Snell's law Snell's law (also known as Snell–Descartes law and the law of refraction) is a formula used to describe the relationship between the angles of incidence and refraction, when referring to light or other waves passing through a boundary between two different isotropic media, such as water, glass, or air. In optics, the law is used in ray tracing to compute the angles of incidence or refraction, and in experimental optics to find the refractive index of a material. The law is also satisfied in metamaterials, which allow light to be bent "backward" at a negative angle of refraction with a negative refractive index. Snell's law Snell's law states that the ratio of the sines of the angles of incidence and refraction is equivalent to the ratio of phase velocities in the two media, or equivalent to the reciprocal of the ratio of the indices of refraction[citation needed]: sin ⁡ θ 2 sin ⁡ θ 1 = v 2 v 1 = n 1 n 2 displaystyle frac sin theta _ 2 sin theta _ 1 = frac v_ 2 v_ 1 = frac n_ 1 n_ 2 with each θ displaystyle theta as the angle measured from the normal of the boundary, v displaystyle v as the velocity of light in the respective medium (SI units are meters per second, or m/s), λ displaystyle lambda as the wavelength of light in the respective medium and n displaystyle n as the refractive index (which is unitless) of the respective medium. The law follows from Fermat's principle Fermat's principle of least time, which in turn follows from the propagation of light as waves.Contents1 History 2 Explanation 3 Derivations and formula3.1 Vector form4 Total internal reflection Total internal reflection and critical angle 5 Dispersion 6 Lossy, absorbing, or conducting media 7 See also 8 References 9 External linksHistoryReproduction of a page of Ibn Sahl's manuscript showing his discovery of the law of refraction.Ptolemy, a Greek living in Alexandria, Egypt, had found a relationship regarding refraction angles, but it was inaccurate for angles that were not small. Ptolemy Ptolemy was confident he had found an accurate empirical law, partially as a result of fudging his data to fit theory (see: confirmation bias). Alhazen, in his Book of Optics (1021), came closer to discovering the law of refraction, though he did not take this step.An 1837 view of the history of "the Law of the Sines"Although named after Dutch astronomer Willebrord Snellius (1580–1626), the law was first accurately described by the Persian scientist Ibn Sahl[disputed – discuss] at the Baghdad Baghdad court in 984. In the manuscript On Burning Mirrors and Lenses, Sahl used the law to derive lens shapes that focus light with no geometric aberrations.[clarification needed] The law was rediscovered by Thomas Harriot Thomas Harriot in 1602, who however did not publish his results although he had corresponded with Kepler Kepler on this very subject. In 1621, Willebrord Snellius Willebrord Snellius (Snell) derived a mathematically equivalent form, that remained unpublished during his lifetime. René Descartes René Descartes independently derived the law using heuristic momentum conservation arguments in terms of sines in his 1637 essay Dioptrics, and used it to solve a range of optical problems. Rejecting Descartes' solution, Pierre de Fermat Fermat arrived at the same solution based solely on his principle of least time. Interestingly, Descartes assumed the speed of light was infinite, yet in his derivation of Snell's law Snell's law he also assumed the denser the medium, the greater the speed of light. Fermat Fermat supported the opposing assumptions, i.e., the speed of light is finite, and his derivation depended upon the speed of light being slower in a denser medium. Fermat's derivation also utilized his invention of