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Retro Studios, Inc. is an American video game developer and subsidiary of Nintendo based in
Austin, Texas Austin is the capital city of the U.S. state of Texas, as well as the seat and largest city of Travis County, with portions extending into Hays and Williamson counties. Incorporated on December 27, 1839, it is the 11th-most-populous city ...
. The studio is best known for its work on the ''
Metroid Prime ''Metroid Prime'' is an Action-adventure game, action-adventure video game developed by Retro Studios and published by Nintendo for the GameCube. ''Metroid Prime'' is the fifth main installment in the ''Metroid'' franchise and the first game in ...
'' and ''
Donkey Kong Country ''Donkey Kong Country'' is a 1994 platform game developed by Rare (company), Rare and published by Nintendo for the Super Nintendo Entertainment System (SNES). It is a Reboot (fiction), reboot of Nintendo's ''Donkey Kong'' franchise and foll ...
'' series, and has contributed to several other Nintendo-developed projects, such as '' Mario Kart 7''. Retro was founded on September 21, 1998, as an alliance between Nintendo and
Iguana Entertainment Acclaim Studios Austin (formerly Iguana Entertainment) was an American video game developer based in Austin, Texas. The company was founded in 1991 by Jeff Spangenberg, previously lead designer for Punk Development, and originally located in S ...
founder Jeff Spangenberg, hoping to create games for the upcoming GameCube aiming at an older demographic. The company began work on four games, all of which were canceled once Retro focused their resources on ''Metroid Prime'', the first '' Metroid'' game developed outside Japan. The success of ''Metroid Prime'' led Retro to work on three sequels, and later to become involved with reviving the ''
Donkey Kong is a video game franchise created by Shigeru Miyamoto and owned by Nintendo. It follows the adventures of a gorilla named Donkey Kong (character), Donkey Kong and his clan of other Ape, apes and monkeys. The franchise primarily consists of plat ...
'' series with '' Donkey Kong Country Returns''.


History


1998–2002: Founding and ''Metroid Prime''

Retro Studios was founded on September 21, 1998, as an alliance between Nintendo and industry veteran Jeff Spangenberg. Spangenberg subsequently launched the company from his home on October 1, using funds he generated with his previous ventures, including
Iguana Entertainment Acclaim Studios Austin (formerly Iguana Entertainment) was an American video game developer based in Austin, Texas. The company was founded in 1991 by Jeff Spangenberg, previously lead designer for Punk Development, and originally located in S ...
. Nintendo saw an opportunity for the new studio to create games for the upcoming GameCube targeting an older demographic, in the same vein as Iguana Entertainment's successful ''
Turok Turok is a fictional character who first appeared in American comic books published by Western Publishing through licensee Dell Comics. He first appeared in ''Four Color Comics'' #596 (October/November 1954). After a second ''Four Color'' appear ...
'' series for the
Nintendo 64 The (N64) is a home video game console developed by Nintendo. The successor to the Super Nintendo Entertainment System, it was released on June 23, 1996, in Japan, on September 29, 1996, in North America, and on March 1, 1997, in Europe and ...
. Retro began with 4 key people in late 1998 and opened an office in
Austin, Texas Austin is the capital city of the U.S. state of Texas, as well as the seat and largest city of Travis County, with portions extending into Hays and Williamson counties. Incorporated on December 27, 1839, it is the 11th-most-populous city ...
in early 1999 with a staff of 25 people, including several former Iguana employees. Despite not having access to GameCube development kits, the studio immediately began work on four projects for the GameCube: an action adventure game named ''MetaForce'', a vehicular combat game with the working title ''Car Combat'' (also known as ''Thunder Rally''), an
American football American football (referred to simply as football in the United States and Canada), also known as gridiron, is a team sport played by two teams of eleven players on a rectangular field with goalposts at each end. The offense, the team wi ...
simulator named ''NFL Retro Football'', and role-playing game ''Raven Blade''. By the time development began, the studio had already grown in size to 120 employees. The company continued to grow during production, eventually peaking at over 200 employees. The working environment was chaotic, with development getting behind schedule, and Nintendo executives complaining on how the games turned out. In 2000, producer Shigeru Miyamoto visited the studio. He was disappointed by the games except for their demonstration of the ''MetaForce'' game engine, which led Miyamoto to suggest that Retro could use the engine to develop a new game in the '' Metroid'' series. Shortly before the 2000
Nintendo Space World formerly named and was an annual video game trade show hosted by Nintendo from 1989 to 2001. Its three days of high-energy party atmosphere was the primary venue for Nintendo and its licensees to announce and demonstrate new consoles and game ...
conference, Nintendo granted Retro the license to create ''
Metroid Prime ''Metroid Prime'' is an Action-adventure game, action-adventure video game developed by Retro Studios and published by Nintendo for the GameCube. ''Metroid Prime'' is the fifth main installment in the ''Metroid'' franchise and the first game in ...
'', and Retro shifted all development resources from ''MetaForce'' to the new game. Retro eventually canceled development of their other projects to focus solely on ''Metroid Prime''. In February 2001, the company ended development of both ''NFL Retro Football'' and ''Thunder Rally'', laying off about 20 employees. Although Retro demonstrated ''Raven Blade'' at E3 in 2001, the development team was plagued by technical setbacks. In July 2001, Retro canceled the project, retaining only nine team members to work on ''Metroid Prime''. Notably, artist Android Jones served as lead concept artist on the development of ''Metroid Prime''. On May 2, 2002, Nintendo secured $1 million worth of Retro Studios stock from Spangenberg, and reclassified the company as a first party developer and division of Nintendo.
Steve Barcia Steve Barcia is a game programmer, game producer and entrepreneur, having founded the computer game developer Simtex Studios Inc. in 1988. The company released computer games such as ''Master of Magic'', ''Master of Orion'', '' Master of Orion I ...
, the founder of
Simtex Simtex was a video game developer established by Steve Barcia in 1988 in video gaming, 1988. It created a number of turn-based game, turn-based strategy games for the IBM PC compatible, PC, most notably the first two ''Master of Orion'' games. Th ...
, replaced Spangenberg as president of the company. During the final nine months of ''Metroid Primes development, Retro's staff worked 80- to 100-hour weeks to reach their final milestone. Despite its troubled production cycle and initial skepticism from fans, the game was released on November 17, 2002, in North America to universal critical acclaim and commercial success, selling over two million units worldwide.


