Scott Snibbe
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Scott Snibbe (born 1969 in
New York City New York, often called New York City or NYC, is the List of United States cities by population, most populous city in the United States. With a 2020 population of 8,804,190 distributed over , New York City is also the L ...
) is an interactive media artist, entrepreneur, and meditation instructor who is currently the host of A Skeptic's Path to Enlightenment meditation podcast. He has collaborated with other artists and musicians, including
Björk Björk Guðmundsdóttir ( , ; born 21 November 1965), known mononymously as Björk, is an Icelandic singer, songwriter, composer, record producer, and actress. Noted for her distinct three-octave vocal range and eccentric persona, she has de ...
on her interactive “app album” Björk: Biophilia that was acquired by New York's
MoMA Moma may refer to: People * Moma Clarke (1869–1958), British journalist * Moma Marković (1912–1992), Serbian politician * Momčilo Rajin (born 1954), Serbian art and music critic, theorist and historian, artist and publisher Places ; ...
as the first downloadable app in the museum's collection. Between 2000 and 2013 he founded several companies, including Eyegroove, which was acquired by
Facebook Facebook is an online social media and social networking service owned by American company Meta Platforms. Founded in 2004 by Mark Zuckerberg with fellow Harvard College students and roommates Eduardo Saverin, Andrew McCollum, Dust ...
in 2016. Early in his career, Snibbe was one of the developers of
After Effects Adobe After Effects is a digital visual effects, motion graphics, and compositing application developed by Adobe Inc., and used in the post-production process of film making, video games and television production. Among other things, After ...
(acquired by Adobe).


Career


Digital Art and Augmented Reality Installations

Snibbe is one of the first artists to work with interactive projections, where
computer vision Computer vision is an interdisciplinary scientific field that deals with how computers can gain high-level understanding from digital images or videos. From the perspective of engineering, it seeks to understand and automate tasks that the human ...
is used to change a projection on a wall or floor in response to people interacting with its surface. Snibbe's first, and best-known installation ''Boundary Functions'' (1998), premiered at Ars Electronica 1998. In this floor-projected interactive artwork, people walk across a four-meter by four-meter floor. As they move, ''Boundary Functions'' uses a camera, computer and projector to draw lines between all of the people on the floor, forming a
Voronoi Diagram In mathematics, a Voronoi diagram is a partition of a plane into regions close to each of a given set of objects. In the simplest case, these objects are just finitely many points in the plane (called seeds, sites, or generators). For each seed ...
. This diagram has particularly strong significance when drawn around people's bodies, surrounding each person with lines that outline his or her personal space - the space closer to that person than to anyone else. Snibbe states that this work "shows that personal space, though we call it our own, is only defined by others and changes without our control". Snibbe's first public interactive work was a networked communication system for abstract animation called Motion Phone, which won a
Prix Ars Electronica The Prix Ars Electronica is one of the best known and longest running yearly prizes in the field of electronic and interactive art, computer animation, digital culture and music. It has been awarded since 1987 by Ars Electronica (Linz, Austria). ...
award in 1996 and established him as a contributor to the field.History of Prix Ars Electronica, 1996
Snibbe's interactive installations have been shown at the Whitney Museum of American Art (New York),
San Francisco Museum of Modern Art The San Francisco Museum of Modern Art (SFMOMA) is a modern and contemporary art museum located in San Francisco, California. A nonprofit organization, SFMOMA holds an internationally recognized collection of modern and contemporary art, and was ...
(California), The Kitchen (New York), Eyebeam (New York), the NTT InterCommunication Center (Tokyo, Japan) and the
Institute of Contemporary Arts The Institute of Contemporary Arts (ICA) is an artistic and cultural centre on The Mall in London, just off Trafalgar Square. Located within Nash House, part of Carlton House Terrace, near the Duke of York Steps and Admiralty Arch, the I ...
(London, UK). His work is also shown and collected by science museums, including the Exploratorium (San Francisco, CA), the New York Hall of Science (Queens, NY), the Museum of Science and Industry (Chicago, IL), the
Cité des Sciences et de l'Industrie The Cité des Sciences et de l'Industrie ("City of Science and Industry", abbreviated la CSI) or simply CSI is the biggest science museum in Europe. Located in the Parc de la Villette in Paris, France, it is one of the three dozen French Cultu ...
(Paris, France), the London Science Museum (UK), and the Phaeno Science Center (Germany). A profile of his work was featured on a December 18, 2011 episode of CNN's The Next List with Dr. Sanjay Gupta. In 2011, via his company Snibbe Interactive, Snibbe produced a series of interactive exhibits that brought technologies and experiences of James Cameron's
Avatar Avatar (, ; ), is a concept within Hinduism that in Sanskrit literally means "descent". It signifies the material appearance or incarnation of a powerful deity, goddess or spirit on Earth. The relative verb to "alight, to make one's appear ...
to life in the traveling AVATAR: The Exhibition, which was funded and premiered at Seattle's Experience Music Project and Science Fiction Museum. The exhibition included full-body motion tracking augmented reality and virtual reality experiences simulating the world of Avatar's Pandora, and the process of creating the film.


