Professor Layton and the Unwound Future
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''Professor Layton and the Unwound Future'', known in Europe and Australia as ''Professor Layton and the Lost Future'', is the third game in the first trilogy of the ''
Professor Layton ''Professor Layton'' is a puzzle adventure video game series and transmedia franchise developed by Level-5. The property consists primarily of seven main video games, a mobile spin-off, an animated theatrical film, and an anime television serie ...
''
puzzle game A puzzle is a game, problem, or toy that tests a person's ingenuity or knowledge. In a puzzle, the solver is expected to put pieces together ( or take them apart) in a logical way, in order to arrive at the correct or fun solution of the puzzl ...
series by Level-5. It was first released in Japan in November 2008 and was later released in North America in September 2010 and in Europe and Australia in October 2010. In the game, Layton meets an older version of his apprentice, Luke, who brings him to a terrible future he wishes him to help fix. The game was well received by critics. An enhanced mobile port of ''Unwound Future'', subtitled "HD for Mobile", was released on July 13, 2020.


Gameplay

As with previous ''Professor Layton'' games, ''Unwound Future'' is an
adventure game An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based ...
where the player solves puzzles offered by local citizens to progress the story forward, through dialogue and around 32 minutes of full motion video. The player moves about the game through still images of locations. The player can use the DS touchscreen to tap on non-player characters to start a dialog or to obtain a puzzle, and also can search anywhere on the background for hint coins, with some areas needing to be tapped several times to reveal a secret hint coin or puzzle. Puzzles are brainteasers of many varieties, including visual, math, and logic. There is no time limit to solve puzzles, and the player can get up to 3 hints at a cost of one hint coin each; a new feature in ''Unwound Future'' is a "super hint", costing 2 coins, that can only be bought after the other 3 hints have been revealed, but that nearly reveals the puzzle's solution. If the player is correct in solving the puzzle, they gain a number of "Picarats", a form of currency within the game. Guessing the incorrect answer will reduce the number of picarats the player can get on subsequent attempts. Players can visit certain areas in order to play undiscovered or unsolved puzzles that are left behind as the story progresses. As part of rewards for solving puzzles, the player may play one of three mini-games that support additional puzzles in Layton's Trunk that can be attempted at any time. One mini-game is based on sticker books, placing the correct stickers at locations in the book to make the story make sense. Another requires training a parrot to carry items to a character using a series of ropes to act as perches or rebounding walls. The third mini-game is a toy car that the player must drive across specific tiles on a map using a series of directional indicators. Layton's Bag also contains details on the story, characters, and a list of completed puzzles the player can review and try again. After completing the game, several other puzzle challenges become available in the game's bonus features, many more difficult than the main game puzzles. When the player has completed all the puzzles within the game, a final puzzle is revealed. Players may also access a number of bonus features depending on how many picarats they have accumulated throughout the game. As with the previous two titles in the series, additional weekly puzzles were available for download via the Bonus menu, with one being released each week from the original release date, for 30 weeks. After May 20, 2014, it's no longer possible to download the additional content, as the
Nintendo Wi-Fi Connection Nintendo Wi-Fi Connection (WFC) was an online Multiplayer, multiplayer gaming service run by Nintendo to provide free online play in compatible Nintendo DS and Wii games. The service included the company's Wii Shop Channel and DSi Shop game d ...
service was terminated on that date.


