virtual pet (also known as a digital pet, artificial pet, or pet-raising simulation) is a type of artificial human companion. They are usually kept for companionship or enjoyment. People may keep a digital pet in lieu of a real pet. Digital ...
. Players can hatch, name, and interact with multiple Chao, and they can raise the status of their Chao by giving them small animals, which can be collected by defeating enemies within the Action Stages. The Dreamcast's handheld
Visual Memory Unit The visual system comprises the sensory organ (the eye) and parts of the central nervous system (the retina containing photoreceptor cells, the optic nerve, the optic tract and the visual cortex) which gives organisms the sense of sight (the a ...
(VMU) allows the player to download the
minigame A minigame (also spelled mini game and mini-game, sometimes called a subgame or microgame) is a short game often contained within another video game. A minigame contains different gameplay elements, and is often smaller or more simplistic, than t ...
''Chao Adventure'', in which their Chao walks through a course to evolve and improve its skills. Evolving one's Chao improves its performance in competitions called Chao Races. Eggs that can produce special types of Chao are hidden throughout the Adventure Fields. Players can earn emblems by playing through Action Stages, searching through the Adventure Fields, or winning Chao Races. Each Action Stage has three emblems that can be earned by replaying the stages and fulfilling objectives, such as beating the level within a time limit.


Plot

Doctor Robotnik seeks a new way to defeat his longtime nemesis Sonic and conquer the world. During his research, he learns about an entity called Chaos—a creature that, thousands of years ago, helped to protect the Chao and the all-powerful Master Emerald, which balances the power of the seven Chaos Emeralds. When a tribe of
echidna Echidnas (), sometimes known as spiny anteaters, are quill-covered monotremes (egg-laying mammals) belonging to the family Tachyglossidae . The four extant species of echidnas and the platypus are the only living mammals that lay eggs and the ...
s sought to steal the power of the Emeralds, breaking the harmony they had with the Chao, Chaos retaliated by using the Emeralds' power to transform into a monstrous beast, Perfect Chaos, and wipe them out. Tikal, a young echidna who befriended Chaos, imprisoned it in the Master Emerald along with herself. Robotnik shatters the Master Emerald to release Chaos and tests the creature's natural form on the city of Station Square. When Sonic sees local police fail to defeat Chaos, he and Tails work to stop Robotnik from empowering it with the Chaos Emeralds. Knuckles, the only remaining echidna, sets out to find the shards of the Master Emerald and repair it. Robotnik activates a new series of robots, including one named Gamma, and orders them to find Froggy, an amphibian who ate a Chaos Emerald. Froggy's owner, Big, seeks to find him as well. In Station Square, Sonic's friend Amy finds a
Flicky is a platform game developed by Sega and released in arcades in May 1984. It was licensed to Bally Midway for distribution in the United States. In ''Flicky'', the player controls the eponymous blue bird and must gather all the small birds call ...
being pursued for a Chaos Emerald in its possession and decides to protect it. When both are captured, Amy convinces Gamma not to work for Robotnik; Gamma helps her to escape before seeking out and destroying the other robots in his series, sacrificing himself in the process. Tails, meanwhile, foils Robotnik's contingency plan to destroy Station Square via a missile strike. Although Sonic disrupts Robotnik's plans, Chaos manages to absorb all the Chaos Emeralds and transforms into Perfect Chaos; it rebels against Robotnik and destroys Station Square. Through flashbacks from Tikal (who was also released from the Master Emerald), Sonic realizes that Chaos has been in constant torment and sorrow and that imprisoning it again will not stop it. He uses the Chaos Emeralds to transform into Super Sonic and defeats Perfect Chaos. Chaos calms down when it sees the Chao living peacefully in Station Square, and Tikal takes it somewhere safe to live in peace. Afterward, Sonic pursues a fleeing Robotnik.


Development


Background

During the early 1990s,
Sega is a Japanese multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, respectively. Its division ...
was one of the most successful video game companies due to the rise of its
Genesis Genesis may refer to: Bible * Book of Genesis, the first book of the biblical scriptures of both Judaism and Christianity, describing the creation of the Earth and of mankind * Genesis creation narrative, the first several chapters of the Book of ...
console. Genesis sales were driven by the popularity of Sega's flagship franchise of 2D platform games, ''
Sonic the Hedgehog is a Japanese video game series and media franchise created by Sega. The franchise follows Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a mad scientist. The main ''Sonic the Hedgehog'' games are platformers m ...
''. During this time, series co-creator
Yuji Naka , credited in some games as YU2, is a Japanese video game programmer, designer and producer. He is the former head of the Sega studio Sonic Team, where he was the lead programmer of the original '' Sonic the Hedgehog'' series on the Sega Mega ...
worked with
Sega Technical Institute Sega Technical Institute (STI) was an American video game developer owned by Sega. Founded by the Atari veteran Mark Cerny in 1990, STI sought to combine elite Japanese developers, including the Sonic Team programmer Yuji Naka and his team, wit ...
(STI) in the United States to develop ''Sonic'' games. After the completion of ''
Sonic & Knuckles is a 1994 platform game developed and published by Sega. Players control Sonic the Hedgehog and Knuckles the Echidna in their quests to save Angel Island; Sonic tries to prevent Doctor Robotnik from relaunching his orbital weapon, the Death Egg ...
'' in 1994, Naka returned to Japan to work with
Sonic Team is a video game developer owned by the Japanese video game company Sega as part of its Sega CS Research and Development No. 2 division. Sonic Team is best known for the long-running ''Sonic the Hedgehog'' series and games such as '' Nights int ...
. STI began developing ''
Sonic X-treme ''Sonic X-treme'' was a platform game developed by Sega Technical Institute from 1994 until its cancellation in 1996. It was planned as the first fully 3D '' Sonic the Hedgehog'' game, taking Sonic into the 3D era of video games, and the fir ...
'' for the
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it was the successor to the su ...
'','' planned as the first ''Sonic the Hedgehog'' game to feature full 3D gameplay. ''X-treme'' suffered a series of setbacks and was canceled in 1996. The cancellation is an important factor in the Saturn's
commercial failure Failure is the state or condition of not meeting a desirable or intended objective, and may be viewed as the opposite of success. The criteria for failure depends on context, and may be relative to a particular observer or belief system. One ...
, leaving it with no original ''Sonic'' platform game. Meanwhile, Naka and Sonic Team developed original Saturn games, such as '' Nights into Dreams'' (1996). Naka wanted a 3D ''Sonic'' game, but felt that only Sonic Team should undertake the endeavor; his refusal to let STI use the ''Nights''
game engine A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs. The "engine" terminology is similar to the term "software engine" used in the software ...
was instrumental in ''X-treme'' cancellation. Due to the lack of ''Sonic'' games on the Saturn, according to ''
Retro Gamer ''Retro Gamer'' is a British magazine, published worldwide, covering retro video games. It was the first commercial magazine to be devoted entirely to the subject. Launched in January 2004 as a quarterly publication, ''Retro Gamer'' soon became ...
'', Sonic became part of the "background" by mid-1997, so "it was astonishing to see that, just six years after his debut, Sonic was already retro." ''Nights into Dreams'' designer Takashi Iizuka felt that ''Sonic'' fans had been let down because Sonic Team was not focusing on the series. Additionally,
Kazuyuki Hoshino is a video game artist who works for Sonic Team as the studio's creative director. His first role involved working with Sega on '' Sonic the Hedgehog CD'' as a character/ sprite, special-stage, and visual designer. He is notable for creating Met ...
, who would serve as art director on ''Sonic Adventure'', said he thought during the Saturn era Sonic had become outdated.


