Scrolls (video game)
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''Caller's Bane'' (originally named ''Scrolls'') is a strategy
digital collectible card game A digital collectible card game (DCCG) or online collectible card game (OCCG) is a computer or video game that emulates collectible card games (CCG) and is typically played online or occasionally as a standalone video game. Many DCCGs are types ...
developed by
Mojang Mojang Studios is a Swedish video game developer based in Stockholm. The studio is best known for developing the sandbox and survival game '' Minecraft'', the best-selling video game of all time. Mojang Studios was founded by the independ ...
, which aims to combine elements from trading card games and traditional board games. ''Scrolls'' was originally conceived and developed by Jakob Porsér, who along with Mojang founder
Markus Persson Markus Alexej Persson (; born 1 June 1979), also known as Notch, is a Swedish video game programmer and designer. He is best known for creating the sandbox video game ''Minecraft'' and for founding the video game company Mojang in 2009. Pers ...
, intended to create a type of game that was currently missing from the market. The game is developed using the
Unity Unity may refer to: Buildings * Unity Building, Oregon, Illinois, US; a historic building * Unity Building (Chicago), Illinois, US; a skyscraper * Unity Buildings, Liverpool, UK; two buildings in England * Unity Chapel, Wyoming, Wisconsin, US; ...
game engine, allowing it to run on multiple gaming platforms. ''Scrolls'' was announced on 2 March 2011, as Mojang Studios' second game. While Mojang had claimed that they stopped development of the game in June 2015, the company revealed that they had still been working on the project, and in June 2018, released the game under its new title ''Caller's Bane'' for free.


Gameplay

The game revolves around the use of cards, or "scrolls", to work toward destroying three of the opposing player's five idols, which are static objects on either end of the battlefield. There are four different types of scrolls in ''Caller's Bane'': creatures, structures, spells and enchantments. Creatures are played on the board and can attack to destroy enemy creatures and idols. Structures are also played on the board and, unlike creatures, are immobile. Spells have a wide range of effects, but are often played against creatures or structures. Enchantments are played on creatures and usually provide a lasting effect to that creature.


Statistics

Each unit (creature or structure) has three basic statistics associated with it: Attack, Countdown, and Health. Attack specifies how much damage the unit will deal (some units do not attack and instead have a "-" for that stat). Countdown specifies how many turns the unit waits before it attacks. Each time it is your turn, all units (with some exceptions) count down by 1. If a unit counts down to 0, then the unit will attack at the end of your turn. When the unit is finished attacking, its countdown will reset to its ''base countdown'', which is typically 2 but can range from 1 to 6. Health is the amount of cumulative damage a unit can take before it is destroyed. As a basis for comparison, all idols in a standard match start with 10 health.


Turns

Once it becomes your turn, you either have 90 seconds to perform your actions (in multiplayer) or unlimited time (in singleplayer). At any time during your turn, you may move creatures to adjacent, empty spots, up to once per creature per turn. Structures cannot be moved without the help of specific spells or enchantments. You may also, once per turn, "sacrifice" a scroll in your hand. You may either sacrifice it to draw two new scrolls or to gain a resource point (see below). It is a good idea to sacrifice your scrolls before playing any. You may play as many scrolls as your resources or hand allow. A turn is finished when the hourglass icon at the bottom left is clicked. You draw one new scroll each turn.


Resources

Resource points are used towards playing scrolls: each scroll has a "cost" (1-8 resources). There are four different resources in the game: Energy, Order, Growth, and Decay; and one "super-resource", Wild, which can be used in place of any resource but has limitations on when you can sacrifice for it. Each scroll belongs to a different resource, or faction. For example, the scroll Cannon Automaton costs 6 Energy to play. When you sacrifice a scroll for a resource, your ''maximum resource'' goes up. Thus there are two values per resource: current resource and maximum resource. Your current resource is depleted when you play scrolls, but at the beginning of your turn your current resource is filled back up to your maximum resource.


