Pulfrich effect
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The Pulfrich effect is a psychophysical
percept Perception () is the organization, identification, and interpretation of sensory information in order to represent and understand the presented information or environment. All perception involves signals that go through the nervous system ...
wherein
lateral Lateral is a geometric term of location which may refer to: Healthcare *Lateral (anatomy), an anatomical direction * Lateral cricoarytenoid muscle * Lateral release (surgery), a surgical procedure on the side of a kneecap Phonetics *Lateral co ...
motion of an object in the field of view is interpreted by the
visual cortex The visual cortex of the brain is the area of the cerebral cortex that processes visual information. It is located in the occipital lobe. Sensory input originating from the eyes travels through the lateral geniculate nucleus in the thalamus and ...
as having a depth component, due to a relative difference in signal timings between the two eyes.


Overview

The effect is generally induced by placing a dark filter over one eye but can also occur spontaneously in several eye diseases such as
cataract A cataract is a cloudy area in the lens of the eye that leads to a decrease in vision. Cataracts often develop slowly and can affect one or both eyes. Symptoms may include faded colors, blurry or double vision, halos around light, trouble ...
,
optic neuritis Optic neuritis describes any condition that causes inflammation of the optic nerve; it may be associated with demyelinating diseases, or infectious or inflammatory processes. It is also known as optic papillitis (when the head of the optic nerv ...
, or multiple sclerosis. In such cases, symptoms such as difficulties judging the paths of oncoming cars have been reported. The phenomenon is named for German physicist
Carl Pulfrich Carl P. Pulfrich (September 24, 1858 in Burscheid, Rhine Province – August 12, 1927 in Baltic Sea, drowned when his canoe capsized) was a German physicist, noted for advancements in optics made as a researcher for the Carl Zeiss company in ...
, who first described it in 1922.
Carl Pulfrich Carl P. Pulfrich (September 24, 1858 in Burscheid, Rhine Province – August 12, 1927 in Baltic Sea, drowned when his canoe capsized) was a German physicist, noted for advancements in optics made as a researcher for the Carl Zeiss company in ...
was the brother-in-law of
Heinrich Hertz Heinrich Rudolf Hertz ( ; ; 22 February 1857 – 1 January 1894) was a German physicist who first conclusively proved the existence of the electromagnetic waves predicted by James Clerk Maxwell's equations of electromagnetism. The unit ...
. The effect has been exploited as the basis for some television, film, and game 3D presentations.


Demonstration

In the classic Pulfrich effect experiment, a subject views a pendulum swinging in a plane perpendicular to the observer's line of sight. When a neutral density filter (a darkened lens—typically gray) is placed in front of, say, the right eye, the pendulum seems to take on an elliptical orbit, appearing closer as it swings toward the right and farther as it swings toward the left, so that if it were to theoretically be viewed from above, it would appear to be revolving counterclockwise. Conversely, if the left eye is covered, the pendulum would appear to be revolving clockwise-from-top, appearing closer as it swings toward the left and farther as it swings toward the right. A similar effect can be achieved by using a stationary camera and continuously rotating an otherwise stationary object. If the movement stops, the eye looking through the dark lens (which could be either eye depending on the direction the camera is moving) will "catch up" and the effect will disappear. One advantage of this system is that people not wearing the glasses will see a perfectly normal picture.


Explanation

The widely accepted explanation of the apparent depth is that a reduction in retinal illumination (relative to the fellow eye) yields a corresponding delay in signal transmission, imparting instantaneous spatial disparity in moving objects. This seems to occur because visual system latencies are generally shorter (i.e., the visual system responds more quickly) for bright targets as compared to dim targets. This motion with depth is the visual system's solution to a moving target when a difference in retinal illuminance, and hence a difference in signal latencies, exists between the two eyes. The Pulfrich effect has typically been measured under full field conditions with dark targets on a bright background, and yields about a 15 ms delay for a factor of ten difference in average retinal illuminance.Lit A. (1949) The magnitude of the Pulfrich stereo-phenomenon as a function of binocular differences of intensity at various levels of illumination. ''Am. J. Psychol.'' 62:159-181.Rogers B.J. Anstis S.M. (1972) Intensity versus Adaptation and the Pulfrich Stereophenomenon ''Vision Res.'' 12:909-928.Williams JM, Lit A. (1983) Luminance-dependent visual latency for the Hess effect, the Pulfrich effect, and simple reaction time. Vision Res. 23(2):171-9.Deihl Rolf R. (1991) Measurement of Interocular delays with Dynamic Random-Dot stereograms. Eur. Arch. Psychiatry Clin. Neurosci. 241:115-118. These delays increase monotonically with decreased luminance over a wide (> 6 log-units) range of luminance. The effect is also seen with bright targets on a black background and exhibits the same luminance-to-latency relationship.


