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Santa Monica Studio is an American video game developer based in
Los Angeles Los Angeles ( ; es, Los Ángeles, link=no , ), often referred to by its initials L.A., is the List of municipalities in California, largest city in the U.S. state, state of California and the List of United States cities by population, sec ...
. A first-party studio for Sony Interactive Entertainment, it is best known for developing the ''
God of War A war god in mythology associated with war, combat, or bloodshed. They occur commonly in both monotheistic and polytheistic religions. Unlike most gods and goddesses in polytheistic religions, monotheistic deities have traditionally been p ...
'' series. The studio was founded in 1999 by Allan Becker and was located in
Santa Monica, California Santa Monica (; Spanish: ''Santa Mónica'') is a city in Los Angeles County, situated along Santa Monica Bay on California's South Coast. Santa Monica's 2020 U.S. Census population was 93,076. Santa Monica is a popular resort town, owing t ...
, until relocating to
Playa Vista Playa Vista is a neighborhood in the Westside area of Los Angeles, California. The area was the headquarters of Hughes Aircraft Company from 1941 to 1985 and the site of the construction of the Hughes H-4 Hercules "Spruce Goose" aircraft. The ...
in 2014.


History

Santa Monica Studio was founded in 1999 by Allan Becker, a long-time
Sony , commonly stylized as SONY, is a Japanese multinational conglomerate corporation headquartered in Minato, Tokyo, Japan. As a major technology company, it operates as one of the world's largest manufacturers of consumer and professiona ...
employee who wanted "to break out of the corporate
Foster City Foster City is a city located in San Mateo County, California. The 2020 census put the population at 33,805, an increase of more than 10% over the 2010 census figure of 30,567. Foster City is sometimes considered to be part of Silicon Valley ...
group" of
Sony Computer Entertainment Sony Interactive Entertainment (SIE), formerly known as Sony Computer Entertainment (SCE), is a multinational video game and digital entertainment company wholly owned by multinational conglomerate Sony. The SIE Group is made up of two legal co ...
. The studio was established in an office next to the developer
Naughty Dog Naughty Dog, LLC (formerly JAM Software, Inc.) is an American first-party video game developer based in Santa Monica, California. Founded by Andy Gavin and Jason Rubin in 1984, the studio was acquired by Sony Computer Entertainment in 2001. Gav ...
before moving into a brick building in the suburbs of
Santa Monica, California Santa Monica (; Spanish: ''Santa Mónica'') is a city in Los Angeles County, situated along Santa Monica Bay on California's South Coast. Santa Monica's 2020 U.S. Census population was 93,076. Santa Monica is a popular resort town, owing t ...
. The building at Penn Station would be occupied for fifteen years. For its first game, the
racing In sport, racing is a competition of speed, in which competitors try to complete a given task in the shortest amount of time. Typically this involves traversing some distance, but it can be any other task involving speed to reach a specific go ...
title ''
Kinetica ''Kinetica'' is a racing video game developed by Santa Monica Studio and published by Sony Computer Entertainment for the PlayStation 2. It was released in North America only on October 14, 2001. It is the debut game of Santa Monica Studio. It w ...
'', Santa Monica Studio decided to skip the PlayStation console and built the game for the console's then-upcoming successor, the PlayStation 2, instead. A game engine was developed "to give the layStation 2some legs" for ''Kinetica'' and future releases. While the game was developed during the studio's
team building Team building is a collective term for various types of activities used to enhance social relations and define roles within teams, often involving collaborative tasks. It is distinct from team training, which is designed by a combine of business ...
phase, producer Shannon Studstill focused on the game's release to prove to Sony that Santa Monica Studio was capable of delivering a product on schedule and within budget. ''Kinetica'' was released on time in 2001, with the studio staying under the allocated budget. After publication, Santa Monica Studio shifted to its next project, ''
God of War A war god in mythology associated with war, combat, or bloodshed. They occur commonly in both monotheistic and polytheistic religions. Unlike most gods and goddesses in polytheistic religions, monotheistic deities have traditionally been p ...
'', while re-using the engine from ''Kinetica''. The External Development group, a department within Santa Monica Studio separate from internal development teams, acts as both a
video game publisher A video game publisher is a company that publishes video games that have been developed either internally by the publisher or externally by a video game developer. They often finance the development, sometimes by paying a video game developer ( ...