Conception

In August 1996, shortly after the completion of ''Nights into Dreams'', Iizuka proposed ''Sonic Adventure'' as a role-playing-style ''Sonic'' game with a greater emphasis on storytelling. Sonic Team started to work on it in April 1997 on the Saturn with a 20-strong team. Sonic Team created the first prototype using the ''Nights'' engine, but the Saturn's limited capabilities made development difficult. Sega president
Hayao Nakayama is a Japanese businessman and was the former President and CEO of Sega Enterprises, Ltd from 1983 to 1999. Early life and career Nakayama was born into a family of doctors, and was expected to pursue medicine as a career. However, Nakayama de ...
informed Naka of the Saturn's successor, the Dreamcast, and he believed the new console would allow Sonic Team to create the ultimate ''Sonic'' game. When the team learned the Dreamcast was nearing completion, they moved development to take advantage of its greater quantity of RAM, stronger
CPU A central processing unit (CPU), also called a central processor, main processor or just processor, is the electronic circuitry that executes instructions comprising a computer program. The CPU performs basic arithmetic, logic, controlling, a ...
, and the VMU. Not wanting to waste their completed work, they placed it as a bonus in the compilation game ''
Sonic Jam ''Sonic Jam'' is a video game compilation developed by Sonic Team and published by Sega for the Sega Saturn. It was released in Japan in June 1997, and in North America and Europe two months later. It contains the four main ''Sonic the Hedgehog' ...
'', the final ''Sonic'' game for the Saturn. Development on the Dreamcast began in July 1997. Iizuka served as director on ''Sonic Adventure'', while Naka produced. One of the largest video games created at the time, the team had grown to 60 after 10 months, and over 100 developers worked on the game in total. Sonic Team undertook development in conjunction with the Dreamcast, aiming to release the game in December 1998, even if it meant making improvements after release. Developing ''Sonic Adventure'' at the same time as the system, which was not completed until two months before the game's release, gave Iizuka influence over the console's development; for example, he was able to request more
RAM Ram, ram, or RAM may refer to: Animals * A male sheep * Ram cichlid, a freshwater tropical fish People * Ram (given name) * Ram (surname) * Ram (director) (Ramsubramaniam), an Indian Tamil film director * RAM (musician) (born 1974), Dutch * ...
for the console specifically for ''Sonic Adventure''. According to former Sega of America producer Mark Subotnick, Naka canceled ''Geist Force'', an on-rails shooter that was planned as a Dreamcast
launch game This list includes terms used in video games and the video game industry, as well as slang used by players. 0–9 A ...
, so he could use its
proprietary software Proprietary software is software that is deemed within the free and open-source software to be non-free because its creator, publisher, or other rightsholder or rightsholder partner exercises a legal monopoly afforded by modern copyright and i ...
for ''Sonic Adventure''.