adequality, a mathematical procedure equivalent to differential calculus, for finding maxima, minima, and tangents. In his influential mathematics book Geometry, Descartes solves a problem that was worked on by Apollonius of Perga Apollonius of Perga and Pappus of Alexandria. Given n lines L and a point P(L) on each line, find the locus of points Q such that the lengths of the line segments QP(L) satisfy certain conditions. For example, when n = 4, given the lines a, b, c, and d and a point A on a, B on b, and so on, find the locus of points Q such that the product QA*QB equals the product QC*QD. When the lines are not all parallel, Pappus showed that the loci are conics, but when Descartes considered larger n, he obtained cubic and higher degree curves. To show that the cubic curves were interesting, he showed that they arose naturally in optics from Snell's law. According to Dijksterhuis, "In De natura lucis et proprietate (1662) Isaac Vossius Isaac Vossius said that Descartes had seen Snell's paper and concocted his own proof. We now know this charge to be undeserved but it has been adopted many times since." Both Fermat Fermat and Huygens repeated this accusation that Descartes had copied Snell. In French, Snell's Law is called "la loi de Descartes" or "loi de Snell-Descartes."Christiaan Huygens' constructionIn his 1678 Traité de la Lumière, Christiaan Huygens Christiaan Huygens showed how Snell's law Snell's law of sines could be explained by, or derived from, the wave nature of light, using what we have come to call the Huygens–Fresnel principle. As the development of modern optical and electromagnetic theory, the ancient Snell's law Snell's law was brought into a new stage. In 1962, Bloembergen showed that at the boundary of nonlinear medium, the Snell's law should be written in a general form. In 2008 and 2011, plasmonic metasurfaces were also demonstrated to change the reflection and refraction directions of light beam.Explanation Snell's law Snell's law is used to determine the direction of light rays through refractive media with varying indices of refraction. The indices of refraction of the media, labeled n 1 displaystyle n_ 1 , n 2 displaystyle n_ 2 and so on, are used to represent the factor by which a light ray's speed decreases when traveling through a refractive medium, such as glass or water, as opposed to its velocity in a vacuum. As light passes the border between media, depending upon the relative refractive indices of the two media, the light will either be refracted to a lesser angle, or a greater one. These angles are measured with respect to the normal line, represented perpendicular to the boundary. In the case of light traveling from air into water, light would be refracted towards the normal line, because the light is slowed down in water; light traveling from water to air would refract away from the normal line. Refraction Refraction between two surfaces is also referred to as reversible because if all conditions were identical, the angles would be the same for light propagating in the opposite direction. Snell's law Snell's law is generally true only for isotropic or specular media (such as glass). In anisotropic media such as some crystals, birefringence may split the refracted ray into two rays, the ordinary or o-ray which follows Snell's law, and the other extraordinary or e-ray which may not be co-planar with the incident ray. When the light or other wave involved is monochromatic, that is, of a single frequency, Snell's law Snell's law can also be expressed in terms of a ratio of wavelengths in the two media, λ1 and λ2: sin ⁡ θ 1 sin ⁡ θ 2 = v 1 v 2 = λ 1 λ 2 displaystyle frac sin theta _ 1 sin theta _ 2 = frac v_ 1 v_ 2 = frac lambda _ 1 lambda _ 2 