2003–2009: The ''Metroid Prime'' trilogy

After the critical and commercial success of ''Metroid Prime'', Nintendo asked Retro Studios to produce a sequel. The developers decided against recycling the features of the first game while creating '' Metroid Prime 2: Echoes'', and instead used new sound models, weapon effects, and art designs. A multiplayer component was also added to the game. In April 2003, Steve Barcia left the company. Michael Kelbaugh, who had worked with Nintendo for over 15 years, was appointed president, a job he retains to this date. Retro tried to include some extras, such as a hidden version of ''
Super Metroid is an action-adventure game developed by Nintendo and Intelligent Systems and published by Nintendo for the Super Nintendo Entertainment System in 1994. It is the third installment in the ''Metroid'' series, following the events of the Game Boy ...
'', but were halted by the short development time. Producer Kensuke Tanabe later revealed in an interview that the game was just about thirty percent complete three months before the strict deadline Nintendo had set for a release in the 2004 holiday season. The critical reception for ''Metroid Prime 2: Echoes'' was very positive, but earned some criticism on the game's high difficulty. Sales for ''Echoes'' were lower than the first ''Prime'', with a total of 800,000 units. Retro Studios was then put to produce the next game in the ''Metroid Prime'' series, '' Metroid Prime 3: Corruption''. Retro intended to give ''Metroid Prime 3: Corruption'' larger environments than '' Metroid Prime 2: Echoes''. The developers were also interested in using the WiiConnect24 feature to provide additional content for the game that would be accessible from the Internet. Retro announced that ''Corruption'' would be the final chapter of the ''Prime'' series and would have a plot "about closure, told against the backdrop of an epic struggle". After the
Wii Remote The Wii Remote, also known colloquially as the Wiimote, is the primary game controller for Nintendo's Wii home video game console. An essential capability of the Wii Remote is its motion sensing capability, which allows the user to interact wi ...
was revealed, Nintendo demonstrated how ''Metroid Prime 3'' would take advantage of the controller's special abilities with a version of ''Echoes'' modified for the Wii and shown at the
Tokyo Game Show , commonly known as TGS, is a video game expo / convention held annually in September in the Makuhari Messe, in Chiba, Japan. It is presented by the Computer Entertainment Supplier's Association (CESA) and Nikkei Business Publications, Inc. ...
in 2005. Originally envisioned as a launch game for the Wii in November 2006, ''Corruption'' suffered many delays, but eventually being released in August 2007 generally positive reviews, and over 1.60 million copies sold worldwide. While Retro was busy with the ''Prime'' sequels, they had to pass on the Nintendo DS game '' Metroid Prime Hunters''. The eventual developer,
Nintendo Software Technology Nintendo Software Technology Corporation, doing business as Nintendo Software Technology (NST), is an American video game developer. NST was created by Nintendo as a first-party developer to create games for the North American market, though the ...
(NST), worked closely with Retro to design the game's art and characters to make sure that they fit into the overall Metroid series.