App Art

Snibbe created some of the first interactive art apps for iOS devices ( iPhone,
iPad The iPad is a brand of iOS and iPadOS-based tablet computers that are developed by Apple Inc., Apple Inc. The iPad was conceived before the related iPhone but the iPhone was developed and released first. Speculation about the development, ...
, and iPod Touch). His first three apps—Gravilux, Bubble Harp, and Antograph—released in May, 2010 as iOS ports of screen-based artwork from the 1990s Dynamic Systems Series, all rose into the top ten in the iTunes Store's Entertainment section, and have been downloaded over a million times. Snibbe collaborated with
Björk Björk Guðmundsdóttir ( , ; born 21 November 1965), known mononymously as Björk, is an Icelandic singer, songwriter, composer, record producer, and actress. Noted for her distinct three-octave vocal range and eccentric persona, she has de ...
to produce Biophilia, the first full-length app album, which was released for iPad and iPhone in 2011, as well as producing the visuals for her Biophilia Concert Tour.Björk's Biophilia
''The Guardian'', 28 May 2011
Other interactive song apps and app albums followed, including the Philip Glass: REWORK App based on the album produced by Beck, the METRIC: Synthetica App based on Metric's 2013 album, and the Passion Pit Gossamer App. An interview with Snibbe about his work with Björk on Biophilia can be found in the 2013 BBC Documentary '' When Björk Met Attenborough.''


Teaching, Education, and Research

Snibbe has taught
media art New media art includes artworks designed and produced by means of electronic media technologies, comprising virtual art, computer graphics, computer animation, digital art, interactive art, sound art, Internet art, video games, robotics, 3D pri ...
, animation, and
computer science Computer science is the study of computation, automation, and information. Computer science spans theoretical disciplines (such as algorithms, theory of computation, information theory, and automation) to Applied science, practical discipli ...
at UC Berkeley, NYU’s Courant Institute of Mathematics, California Institute of the Arts, and the San Francisco Art Institute. He serves as an advisor to The Institute for the Future and
The Sundance Institute Sundance Institute is a non-profit organization founded by Robert Redford committed to the growth of independent artists. The institute is driven by its programs that discover and support independent filmmakers, theatre artists and composers fr ...
. Snibbe teaches mediation and leads meditation retreats, and trained in the Tibetan Buddhist tradition with teachers from The Foundation for the Preservation of the Mahayana Tradition (FPMT) including Geshe Ngawang Dakpa, the Dalai Lama, and
Lama Zopa Rinpoche Thubten Zopa Rinpoche (; born Dawa Chötar) is a Nepali lama from Khumbu, the entryway to Mount Everest. Biography Thubten Zopa Rinpoche, also called Lama Zopa Rinpoche has an extensive biography of him in the book ''The Lawudo Lama'' by Jamya ...
. In 2020 he launched the meditation podcast A Skeptic's Path to Enlightenment, that adapts the Tibetan Buddhist Lamrim and Mind Training techniques to a secular audience. Snibbe received undergraduate and master's degrees in
computer science Computer science is the study of computation, automation, and information. Computer science spans theoretical disciplines (such as algorithms, theory of computation, information theory, and automation) to Applied science, practical discipli ...
and
fine art In European academic traditions, fine art is developed primarily for aesthetics or creative expression, distinguishing it from decorative art or applied art, which also has to serve some practical function, such as pottery or most metalwor ...
from
Brown University Brown University is a private research university in Providence, Rhode Island. Brown is the seventh-oldest institution of higher education in the United States, founded in 1764 as the College in the English Colony of Rhode Island and Providenc ...
, where he studied with Dr.
Andries van Dam Andries "Andy" van Dam (born December 8, 1938) is a Dutch-American professor of computer science and former vice-president for research at Brown University in Providence, Rhode Island. Together with Ted Nelson he contributed to the first hy ...
and Dr. John Hughes. Snibbe studied
animation Animation is a method by which still figures are manipulated to appear as moving images. In traditional animation, images are drawn or painted by hand on transparent celluloid sheets to be photographed and exhibited on film. Today, most ani ...
at the
Rhode Island School of Design The Rhode Island School of Design (RISD , pronounced "Riz-D") is a private art and design school in Providence, Rhode Island. The school was founded as a coeducational institution in 1877 by Helen Adelia Rowe Metcalf, who sought to increase the ...
with
Amy Kravitz Amy Kravitz is an independent filmmaker and teacher specializing in abstract animation. She is currently a Professor in the Film Department at the Rhode Island School of Design. Work As a young girl, Amy Kravitz began making and teaching anim ...
. After making several hand-drawn animated shorts, he turned to
interactive art Interactive art is a form of art that involves the spectator in a way that allows the art to achieve its purpose. Some interactive art installations achieve this by letting the observer walk through, over or around them; others ask the artist ...
as his primary artistic medium. At the CHI 2009 conference, Snibbe presented "Social Immersive Media," a research paper published via his nonprofit research organization Sona Research, coining the term Social Immersive Media to describe interface techniques immersive augmented reality interactive experiences focused on social interaction, and winning the best paper of conference award. In November, 2013 Snibbe and Jaz Banga debated
Laura Sydell Laura Sydell formerly reported on Digital Culture for NPR. She was born in New Jersey, and is a former senior technology reporter for Public Radio International's ''Marketplace'', and a regular reporter on for National Public Radio's ''All Thing ...
and Christopher M. Kelty in an Oxford style debate entitled, Patent Pending: Does the U.S. Patent System stifle innovation?