Use in stereoscopy

The Pulfrich effect has been utilized to enable a type of stereoscopy, or 3-D visual effect, in visual media such as film and TV. As in other kinds of stereoscopy, glasses are used to create the illusion of a three-dimensional image. By placing a neutral filter (e.g., the darkened lens from a pair of sunglasses) over one eye, an image, as it moves right to left (or left to right, but not up and down) will appear to move in depth, either toward or away from the viewer. Because the Pulfrich effect depends on motion in a particular direction to instigate the illusion of depth, it is not useful as a general stereoscopic technique. For example, it cannot be used to show a stationary object apparently extending into or out of the screen; similarly, objects moving vertically will not be seen as moving in depth. Incidental movement of objects will create spurious artifacts, and these incidental effects will be seen as artificial depth not related to actual depth in the scene. Many of the applications of Pulfrich involve deliberately causing just this sort of effect, which has given the technique a bad reputation. When the only movement is lateral movement of the camera then the effect is as real as any other form of stereoscopy, but this seldom happens except in highly contrived situations. It can, however, be effective as a novelty effect in contrived visual scenarios. One advantage of material produced to take advantage of the Pulfrich effect is that it is fully backward-compatible with "regular" viewing; unlike stereoscopic (two-image) video, a 3D Pulfrich effect only has one image and as a result does not produce the ghosting effect for those not wearing glasses or the color distortion of technologies such as anaglyph. The Pulfrich effect can also be achieved by wearing a
sunglass Sunglasses or sun glasses (informally called shades or sunnies; more names below) are a form of protective eyewear designed primarily to prevent bright sunlight and high-energy visible light from damaging or discomforting the eyes. They can ...
lens over one eye, and since sunglasses are very common, the need to distribute "special" 3D glasses is reduced. The effect achieved a small degree of popularity in television in the late 1980s and 1990s. On Sunday, January 22, 1989 the '' Super Bowl'' XXIII halftime show and a specially produced commercial for ''
Diet Coke Diet Coke (also branded as Coca-Cola Light, Coca-Cola Diet or Coca-Cola Light Taste) is a sugar-free and low-calorie soft drink produced and distributed by the Coca-Cola Company. It contains artificial sweeteners instead of sugar. Unveiled on ...
'' were telecast using this effect. In the commercial, objects moving in one direction appeared to be nearer to the viewer (actually in front of the television screen) and when moving in the other direction, appeared to be farther from the viewer (behind the television screen). Forty million pairs of paper-framed 3D viewing "glasses" were distributed by Coca-Cola USA for the event (though they were originally produced and intended for a May 1988 3D episode of ''
Moonlighting Moonlighting may refer to: * Side job A side job, also informally called a side hustle or side gig, is an additional job that a person takes in addition to their primary job in order to supplement their income. Side jobs may be done out of nec ...
'' that never finished production due to a writer's strike). The right eye's filter was grayed purple (resembling red wine color), while the left was very light amber (resembling white wine color). These colors complemented each other to produce the Pulfrich effect while avoiding distortion in the broadcast's natural colors. The commercial was in this case restricted to objects (such as refrigerators and
skateboarder Skateboarding is an action sport originating in the United States that involves riding and performing tricks using a skateboard, as well as a recreational activity, an art form, an entertainment industry job, and a method of transportation. S ...
s) moving down a steep hill from left to right across the screen, a directional dependency determined by which eye was covered by the darker filter. The commercial was said to be created using Nuoptix 3D technology to create the Pulfrich effect.