2010–present: ''Donkey Kong Country'' series, ''Metroid Prime 4'', and other projects

In April 2008, Retro saw the departure of three key developers, designer Mark Pacini, art director Todd Keller, and principal technology engineer Jack Mathews, who went on to form their own company, Armature Studio. Around the same time, Shigeru Miyamoto asked fellow producer Kensuke Tanabe to recommend a studio that could develop a new ''
Donkey Kong is a video game franchise created by Shigeru Miyamoto and owned by Nintendo. It follows the adventures of a gorilla named Donkey Kong (character), Donkey Kong and his clan of other Ape, apes and monkeys. The franchise primarily consists of plat ...
'' game, and Tanabe recommended Retro. Kelbaugh had worked on the ''
Donkey Kong Country ''Donkey Kong Country'' is a 1994 platform game developed by Rare (company), Rare and published by Nintendo for the Super Nintendo Entertainment System (SNES). It is a Reboot (fiction), reboot of Nintendo's ''Donkey Kong'' franchise and foll ...
'' series during his years at Nintendo of America, and had interest in continuing with the franchise. Retro accepted the task, and thus started development of '' Donkey Kong Country Returns''. Similar to '' New Super Mario Bros.'', the game was developed with the intention to invoke nostalgic feelings in the player with its art style and sound, while trying to provide them with new gameplay experiences. ''Returns'' employs fully polygonal 3D graphics with three times the amount of textures and polygons that ''Corruption'' offered, and over the course of six months, two thirds of the game's tools and engine had to be rewritten by the programmers. Development accelerated at the outset of 2010, and the project was just "beginning to cohere as a game" around the time of E3, when it was officially announced to the press. Although the game was set for release in autumn that year, the team still had 70 levels to create or refine. At E3 2011, it was announced during Nintendo's Developer Roundtable that Retro Studios would be involved in the development of '' Mario Kart 7'' for Nintendo 3DS. At first, Retro would contribute assets to developing one of the ''Donkey Kong''-themed levels, but the number evolved to the stage design of sixteen tracks in the late stages of development, as the Nintendo EAD crew started working on other projects and the game would not be finished before the December 2011 deadline. In 2012, it was revealed that Retro Studios had received a
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. Th ...
development kit, and was reportedly working on a Wii U game. Miyamoto has said he would like to work with Retro Studios in an installment for ''
The Legend of Zelda ''The Legend of Zelda'' is an action-adventure game franchise created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo, although some portable installments and re-rele ...
''; however, he says that the current game Retro Studios was working on is not related to ''Zelda''. At
E3 2012 The Electronic Entertainment Expo 2012 (E3 2012) was the 18th E3 held. The event took place at the Los Angeles Convention Center in Los Angeles, California. It began on June 5, 2012, and ended on June 7, 2012, with 45,700 total attendees. It was ...
, Nintendo of America president Reggie Fils-Aimé told IGN in an interview that Retro is currently "hard at work" on an untitled project for the Wii U. On February 28, 2014, Kensuke Tanabe announced that Retro Studios was working on a new game, which CEO Michael Kelbaugh declared had been in development for a few months since '' Donkey Kong Country: Tropical Freeze'' was finished. In August 2015 however, during an interview about '' Metroid Prime: Federation Force'', Tanabe said that he was not quite sure about what Retro Studios was working on, leaving the impression that he was no longer involved with their unannounced project. Nintendo announced '' Metroid Prime 4'' in June 2017 during their E3 online showcase, showing only the logo. Shortly after the announcement, Bill Trinen, Director of Product Marketing at
Nintendo of America is a Japanese multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produced handmade playing card ...
, confirmed that ''Prime 4'' would not be developed by Retro Studios, the studio that developed the previous ''Metroid Prime'' games, but would be produced by Kensuke Tanabe, the producer of the previous games. In 2018, ''
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EG ...
'' reported that ''Prime 4'' was being developed by
Bandai Namco Studios is a Japanese video game developer headquartered in Kōtō, Tokyo. Its offices in Malaysia and Singapore, Bandai Namco Studio Malaysia and Bandai Namco Studios Singapore, are based out of Selangor, Malaysia and Infinite Studios, Singapore respec ...
in Singapore. However, in a video released on January 25, 2019,
Nintendo EPD commonly abbreviated as Nintendo EPD, is the largest division within the Japanese video game company Nintendo. The division focuses on developing and producing video games, mobile apps, and other related entertainment software for the company. E ...
general manager Shinya Takahashi announced that ''Metroid Prime 4'' had been delayed, and that development had been restarted with Retro Studios. Takahashi said that development under the previous studio had not met Nintendo's standards. Nintendo's shares fell by 2.8 percent in the week following the announcement.


Games


Canceled


Notes


References


External links

* {{Authority control American companies established in 1998 First-party video game developers Video game development companies Video game companies of the United States Video game companies based in Texas Companies based in Austin, Texas Video game companies established in 1998 1998 establishments in Texas Nintendo divisions and subsidiaries American subsidiaries of foreign companies 2002 mergers and acquisitions