Primal (video game)
   HOME

TheInfoList



OR:

''Primal'' is an action-adventure horror
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedba ...
developed by SCE Cambridge Studio and published by Sony Computer Entertainment for
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on ...
. It tells the story of Jennifer Tate, a 21-year-old woman searching for her boyfriend through a series of demonic realms. As the story develops, more is revealed about Jen's past and her relationship with her boyfriend, as well as the nature of the demon worlds.


Gameplay

In ''Primal'', the
player Player may refer to: Role or adjective * Player (game), a participant in a game or sport ** Gamer, a player in video and tabletop games ** Athlete, a player in sports ** Player character, a character in a video game or role playing game who is ...
can control either Jen or Scree as they navigate the realms of Oblivion. As the game progresses, newer demonic forms are obtained, which prove invaluable in solving various puzzles and combat. Control can be switched between Jen and Scree at any time in game. When in control of one, the other will be operated by an
artificial intelligence Artificial intelligence (AI) is intelligence—perceiving, synthesizing, and inferring information—demonstrated by machines, as opposed to intelligence displayed by animals and humans. Example tasks in which this is done include speech ...
(AI), performing various functions depending on the situation. During play, the characters can interact with one another, performing actions such as asking questions, or siphoning energy. When in control of Jen, the player may transform into one of four demonic forms for various purposes, depending on the situation (provided the forms are unlocked). When in a demon form, Jen experiences a boost in attack, defense, speed, attack range and access to abilities unavailable in a human form. The tattoo on Jen's back also glows when in a demon form, corresponding to various forms. Defeating enemies involves weakening enemies to the point where their
hit point Health is an attribute in a video game or tabletop game that determines the maximum amount of damage or loss of stamina that a character or object can take before dying or losing consciousness. In role-playing games, this typically takes the f ...
s reach zero, at which time a finishing move must be performed to kill the enemy. While the moves differ in style and time taken, the final effect remains the same. Enemies can be finished off before the health bar reaches zero, and doing so leaves more residual energy. While Jen can remain in a demonic form indefinitely, taking damage will reduce health. However, hit points here are represented by demonic energy. When an enemy is killed, the remaining energy can be drained through use of Scree, who can store the energy for when it is needed. Jen can then call on the energy, siphoning it off to replenish her own. Scree can store a vast amount of energy, but also has limits as to how much. When in control of Scree, the player is invulnerable; Scree, being a gargoyle, cannot suffer damage, making him an effective scout. Scree is capable of climbing on stone walls, a necessary ability when traversing the realms. Scree can also store drained energy from dead enemies, which can be used to replenish Jen's demonic health, though he must remain immobile when doing so. Scree is revealed to be the long-lost Abdizur, who disappeared following an encounter with the lord of Chaos. In Solus, for a temporary amount of time, the player possesses a life-size statue of Abdizur via Scree, to combat Belhazur when Jen's powers are not fit to do so. The player may also possess other statues in an area under given circumstances. The player may also happen across various energy crystals, which can be stored and used if Scree's energy reserves are not enough and the player is at low health. These crystals are kept throughout the game, the only exclusion being when revisiting previous scenes, at which point they are reduced to a default amount. This means that the crystals function as
extra lives In video games, a life is a play-turn that a player character has, defined as the period between start and end of play. Lives refer to a finite number of tries before the game ends with a game over. It is sometimes called a chance, a try, res ...
, to a degree. If Jen is in human form, her health replenishes automatically if she is not in battle (human form only; demon energy must be replenished by either drawing on Scree's reserve energy or, failing that, by using a crystal). While in human form, Jen's health represents her presence in the demon world. If she loses all her health while in human form, she is returned to the human world, where she is in a near-death state. When this happens, the player must direct Scree to the nearest rift gate within a time limit (not seen on screen, though the voice of Arella warns the player that time is running out). If Scree does not reach a rift gate in time, Jen dies, and the game is over. Throughout the game, constant saving can prove onerous, particularly if the player wishes to backtrack and revisit certain areas. Provided a save game is present, the player may do so, and can revisit nearly all of the locations, once they have been unlocked via an in-game cutscene.


Development

In May 2016, the game was made available for the
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 i ...
through the
PlayStation Network PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smar ...
with slightly improved graphics and trophy support.


Music

Primal features music by electronic rock band 16Volt. Some of the tracks presented in the game are: * Suffering You (fight music) -Written by Eric Powell, John Desalvo and Mike Peoples * Alkali (fight music) -Written by Eric Powell, John Desalvo and Mike Peoples * Happy Pill (fight music) -Written by Eric Powell and Mike Peoples * Blessed (fight music) * At The End (during credits) * Moutheater (menu screen) -Written by Eric Powell and Mike Peoples * And I Go (fight music) * Everyday Everything (fight music) -Written by Eric Powell and Mike Peoples * Keep Sleeping (fight music) * Plastic Blue -Written by Eric Powell * At The End -Written by Eric Powell and Krayge Tyler The combat tracks from Primal feature on the album SuperCoolNothing V2.0 from 16 Volt, and the band had a cameo appearance in Primal, where they played in a club in the opening cut scene. The "cinematic tracks" were composed by Andrew Barnabas and performed by the City of Prague Philharmonic Orchestra and Chorus. A suite dedicated to its music was performed at the historic Symphonic Game Music Concert in Leipzig 2003.


Reception

''Primal'' received "mixed or average" reviews, according to
review aggregator A review aggregator is a system that collects reviews of products and services (such as films, books, video games, software, hardware, and cars). This system stores the reviews and uses them for purposes such as supporting a website where users ...
Metacritic Metacritic is a website that aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc ...
. IGN said that the game was "Limited by an inconsequential combat system and basic wander-puzzles. What it does manage to do though is overwhelm us with high-quality production values, wow us with an excellent graphical presentation, and move us with one hell of a killer soundtrack." In the article "Overrated/Underrated" in their September 2004 issue, '' Official U.S. PlayStation Magazine'' cited the game's protagonist as an underrated "hot chick" in comparison to
Lara Croft Lara Croft is a fictional character and the main protagonist of the video game franchise ''Tomb Raider''. She is presented as a highly intelligent and athletic British archaeologist who ventures into ancient tombs and hazardous ruins around t ...
, stating "She's smart. She's funny. She hangs out in biker bars. She's good in a fight. And she's got a really nice butt." In the same article, Scree was likewise cited as an underrated sidekick, stating "This is the way to make a memorable sidekick: Make him dignified, make him funny looking, and make him useful."
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EG ...
, on the other hand, stated: "A rank combat system, quirky camera and a lack of inspiration at the game's exploration/puzzle core make playing the game hard work."


Legacy

A large amount of development artwork from the game is held in the archive of The Centre for Computing History, and is in the process of being made available to view online as part of their
video game preservation Video game preservation is a form of preservation applied to the video game industry that includes, but is not limited to, digital preservation. Such preservation efforts include archiving development source code and art assets, digital copies ...
initiative.


References


External links

* {{DEFAULTSORT:Primal (Video Game) 2003 video games Action-adventure games Fantasy video games PlayStation 2 games PlayStation 2-only games Single-player video games Sony Interactive Entertainment games Video games about demons Video games about genies Video games adapted into comics Video games developed in the United Kingdom Video games featuring female protagonists