Slouching Towards Bedlam
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''Slouching Towards Bedlam'' is an
interactive fiction Interactive fiction (IF) is software simulating environments in which players use text Command (computing), commands to control Player character, characters and influence the environment. Works in this form can be understood as literary narrati ...
game that won the first place in the 2003
Interactive Fiction Competition The Interactive Fiction Competition (also known as IFComp) is one of several annual competitions for works of interactive fiction. It has been held since 1995. It is intended for fairly short games, as judges are only allowed to spend two hours pla ...
. It is a collaboration between American authors Daniel Ravipinto and Star Foster. ''Slouching Towards Bedlam'' was finalist for eight 2003
XYZZY Awards The XYZZY Awards are the annual awards given to works of interactive fiction, serving a similar role to the Academy Awards for film. The awards were inaugurated in 1997 by Eileen Mullin, the editor of ''XYZZYnews''. Any game released during the y ...
, winning four: Best
Game A game is a structured type of play usually undertaken for entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or video games) or art ...
, Setting, Story, and Individual NPC (for the protagonist's cybernetic assistant, Triage). The game takes place in a
steampunk Steampunk is a subgenre of science fiction that incorporates retrofuturistic technology and Applied arts, aesthetics inspired by, but not limited to, 19th-century Industrial Revolution, industrial steam engine, steam-powered machinery. Steampun ...
Victorian era In the history of the United Kingdom and the British Empire, the Victorian era was the reign of Queen Victoria, from 20 June 1837 until her death on 22 January 1901. Slightly different definitions are sometimes used. The era followed the ...
setting. Its title is inspired by a line from " The Second Coming", a poem by
W. B. Yeats William Butler Yeats (, 13 June 186528 January 1939), popularly known as W. B. Yeats, was an Irish poet, dramatist, writer, and literary critic who was one of the foremost figures of 20th-century literature. He was a driving force behind the ...
.


Summary

The player character awakens in an office in Bedlam Asylum. From context it appears that the character is Doctor Xavier, a doctor at the Asylum. The Doctor, however, has no memory of his past. After investigation, it becomes clear that a now deceased patient, Cleve Anderson, has infected the player character with a mental virus known as the "
Logos ''Logos'' (, ; ) is a term used in Western philosophy, psychology and rhetoric, as well as religion (notably Logos (Christianity), Christianity); among its connotations is that of a rationality, rational form of discourse that relies on inducti ...
". The virus spreads by spoken language, taking the form of a glossolalic babble uttered by the vector. The patient tried to stop the spread of the virus by not speaking to others, not realizing that the player character (in the back-plot) had been secretly listening in on the patient. Part of the result of being infected with the virus is that the character recognizes and has access to some ability to control time, as represented by the normally meta-game commands "undo", "save", "restore", and "restart". Throughout the game the player is given cryptic messages that come from the Logos. Investigation can optionally reveal that a secret society accidentally released the Logos while experimenting with magic. The game has five distinct endings. There are three endings in which the virus is stopped; either by having the player character commit suicide before interacting with any other people (Ending A), by having the player character kill any characters he interacted with before committing suicide (Ending D), or by having the player character kill any characters he interacts with then waiting (Ending E). The virus's end is explained in the endgame for Ending E: the player character goes home and cuts out his own tongue – and asks all his written works to be destroyed, afraid that the Logos will reproduce by writing. There are two endings in which the virus spreads: the player character can willfully transmit the virus over a wireless broadcast (Ending C), quickly spreading it across the world, or the player character can simply infect several other people who will slowly spread the virus (Ending B). Each ending comes with an appendix that provides additional information on it.


Authors

''Slouching Towards Bedlam'' was Daniel Ravipinto's second publicly released game after 1996's ''Tapestry''. Ravipinto works professionally as a computer programmer. Co-author Star Foster was a newcomer to writing Interactive Fiction. Foster worked professionally in marketing. She died in December 2006.{{cite web , url = http://www.phillyist.com/archives/2006/12/10/sad_news.php , title = Sad News , accessdate = 2006-12-22 , date = 2006-12-10 , last = Genzano , first = Jim , author2=Jillian Ashley Blair Ivey The two both lived in Philadelphia and met there. They collaborated on design and development. Actual programming was entirely done by Ravipinto.


References


External links


Z-Code executable for Slouching Towards Bedlam
- The original competition release. Requires a
Z-machine The Z-machine is a virtual machine that was developed by Joel Berez and Marc Blank in 1979 and used by Infocom for its text adventure games. Infocom compiled game code to files containing Z-machine instructions (called story files or Z-code ...
interpreter to use.
Complete solution
(walkthrough) by Michael Martin

- Play online in a Java applet
Slouching Towards Bedlam
at Baf's Guide to the IF Archive. Includes a mini-review by
Emily Short Emily Short is an interactive fiction (IF) writer. From 2020 to 2023, she was creative director of Failbetter Games, the studio behind ''Fallen London'' and its spinoffs. She is known for her debut game ''Galatea (computer game), Galatea'' (200 ...

SPAG #35
includes an interview with Foster and Ravipinto, and a review of the game

by Andrew Vestal and Nich Maragos 2000s interactive fiction 2003 video games Single-player video games Steampunk video games Video games developed in the United States Video games set in psychiatric hospitals