Characters and art

Sonic Team felt challenged by the new hardware to recreate Sonic and his world in a new way. They began development using the character designs from the Genesis games, but quickly discovered the characters' bodies were too short and their heads too big, making them difficult to see. Retro game characters, such as
Pac-Man originally called ''Puck Man'' in Japan, is a 1980 maze action video game developed and released by Namco for arcades. In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America. Th ...
, were also being reborn in a more "urban" fashion around the same time, something that made Sonic Team jealous and feel the original character designs were dated. As such, Yuji Uekawa redesigned each character to suit the transition to 3D and to give them "new, edgy, more Western" design. Looking to the animation of
Walt Disney Walter Elias Disney (; December 5, 1901December 15, 1966) was an American animator, film producer and entrepreneur. A pioneer of the American animation industry, he introduced several developments in the production of cartoons. As a film p ...
and ''
Looney Tunes ''Looney Tunes'' is an American animated comedy short film series produced by Warner Bros. starting from 1930 to 1969, concurrently with its partner series '' Merrie Melodies'', during the golden age of American animation. ...
'' for inspiration, he made Sonic more mature, taller and slimmer, and gave him longer quills. He darkened his blue color and gave him green irises in reference to Green Hill Zone. Uekawa tried to make Sonic look like a comic book character and compared the style to graffiti. After redesigning Sonic, he made the other characters fit this new art style. Hoshino noted that the characters' longer limbs made it easier to recreate their 2D poses in 3D. ''Sonic Adventure'' features two new playable characters, Big and Gamma. Sonic Team had already implemented an in-game fishing rod with no context or use, leading to the creation of Big. Big was designed to be giant and relaxed so the player would not expect something more intense. Gamma and his playstyle were created in response to fans who wanted elements of a
shoot 'em up Shoot 'em ups (also known as shmups or STGs ) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of charac ...
in ''Sonic'' and because of Iizuka's desire to include "some type of satisfying gameplay that couldn't be done with Sonic". Neither Big nor Gamma were intended to play a large role, thus both of their campaigns were short. Iizuka also wanted to create a villain who would have been impossible to make on older hardware. He settled on something liquid and transparent and created Chaos. Iizuka presented the concept to Naka, who was impressed. Chaos was originally intended to have realistic blue scales in his final form, but this was abandoned because of the technological constraints of the Dreamcast. While some ''Sonic'' games, such as 1993's ''
Sonic CD is a 1993 platform game for the Sega CD developed and published by Sega. The story follows Sonic the Hedgehog as he attempts to save an extraterrestrial body, Little Planet, from Doctor Robotnik. Like other ''Sonic'' games, Sonic runs and ...
'', contained limited voice work, ''Sonic Adventure'' was the first ''Sonic'' game to feature extensive
voice acting Voice acting is the art of performing voice-overs to present a character or provide information to an audience. Performers are called voice actors/actresses, voice artists, dubbing artists, voice talent, voice-over artists, or voice-over talen ...
. The decision was made early in development as the game was more story-focused than previous ''Sonic'' games. Sonic Team's staff had differing opinions about how Sonic should sound. Iizuka recalled that the only element they agreed on was to avoid using an
anime is Traditional animation, hand-drawn and computer animation, computer-generated animation originating from Japan. Outside of Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, in Japan and in Japane ...
voice actor, favoring a film actor with an "over-the-top" voice. Sonic Team cast Jun'ichi Kanemaru as Sonic. In an interview celebrating his 30th anniversary as a voice actor, Kanemaru said one reason he was cast was because of his ability to speak English. After Sonic Team USA was formed, they hired American actors to translate the Japanese script. The English-language voice cast consists of
Ryan Drummond Ryan Drummond (born January 10, 1973) is an American actor, voice actor, comedian, singer, clown, mime artist and performer who is best known for his role as the original English voice of Sonic the Hedgehog in the '' Sonic the Hedgehog'' video ...
as Sonic, Corey Bringas as Tails, Michael McGaharn as Knuckles, Jennifer Douillard as Amy,
Jon St. John Jon St. John (born December 19, 1960) is an American voice actor, former radio personality and ordained minister. He is best known for his voice roles such as Duke Nukem in the ''Duke Nukem'' video game series and Big the Cat and E-123 Omega i ...
as Big and E-102 Gamma, and Deem Bristow as Robotnik. Iizuka used ''Sonic Adventure'' to introduce Robotnik's Japanese name, "Dr. Eggman", to western audiences; he accomplished this by having Sonic insult Robotnik when they meet for the first time in-game. Similarly, he avoided referring to Tails as "Miles", which he was commonly called in Japan. Because ''Sonic Adventure'' was a Dreamcast launch game, the team strove to demonstrate the console's capabilities with realistic graphics. To achieve a more realistic feel for the environments, the core members of Sonic Team visited temples, jungles, and ancient ruins in
Mesoamerica Mesoamerica is a historical region and cultural area in southern North America and most of Central America. It extends from approximately central Mexico through Belize, Guatemala, El Salvador, Honduras, Nicaragua, and northern Costa Rica. Wit ...
n landscapes, including
Cancún Cancún ( ), often Cancun in English (without the accent; or ) is a city in southeast Mexico on the northeast coast of the Yucatán Peninsula in the Mexican state of Quintana Roo. It is a significant tourist destination in Mexico and the seat ...
,
Guatemala Guatemala ( ; ), officially the Republic of Guatemala ( es, República de Guatemala, links=no), is a country in Central America. It is bordered to the north and west by Mexico; to the northeast by Belize and the Caribbean; to the east by Hon ...
, and
Peru , image_flag = Flag of Peru.svg , image_coat = Escudo nacional del Perú.svg , other_symbol = Great Seal of the State , other_symbol_type = National seal , national_motto = "Firm and Happy f ...
. While Sonic Team members had to draw artwork by hand for games in the past, for ''Sonic Adventure'' they were able to use photographs taken during their visits as textures. The greatest influences were the
Tikal Tikal () (''Tik’al'' in modern Mayan orthography) is the ruin of an ancient city, which was likely to have been called Yax Mutal, found in a rainforest in Guatemala. It is one of the largest archeological sites and urban centers of the pre- ...
ruin in Guatemala and
Machu Picchu Machu Picchu is a 15th-century Inca citadel located in the Eastern Cordillera of southern Peru on a mountain range.UNESCO World Heritage Centre. It is located in the Machupicchu District within Urubamba Province above the Sacred Valley, whic ...
in Peru. The character Tikal was inspired by Peru and took her name from the Guatemalan ruins. The 3D visuals were created using a Voodoo2 graphics chip.