Plot

As Layton and Luke are invited to witness a demonstration of a time machine built by Dr. Alain Stahngun, the experiment goes awry, causing the disappearance of Stahngun and the prime minister, Bill Hawks. One week later, as numerous scientists have been reported missing, Layton and Luke receive a letter purporting to be from Luke ten years in the future, leading the two to a quaint clock shop in the London back alleys. Inside, the old couple who own the shop show the two another time machine in the guise of a giant clock, and the pair find themselves in a drastically-changed quasi-steam punk London ten years from their present, where they meet the Future Luke. He explains that in this future, Layton has become the head of a mafia-like mob known as the Family and taken control of London. Layton and Luke agree to assist Future Luke in stopping this Future Layton. After briefly returning to the past to look up some files pertaining to an accident which claimed the life of his girlfriend, Claire, ten years ago, Layton and Luke return to the future London, inadvertently bringing Flora, Inspector Chelmey and his assistant Barton with him. As the group investigates the whereabouts of Future Layton, Luke becomes withdrawn for a short time. It's revealed that his family is moving overseas, and he's afraid of losing his friendship with Layton. Layton reassures him that their friendship will persist even when they're apart, and they resume the investigation. Travelling through Chinatown and up a giant pagoda, the group encounter Future Layton, where he is revealed to be Dr. Stahngun, whose true identity is Dimitri Allen. He reveals to have taken Bill hostage, revealing that they, along with Claire (whom he also had feelings for), were working on a time machine ten years ago, but Bill's desire for money made him sell a crucial part, which led to the accident that claimed Claire's life. This led to Dimitri's dedication to build a working time machine and return to the past so he can save Claire's life. Dimitri attempts to trap Layton, but this plan is foiled when Don Paolo, a recurring villain-turned-hero of the series, reveals that he has been disguised as Layton to help and that he also loved Claire. Together they infiltrate Dimitri's base of operations to free the other scientists, where Layton encounters Claire's near-identical sister, Celeste, who assists them in escaping. As everyone gathers at the Thames Arms restaurant, where Dimitri is also waiting for them disguised as the bartender, Layton manages to deduce that they are not actually in the future, but in a pseudo-replica of London built in a cavern. The purpose of this replica was to fool the scientists into thinking they were stranded 10 years from home, motivating them to build a time machine in order to return home. Dimitri built this replica London when he realized that he alone could not construct a working time machine and needed scientists that were just as motivated as him. Layton also deduces that Dimitri is but a pawn compared to the true mastermind, Future Luke, whose true identity is Clive, a boy who sought revenge against Dimitri, Bill and London in general as the explosion that killed Claire also took his parents away from him. Kidnapping Flora, Clive escapes to his mobile fortress, the machine the scientists had really been working on without Dimitri's knowledge, which he brings to the surface to attack London. With help from Don Paolo, Layton and Luke manage to board the fortress and free Flora, later joined by Celeste. After deducing that they need to reverse the flow of power from the generator, they discover Bill is attached to the generator, wired to a bomb. With thanks to Celeste's old watch, they manage to reroute the bomb's wires, free Bill and reverse the power flow of the fortress, causing it to collapse. After flying Don Paolo's modified Laytonmobile to get everyone to the ground, where Chelmey manages to evacuate the underground citizens, Layton returns to help Celeste rescue Clive from the fortress before it falls down into the fake future London and explodes. As everyone safely regroups, Clive is put under arrest but promises to atone for his crimes, thanking Layton for comforting him as he did the day his parents were killed. It is then revealed that Celeste is actually Claire herself, who was teleported ten years into the future during the accident. However, her presence had become unstable and would soon send her back in time to the moment of her death, leading Dimitri to try to find a way to save her but to no avail. Accepting her fate, Claire has a tearful final reunion with Layton before bidding farewell and disappearing back to her time, to the moment of her death. Layton, although crushed to lose Claire again, finally comes to terms with his loss and removes his hat out of respect to her as it snows. After the incident, Layton bids farewell to Luke as he boards a ship to his new home. Some time later, Layton receives a letter from Luke, inviting him to investigate another puzzling situation with him.


Release

The game was released in Japan on November 27, 2008, and was the 15th best-selling game in 2008. A western localization of the game was revealed at
E3 2010 The Electronic Entertainment Expo 2010 (E3 2010) was the 16th E3 held. The event took place at the Los Angeles Convention Center in Los Angeles, California. It began on June 14, 2010, and ended on June 17, 2010, with 45,600 total attendees. Ther ...
, with a September 20, 2010 release date for North America, and an October 22, 2010 release date for Europe. An English trailer was also shown. The North American release date was later pushed to September 12, 2010.