Derivations and formula Wavefronts Wavefronts from a point source in the context of Snell's law. The region below the grey line has a higher index of refraction, and proportionally lower speed of light, than the region above it. Snell's law Snell's law can be derived from Fermat's principle, which states that the light travels the path which takes the least time. By taking the derivative of the optical path length, the stationary point is found giving the path taken by the light (though it should be noted that the result does not show light taking the least time path, but rather one that is stationary with respect to small variations as there are cases where light actually takes the greatest time path, as in a spherical mirror). In a classic analogy, the area of lower refractive index is replaced by a beach, the area of higher refractive index by the sea, and the fastest way for a rescuer on the beach to get to a drowning person in the sea is to run along a path that follows Snell's law.Light from medium 1, point Q, enters medium 2, refraction occurs, and reaches point P finally.As shown in the figure on the right, assume the refractive index of medium 1 and medium 2 are n 1 displaystyle n_ 1 and n 2 displaystyle n_ 2 respectively. Light enters medium 2 from medium 1 via point O. θ 1 displaystyle theta _ 1 is the angle of incidence, θ 2 displaystyle theta _ 2 is the angle of refraction. The traveling velocities of light in medium 1 and medium 2 are v 1 = c / n 1 displaystyle v_ 1 =c/n_ 1 and v 2 = c / n 2 displaystyle v_ 2 =c/n_ 2 respectively. c displaystyle c is the speed of light in vacuum. Let T be the time required for the light to travel from point Q to point P. T = x 2 + a 2 v 1 + b 2 + ( l − x ) 2 v 2 displaystyle T= frac sqrt x^ 2 +a^ 2 v_ 1 + frac sqrt b^ 2 +(l-x)^ 2 v_ 2 d T d x = x v 1 x 2 + a 2 + − ( l − x ) v 2 ( l − x ) 2 + b 2 = 0 displaystyle frac dT dx = frac x v_ 1 sqrt x^ 2 +a^ 2 + frac -(l-x) v_ 2 sqrt (l-x)^ 2 +b^ 2 =0 (stationary point)Note that x x 2 + a 2 = sin ⁡ θ 1 displaystyle frac x sqrt x^ 2 +a^ 2 =sin theta _ 1 l − x ( l − x ) 2 + b 2 = sin ⁡ θ 2 displaystyle frac l-x sqrt (l-x)^ 2 +b^ 2 =sin theta _ 2 d T d x = sin ⁡ θ 1 v 1 − sin ⁡ θ 2 v 2 = 0 displaystyle frac dT dx = frac sin theta _ 1 v_ 1 - frac sin theta _ 2 v_ 2 =0 sin ⁡ θ 1 v 1 = sin ⁡ θ 2 v 2 displaystyle frac sin theta _ 1 v_ 1 = frac sin theta _ 2 v_ 2 n 1 sin ⁡ θ 1 c = n 2 sin ⁡ θ 2 c displaystyle frac n_ 1 sin theta _ 1 c = frac n_ 2 sin theta _ 2 c n 1 sin ⁡ θ 1 = n 2 sin ⁡ θ 2 displaystyle n_ 1 sin theta _ 1 =n_ 2 sin theta _ 2 Alternatively, Snell's law Snell's law can be derived using interference of all possible paths of light wave from source to observer—it results in destructive interference everywhere except extrema of phase (where interference is constructive)—which become actual paths. Another way to derive Snell's Law involves an application of the general boundary conditions of Maxwell equations Maxwell equations for electromagnetic radiation. Yet another way to derive Snell's law Snell's law is based on translation symmetry considerations. For example, a homogeneous surface perpendicular to the z direction cannot change the transverse momentum. Since the propagation vector k → displaystyle vec k is proportional to the photon's momentum, the transverse propagation direction ( k x , k y , 0 ) displaystyle (k_ x ,k_ y ,0) must remain the same in both regions. Assume without loss of generality a plane of incidence in the z , x displaystyle z,x plane k x Region 1 = k x Region 2 displaystyle k_ x text Region _ 1 =k_ x text Region _ 2 . Using the well known dependence of the wavenumber on the refractive index of the medium, we derive Snell's law Snell's law immediately. k x Region 1 = k x