Design

The levels were designed to feature gameplay similar to the original Genesis games and to take at least five minutes to complete. One of the biggest challenges the ''Adventure'' designers faced was transitioning ''Sonic'' 2D style to 3D. In the Genesis ''Sonic'' games, the player simply had to go right to reach the end of a level, but in ''Sonic Adventure'' they could move in every direction. The designers created
models A model is an informative representation of an object, person or system. The term originally denoted the plans of a building in late 16th-century English, and derived via French and Italian ultimately from Latin ''modulus'', a measure. Models c ...
for the stages before testing it as the player character, resulting in trial and error. This made Iizuka realize the importance of the game's
camera A camera is an optical instrument that can capture an image. Most cameras can capture 2D images, with some more advanced models being able to capture 3D images. At a basic level, most cameras consist of sealed boxes (the camera body), with ...
. Some levels, such as the Lost World, were rebuilt dozens of times. Sonic Team split levels into parts to save memory. One particular difficulty was defeating enemies; in the 2D games, enemies were beaten simply by jumping on them, but this was harder to achieve in a 3D game. Therefore, Sonic was given the ability to target enemies in mid-air. Iizuka said the cinematic sequences were conceived to take advantage of the environments, "giving the player an element of discovery in addition to the platforming". The team also wanted to add elements unexpected in a platform game; for example, the level in which Tails sandboards was inspired by a group of sandboarders in
Ica, Peru Ica () ( Quechua: ''Ika'') is a city and the capital of the Department of Ica in southern Peru. While the area was long inhabited by varying cultures of indigenous peoples, the Spanish ''conquistador'' Jerónimo Luis de Cabrera claimed its foun ...
. Some levels reference past Sega games, such as Ice Cap (1994's ''
Sonic the Hedgehog 3 is a 1994 platform game developed and published by Sega for the Genesis. Like previous ''Sonic'' games, players traverse side-scrolling levels while collecting rings and defeating enemies. They control Sonic and Tails, who attempt to retrieve ...
'') and the Tornado levels (1995's ''
Panzer Dragoon ''Panzer Dragoon'' is a series of video games by Sega. The first three games were developed in the 1990s by Sega's Team Andromeda for the Sega Saturn. The fourth, ''Panzer Dragoon Orta'' (2002), was developed by Sega's Smilebit team for the ...
''). When seeing the completed level designs, Iizuka and Naka decided to repurpose them for other player characters. Iizuka said they felt it would be "a waste if Sonic just quickly ran through the levels that we spent so much time creating". The first characters besides Sonic added to the game were Tails and Knuckles; Tails's stages turned portions of Sonic's levels into races, while Knuckles's treasure-hunting missions were designed as a contrast to the others' straightforward ones. ''Sonic Adventure'' was the first time Amy was playable in a ''Sonic'' platformer, and Iizuka aimed to use her to add tension, such as hiding from pursuers, that Sonic's gameplay could not offer. Because ''Sonic Adventure'' had a stronger emphasis on storytelling than previous games in the series, the team implemented hub worlds to "draw the players deeper into the world." The hub worlds' emphasis on exploring to find new areas and power-ups was inspired by ''
The Legend of Zelda ''The Legend of Zelda'' is an action-adventure game franchise created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo, although some portable installments and re-relea ...
''. When seeing the completed level designs, Iizuka and Naka decided to repurpose them for other player characters. According to Iizuka, the team tried to include as much content as possible. One addition was the Chao-raising system, which Iizuka conceived to take advantage of the VMU. Sonic Team had used a similar virtual pet system, the "A-Life", in ''Nights into Dreams''; Iizuka used the A-Life as a base, while improving it with the VMU and the option to improve its skills. Iizuka hoped it would be made into a character players could touch and raise. It was also designed to appeal to casual gamers not familiar with games like ''Sonic'', and to add
replay value Replay may refer to: * Replay (sports), a replayed match between two sport teams Technology * Game replay, a recording of a game session. * Instant replay, in motion pictures and television, a showing again of part of a film * Replay Professiona ...
. The design took considerable time to finalize and had to be made as simple as possible because the virtual pet's look changes form as it evolves.


Music

''Sonic Adventure''s score was primarily composed by Jun Senoue, with additional music by Fumie Kumatani, Kenichi Tokoi, and Masaru Setsumaru. ''Adventure'' was Senoue's first project as sound director and its scope meant he had many more responsibilities, including schedule management, compared to his previous games. Despite this, Senoue said he did not feel much pressure, as he was a ''Sonic'' fan and had contributed to previous games' soundtracks. In contrast to previous ''Sonic'' games, which featured
electropop Electropop is a hybrid music genre combining elements of electronic and pop genres. Writer Hollin Jones has described it as a variant of synth-pop with heavy emphasis on its electronic sound. The genre was developed in the 1980s and saw a r ...
soundtracks, the ''Adventure'' sound team preferred "hot,
funk Funk is a music genre that originated in African American communities in the mid-1960s when musicians created a rhythmic, danceable new form of music through a mixture of various music genres that were popular among African Americans in the mi ...
y, and
rock 'n' roll Rock and roll (often written as rock & roll, rock 'n' roll, or rock 'n roll) is a genre of popular music that evolved in the United States during the late 1940s and early 1950s. It originated from African-American music such as jazz, rhythm an ...
" music. Iizuka noted that Sonic Team's primary goal with ''Adventure'' was "to evoke the essence of Sonic by going from 2D to 3D", and felt the music needed to exceed fan expectations due to previous ''Sonic'' soundtracks' popularity. He stated a new style was adopted because the Dreamcast's sound was a significant advance from that of the Genesis; Senoue added he felt more comfortable composing rock music and wanted to create music everyone could enjoy. Despite the different styles, Senoue did retain some music from the Genesis ''Sonic'' games: the music for the Windy Valley and Twinkle Park levels were rearranged from ''
Sonic 3D Blast known in Europe and Japan as is a 1996 platform game in the ''Sonic the Hedgehog'' series for the Sega Genesis and Sega Saturn. As Sonic the Hedgehog, the player embarks on a journey to save the Flickies, birds enslaved by Doctor Robotnik. ...
'' (1996), while the level clear jingle was taken from ''Sonic 3''. He chose to reuse his ''3D Blast'' tracks because he felt they were strong enough to be more widely heard, as they were only used the Genesis version (which was not released in Japan). Senoue composed several songs with English lyrics to highlight the various characters' personalities, and collaborated with Tokoi and Kumatani to polish them. The main theme, "Open Your Heart", was performed by Hardline's Johnny Gioeli; other songs were performed by Gioeli, Marlon Saunders, Dred Foxx,
Ted Poley Ted Poley (born January 5, 1964) is an American singer who is best known as the lead vocalist of the hard rock band Danger Danger. Biography Poley joined New Jersey progressive rock band Prophet as a drummer. They released their first album ...
, Nikki Gregoroff, and
Tony Harnell Tony may refer to: People and fictional characters * Tony (given name), including a list of people and fictional characters * Gregory Tony (born 1978), American law enforcement officer * Motu Tony (born 1981), New Zealand international rugby leagu ...
. ''Sonic Adventure'' marked Senoue's first collaboration with Gioeli; the two later formed the band
Crush 40 Crush 40 is a Japanese-American hard rock band. The group consists of guitarist and composer Jun Senoue and vocalist Johnny Gioeli, although Senoue has featured other lead vocalists on a Crush 40 album. Crush 40 is best known for their contri ...
(originally known as Sons of Angels), and continue to make music together. Iizuka was inspired to use "Open Your Heart" as the final boss music by films, which he noted often use main themes during dramatic events. Iizuka also felt that the songs helped define Knuckles and Amy's personalities, as they had not received much character development in ''Sonic'' games until ''Adventure''. A two-disc soundtrack, ''Sonic Adventure "Digi-LOG Conversation" Original Sound Track'', was released in Japan in January 1999. In May 2011, the soundtrack was rereleased to commemorate the ''Sonic'' franchise's 20th anniversary. A two-volume digital soundtrack was also released on
iTunes iTunes () is a software program that acts as a media player, media library, mobile device management utility, and the client app for the iTunes Store. Developed by Apple Inc., it is used to purchase, play, download, and organize digital mu ...
and
Spotify Spotify (; ) is a proprietary Swedish audio streaming and media services provider founded on 23 April 2006 by Daniel Ek and Martin Lorentzon. It is one of the largest music streaming service providers, with over 456 million monthly active use ...
in September 2014 and January 2017, respectively.
Brave Wave Productions Brave Wave Productions is a Japanese-based record label founded in 2013. It specializes in video game music artists, often those who were active during the chiptune era of the 1980s and 1990s. One of the stated goals of the label is to bridge the ...
released a vinyl LP version of the soundtrack including interviews with Senoue and Iizuka in 2018.


