Shadowcaster
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''ShadowCaster'' is a first-person role-playing video game developed by
Raven Software Raven Software Corporation is an American video game developer based in Wisconsin and founded in 1990. In 1997, Raven made an exclusive publishing deal with Activision and was subsequently acquired by them. After the acquisition, many of the stu ...
. It was published in 1993 by
Origin Systems Origin Systems, Inc. was an American video game developer based in Austin, Texas. It was founded on March 3, 1983, by Richard Garriott and his brother Robert Garriott, Robert. Origin is best known for their groundbreaking work in multiple genres ...
after
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the ...
acquired them. A CD-ROM version was released in 1994, featuring two additional levels with new monsters, and replacing text boxes with FMVs and spoken narration through
CD-DA Compact Disc Digital Audio (CDDA or CD-DA), also known as Digital Audio Compact Disc or simply as Audio CD, is the standard format for audio compact discs. The standard is defined in the ''Red Book'', one of a series of Rainbow Books (named ...
audio tracks.


Gameplay

The player takes the role of Kirt, a human with powers of shapeshifting. Among other forms, Kirt can become a huge cat-like animal, a floating tentacle-wielding gazer, and a dragon.


Plot

In the beginning of the game Kirt finds out that he is not in fact human, but comes from a parallel world where there was a war raging between shapeshifters for centuries. Kirt, and his grandfather, are the last of their kind, and now the evil ones have found them. Kirt's grandfather opens a portal back to the homeworld, and that is where the story begins. Kirt's mission is to stop the demons once and for all, but first he will need to awaken his innate shapeshifting powers, which is where the obelisks come into play. Going up to one of these and touching it will unlock a new form, and the first is the cat form. The main character of Kirt was based on the name of the game's software developer, Kurt Schallitz, and included his brown leather jacket. The face of Kirt is actually that of Raven Software's owner, Brian Raffel.


Forms

Kirt – The default character. All abilities are weak, but has some fighting skill and is the only form in which magic rejuvenates. Health also rejuvenates but slower than magic does. Maorin – The first form the character collects, and the most useful early in the game. Maorin is a large four-armed cat like creature with superior fighting skills and the ability to see things invisible to others. It drowns quickly however. Caun – A
leprechaun A leprechaun ( ga, leipreachán/luchorpán) is a diminutive supernatural being in Irish folklore, classed by some as a type of solitary fairy. They are usually depicted as little bearded men, wearing a coat and hat, who partake in mischief. ...
like creature who is a poor fighter, but can heal quickly, jump over obstacles, fit in smaller spaces and unleash a swarm of insects (needed to unlock a particular door). Also has a shield spell and a light spell, and can magically reach out and take objects which are far away. Opsis – A hovering brain with tentacles that can use spells effectively, such as fireballs and cold blasts. Moves very slowly in the air. Kahpa – A decent fighter that can breathe underwater. Has a sonic and an electrical attack. Both are supposed to be extra powerful in water. Ssair – A hovering dragon with no legs with better attack (but weaker defense) than the Maorin. Can breathe fire and use its tail as a weapon. Very fast flier, and real Ssair, who are normally hostile, will ignore Kirt when he is in the form of one. Grost – A man made of stone that is an excellent fighter with strong defense that can also punch through certain walls. Can cause earthquakes and paralyse his foes with a mere touch.


Technology

The ''ShadowCaster'' game engine, a successor of the ''Wolfenstein 3D'' engine and a predecessor of the ''Doom'' engine, was written by
id Software id Software LLC () is an American video game developer based in Richardson, Texas. It was founded on February 1, 1991, by four members of the computer company Softdisk: game programmer, programmers John Carmack and John Romero, game designer T ...
's John Carmack and licensed to
Raven Software Raven Software Corporation is an American video game developer based in Wisconsin and founded in 1990. In 1997, Raven made an exclusive publishing deal with Activision and was subsequently acquired by them. After the acquisition, many of the stu ...
. Carmack wrote the ''ShadowCaster'' 3D engine during his technology research after id Software completed ''
Wolfenstein 3D ''Wolfenstein 3D'' is a first-person shooter video game developed by id Software and published by Apogee Software and FormGen. Originally released on May 5, 1992, for DOS, it was inspired by the 1981 Muse Software video game '' Castle Wolfe ...
''. The engine features diminished lighting,
texture-mapped Texture mapping is a method for mapping a texture on a computer-generated graphic. Texture here can be high frequency detail, surface texture, or color. History The original technique was pioneered by Edwin Catmull in 1974. Texture mappi ...
floors and ceilings, walls with variable heights and sloped floors. The engine was "about half as fast as that of ''Wolfenstein''" but fit the exploration of ''ShadowCaster'' rather than the fast-paced action of ''
Doom Doom is another name for damnation. Doom may also refer to: People * Doom (professional wrestling), the tag team of Ron Simmons and Butch Reed * Daniel Doom (born 1934), Belgian cyclist * Debbie Doom (born 1963), American softball pitcher * ...
''. The game supported the Logitech Cyberman
6DOF Six degrees of freedom (6DOF) refers to the six mechanical degrees of freedom of movement of a rigid body in three-dimensional space. Specifically, the body is free to change position as forward/backward (surge), up/down (heave), left/right ...
controller. It used the vertical axis to control the player's flying height and provided tactile feedback when the player bumped a wall or was hit. The game engine was also used for '' In Pursuit of Greed''. Raven Software would later create a similar game engine in house for CyClones.


Reception

Reviewing the game for ''
PC Gamer UK ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games ma ...
'',
Gary Whitta Gary Leslie Whitta (born 21 July 1972) is an English screenwriter, author, game designer, and video game journalist. He was editor-in-chief of both the UK and US editions of ''PC Gamer'' magazine and contributor to gaming magazine ''ACE''. Whit ...
remarked that "''
Underworld The underworld, also known as the netherworld or hell, is the supernatural world of the dead in various religious traditions and myths, located below the world of the living. Chthonic is the technical adjective for things of the underwor ...
'' fans will lap 'ShadowCaster''up — as should anyone thinking of toying with the genre." The magazine later named it the 49th best computer game of all time, calling it "an admirable attempt to show that RPGs don't have to be boring, complex and number-heavy". Ed Ricketts of ''
PC Format ''PC Format'' was a computer magazine published in the United Kingdom by Future plc, and licensed to other publishers in countries around the world. In publication between 1991 and 2015, it was part of Future plc's ''Format'' series of magazines ...
'' praised ''ShadowCaster''s "bags of atmosphere" and called it "the best role-playing game to appear for a long, long while". In '' Computer Gaming World'', Scorpia wrote: "Those who prefer the regular ''Ultima'' style of role-playing will probably want to skip this one. But players looking for pure, no-nonsense hack-n-slash will have a blast." Writing for '' CD-ROM Today'', Trent C. Ward stated that ''ShadowCaster''s "fantastic graphics, sound and storytelling ... completely immerse you in a virtual world both dark and wondrous". He summarized it as "an excellent addition to any gamer's library". ''Shadowcaster'' was a runner-up for ''Computer Gaming World''s Action Game of the Year award in June 1994, losing to '' Prince of Persia 2: The Shadow and the Flame''. It was named the 95th best computer game ever by ''PC Gamer UK'' in 1997.


References


External links

* * {{Origin Systems 1993 video games DOS games DOS/4GW games Electronic Arts games NEC PC-9801 games Origin Systems games Role-playing video games Video games with 2.5D graphics Id Tech games Video games developed in the United States