Shinsetsu Samurai Spirits Bushidō Retsuden
   HOME

TheInfoList



OR:

is a
role-playing video game A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immers ...
for SNK's
Neo Geo CD The is the second home video game console of SNK Corporation's Neo Geo family, released on September 9, 1994, four years after its cartridge-based equivalent. This is the same platform, converted to the cheaper CD format retailing at per t ...
system, which retells the events of ''
Samurai Shodown ''Samurai Shodown'', known in Japan as is a fighting game series by SNK. The series began in 1993 and is known for being one of the earliest in the genre with a primary focus on weapon-based combat. Plot The stories in the series take place ...
'' and ''
Samurai Shodown II ''Samurai Shodown II'', known in Japan as is a 1994 fighting game released as the second entry in SNK's ''Samurai Shodown'' series. Like the original ''Samurai Shodown'', the sequel was initially released for the Neo Geo arcade and home system. ...
'' in greater detail. It was ported to the
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it was the successor to the su ...
and
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a di ...
,


Gameplay

The basic setup of the game is very similar to most console RPGs, such as ''
Final Fantasy is a Japanese science fantasy anthology media franchise created by Hironobu Sakaguchi and developed and owned by Square Enix (formerly Square). The franchise centers on a series of fantasy and science fantasy role-playing video games. The ...
''. The characters roam an overworld, enter towns and dungeons, and get into battles, which occur on a separate screen. The menu options enable equipping of armor and accessories, as well as use of items. At the outset, the player is given the option to choose from six characters to be the "main" character of the story. The basic outline of the plot does not diverge greatly for any of them, but each had different dialogue ingame, and each also had unique special scenes which would go into greater detail of the character. In addition, to better adjust to character continuity, certain stories were modified slightly based on the selected chapter. Over the course of the game, two other characters can also join the party (unless the hero is Genjuro, who only gains a partner in his second story). In addition, the second chapter also introduces a new character, Shippuu no Reon (疾風の鈴音), whose name translates roughly to "The Ringing of the Gale Winds." All characters from the first two ''Samurai Shodown'' games make an appearance, either as a temporary helper, plot device, or enemy. Combat includes an option to input the joystick motions for the various special moves manually, as in the arcade games, rather than simply selecting the moves from a list. While armor and accessories can be bought and equipped, each character has the same weapon throughout the game. Characters can visit blacksmiths to temper and strengthen their weapons. These smiths can also infuse the weapons with one of the game's various elements, which make the weapon's normal strikes and select special moves more effective against certain enemies.


Plot


Development

The development history of the game is fairly storied. It was announced for development in 1995, and underwent many delays in the process, finally being released a few years later. For some time, rumors abounded that it was never going to come out. A U.S. release was planned for the third quarter of 1997 (just a few months after the Japanese release), but it never materialized. As originally envisioned, the game was to be split into three episodes: one for each of the three games in the series. For a while, it was to be a
Neo Geo CD The is the second home video game console of SNK Corporation's Neo Geo family, released on September 9, 1994, four years after its cartridge-based equivalent. This is the same platform, converted to the cheaper CD format retailing at per t ...
exclusive, but developmental and financial pressures caused SNK to also release it for two other current systems. SNK decided that each version was to contain only two of the three episodes, thereby necessitating a player to buy two copies of the game in order to get the whole story. This plan resulted in a significant backlash from fans, and was discarded. Eventually, as development ground on, the executive decision was made to scrap the third chapter entirely, and focus solely on the first two, so as to allow the game to be released sooner.


Release

While the core gameplay is largely similar between the versions, there are aesthetic and gameplay differences between the Neo Geo CD and PlayStation/Saturn versions. *The Neo Geo CD version has considerably more animation in the combat sprites than the PS and Saturn, including unique idle stances for each character and specialized death animations for monsters. *The Neo Geo CD version has more ornate and colorful menus, whereas the PS and Saturn versions have fairly blank, purple-and-green menus instead. *Motions in the Neo Geo CD version have a smoother look and feel than the others. *In the overworld map, the NeoCD version uses a scaled-down version of the dungeon/down character sprite. The PS version uses a new sprite entirely. *The Neo Geo CD runs in its native resolution of 304x224, whereas the PS and Saturn run in 320x240. *The Neo Geo CD version has less pauses between audio clips than the others. *The PS and Saturn version have significant animation cuts in the characters' walk/run animations. *The PS version enables the player to select the strength of a normal attack after choosing a target, whereas the Neo Geo CD does not. *The PS version shows an Active Time Battle bar, which the NeoCD lacks. *The PS version has higher-quality music than either of the other two versions, owing to higher-quality
PCM Pulse-code modulation (PCM) is a method used to digitally represent sampled analog signals. It is the standard form of digital audio in computers, compact discs, digital telephony and other digital audio applications. In a PCM stream, the am ...
samples. The most obvious differences between the three versions are the bonus modes which are unlocked after beating the game. *Neo Geo CD: A third "mini-chapter" is enabled, wherein the player controls Hisame Shizumaru as he wanders around, running into cameo appearances of various SNK characters from other games. *PlayStation: A "side story" mode is enabled, which enables the player to view non-interactive sequences about many of the series' other characters. *Saturn: An interview mode is enabled, which enables the player to view a lengthy, non-interactive sequence about the various characters, frequently breaking the
fourth wall The fourth wall is a performance convention in which an invisible, imaginary wall separates actors from the audience. While the audience can see through this ''wall'', the convention assumes the actors act as if they cannot. From the 16th cen ...
. This bonus content is also available in the PlayStation version, by way of a hacked save file.


Reception

According to ''
Famitsu formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the f ...
'', ''Shinsetsu Samurai Spirits Bushidō Retsuden'' on Neo Geo CD sold over 20,256 copies in its first week on the market. ''Famitsu'' also reported that both the PlayStation and Sega Saturn versions sold over 37,353 and 28,122 copies respectively in their first week on the market as well. In 2014, '' HobbyConsolas'' identified ''Shinsetsu Samurai Spirits Bushidō Retsuden'' as one of the twenty best games for the Neo Geo CD.


Notes


References


External links


''Shinsetsu Samurai Spirits Bushidō Retsuden''
at
MobyGames MobyGames is a commercial website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes nearly 300,000 games for hundreds of platforms. The site is supported by banner ads and a small ...
{{DEFAULTSORT:Shinsetsu Samurai Spirits Bushidō Retsuden 1997 video games Japan-exclusive video games Neo Geo CD games PlayStation (console) games Role-playing video games Samurai Shodown video games Sega Saturn games Single-player video games SNK games Video games about samurai Video games developed in Japan