Release

''Sonic Adventure'' was kept a secret during production, though screenshots were leaked in mid-1998 and plans for a 3D ''Sonic'' game had long been rumored. It was unveiled by Naka and the rest of Sonic Team on August 22, 1998, at the
Tokyo International Forum The is a multi-purpose exhibition center in Tokyo, Japan. The complex is generally considered to be in the Yūrakuchō business district, being adjacent to Yūrakuchō Station, but it is administratively in the Marunouchi district. Tokyo I ...
. The team showed off several dynamic elements, such as a chase sequence from the first level and Tails' sandboarding sequence. The presentation ended with a live performance of "Open Your Heart" alongside a
RealVideo RealVideo, or also spelled as Real Video, is a suite of proprietary video compression formats developed by RealNetworks – the specific format changes with the version. It was first released in 1997 and was at version 10. RealVideo is supported ...
clip montage. Naka described the debut as intense, having " iven hisall" to make it fit for release. On December 23, 1998, ''Sonic Adventure'' was released in Japan. The Japanese version shipped with many
glitch A glitch is a short-lived fault in a system, such as a transient fault that corrects itself, making it difficult to troubleshoot. The term is particularly common in the computing and electronics industries, in circuit bending, as well as among ...
es; according to Iizuka, this was because the game was produced on a tight schedule, so Sonic Team did not have time to fix them. Several members of Sonic Team flew to Sega of America to establish Sonic Team USA and
patch Patch or Patches may refer to: Arts, entertainment and media * Patch Johnson, a fictional character from ''Days of Our Lives'' * Patch (''My Little Pony''), a toy * "Patches" (Dickey Lee song), 1962 * "Patches" (Chairmen of the Board song ...
and translate the game. Prior to the launch of the Dreamcast in the United States, Sega made an exclusive deal with
Hollywood Video Hollywood Entertainment Corp. ( Nasdaq: HLYW), more commonly known as Hollywood Video, was a home video and video game rental shop company started in 1988. The chain was the largest direct competitor to Blockbuster Video until it was purchase ...
to allow customers to rent the Dreamcast console along with a non-retail version of the game, ''Sonic Adventure: Limited Edition''. The promotion began on July 15, 1999, and took place at 1,055 Hollywood Video stores across the country. The localized version was released in North America on September 9, 1999, as a launch title, and in Europe on September 23, 1999. It includes Japanese and English-language audio tracks, as well as Japanese, English, Spanish, French and German subtitles. Online features—including Chao daycare and
downloadable content Downloadable content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, enabli ...
(DLC) such as minigames and new level assets—were also added. The American release of Studio Pierrot's ''
Sonic the Hedgehog is a Japanese video game series and media franchise created by Sega. The franchise follows Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a mad scientist. The main ''Sonic the Hedgehog'' games are platformers m ...
'' (1996)
original video animation , abbreviated as OVA and sometimes as OAV (original animation video), are Japanese animated films and series made specially for release in home video formats without prior showings on television or in theaters, though the first part of an OVA ...
coincided with the Western release of ''Sonic Adventure'', while
DIC Entertainment DIC Entertainment Corporation (; also known as DIC Audiovisuel, DIC Enterprises, DIC Animation City, DIC Entertainment, L.P., and DIC Productions), branded as The Incredible World of DIC, was an international film and television production com ...
's '' Sonic Underground'' (1999) was commissioned to help promote the game. The localized version was later released in Japan as ''Sonic Adventure International''. Before release, Sega projected to sell a million copies of ''Sonic Adventure''. ''Sonic Adventure'' is the bestselling Dreamcast game; by August 4, 2006, it had sold 2.5 million copies, including 440,000 in Japan and 1.27 million in the US. In Europe, it sold 86,000 copies during its first five days on sale. In the UK, it was the top selling Dreamcast launch game. After the North American release, there were complaints of a number of ''Sonic Adventure'' discs failing to load. Sega of America determined that this was a software problem due to errors at one manufacturing facility and tracked the faulty software. Most copies were unaffected, and customers with defective copies could trade for working ones at retailers.