Technology Entrepreneur

Snibbe worked as a
Computer Scientist A computer scientist is a person who is trained in the academic study of computer science. Computer scientists typically work on the theoretical side of computation, as opposed to the hardware side on which computer engineers mainly focus (a ...
at Adobe Systems from 1994 to 1996, on the special effects and animation software Adobe After Effects, named on six patents for work in animation, interface, and motion tracking. He was an employee at Paul Allen's
Interval Research Interval Research Corporation was founded in 1992 by Paul Allen and David Liddle. It was a Palo Alto laboratory and technology incubator focusing on consumer product applications and services with a focus on the Internet. A 1997 version of the com ...
from 1996 to 2000 where he worked on
computer vision Computer vision is an interdisciplinary scientific field that deals with how computers can gain high-level understanding from digital images or videos. From the perspective of engineering, it seeks to understand and automate tasks that the human ...
,
computer graphics Computer graphics deals with generating images with the aid of computers. Today, computer graphics is a core technology in digital photography, film, video games, cell phone and computer displays, and many specialized applications. A great de ...
,
interactive music In video games, adaptive music (also called dynamic or interactive music) is background music whose volume, rhythm or tune changes in response to specific events in the game. History Adaptive music was first used in the video game '' Frogger'' b ...
, and haptics research projects. Snibbe was the founder of Snibbe Interactive (2007), which distributed and developed immersive interactive experiences for museums, entertainment and branding; Scott Snibbe Studio (2011) which produces original apps and apps made in collaboration with other musicians and filmmakers; and the nonprofit research organization Sona Research, which researched the socially beneficial applications of interactive technologies with grants from the
National Science Foundation The National Science Foundation (NSF) is an independent agency of the United States government that supports fundamental research and education in all the non-medical fields of science and engineering. Its medical counterpart is the National ...
. In 2013, Snibbe founded Eyegroove, a social network for creating and sharing short music videos on mobile phones. The app was a precursor to more popular services
musical.ly Musical.ly (pronounced "musically"; stylized as musical.ly) was a Chinese social media service headquartered in Shanghai with an American office in Santa Monica, California, on which platform users created and shared short lip-sync videos. The f ...
and
TikTok TikTok, known in China as Douyin (), is a short-form video hosting service owned by the Chinese company ByteDance. It hosts user-submitted videos, which can range in duration from 15 seconds to 10 minutes. TikTok is an international version o ...
, and was acquired by Facebook in 2016. Post-Acquisition, Facebook integrated Eyegroove's real-time video effect technology into
Instagram Instagram is a photo and video sharing social networking service owned by American company Meta Platforms. The app allows users to upload media that can be edited with filters and organized by hashtags and geographical tagging. Posts can ...
, Messenger, Facebook, and WhatsApp's new camera and visual sharing features released in 2017 to compete with
Snapchat Snapchat is an American multimedia instant messaging app and service developed by Snap Inc., originally Snapchat Inc. One of the principal features of Snapchat is that pictures and messages are usually only available for a short time before the ...
. Snibbe subsequently joined Facebook's Building 8 team, which was later renamed
Portal Portal often refers to: *Portal (architecture), an opening in a wall of a building, gate or fortification, or the extremities (ends) of a tunnel Portal may also refer to: Arts and entertainment Gaming * ''Portal'' (series), two video games ...
after the group's first product release, and worked there until 2019 creating new augmented reality hardware and software products for the home.