Development

Markus "Notch" Persson, the creator of
Minecraft ''Minecraft'' is a sandbox game developed by Mojang Studios. The game was created by Markus "Notch" Persson in the Java (programming language), Java programming language. Following several early private testing versions, it was first made pub ...
and Jakob Porsér were inspired to make a new type of game missing from the market, envisioning a game which would include elements from collectible card games and traditional board games. The result "would be a strategic game with a strong foundation in tactical game play". In July 2012, ''Scrolls'' moved into a closed alpha phase, with a small portion of those who signed up given full access to the game. Additional invites were given out as the testing period expanded into an open beta phase. In June 2013, the game entered an open beta stage which allowed public purchase of the title. On 11 July 2013, it was announced that ''Scrolls'' would implement crafting. With the addition of this feature, three of the same scroll could be crafted into one scroll of a higher tier which had additional visual effects. Scrolls tier two and up would save match statistics, and in a later update tier three scrolls were made to give their owner a small gold boost when drawn in a match. In October 2013, ''Scrolls'' announced 'Judgement Mode', a mode where players draft cards into a new deck from a card pool, then play several games with those cards. After these games, the player gets to keep a number of cards proportionate to how well they did in their matches. On 10 December 2014, Mojang announced that ''Scrolls'' would be leaving its beta phase to officially release the next day. ''Scrolls'' was ported to
iOS iOS (formerly iPhone OS) is a mobile operating system created and developed by Apple Inc. exclusively for its hardware. It is the operating system that powers many of the company's mobile devices, including the iPhone; the term also include ...
, however
Apple An apple is an edible fruit produced by an apple tree (''Malus domestica''). Apple trees are cultivated worldwide and are the most widely grown species in the genus ''Malus''. The tree originated in Central Asia, where its wild ancestor, ' ...
rejected the submission for release because of the game's account system which required players to register before playing. The iOS version was ultimately cancelled once Mojang announced they would cease active development on the game in June 2015. As game development continued, upcoming features were pushed to a "test server" before being implemented into the game. This allowed the developers to gather feedback on new features and perform balancing tweaks and bug fixes before they were officially implemented into the game. The test server was accessible via the "More Options" button in the game launcher. In June 2015, Mojang announced that they would cease developing further content for the game. They also noted that all proceeds from the game will go towards maintaining servers, which they confirmed would continue running until at least 1 July 2016. In February 2018, the developers announced that the game servers will shut down on 13 February 2018, but they are planning to release the server executable for the community. On 20 June 2018, Mojang revealed they had still been working on the game so that it would support community servers; they released the title under its new name ''Caller's Bane'' as a free client configured to work with these community servers.


Bethesda lawsuit

Mojang was involved in a legal disagreement with Bethesda Softworks, who claimed that the use of the name ''Scrolls'' would cause confusion with its own ''
The Elder Scrolls ''The Elder Scrolls'' is a series of Action role-playing game, action role-playing video games primarily developed by Bethesda Game Studios and published by Bethesda Softworks. The series focuses on Nonlinear gameplay, free-form gameplay in an ...
'' series. Mojang won the interim injunction regarding the issue with the name "Scrolls" and is allowed to continue using that name for future development. In March 2012, Mojang and Bethesda reached a settlement, in which Mojang would not trademark ''Scrolls'', but Bethesda would not contest the naming of ''Scrolls'', so long as it would not be a competitor against ''The Elder Scrolls''.


Reception

Upon the release, the game received mixed to positive reviews, scoring 73 out of 100 on the review aggregator site
Metacritic Metacritic is a website that aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc ...
, based on 14 reviews.


References


External links

* {{Mojang 2014 video games Android (operating system) games Cancelled iOS games Cancelled Linux games Digital collectible card games MacOS games Indie video games Mojang Studios Video games developed in Sweden Video game controversies Role-playing video games Windows games