Reception

As the first fully 3D ''Sonic'' platform game, ''Sonic Adventure'' was highly anticipated. It received critical acclaim, and ''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website w ...
'' (''CVG'') called it one of the greatest video games of all time. ''Sonic Adventure'' won a Blockbuster Entertainment Award in the "Favorite Sega Dreamcast Game" category, and it was a runner-up for ''GameSpot''s annual "Best Console Platform Game" award, which went to '' Rayman 2: The Great Escape'' (1999). The visuals and presentation attracted wide acclaim. ''Arcade'' magazine described it as a "quantum leap forward" in aesthetics and visual detail in video games, and ''
Hyper Hyper may refer to: Arts and entertainment * ''Hyper'' (2016 film), 2016 Indian Telugu film * ''Hyper'' (2018 film), 2018 Indian Kannada film * ''Hyper'' (magazine), an Australian video game magazine *Hyper (TV channel), a Filipino sports channe ...
'' estimated they even exceeded what was possible on high-end personal computers. '' IGN'' called it the most graphically impressive platform game released up to that date, praising its cinematic sequences and describing it as "engrossing, demanding, and utterly awe-inspiring". ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
'' agreed and said only ''
Soulcalibur is a weapon-based fighting video game franchise by Bandai Namco Entertainment. There are seven main installments of video games and various media spin-offs, including music albums and a series of manga books. The first game in the series, '' ...
''s graphical quality surpassed that of ''Sonic Adventure''. ''
Edge Edge or EDGE may refer to: Technology Computing * Edge computing, a network load-balancing system * Edge device, an entry point to a computer network * Adobe Edge, a graphical development application * Microsoft Edge, a web browser developed ...
'' felt the graphical features showed off the Dreamcast's potential to the fullest and that the game was "perfect" as a showcase for the system. The audio received mixed responses. ''GameSpot'' and ''
Game Revolution ''GameRevolution'' (formerly ''Game-Revolution'') is a gaming website created in 1996. Based in Berkeley, California, the site includes reviews, previews, a gaming download area, cheats, and a merchandise store, as well as webcomics, screenshot ...
'' called the
full-motion video Full-motion video (FMV) is a video game narration technique that relies upon pre-recorded video files (rather than sprites, vectors, or 3D models) to display action in the game. While many games feature FMVs as a way to present information durin ...
(FMV) cutscenes and voice acting well-produced and fitting, though ''GameSpot'' noted poor lip-synching. ''IGN'' thought the cutscenes were repetitive and voiced strong disapproval of the voice acting, declaring it "a complete joke" and "downright awful". ''IGN'' had a particular distaste for Tails' voice, and retrospectively called it among the most annoying to feature in a video game. ''
AllGame RhythmOne , previously known as Blinkx, and also known as RhythmOne Group, is an American digital advertising technology company that owns and operates the web properties AllMusic, AllMovie, and SideReel. Blinkx was founded in 2004, went publ ...
'' was conflicted; they appreciated Tails' portrayal but found Sonic's and Knuckles' voices unfitting. ''GameSpot'' and ''AllGame'' praised the rock-style music, but ''Game Revolution'' described the score as "absolutely horrible". The gameplay was generally praised. ''GameSpot'' admired the straightforward, linear approach to the 3D platform genre and particularly praised it for keeping the basic gameplay of the original Genesis games. ''IGN'' said the game would keep players busy even after completion, noting its internet connectivity and other extras. On the other hand, ''Game Revolution'' said apart from being quicker, it did not advance the platform genre's design. Retrospectively, ''
1001 Video Games You Must Play Before You Die ''1001 Video Games You Must Play Before You Die'' is a video game reference book first published in October 2010. It consists of a list of video games released between 1970 and 2013, arranged chronologically by release date. Each entry in the list ...
'' called its environments vast and twisted, stating it "brilliantly" captured traditional ''Sonic'' elements. The Chao minigame was noted as a major departure from the gameplay of the series. ''GameSpot'' wrote that "while really just a diversion", the Chao were an interesting, fun addition, singling out their internet functions as a highlight. ''AllGame'' said the Chao helped increase the replay value, although it was "strange", required patience, and did not provide bonuses in the main game. ''Game Revolution'' called the Chao "a neat addition" and praised its use of the VMU. Some critics compared ''Sonic Adventure'' to ''
Super Mario 64 is a platform game developed and published by Nintendo for the Nintendo 64. It was released in Japan and North America in 1996 and PAL regions in 1997. It is the first ''Super Mario'' game to feature 3D gameplay, combining traditional ...
''—Nintendo's "groundbreaking" 1996 game that propelled the
Nintendo 64 The (N64) is a home video game console developed by Nintendo. The successor to the Super Nintendo Entertainment System, it was released on June 23, 1996, in Japan, on September 29, 1996, in North America, and on March 1, 1997, in Europe and ...
and the 3D platform genre. ''Edge'' said ''Sonic Adventure'' was a worthy rival to ''Super Mario 64'', but ''AllGame'' wrote that ''Sonic Adventure'' was not as ambitious and that those looking for exploration would be disappointed with its linear gameplay. They compared it to the similarly linear ''
Crash Bandicoot ''Crash Bandicoot'' is a video game franchise originally developed by Naughty Dog as an exclusive for Sony's PlayStation console. It has seen numerous installments created by various developers and published on multiple platforms. The series c ...
'' but felt ''Sonic Adventure'' was more confined. Still, they praised the gameplay as varied and said its replay value was strong. Game journalists Rusel DeMaria and Johnny L. Wilson retrospectively wrote ''Sonic Adventure'' was not as strong as ''Super Mario 64'' and "failed to catch on with players in nearly the way that 'Mario''had done", though it had fascinating features, such as "the use of the
Tamagotchi The is a handheld digital pet that was created in Japan by Akihiro Yokoi of WiZ and Aki Maita of Bandai. It was released by Bandai on November 23, 1996 in Japan and in the USA on May 1, 1997, quickly becoming one of the biggest toy fads o ...
-like memory card to incubate eggs for little pet creatures" and "some good action segments". The camera system and glitches were criticized by many reviewers. ''IGN'' called the camera "incredibly" frustrating and inconsistent, and ''GameSpot'' noted it caused problems with
collision detection Collision detection is the computational problem of detecting the intersection of two or more objects. Collision detection is a classic issue of computational geometry and has applications in various computing fields, primarily in computer grap ...
. ''Edge'' complained the camera sometimes goes behind walls. Authors from ''
GamesRadar ''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites '' Total Film'', '' SFX'', '' Edge'' and '' Comput ...
'' retrospectively wrote that ''Sonic Adventure'' was "horrendously buggy", singling out falling through floors and getting stuck, but also said the sheer amount of content made up for this. ''GameSpot'' thought ''Sonic Adventure'' redefined the possibilities of the platform genre, and according to ''CVG'', "many things you thought were impossible to see and experience in computer games are now here". According to '' Next Generation'', "Expert gamers may beat the game in only a day or two but, even then, the ride is worth the price of admission." ''AllGame'' wrote that the game was an impressive showing of the Dreamcast's potential and that it was among the best of the series. ''Edge'' said its criticisms such as scenery pop-up and instances of poor collision detection are "minor flaws in an otherwise very fine piece of work". ''Arcade'' and ''CVG'' speculated the game could save the Dreamcast, which had not sold well by the end of 1998. ''CVG'' also thought it could re-establish Sega as the dominant console manufacturer after the relatively unsuccessful Saturn.


