Richard Rouse III
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Richard Rouse III is an American
video game designer Video game design is the process of designing the content and rules of video games in the pre-production stage and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdiscipline ...
best known as the designer of '' The Suffering'' (2004) and the author of ''Game Design: Theory & Practice''.


Career

Rouse produced two Macintosh games, fantasy RPG ''Odyssey: The Legend of Nemesis'' (1996) and the military first-person shooter ''
Damage Incorporated ''Damage Incorporated'' is a 2.5D first-person shooter for Mac OS using the ''Marathon 2'' engine and published by MacSoft MacSoft was an American video game developer and publisher founded in 1993 by Peter Tamte as subsidiary of WizardWorks ...
'' (1997). They used the technology of
Bungie Bungie, Inc. is an American video game company based in Bellevue, Washington. It is a studio owned by Sony Interactive Entertainment. The company was established in May 1991 by Alex Seropian, who later brought in programmer Jason Jones afte ...
's Minotaur and
Marathon 2 ''Marathon 2: Durandal'' is a first-person shooter video game, part of the science fiction ''Marathon Trilogy'' by Bungie. It was released on November 24, 1995. The game is mostly set on the fictional planet of Lh'owon, homeworld of the S'pht, ...
. Rouse went on to work at Leaping Lizard Software where he was lead designer on the 1998 3D remake of '' Centipede''. From there he moved to Surreal Software where he was lead designer and writer on the action horror game '' The Suffering'' and creative director and writer on its sequel, '' The Suffering: Ties That Bind''. In October 2005 he became the Director of Game Design at Midway. Rouse wrote the book ''Game Design: Theory & Practice'', first released in 2001 and revised in 2004. Rouse was one of four creative leads working on '' Tom Clancy's Rainbow 6: Patriots'' for Ubisoft Montreal that were removed from the project in March 2012.


Projects worked on

*''Odyssey: The Legend of Nemesis'' (1996) *''
Damage Incorporated ''Damage Incorporated'' is a 2.5D first-person shooter for Mac OS using the ''Marathon 2'' engine and published by MacSoft MacSoft was an American video game developer and publisher founded in 1993 by Peter Tamte as subsidiary of WizardWorks ...
(1997) *'' Centipede'' (1998) *'' The Suffering'' (2004) *'' The Suffering: Ties That Bind'' (2005) *'' The Church in the Darkness'' (2019)


Books

*''Game Design: Theory and Practice'' (2001, 2004)


References


External links


Paranoid Productions
{{DEFAULTSORT:Rouse, Richard Year of birth missing (living people) Living people American video game designers University of Chicago alumni Place of birth missing (living people)