Examples

The effect was also used well throughout the whole 1993 '' Doctor Who'' charity special ''
Dimensions in Time ''Dimensions in Time'' is a charity special crossover between the British science fiction television series '' Doctor Who'' and the soap opera '' EastEnders'' that ran in two parts on 26 and 27 November 1993. It was filmed on location at Greenwic ...
'' and in dream sequences of the 1997 '' 3rd Rock from the Sun'' two-part season 2 finale ''Nightmare on Dick Street''. In many countries in
Europe Europe is a large peninsula conventionally considered a continent in its own right because of its great physical size and the weight of its history and traditions. Europe is also considered a subcontinent of Eurasia and it is located entirel ...
, a series of short 3D films, produced in the
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, were shown on television. Glasses were sold at a chain of
petrol stations A filling station, also known as a gas station () or petrol station (), is a facility that sells fuel and engine lubricants for motor vehicles. The most common fuels sold in the 2010s were gasoline (or petrol) and diesel fuel. Gaso ...
. These short films were mainly
travelogue Travelogue may refer to: Genres * Travel literature, a record of the experiences of an author travelling * Travel documentary A travel documentary is a documentary film, television program, or online series that describes travel in general or ...
s of Dutch localities. A ''
Power Rangers Lightspeed Rescue ''Power Rangers Lightspeed Rescue'' is a television series and the eighth season of the ''Power Rangers'' franchise, based on the 23rd ''Super Sentai'' series ''Kyuukyuu Sentai GoGoFive'' (1999). ''Lightspeed Rescue'' had, for the first time, a ...
'' movie called ''Power Rangers in 3D: Triple Force'' (later broadcast as two-part ''Trakeena's Revenge'') sold on VHS through
McDonald's McDonald's Corporation is an American multinational fast food chain, founded in 1940 as a restaurant operated by Richard and Maurice McDonald, in San Bernardino, California, United States. They rechristened their business as a hambur ...
purportedly used "Circlescan 4D" technology, which is based on the Pulfrich effect, but there was very little 3D present. In the United States and Canada, six million 3D Pulfrich glasses were distributed to viewers for an episode of Discovery Channel's
Shark Week Shark Week is an annual, week long TV programming block at the Discovery Channel, which features shark-based programming. Shark Week originally premiered on July 17, 1988. Featured annually, in July or early August, it was originally devoted to c ...
in 2000. Animated programs that employed the Pulfrich effect in specific segments of its programs include '' Yo Yogi!'', ''
The Bots Master ''The Bots Master'' is a 1993 cartoon series, produced by Jean Chalopin through his company "Créativité et Développement" ("C&D") in France (where the show was known as Le Maître des Bots) and Saban International. In total 40 episodes were ma ...
'', and ''
Space Strikers ''Space Strikers'' (french: 20,000 Lieues dans l'espace, lit ''20,000 Leagues in Space'') is a 1995 animated television series based on the 1870 Jules Verne novel ''Twenty Thousand Leagues Under the Sea''. Episodes center around the crew of the sp ...
''; they typically achieved the effect through the use of constantly moving background and foreground layers. In France, "Le Magazine de la Santé", a long-lasting popular medicine TV-show, has extensively presented the effect in October 2016, inviting its viewers "to see the program in 3D for the first time". Some episodes of the Italian/German TV game show "
Tutti Frutti Tutti frutti (from Italian ''tutti i frutti'', "all fruits"; also hyphenated tutti-frutti) is a colorful confectionery containing various chopped and usually candied fruits, or an artificial or natural flavouring simulating the combined flavou ...
" utilised the effect. One of the showgirls stripped topless while others danced around her in an anticlockwise pattern, while two additional rear layers were created by graphics moving at different speeds. It is not known how viewing glasses were distributed. Episodes are widely available on the internet, but only a few use the Pulfrich effect. The video game ''Orb-3D'' for the Nintendo Entertainment System used the effect (by having the player's ship always moving) and came packed with a pair of glasses. So did '' Jim Power: The Lost Dimension in 3-D'' for the
Super NES The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in ...
, using constantly scrolling backgrounds to cause the effect. Also on the first day of Super Mario 64's release, Toys R US offered glasses to view Super Mario 64 through. There were only 2 2D compatible technologies which use clear lenses, ChromaDepth and Pulfrich. Since ChromaDepth would make Mario (a red-and-blue colored character) look odd, and most walking scenes were filmed with Mario in the foreground slightly left of center, the left having the perpendicular to the long horizon, and the right line of sight extending into the horizon, Pulfrich glasses were assumed to be the type included in the Toys R Us pack.


References


External links


EP0325019
- patent using the Pulfrich effect {{DEFAULTSORT:Pulfrich Effect Optical illusions 3D imaging