Rereleases


''Sonic Adventure DX''

In 2001, Sega announced it would transition from a first-party to a third-party software publisher, in response to the international failures of the Saturn and Dreamcast. Wanting to reach new players by creating an enhanced version of one of its older games, in June 2003 Sega released ''Sonic Adventure DX: Director's Cut'', a
port A port is a maritime facility comprising one or more wharves or loading areas, where ships load and discharge cargo and passengers. Although usually situated on a sea coast or estuary, ports can also be found far inland, such as H ...
of ''Sonic Adventure'' for the
GameCube The is a home video game console developed and released by Nintendo in Japan on September 14, 2001, in North America on November 18, 2001, and in PAL territories in 2002. It is the successor to the Nintendo 64 (1996), and predecessor of the ...
and
Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for se ...
. While mostly identical to the original release, ''Sonic Adventure DX'' features updated graphics, including updated textures and more detailed character models, aims for a
frame rate Frame rate (expressed in or FPS) is the frequency (rate) at which consecutive images ( frames) are captured or displayed. The term applies equally to film and video cameras, computer graphics, and motion capture systems. Frame rate may also be ...
of 60 instead of 30, and sports a redesigned Chao-raising system that uses connectivity with the
Game Boy Advance The (GBA) is a 32-bit handheld game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color. It was released in Japan on March 21, 2001, in North America on June 11, 2001, in the PAL region on June 22, ...
(GBA). It includes 60 new missions and the option to unlock emulations of all 12 ''Sonic'' games released for the
Game Gear The is an 8-bit Fourth generation of video game consoles, fourth generation handheld game console released by Sega on October 6, 1990, in Japan, in April 1991 throughout North America and Europe, and during 1992 in Australia. The Game Gear pri ...
. Additionally,
Metal Sonic The ''Sonic the Hedgehog'' video game franchise began in 1991 with the game ''Sonic the Hedgehog'' for the Sega Genesis, which pitted a blue anthropomorphic hedgehog named Sonic against a rotund male human villain named Doctor Eggman (or Doctor ...
can be unlocked as a playable character if all 130 emblems are collected. These features were added to appeal to players of the original game. ''Sonic Adventure DX'' received mixed reviews. ''GameSpot'' was disappointed the rerelease did not address the problems of the original version, irritated the graphics were only marginally different, and dissatisfied with its collision detection. ''GameSpot'' offered some praise for the extra features, such as the missions, but concluded players were better off playing the Dreamcast version. ''IGN'' agreed, calling it "a sloppy port of a game that has long been undeserving of its high praise." ''IGN'' noted its frequent frame rate drops and described its camera one of the worst in a video game. ''IGN'' said the connectivity to the GBA ''Sonic'' games added depth but concluded this was not enough to compensate for the port's problems. ''Nintendo World Report'' was more positive, praising the Game Gear games for retaining their
multiplayer A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system ( couch co-op), on different computing systems via a local area network, or ...
support and finding Sonic and Tails’ gameplay enjoyable.


HD version

In September 2010, Sega rereleased ''Sonic Adventure'' as a downloadable game for the
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generati ...
and
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed by Sony Interactive Entertainment, Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on Novemb ...
, followed by a Windows release in March 2011 via
Steam Steam is a substance containing water in the gas phase, and sometimes also an aerosol of liquid water droplets, or air. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporizatio ...
. This version is based on ''Sonic Adventure DX'' and supports high-definition visuals at a 4:3 aspect ratio. ''Sonic Adventure DX'''s additional content was removed, but the mission mode and Metal Sonic can be reimplemented by purchasing additional DLC. The game was also included in the ''
Dreamcast Collection ''Dreamcast Collection'' is a video game compilation developed and published by Sega for the Xbox 360 and Microsoft Windows. A PlayStation 3 version was planned but was scrapped for unknown reasons. The original compilation included four of th ...
'' compilation in 2011 and is backwards-compatible with the
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
and
Xbox Series X/S The Xbox Series X/S are home video game consoles developed by Microsoft. They were both released on November 10, 2020, as the fourth generation Xbox, succeeding the Xbox One. Along with Sony's PlayStation 5, also released in November 202 ...
. Reviews of the 2010 rerelease were generally unfavorable, with criticism directed at the perceived lack of effort put into the port. ''IGN'' called it "so fundamentally flawed that it borders on unplayable," observing that the sections that worked best required the least input from the player. ''IGN'' criticized the lack of
widescreen Widescreen images are displayed within a set of aspect ratio (image), aspect ratios (relationship of image width to height) used in film, television and computer screens. In film, a widescreen film is any film image with a width-to-height aspect ...
support but offered minor praise for its steady frame rate. '' 1UP.com'' lambasted the port for what they called its slapdash quality, criticizing its display, controls, and dated design, and saying it "feels like it wasn't even tuned for the Xbox 360 controller and its analog sticks." ''
Destructoid ''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017, and sold it to Gamurs Group in 2022. History ...
'' was less harsh, writing that fans of the franchise would be able to enjoy the game but warned casual players that "all you'll find is a relic that was once considered greatness."