Music

Like the previous two games, the game's music was composed by
Tomohito Nishiura is a Japanese video game music musical composition, composer. He works primarily on games developed by Level-5 (video game company), Level-5. Works *''OverBlood 2'' (1998) – sound effects *''Dark Cloud'' (2000) *''Dark Chronicle'' (2002) *''Ro ...
and later released in Japan, on an album titled ''Layton Kyoju to'' ''Saigo no Jikan Ryoko Original Soundtrack.'' Several entirely new puzzle theme was composed for puzzles in this game. Unwound Future's ending theme, "Time Travel'" was sung by
Ann Sally Anne, alternatively spelled Ann, is a form of the Latin female given name Anna. This in turn is a representation of the Hebrew Hannah, which means 'favour' or 'grace'. Related names include Annie. Anne is sometimes used as a male name in t ...
in the original Japanese versions, while the international versions replaced it with an instrumental version. The soundtrack album replaces the vocal theme with a separate piano version, not included in either release of the game. Square Enix Music Online gave the album a score of eight out of ten and called it the "best and most entertaining album in the trilogy, but criticized its "lack of memorability and entertainment outside of the game." RPGFan Music responded favorably, stating, "It all held my interest, from start to finish, through multiple listens."


Reception

''Professor Layton and the Unwound Future'' received "favorable" reviews according to video game
review aggregator A review aggregator is a system that collects reviews of products and services (such as films, books, video games, software, hardware, and cars). This system stores the reviews and uses them for purposes such as supporting a website where users ...
Metacritic Metacritic is a website that aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc ...
. Video game talk show '' Good Game: Spawn Points two presenters praised the memo overlay feature and said, "If you're a Layton fan, then you're going to get exactly what you expect — which is some very polished and brilliant puzzle action." ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninten ...
's'' review said, "I have no qualms calling this the best Professor Layton game yet", and, in the 2010 Nintendo Power awards, the game was recognized as both the best puzzle game and the game with the strongest ending released in 2010. In Japan, ''
Famitsu formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the f ...
'' gave the game a score of one nine and three eights for a total of 33 out of 40. '' The Escapist'' gave the game all five stars and called it "a brain-twisting delight. Show up for the clever puzzles, stick around for the gorgeous visuals and quirky minigames." ''
The Guardian ''The Guardian'' is a British daily newspaper. It was founded in 1821 as ''The Manchester Guardian'', and changed its name in 1959. Along with its sister papers '' The Observer'' and '' The Guardian Weekly'', ''The Guardian'' is part of the ...
'' similarly gave it all five stars and said it was "perfectly designed for DS and something the whole family can get sucked into." '' The A.V. Club'' gave it an A− and said that it "doesn't require knowledge of the previous games, but still builds the trilogy to an appropriately grand conclusion." ''
The Daily Telegraph ''The Daily Telegraph'', known online and elsewhere as ''The Telegraph'', is a national British daily broadsheet newspaper published in London by Telegraph Media Group and distributed across the United Kingdom and internationally. It was f ...
'' gave it a score of nine out of ten and called it "an absolute delight." As of December 2010, ''Unwound Future'' sold 862,967 copies in Japan, and more than 1.87 million copies in North America and Europe. As of March 2011, its sales in North America and Europe totalled 1.97 million copies sold.


Notes


References


External links

*
Official website
{{DEFAULTSORT:Professor Layton and the Unwound Future 2008 video games Adventure games Level-5 (company) games Nintendo DS games IOS games Nintendo games Puzzle video games Video game sequels Video games set in London Video games about time travel Professor Layton Video games developed in Japan Video games scored by Tomohito Nishiura Detective video games Dystopian video games