Region 2 displaystyle k_ x text Region _ 1 =k_ x text Region _ 2 , n 1 k 0 sin ⁡ θ 1 = n 2 k 0 sin ⁡ θ 2 displaystyle n_ 1 k_ 0 sin theta _ 1 =n_ 2 k_ 0 sin theta _ 2 , n 1 sin ⁡ θ 1 = n 2 sin ⁡ θ 2 displaystyle n_ 1 sin theta _ 1 =n_ 2 sin theta _ 2 , where k 0 = 2 π λ 0 = ω c displaystyle k_ 0 = frac 2pi lambda _ 0 = frac omega c is the wavenumber in vacuum. Although no surface is truly homogeneous at the atomic scale, full translational symmetry is an excellent approximation whenever the region is homogeneous on the scale of the light wavelength. Vector form See also: Specular reflection § Direction of reflection Given a normalized light vector l (pointing from the light source toward the surface) and a normalized plane normal vector n, one can work out the normalized reflected and refracted rays, via the cosines of the angle of incidence θ 1 displaystyle theta _ 1 and angle of refraction θ 2 displaystyle theta _ 2 , without explicitly using the sine values or any trigonometric functions or angles: cos ⁡ θ 1 = − n ⋅ l displaystyle cos theta _ 1 =-mathbf n cdot mathbf l Note: cos ⁡ θ 1 displaystyle cos theta _ 1 must be positive, which it will be if n is the normal vector that points from the surface toward the side where the light is coming from, the region with index n 1 displaystyle n_ 1 . If cos ⁡ θ 1 displaystyle cos theta _ 1 is negative, then n points to the side without the light, so start over with n replaced by its negative. v r e f l e c t = l + 2 cos ⁡ θ 1 n displaystyle mathbf v _ mathrm reflect =mathbf l +2cos theta _ 1 mathbf n This reflected direction vector points back toward the side of the surface where the light came from. Now apply Snell's law Snell's law to the ratio of sines to derive the formula for the refracted ray's direction vector: sin ⁡ θ 2 = ( n 1 n 2 ) sin ⁡ θ 1 = ( n 1 n 2 ) 1 − ( cos ⁡ θ 1 ) 2 displaystyle sin theta _ 2 =left( frac n_ 1 n_ 2 right)sin theta _ 1 =left( frac n_ 1 n_ 2 right) sqrt 1-left(cos theta _ 1 right)^ 2 cos ⁡ θ 2 = 1 − ( sin ⁡ θ 2 ) 2 = 1 − ( n 1 n 2 ) 2 ( 1 − ( cos ⁡ θ 1 ) 2 ) displaystyle cos theta _ 2 = sqrt 1-(sin theta _ 2 )^ 2 = sqrt 1-left( frac n_ 1 n_ 2 right)^ 2 left(1-left(cos theta _ 1 right)^ 2 right) v r e f r a c t = ( n 1 n 2 ) l + ( n 1 n 2 cos ⁡ θ 1 − cos ⁡ θ 2 ) n displaystyle mathbf v _ mathrm refract =left( frac n_ 1 n_ 2 right)mathbf l +left( frac n_ 1 n_ 2 cos theta _ 1 -cos theta _ 2 right)mathbf n The formula may appear simpler in terms of renamed simple values r = n 1 / n 2 displaystyle r=n_ 1 /n_ 2 and c = − n ⋅ l displaystyle c=-mathbf n cdot mathbf l , avoiding any appearance of trig function names or angle names: v r e f r a c t = r l + ( r c − 1 − r 2 ( 1 − c 2 ) ) n displaystyle mathbf v _ mathrm refract =rmathbf l +left(rc- sqrt 1-r^ 2 left(1-c^ 2 right) right)mathbf n Example: l = 0.707107 , − 0.707107 ,   n = 0 , 1 ,   r = n 1 n 2 = 0.9 displaystyle mathbf l = 0.707107,-0.707107 ,~mathbf n = 0,1 ,~r= frac n_ 1 n_ 2 =0.9 c = cos ⁡ θ 1 = 0.707107 ,   1 − r 2 ( 1 − c 2 ) = cos ⁡ θ 2 = 0.771362 displaystyle c=cos theta _ 1 =0.707107,~ sqrt 1-r^ 2 left(1-c^ 2 right) =cos theta _ 2 =0.771362 v r e f l e c t = 0.707107 , 0.707107 ,   v r e f r a c t = 0.636396 , − 0.771362 displaystyle mathbf v _ mathrm reflect = 0.707107,0.707107 ,~mathbf v _ mathrm refract = 0.636396,-0.771362 The cosine values may be saved and used in the Fresnel equations Fresnel equations for working out the intensity of the resulting rays. Total internal reflection Total internal reflection is indicated by a negative radicand in the equation for cos ⁡ θ 2 displaystyle cos theta _ 2 , which can only happen for rays crossing into a less-dense medium ( n 2 < n 1 displaystyle n_ 2

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