Awards and Grants

Snibbe has received several awards including the Webby Award and
Prix Ars Electronica The Prix Ars Electronica is one of the best known and longest running yearly prizes in the field of electronic and interactive art, computer animation, digital culture and music. It has been awarded since 1987 by Ars Electronica (Linz, Austria). ...
; and grants from the Rockefeller Foundation, The Ford Foundation, the
National Endowment for the Arts The National Endowment for the Arts (NEA) is an independent agency of the United States federal government that offers support and funding for projects exhibiting artistic excellence. It was created in 1965 as an independent agency of the federal ...
, and The National Science Foundation.


Notable artworks

Interactive Art for the ScreenScott Snibbe website projects page
Retrieved May 14, 2011
*''Motion Sketch'', 1989 *''Motion Phone'', 1994 *''Bubble Harp'', 1997 *''Gravilux'', 1997 *''Myrmegraph'', 1998 *''Emptiness is Form'', 2000 iPhone and iPad Apps *''Gravilux'', 2010 *''Bubble Harp'', 2010 *''Antograph'', 2010 *''Tripolar'', 2011 *'' OscilloScoop'', 2011 Interactive Projections *''Boundary Functions'', 1998 *''Shadow'', 2002 *''Deep Walls'', 2002 *''Shy'', 2003 *''Impression'', 2003 *''Depletion'', 2003 *''Compliant'', 2003 *''Concentration'', 2003 *''Cause and Effect'', 2004 *''Visceral Cinema: Chien'', 2005 *''Shadow Bag'', 2005 *''Central Mosaic'', 2005 *''Outward Mosaic'', 2006 *''Make Like a Tree'', 2006 *''Falling Girl'', 2008 Electromechanical Sculpture *''Mirror'', 2001 *''Circular Breathing'', 2002 *''Blow Up'', 2005 Internet Art *''It's Out'', 2001 *''Tripolar'', 2002 *''Fuel'', 2002 *''Cabspotting'', 2005 Public Art Installations *''You Are Here'', New York Hall of Science, 2004 *''Women Hold up Half the Sky'',
Mills College Mills College at Northeastern University is a private college in Oakland, California and part of Northeastern University's global university system. Mills College was founded as the Young Ladies Seminary in 1852 in Benicia, California; it w ...
, 2007 *''Transit'',
Los Angeles International Airport Los Angeles International Airport , commonly referred to as LAX (with each letter pronounced individually), is the primary international airport serving Los Angeles, California and its surrounding metropolitan area. LAX is located in the ...
, 2009 Performance *''In the Grace of the World'', Saint Luke's Orchestra, 2008 Film *''Lost Momentum'', 1995 *''Brothers'', 1990


See also

*
Interactive art Interactive art is a form of art that involves the spectator in a way that allows the art to achieve its purpose. Some interactive art installations achieve this by letting the observer walk through, over or around them; others ask the artist ...
*
Electronic art Electronic art is a form of art that makes use of electronic media. More broadly, it refers to technology and/or electronic media. It is related to information art, new media art, video art, digital art, interactive art, internet art, and elec ...
* Computer art * Software art *
Abstract film Abstract may refer to: * ''Abstract'' (album), 1962 album by Joe Harriott * Abstract of title a summary of the documents affecting title to parcel of land * Abstract (law), a summary of a legal document * Abstract (summary), in academic publishin ...


References


Sources

* Paul, Christiane (2003)
''Digital Art'' (World of Art series).
London: Thames & Hudson. . * Wilson, Stev

* Bullivant, Lucy (2006)
Responsive Environments: architecture, art and design (V&A Contemporaries).
London:Victoria and Albert Museum. . * Fiona Whitton, Tom Leeser, Christiane Paul (2005)
Visceral Cinema: Chien. Los Angeles: Telic.
ASIN: B000BFHTOE.
''Better Living through Chemistry''
San Francisco Examiner, November 8, 2001.
KQED TV documentary on Scott Snibbe, original airdate: April 2005

Scott Snibbe Studio website


External links


KQED TV documentary on Scott Snibbe, original airdate: April 2005

Artist's website
{{DEFAULTSORT:Snibbe, Scott American digital artists Internet art New media artists Living people Interactive art 1969 births Brown University alumni Artists from the San Francisco Bay Area