Legacy

With most contemporary 3D platform games focusing on exploration and collecting items, ''Sonic Adventure'' stood out with its linear gameplay. According to ''GamesRadar'', as one of the first sixth-generation console games, it changed the industry "forever". ''
Joystiq ''Joystiq'' was a video gaming blog founded in June 2004 as part of the Weblogs, Inc. family of weblogs, now owned by AOL. It was AOL's primary video game blog, with sister blogs dealing with MMORPG gaming in general and the popular MMORPG ''Wor ...
'' wrote that both ''Adventure'' and the original ''
Sonic the Hedgehog is a Japanese video game series and media franchise created by Sega. The franchise follows Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a mad scientist. The main ''Sonic the Hedgehog'' games are platformers m ...
'' had innovated—in 3D and 2D games, respectively—through effective linear level design and by feeling "good to play". In 2009, ''
GamePro Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally ...
'' listed ''Sonic Adventure'' as the seventh-best platform game of all time, saying it had not aged well in certain aspects but its core gameplay remained among the best of the ''Sonic'' series. Several journalists ranked the game among the series' best, but ''
Kotaku ''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. Histor ...
'' argued the addition of voice acting and greater focus on plot changed Sonic into "a flat, lifeless husk of a character, who spits out slogans and generally has only one personality mode, the radical attitude dude, the sad recycled image of vague '90s cultural concept". Many of ''Sonic Adventure''s designs and concepts were reused in later ''Sonic'' games. The direction, basic gameplay, and Uekawa's modernized character designs became series staples. The first level in the 2006 ''
Sonic the Hedgehog is a Japanese video game series and media franchise created by Sega. The franchise follows Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a mad scientist. The main ''Sonic the Hedgehog'' games are platformers m ...
''
reboot In computing, rebooting is the process by which a running computer system is restarted, either intentionally or unintentionally. Reboots can be either a cold reboot (alternatively known as a hard reboot) in which the power to the system is physi ...
heavily references ''Sonic Adventure''s Emerald Coast stage. To celebrate the ''Sonic'' series' 20th anniversary in 2011, Sega released ''
Sonic Generations ''Sonic Generations'' is a 2011 platform game developed by Sonic Team and published by Sega for the PlayStation 3, Xbox 360, Windows, and Nintendo 3DS. Produced in commemoration of the 20th anniversary of the '' Sonic the Hedgehog'' series, ...
'', which reused aspects from past games in the franchise. The Xbox 360, PlayStation 3, and Windows versions contain reimagined versions of the Speed Highway level and the Perfect Chaos boss fight, and the
Nintendo 3DS The is a handheld game console produced by Nintendo. It was announced in March 2010 and unveiled at E3 2010 as the successor to the Nintendo DS. The system features backward compatibility with Nintendo DS video games. As an eighth-generati ...
version contains a remake of Emerald Coast. Several characters that first appeared in ''Sonic Adventure'' appeared in later games. As well as appearing in ''Sonic Generations'', Chaos is an antagonist in the 2017 entry '' Sonic Forces''; it and Gamma are playable characters in the 2004
fighting game A fighting game, also known as a versus fighting game, is a genre of video game that involves combat between two or more players. Fighting game combat often features mechanics such as blocking, grappling, counter-attacking, and chaining atta ...
''
Sonic Battle is a 2003 fighting video game developed by Sonic Team for the Game Boy Advance. It is the second fighting game in the Sonic the Hedgehog series, the first game being ''Sonic the Fighters''. It was released in Japan in December 2003 and in Nort ...
''; and a recreation of its boss fight appears in ''
Mario & Sonic at the Olympic Winter Games is a 2009 and 2011 sports and party game developed by Sega. Like its predecessor, it was published by Nintendo for Japan and Korea and by Sega in the Western world. The game is officially licensed by the International Olympic Committee (IOC) th ...
''. The Chao creatures also feature predominantly in later games. One of the characters introduced in ''Adventure'', Big the Cat, became infamous for his negative reception. ''
Game Informer ''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 ...
'' considered his gameplay painful and boring, while ''Destructoid'' decried his portrayal as a "mentally handicapped imbecile" and his voice actor's incoherent performance. Big is widely considered by video game journalists the worst character in the ''Sonic'' franchise, and was named one of the worst game characters in a poll conducted by ''1UP.com''. On October 4, 1999, Sega announced that a sequel to ''Sonic Adventure'' was in development. ''
Sonic Adventure 2 is a platform video game developed by Sonic Team USA and published by Sega. It was the final ''Sonic the Hedgehog'' game for the Dreamcast after Sega left the home console market. It features two Conflict between good and evil, good-vs-evil stor ...
'' made its debut at
E3 2000 E3 (short for Electronic Entertainment Expo or Electronic Entertainment Experience in 2021) is a trade event for the video game industry. The Entertainment Software Association (ESA) organizes and presents E3, which many developers, publishe ...
and was released in June 2001. The sequel was designed to be more action-oriented than the slower-paced, story-centric ''Adventure'' and to give all the characters equal playtime. Like its predecessor, ''Sonic Adventure 2'' received positive reviews. A concept for ''Sonic Adventure 3'' was reworked into the 2008 game ''
Sonic Unleashed ''Sonic Unleashed'' is a 2008 platform video game in the ''Sonic the Hedgehog'' series. The story follows Sonic the Hedgehog (character), Sonic as he attempts to restore the world after his nemesis Doctor Eggman shatters it with a powerful laser ...
''. In 2017, Iizuka stated there were no plans for a third ''Sonic Adventure'' game, saying it would not advance the series' design. He did not rule out the idea, saying "If we can get the gameplay to evolve and get to a place where ''Adventure 3'' makes sense, then you might see an ''Adventure 3'' come out". In December 2018, Iizuka expressed interest in remaking ''Sonic Adventure''. The plot of ''Sonic Adventure'' was adapted in the second season of the 2003 ''Sonic the Hedgehog''
anime is Traditional animation, hand-drawn and computer animation, computer-generated animation originating from Japan. Outside of Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, in Japan and in Japane ...
series ''
Sonic X is a Japanese anime television series based on Sega's '' Sonic the Hedgehog'' video game series. Produced by TMS Entertainment under partnership with Sega and Sonic Team, and directed by Hajime Kamegaki, ''Sonic X'' initially ran for 52 ...
''. American licensing corporation
4Kids Entertainment 4Kids Entertainment, Inc. (formerly known as Leisure Concepts, Inc. and later known as 4Licensing Corporation) was an American licensing company. The company was previously also a film and television production company that produced English- dub ...
hired a new voice cast for the English-language dub but the Japanese cast from the games reprised their roles in the original version of the show.
Archie Comics Archie Comic Publications, Inc., is an American comic book publisher headquartered in Pelham, New York.Sonic the Hedgehog is a Japanese video game series and media franchise created by Sega. The franchise follows Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a mad scientist. The main ''Sonic the Hedgehog'' games are platformers m ...
'' comic book series. The comic offered an explanation for the altered character designs and established that Station Square was hidden beneath Sonic's planet, Mobius.


Notes


References


External links


Official website

''Sonic Adventure DX''
at
Sega is a Japanese multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, respectively. Its division ...
's official website (archive) {{Authority control 1998 video games 3D platform games Cancelled Sega Saturn games Dreamcast games Interactive Achievement Award winners Now Production games PlayStation 3 games PlayStation Network games Sega video games Single-player video games Sonic Team games Sonic the Hedgehog video games Video games developed in Japan Video games produced by Yuji Naka Video games set in amusement parks Video games set on fictional islands Video games scored by Jun Senoue Video games scored by Fumie Kumatani Video games with alternative versions Xbox 360 games Xbox 360 Live Arcade games Video games scored by Kenichi Tokoi Video games scored by Masaru Setsumaru