and
business incubator Business incubator is an organization that helps startup companies and individual entrepreneurs to develop their businesses by providing a fullscale range of services starting with management training and office space and ending with venture c ...
for indie game studios, notably
Thatgamecompany Thatgamecompany, Inc. (stylized as thatgamecompany) is an American independent video game development company founded by University of Southern California students Jenova Chen and Kellee Santiago in 2006. The company was a developer for Sony Co ...
and its game ''
Journey Journey or journeying may refer to: * Travel, the movement of people between distant geographical locations ** Day's journey, a measurement of distance ** Road trip, a long-distance journey on the road Animals * Journey (horse), a thoroughbred ra ...
.'' Other incubated teams include
Broodworks SuperBot Entertainment (formerly known as Broodworks) was an American independent video game company formed in 2009 by Shannon Studstill and Chan Park, who both worked for Santa Monica Studio. The studio, based in Culver City, California, release ...
,
Eat Sleep Play Eat Sleep Play, Inc. was an American video game developer, formed in 2007 by Scott Campbell and David Jaffe, director of the ''Twisted Metal'' series and '' God of War''. Eat Sleep Play entered into an exclusive platform deal with Sony requiring ...
, Fun Bits,
Giant Sparrow Giant Sparrow is an American independent video game company based in Santa Monica, California, led by creative director Ian Dallas. Its first game, ''The Unfinished Swan'', was released in 2012 for the PlayStation 3 and 2014 for PlayStation 4. ...
,
Incognito Entertainment Incognito Entertainment (formerly Incognito Studios and Incog Inc. Entertainment) was an American video game developer headquartered in Salt Lake City. History Incognito Entertainment was founded in 1999 by Scott Campbell, who had previousl ...
,
Q-Games Q-Games, Limited is a video game developer based in Nakagyō-ku, Kyoto, Japan which works closely with both Nintendo and Sony. Foundation Q-Games was founded by Dylan Cuthbert, who previously worked at Argonaut Software and helped create '' S ...
, and
Ready at Dawn Ready at Dawn Studios LLC (RAD) is an American video game developer located in Irvine, California and is composed of former members of Naughty Dog and Blizzard Entertainment. Formed in 2003, the company has primarily worked on games for the PlayS ...
. Becker left Santa Monica Studio in 2011. By March 2012, Becker had joined Sony's
Japan Studio Japan Studio was a Japanese video game developer based in Tokyo. A first-party studio for Sony Interactive Entertainment (formerly Sony Computer Entertainment), it was best known for the '' Ape Escape'', '' LocoRoco'', '' Patapon'', ''Gravity ...
, while Shannon became Santa Monica Studio's "Senior Director of Product Development". In January 2014, Santa Monica Studio announced that it would move from their Penn Station offices to The Reserve, a 20-acre facility on Jefferson Boulevard in
Playa Vista, Los Angeles Playa Vista is a neighborhood in the Westside area of Los Angeles, California. The area was the headquarters of Hughes Aircraft Company from 1941 to 1985 and the site of the construction of the Hughes H-4 Hercules "Spruce Goose" aircraft. The ...
. The of office space were "four or five times the size" of their previous Santa Monica office, according to Studstill. At the time, the studio employed roughly 240 people. An undisclosed numbers of staffers were laid off in February that year due to the cancelation of a new
intellectual property Intellectual property (IP) is a category of property that includes intangible creations of the human intellect. There are many types of intellectual property, and some countries recognize more than others. The best-known types are patents, cop ...
, including Stig Asmussen, who headed the canceled project. The studio relocation was completed on July 22, 2014, coupled with a new logo, dubbed SMS "Vanguard". In March 2020, Studstill left Santa Monica Studio to lead a new development studio under
Stadia Stadia may refer to: * One of the plurals of stadium, along with "stadiums" * The plural of stadion, an ancient Greek unit of distance, which equals to 600 Greek feet (''podes''). * Stadia (Caria), a town of ancient Caria, now in Turkey * Stadi ...
. Subsequently, a long-time employee and previous director of product development for Santa Monica Studio, Yumi Yang, was installed as the developer's studio head.


Games developed


External Development games


References


External links

* {{Authority control, state=expanded 1999 establishments in California American companies established in 1999 Companies based in Los Angeles Companies based in Santa Monica, California First-party video game developers PlayStation Studios Video game companies based in California Video game companies established in 1999 Video game companies of the United States Video game development companies